Lines Matching refs:notAShader
102 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); in shader_source() local
103 ctx.glDeleteShader(notAShader); in shader_source()
106 ctx.glShaderSource(notAShader, 0, 0, 0); in shader_source()
128 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); in compile_shader() local
129 ctx.glDeleteShader(notAShader); in compile_shader()
132 ctx.glCompileShader(notAShader); in compile_shader()
147 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); in delete_shader() local
148 ctx.glDeleteShader(notAShader); in delete_shader()
151 ctx.glDeleteShader(notAShader); in delete_shader()
238 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); in attach_shader() local
241 ctx.glDeleteShader(notAShader); in attach_shader()
257 ctx.glAttachShader(program, notAShader); in attach_shader()
261 ctx.glAttachShader(notAProgram, notAShader); in attach_shader()
287 const GLuint notAShader = ctx.glCreateShader(GL_VERTEX_SHADER); in detach_shader() local
290 ctx.glDeleteShader(notAShader); in detach_shader()
296 ctx.glDetachShader(program, notAShader); in detach_shader()
298 ctx.glDetachShader(notAProgram, notAShader); in detach_shader()