Lines Matching refs:valuesToAssign

1371 		vector<VarValue>	valuesToAssign;  in assignUniforms()  local
1392valuesToAssign.push_back(glu::isDataTypeMatrix(apiValue.type) && transpose ? getTransposeMatrix(ap… in assignUniforms()
1400 DE_ASSERT(!valuesToAssign.empty()); in assignUniforms()
1402 if (glu::isDataTypeFloatOrVec(valuesToAssign[0].type)) in assignUniforms()
1406 const float* const ptr = &valuesToAssign[0].val.floatV[0]; in assignUniforms()
1420 vector<float> buffer(valuesToAssign.size() * typeSize); in assignUniforms()
1422 buffer[i] = valuesToAssign[i / typeSize].val.floatV[i % typeSize]; in assignUniforms()
1427 …case 1: GLU_CHECK_CALL(glProgramUniform1fv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms()
1428 …case 2: GLU_CHECK_CALL(glProgramUniform2fv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms()
1429 …case 3: GLU_CHECK_CALL(glProgramUniform3fv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms()
1430 …case 4: GLU_CHECK_CALL(glProgramUniform4fv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms()
1436 else if (glu::isDataTypeMatrix(valuesToAssign[0].type)) in assignUniforms()
1440 vector<float> buffer(valuesToAssign.size() * typeSize); in assignUniforms()
1442 buffer[i] = valuesToAssign[i / typeSize].val.floatV[i % typeSize]; in assignUniforms()
1447 …_CHECK_CALL(glProgramUniformMatrix2fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1448 …_CHECK_CALL(glProgramUniformMatrix3fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1449 …_CHECK_CALL(glProgramUniformMatrix4fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1450 …HECK_CALL(glProgramUniformMatrix2x3fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1451 …HECK_CALL(glProgramUniformMatrix2x4fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1452 …HECK_CALL(glProgramUniformMatrix3x2fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1453 …HECK_CALL(glProgramUniformMatrix3x4fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1454 …HECK_CALL(glProgramUniformMatrix4x2fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1455 …HECK_CALL(glProgramUniformMatrix4x3fv (programGL, location, (GLsizei)valuesToAssign.size(), transp… in assignUniforms()
1460 else if (glu::isDataTypeIntOrIVec(valuesToAssign[0].type)) in assignUniforms()
1464 const deInt32* const ptr = &valuesToAssign[0].val.intV[0]; in assignUniforms()
1478 vector<deInt32> buffer(valuesToAssign.size() * typeSize); in assignUniforms()
1480 buffer[i] = valuesToAssign[i / typeSize].val.intV[i % typeSize]; in assignUniforms()
1485 …case 1: GLU_CHECK_CALL(glProgramUniform1iv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms()
1486 …case 2: GLU_CHECK_CALL(glProgramUniform2iv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms()
1487 …case 3: GLU_CHECK_CALL(glProgramUniform3iv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms()
1488 …case 4: GLU_CHECK_CALL(glProgramUniform4iv(programGL, location, (GLsizei)valuesToAssign.size(), &b… in assignUniforms()
1494 else if (glu::isDataTypeUintOrUVec(valuesToAssign[0].type)) in assignUniforms()
1498 const deUint32* const ptr = &valuesToAssign[0].val.uintV[0]; in assignUniforms()
1512 vector<deUint32> buffer(valuesToAssign.size() * typeSize); in assignUniforms()
1514 buffer[i] = valuesToAssign[i / typeSize].val.intV[i % typeSize]; in assignUniforms()
1519 …case 1: GLU_CHECK_CALL(glProgramUniform1uiv(programGL, location, (GLsizei)valuesToAssign.size(), &… in assignUniforms()
1520 …case 2: GLU_CHECK_CALL(glProgramUniform2uiv(programGL, location, (GLsizei)valuesToAssign.size(), &… in assignUniforms()
1521 …case 3: GLU_CHECK_CALL(glProgramUniform3uiv(programGL, location, (GLsizei)valuesToAssign.size(), &… in assignUniforms()
1522 …case 4: GLU_CHECK_CALL(glProgramUniform4uiv(programGL, location, (GLsizei)valuesToAssign.size(), &… in assignUniforms()
1528 else if (glu::isDataTypeSampler(valuesToAssign[0].type)) in assignUniforms()
1535 GLU_CHECK_CALL(glProgramUniform1iv(programGL, location, (GLsizei)valuesToAssign.size(), &unit)); in assignUniforms()