Lines Matching refs:swrast
85 SWcontext *swrast = SWRAST_CONTEXT(ctx); in sprite_point() local
107 span.facing = swrast->PointLineFacing; in sprite_point()
245 SWcontext *swrast = SWRAST_CONTEXT(ctx); in smooth_point() local
280 span.facing = swrast->PointLineFacing; in smooth_point()
365 SWcontext *swrast = SWRAST_CONTEXT(ctx); in large_point() local
383 span.facing = swrast->PointLineFacing; in large_point()
454 SWcontext *swrast = SWRAST_CONTEXT(ctx); in pixel_point() local
460 SWspan *span = &(swrast->PointSpan); in pixel_point()
470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */ in pixel_point()
479 (swrast->_RasterMask & (BLEND_BIT | LOGIC_OP_BIT | MASKING_BIT)) || in pixel_point()
480 span->facing != swrast->PointLineFacing) { in pixel_point()
489 span->facing = swrast->PointLineFacing; in pixel_point()
544 SWcontext *swrast = SWRAST_CONTEXT(ctx); in _swrast_choose_point() local
551 swrast->Point = sprite_point; in _swrast_choose_point()
554 swrast->Point = smooth_point; in _swrast_choose_point()
559 swrast->Point = large_point; in _swrast_choose_point()
562 swrast->Point = pixel_point; in _swrast_choose_point()
566 swrast->Point = _swrast_feedback_point; in _swrast_choose_point()
570 swrast->Point = _swrast_select_point; in _swrast_choose_point()