Lines Matching refs:rowB
74 const t(*rowB)[e] = (const t(*)[e]) srcRowB; \
81 const t *rowB = (const t *) srcRowB; \
96 rowB[j][e], rowB[k][e], \
111 rowB[j][e], rowB[k][e], \
119 + rowB[j][e] + rowB[k][e] \
128 const GLfloat bj = _mesa_half_to_float(rowB[j][e]); \
129 const GLfloat bk = _mesa_half_to_float(rowB[k][e]); \
166 const GLubyte(*rowB)[4] = (const GLubyte(*)[4]) srcRowB; in do_row() local
170 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
171 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
172 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
173 dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; in do_row()
179 const GLubyte(*rowB)[3] = (const GLubyte(*)[3]) srcRowB; in do_row() local
183 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
184 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
185 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
191 const GLubyte(*rowB)[2] = (const GLubyte(*)[2]) srcRowB; in do_row() local
195 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) >> 2; in do_row()
196 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) >> 2; in do_row()
202 const GLubyte *rowB = (const GLubyte *) srcRowB; in do_row() local
206 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) >> 2; in do_row()
213 const GLbyte(*rowB)[4] = (const GLbyte(*)[4]) srcRowB; in do_row() local
217 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
218 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
219 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
220 dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; in do_row()
226 const GLbyte(*rowB)[3] = (const GLbyte(*)[3]) srcRowB; in do_row() local
230 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
231 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
232 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
238 const GLbyte(*rowB)[2] = (const GLbyte(*)[2]) srcRowB; in do_row() local
242 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
243 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
249 const GLbyte *rowB = (const GLbyte *) srcRowB; in do_row() local
253 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; in do_row()
260 const GLushort(*rowB)[4] = (const GLushort(*)[4]) srcRowB; in do_row() local
264 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
265 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
266 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
267 dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; in do_row()
273 const GLushort(*rowB)[3] = (const GLushort(*)[3]) srcRowB; in do_row() local
277 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
278 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
279 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
285 const GLushort(*rowB)[2] = (const GLushort(*)[2]) srcRowB; in do_row() local
289 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
290 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
296 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
300 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; in do_row()
307 const GLshort(*rowB)[4] = (const GLshort(*)[4]) srcRowB; in do_row() local
311 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
312 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
313 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
314 dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; in do_row()
320 const GLshort(*rowB)[3] = (const GLshort(*)[3]) srcRowB; in do_row() local
324 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
325 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
326 dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; in do_row()
332 const GLshort(*rowB)[2] = (const GLshort(*)[2]) srcRowB; in do_row() local
336 dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; in do_row()
337 dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; in do_row()
343 const GLshort *rowB = (const GLshort *) srcRowB; in do_row() local
347 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; in do_row()
354 const GLfloat(*rowB)[4] = (const GLfloat(*)[4]) srcRowB; in do_row() local
359 rowB[j][0] + rowB[k][0]) * 0.25F; in do_row()
361 rowB[j][1] + rowB[k][1]) * 0.25F; in do_row()
363 rowB[j][2] + rowB[k][2]) * 0.25F; in do_row()
365 rowB[j][3] + rowB[k][3]) * 0.25F; in do_row()
371 const GLfloat(*rowB)[3] = (const GLfloat(*)[3]) srcRowB; in do_row() local
376 rowB[j][0] + rowB[k][0]) * 0.25F; in do_row()
378 rowB[j][1] + rowB[k][1]) * 0.25F; in do_row()
380 rowB[j][2] + rowB[k][2]) * 0.25F; in do_row()
