Lines Matching refs:UniformCase

803 class UniformCase : public TestCase, protected glu::CallLogWrapper  class
832UniformCase (Context& context, const char* name, const char* description, CaseShaderType caseType…
833 virtual ~UniformCase (void);
938 UniformCase::UniformCase (Context& context, const char* const name, const char* const description, … in UniformCase() function in deqp::gles31::Functional::UniformCase
947 void UniformCase::init (void) in init()
972 void UniformCase::deinit (void) in deinit()
985 UniformCase::~UniformCase (void) in ~UniformCase()
987 UniformCase::deinit(); in ~UniformCase()
990 void UniformCase::generateBasicUniforms (vector<BasicUniform>& basicUniformsDst, vector<BasicUnifor… in generateBasicUniforms()
1054 void UniformCase::writeUniformDefinitions (std::ostringstream& dst) const in writeUniformDefinitions()
1124 void UniformCase::writeUniformCompareExpr (std::ostringstream& dst, const BasicUniform& uniform) co… in writeUniformCompareExpr()
1134 void UniformCase::writeUniformComparisons (std::ostringstream& dst, const vector<BasicUniform>& bas… in writeUniformComparisons()
1151 string UniformCase::generateVertexSource (const vector<BasicUniform>& basicUniforms) const in generateVertexSource()
1178 string UniformCase::generateFragmentSource (const vector<BasicUniform>& basicUniforms) const in generateFragmentSource()
1206 void UniformCase::setupTexture (const VarValue& value) in setupTexture()
1263 bool UniformCase::getUniforms (vector<VarValue>& valuesDst, const vector<BasicUniform>& basicUnifor… in getUniforms()
1340 void UniformCase::assignUniforms (const vector<BasicUniform>& basicUniforms, deUint32 programGL, Ra… in assignUniforms()
1543 bool UniformCase::compareUniformValues (const vector<VarValue>& values, const vector<BasicUniform>&… in compareUniformValues()
1568 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& progr… in renderTest()
1643 UniformCase::IterateResult UniformCase::iterate (void) in iterate()
1696 class UniformAssignCase : public UniformCase
1782 : UniformCase (context, name, description, shaderType, uniformCollection, in UniformAssignCase()
1975 … const deUint32 booleanTypeFeat = booleanTypeI == 1 ? UniformCase::FEATURE_BOOLEANAPITYPE_INT in init()
1976 : booleanTypeI == 2 ? UniformCase::FEATURE_BOOLEANAPITYPE_UINT in init()
1990 …rstElemNameNoIndexFeat = referToFirstArrayElemWithoutIndexI == 0 ? 0 : UniformCase::FEATURE_ARRAY_… in init()
2001 …booleanTypeFeat | arrayFirstElemNameNoIndexFeat | (matrixTypeI == 1 ? UniformCase::FEATURE_MATRIXM… in init()
2016 UniformCase::Feature arrayAssignMode; in init()
2021 …{ UniformCase::FEATURE_ARRAYASSIGN_FULL, "basic_array_assign_full", "Assign entire basic-type a… in init()
2022 …{ UniformCase::FEATURE_ARRAYASSIGN_BLOCKS_OF_TWO, "basic_array_assign_partial", "Assign two elemen… in init()
2027 UniformCase::Feature arrayAssignMode = arrayAssignGroups[arrayAssignGroupNdx].arrayAssignMode; in init()
2079UniformCase::FEATURE_ARRAYUSAGE_ONLY_MIDDLE_INDEX | UniformCase::FEATURE_UNIFORMUSAGE_EVERY_OTHER)… in init()