Lines Matching refs:vext
15 …%vext = shufflevector <8 x i8> %tmp2, <8 x i8> %tmp3, <8 x i32> <i32 1, i32 2, i32 3, i32 4, i32 5…
16 store <8 x i8> %vext, <8 x i8>* %xS8x8, align 8
32 …%vext = shufflevector <8 x i8> %tmp2, <8 x i8> %tmp3, <8 x i32> <i32 2, i32 3, i32 4, i32 5, i32 6…
33 store <8 x i8> %vext, <8 x i8>* %xU8x8, align 8
49 …%vext = shufflevector <8 x i8> %tmp2, <8 x i8> %tmp3, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7…
50 store <8 x i8> %vext, <8 x i8>* %xP8x8, align 8
70 %vext = shufflevector <4 x i16> %tmp6, <4 x i16> %tmp7, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
71 store <4 x i16> %vext, <4 x i16>* %xS16x4, align 8
91 %vext = shufflevector <4 x i16> %tmp6, <4 x i16> %tmp7, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
92 store <4 x i16> %vext, <4 x i16>* %xU16x4, align 8
112 %vext = shufflevector <4 x i16> %tmp6, <4 x i16> %tmp7, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
113 store <4 x i16> %vext, <4 x i16>* %xP16x4, align 8
133 %vext = shufflevector <2 x i32> %tmp6, <2 x i32> %tmp7, <2 x i32> <i32 1, i32 2>
134 store <2 x i32> %vext, <2 x i32>* %xS32x2, align 8
154 %vext = shufflevector <2 x i32> %tmp6, <2 x i32> %tmp7, <2 x i32> <i32 1, i32 2>
155 store <2 x i32> %vext, <2 x i32>* %xU32x2, align 8
175 %vext = shufflevector <2 x float> %tmp6, <2 x float> %tmp7, <2 x i32> <i32 1, i32 2>
176 store <2 x float> %vext, <2 x float>* %xF32x2, align 8
197 %vext = shufflevector <1 x i64> %tmp6, <1 x i64> %tmp7, <1 x i32> <i32 1>
198 store <1 x i64> %vext, <1 x i64>* %xS64x1, align 8
219 %vext = shufflevector <1 x i64> %tmp6, <1 x i64> %tmp7, <1 x i32> <i32 1>
220 store <1 x i64> %vext, <1 x i64>* %xU64x1, align 8
236 …%vext = shufflevector <16 x i8> %tmp2, <16 x i8> %tmp3, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i3…
237 store <16 x i8> %vext, <16 x i8>* %xS8x16, align 16
253 …%vext = shufflevector <16 x i8> %tmp2, <16 x i8> %tmp3, <16 x i32> <i32 5, i32 6, i32 7, i32 8, i3…
254 store <16 x i8> %vext, <16 x i8>* %xU8x16, align 16
270 …%vext = shufflevector <16 x i8> %tmp2, <16 x i8> %tmp3, <16 x i32> <i32 6, i32 7, i32 8, i32 9, i3…
271 store <16 x i8> %vext, <16 x i8>* %xP8x16, align 16
291 …%vext = shufflevector <8 x i16> %tmp6, <8 x i16> %tmp7, <8 x i32> <i32 7, i32 8, i32 9, i32 10, i3…
292 store <8 x i16> %vext, <8 x i16>* %xS16x8, align 16
312 …%vext = shufflevector <8 x i16> %tmp6, <8 x i16> %tmp7, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32…
313 store <8 x i16> %vext, <8 x i16>* %xU16x8, align 16
333 …%vext = shufflevector <8 x i16> %tmp6, <8 x i16> %tmp7, <8 x i32> <i32 5, i32 6, i32 7, i32 8, i32…
334 store <8 x i16> %vext, <8 x i16>* %xP16x8, align 16
354 %vext = shufflevector <4 x i32> %tmp6, <4 x i32> %tmp7, <4 x i32> <i32 1, i32 2, i32 3, i32 4>
355 store <4 x i32> %vext, <4 x i32>* %xS32x4, align 16
375 %vext = shufflevector <4 x i32> %tmp6, <4 x i32> %tmp7, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
376 store <4 x i32> %vext, <4 x i32>* %xU32x4, align 16
396 %vext = shufflevector <4 x float> %tmp6, <4 x float> %tmp7, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
397 store <4 x float> %vext, <4 x float>* %xF32x4, align 16
417 %vext = shufflevector <2 x i64> %tmp6, <2 x i64> %tmp7, <2 x i32> <i32 1, i32 2>
418 store <2 x i64> %vext, <2 x i64>* %xS64x2, align 16
438 %vext = shufflevector <2 x i64> %tmp6, <2 x i64> %tmp7, <2 x i32> <i32 1, i32 2>
439 store <2 x i64> %vext, <2 x i64>* %xU64x2, align 16
449 …%vext = shufflevector <16 x i8> %_a, <16 x i8> undef, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i3…
450 ret <16 x i8> %vext