Lines Matching refs:shaderContext
730 Sk3DBlitter(SkBlitter* proxy, SkShader::Context* shaderContext) in Sk3DBlitter() argument
732 , fShaderContext(shaderContext) in Sk3DBlitter()
881 SkShader::Context* shaderContext = nullptr; in Choose() local
887 shaderContext = shader->makeContext(rec, alloc); in Choose()
888 if (!shaderContext) { in Choose()
891 SkASSERT(shaderContext); in Choose()
899 blitter = alloc->make<SkA8_Shader_Blitter>(device, *paint, shaderContext); in Choose()
906 blitter = SkBlitter_ChooseD565(device, *paint, shaderContext, alloc); in Choose()
916 blitter = SkBlitter_ARGB32_Create(device, *paint, shaderContext, alloc); in Choose()
920 device, *paint, shaderContext); in Choose()
932 blitter = SkBlitter_F16_Create(device, *paint, shaderContext, alloc); in Choose()
949 blitter = alloc->make<Sk3DBlitter>(innerBlitter, shaderContext); in Choose()
972 SkShader::Context* shaderContext) in SkShaderBlitter() argument
975 , fShaderContext(shaderContext) { in SkShaderBlitter()