386 const GLfloat(*rowB)[2] = (const GLfloat(*)[2]) srcRowB; in do_row() local
391 rowB[j][0] + rowB[k][0]) * 0.25F; in do_row()
393 rowB[j][1] + rowB[k][1]) * 0.25F; in do_row()
399 const GLfloat *rowB = (const GLfloat *) srcRowB; in do_row() local
403 dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) * 0.25F; in do_row()
410 const GLhalfARB(*rowB)[4] = (const GLhalfARB(*)[4]) srcRowB; in do_row() local
418 bj = _mesa_half_to_float(rowB[j][comp]); in do_row()
419 bk = _mesa_half_to_float(rowB[k][comp]); in do_row()
427 const GLhalfARB(*rowB)[3] = (const GLhalfARB(*)[3]) srcRowB; in do_row() local
435 bj = _mesa_half_to_float(rowB[j][comp]); in do_row()
436 bk = _mesa_half_to_float(rowB[k][comp]); in do_row()
444 const GLhalfARB(*rowB)[2] = (const GLhalfARB(*)[2]) srcRowB; in do_row() local
452 bj = _mesa_half_to_float(rowB[j][comp]); in do_row()
453 bk = _mesa_half_to_float(rowB[k][comp]); in do_row()
461 const GLhalfARB *rowB = (const GLhalfARB *) srcRowB; in do_row() local
468 bj = _mesa_half_to_float(rowB[j]); in do_row()
469 bk = _mesa_half_to_float(rowB[k]); in do_row()
477 const GLuint *rowB = (const GLuint *) srcRowB; in do_row() local
481 dst[i] = rowA[j] / 4 + rowA[k] / 4 + rowB[j] / 4 + rowB[k] / 4; in do_row()
488 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
494 const GLint rowBr0 = rowB[j] & 0x1f; in do_row()
495 const GLint rowBr1 = rowB[k] & 0x1f; in do_row()
498 const GLint rowBg0 = (rowB[j] >> 5) & 0x3f; in do_row()
499 const GLint rowBg1 = (rowB[k] >> 5) & 0x3f; in do_row()
502 const GLint rowBb0 = (rowB[j] >> 11) & 0x1f; in do_row()
503 const GLint rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row()
513 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
519 const GLint rowBr0 = rowB[j] & 0xf; in do_row()
520 const GLint rowBr1 = rowB[k] & 0xf; in do_row()
523 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row()
524 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row()
527 const GLint rowBb0 = (rowB[j] >> 8) & 0xf; in do_row()
528 const GLint rowBb1 = (rowB[k] >> 8) & 0xf; in do_row()
531 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row()
532 const GLint rowBa1 = (rowB[k] >> 12) & 0xf; in do_row()
543 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
549 const GLint rowBr0 = rowB[j] & 0x1f; in do_row()
550 const GLint rowBr1 = rowB[k] & 0x1f; in do_row()
553 const GLint rowBg0 = (rowB[j] >> 5) & 0x1f; in do_row()
554 const GLint rowBg1 = (rowB[k] >> 5) & 0x1f; in do_row()
557 const GLint rowBb0 = (rowB[j] >> 10) & 0x1f; in do_row()
558 const GLint rowBb1 = (rowB[k] >> 10) & 0x1f; in do_row()
561 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row()
562 const GLint rowBa1 = (rowB[k] >> 15) & 0x1; in do_row()
573 const GLushort *rowB = (const GLushort *) srcRowB; in do_row() local
579 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row()
580 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row()
583 const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; in do_row()
584 const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; in do_row()
587 const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; in do_row()
588 const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; in do_row()
591 const GLint rowBa0 = (rowB[j] & 0x1); in do_row()
592 const GLint rowBa1 = (rowB[k] & 0x1); in do_row()
604 const GLubyte *rowB = (const GLubyte *) srcRowB; in do_row() local
610 const GLint rowBr0 = rowB[j] & 0x3; in do_row()
611 const GLint rowBr1 = rowB[k] & 0x3; in do_row()
614 const GLint rowBg0 = (rowB[j] >> 2) & 0x7; in do_row()
615 const GLint rowBg1 = (rowB[k] >> 2) & 0x7; in do_row()
618 const GLint rowBb0 = (rowB[j] >> 5) & 0x7; in do_row()
619 const GLint rowBb1 = (rowB[k] >> 5) & 0x7; in do_row()
630 const GLubyte *rowB = (const GLubyte *) srcRowB; in do_row() local
636 const GLint rowBr0 = rowB[j] & 0xf; in do_row()
637 const GLint rowBr1 = rowB[k] & 0xf; in do_row()
640 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row()
641 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row()
651 const GLuint *rowB = (const GLuint *) srcRowB; in do_row() local
657 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row()
658 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row()
661 const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff; in do_row()
662 const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff; in do_row()
665 const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff; in do_row()
666 const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff; in do_row()
