Lines Matching refs:Height
286 buffer = (GLubyte *) malloc(img->Width * img->Height in write_texture_image()
298 write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); in write_texture_image()
335 buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); in _mesa_write_renderbuffer_image()
337 ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, in _mesa_write_renderbuffer_image()
348 write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); in _mesa_write_renderbuffer_image()
377 texImg->Width, texImg->Height, texImg->Depth, in dump_texture()
430 rb->Name, rb->Width, rb->Height, in dump_renderbuffer()
466 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_color_buffer()
496 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_depth_buffer()
532 const GLuint h = ctx->DrawBuffer->Height; in _mesa_dump_stencil_buffer()
622 0, 0, img->Width, img->Height, GL_MAP_READ_BIT, in _mesa_print_texture()
653 for (i = 0; i < img->Height; i++) { in _mesa_print_texture()