Lines Matching refs:ShaderSet
418 class ShaderSet : public Node class
421 ShaderSet (const SharedPtr& enclosing, glu::GLSLVersion version);
422 …ShaderSet (const SharedPtr& enclosing, glu::GLSLVersion version, deUint32 stagesPresentBits, deU…
436 ShaderSet::ShaderSet (const SharedPtr& enclosing, glu::GLSLVersion version) in ShaderSet() function in deqp::gles31::Functional::__anon1fa03e770111::ResourceDefinition::ShaderSet
446 ShaderSet::ShaderSet (const SharedPtr& enclosing, in ShaderSet() function in deqp::gles31::Functional::__anon1fa03e770111::ResourceDefinition::ShaderSet
466 void ShaderSet::setStage (glu::ShaderType type, bool referencing) in setStage()
473 bool ShaderSet::isStagePresent (glu::ShaderType stage) const in isStagePresent()
479 bool ShaderSet::isStageReferencing (glu::ShaderType stage) const in isStageReferencing()
485 deUint32 ShaderSet::getReferencingMask (void) const in getReferencingMask()
726 DE_ASSERT(dynamic_cast<const ResourceDefinition::ShaderSet*>(head)); in generateProgramDefinitionFromResource()
728 …const ResourceDefinition::ShaderSet* shaderDef = static_cast<const ResourceDefinition::ShaderSet*>… in generateProgramDefinitionFromResource()
804 DE_ASSERT(dynamic_cast<const ResourceDefinition::ShaderSet*>(head)); in generateProgramDefinitionFromResource()
806 …const ResourceDefinition::ShaderSet* shaderDef = static_cast<const ResourceDefinition::ShaderSet*>… in generateProgramDefinitionFromResource()
1216 DE_ASSERT(dynamic_cast<const ResourceDefinition::ShaderSet*>(node)); in genTestCaseName()
1217 …const ResourceDefinition::ShaderSet* shaderDef = static_cast<const ResourceDefinition::ShaderSet*>… in genTestCaseName()
4268 ResourceDefinition::ShaderSet* shaderSet = new ResourceDefinition::ShaderSet(program, in generateReferencedByShaderCaseBlocks()
4286 ResourceDefinition::ShaderSet* shaderSet = new ResourceDefinition::ShaderSet(program, in generateReferencedByShaderCaseBlocks()
4418 …ResourceDefinition::ShaderSet* shaderSet = new ResourceDefinition::ShaderSet(program, glu::GLSL… in generateRandomCoreShaderSet()
4449 …ResourceDefinition::ShaderSet* shaderSet = new ResourceDefinition::ShaderSet(program, glu::GLSL… in generateRandomExtShaderSet()
5035 …ResourceDefinition::ShaderSet* shaderSetPtr = new ResourceDefinition::ShaderSet(program, glu::G… in generateProgramInputOutputShaderCaseBlocks()
6149 const ResourceDefinition::Node::SharedPtr shaderSet (new ResourceDefinition::ShaderSet(program, in generateTransformFeedbackShaderCaseBlocks()