669 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row()
670 const GLint rowBa1 = (rowB[k] >> 30) & 0x3; in do_row()
682 const GLuint *rowB = (const GLuint*) srcRowB; in do_row() local
688 rgb9e5_to_float3(rowB[j], rowBj); in do_row()
690 rgb9e5_to_float3(rowB[k], rowBk); in do_row()
701 const GLuint *rowB = (const GLuint*) srcRowB; in do_row() local
707 r11g11b10f_to_float3(rowB[j], rowBj); in do_row()
709 r11g11b10f_to_float3(rowB[k], rowBk); in do_row()
720 const GLfloat *rowB = (const GLfloat *) srcRowB; in do_row() local
724 dst[i*2] = (rowA[j*2] + rowA[k*2] + rowB[j*2] + rowB[k*2]) * 0.25F; in do_row()
731 const GLuint *rowB = (const GLuint *) srcRowB; in do_row() local
737 (rowB[j] >> 8) + (rowB[k] >> 8)) / 4) << 8; in do_row()
739 (rowB[j] & 0xff) + (rowB[k] & 0xff)) / 4; in do_row()
746 const GLuint *rowB = (const GLuint *) srcRowB; in do_row() local
751 (rowB[j] & 0xffffff) + (rowB[k] & 0xffffff)) / 4; in do_row()
753 (rowB[j] >> 24) + (rowB[k] >> 24)) / 4) << 24; in do_row()
1024 const GLuint *rowB = (const GLuint *) srcRowB; in do_row_3D() local
1032 + ((uint64_t) rowB[j] + (uint64_t) rowB[k]) in do_row_3D()
1045 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D()
1046 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D()
1053 const GLint rowBg0 = (rowB[j] >> 5) & 0x3f; in do_row_3D()
1054 const GLint rowBg1 = (rowB[k] >> 5) & 0x3f; in do_row_3D()
1061 const GLint rowBb0 = (rowB[j] >> 11) & 0x1f; in do_row_3D()
1062 const GLint rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row_3D()
1083 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D()
1084 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D()
1091 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row_3D()
1092 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row_3D()
1099 const GLint rowBb0 = (rowB[j] >> 8) & 0xf; in do_row_3D()
1100 const GLint rowBb1 = (rowB[k] >> 8) & 0xf; in do_row_3D()
1107 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row_3D()
1108 const GLint rowBa1 = (rowB[k] >> 12) & 0xf; in do_row_3D()
1132 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D()
1133 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D()
1140 const GLint rowBg0 = (rowB[j] >> 5) & 0x1f; in do_row_3D()
1141 const GLint rowBg1 = (rowB[k] >> 5) & 0x1f; in do_row_3D()
1148 const GLint rowBb0 = (rowB[j] >> 10) & 0x1f; in do_row_3D()
1149 const GLint rowBb1 = (rowB[k] >> 10) & 0x1f; in do_row_3D()
1156 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row_3D()
1157 const GLint rowBa1 = (rowB[k] >> 15) & 0x1; in do_row_3D()
1181 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row_3D()
1182 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row_3D()
1189 const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; in do_row_3D()
1190 const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; in do_row_3D()
1197 const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; in do_row_3D()
1198 const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; in do_row_3D()
1205 const GLint rowBa0 = (rowB[j] & 0x1); in do_row_3D()
1206 const GLint rowBa1 = (rowB[k] & 0x1); in do_row_3D()
1230 const GLint rowBr0 = rowB[j] & 0x3; in do_row_3D()
1231 const GLint rowBr1 = rowB[k] & 0x3; in do_row_3D()
1238 const GLint rowBg0 = (rowB[j] >> 2) & 0x7; in do_row_3D()
1239 const GLint rowBg1 = (rowB[k] >> 2) & 0x7; in do_row_3D()
1246 const GLint rowBb0 = (rowB[j] >> 5) & 0x7; in do_row_3D()
1247 const GLint rowBb1 = (rowB[k] >> 5) & 0x7; in do_row_3D()
1268 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D()
1269 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D()
1276 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row_3D()
1277 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row_3D()
1296 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row_3D()
1297 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row_3D()
1304 const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff; in do_row_3D()
1305 const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff; in do_row_3D()
1312 const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff; in do_row_3D()
1313 const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff; in do_row_3D()
1320 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row_3D()
1321 const GLint rowBa1 = (rowB[k] >> 30) & 0x3; in do_row_3D()
1349 rgb9e5_to_float3(rowB[j], rowBj); in do_row_3D()
1353 rgb9e5_to_float3(rowB[k], rowBk); in do_row_3D()
1376 r11g11b10f_to_float3(rowB[j], rowBj); in do_row_3D()
1380 r11g11b10f_to_float3(rowB[k], rowBk); in do_row_3D()