Lines Matching refs:SkShader
26 SkShader::TileMode xTile, in CommonBitmapFPBenchmark()
27 SkShader::TileMode yTile) in CommonBitmapFPBenchmark()
36 static SkString tileName(const char* pre, SkShader::TileMode mode) { in tileName()
39 case SkShader::kClamp_TileMode: in tileName()
42 case SkShader::kRepeat_TileMode: in tileName()
45 case SkShader::kMirror_TileMode: in tileName()
111 SkShader::TileMode fXTile;
112 SkShader::TileMode fYTile;
123 SkShader::TileMode xTile, in SkBitmapFPGeneral()
124 SkShader::TileMode yTile) in SkBitmapFPGeneral()
172 SkShader::TileMode xTile, in SkBitmapFPOrigShader()
173 SkShader::TileMode yTile) in SkBitmapFPOrigShader()
205 const SkShader::ContextRec rec(fPaint, fM, nullptr, in onDraw()
206 SkShader::ContextRec::kPMColor_DstType, in onDraw()
208 SkShader::Context* ctx = fPaint.getShader()->makeContext(rec, &alloc); in onDraw()
226 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
230 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
234 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
238 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
242 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
246 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
251 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
255 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) in DEF_BENCH()
259 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
263 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
267 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
271 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
276 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
280 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
284 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
288 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
292 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
296 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
307 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
311 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
315 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
319 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
323 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
327 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);)
332 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
336 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
340 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
344 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
348 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)
352 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);)