Lines Matching refs:nextNoisePositionIntegerValue
321 int nextNoisePositionIntegerValue; in noise2D() member
328 nextNoisePositionIntegerValue = noisePositionIntegerValue + 1; in noise2D()
341 noiseX.nextNoisePositionIntegerValue = in noise2D()
342 checkNoise(noiseX.nextNoisePositionIntegerValue, stitchData.fWrapX, stitchData.fWidth); in noise2D()
343 noiseY.nextNoisePositionIntegerValue = in noise2D()
344 checkNoise(noiseY.nextNoisePositionIntegerValue, stitchData.fWrapY, stitchData.fHeight); in noise2D()
348 noiseX.nextNoisePositionIntegerValue &= kBlockMask; in noise2D()
349 noiseY.nextNoisePositionIntegerValue &= kBlockMask; in noise2D()
353 fPaintingData->fLatticeSelector[noiseX.nextNoisePositionIntegerValue]; in noise2D()
356 int b01 = (i + noiseY.nextNoisePositionIntegerValue) & kBlockMask; in noise2D()
357 int b11 = (j + noiseY.nextNoisePositionIntegerValue) & kBlockMask; in noise2D()