Lines Matching refs:fOrigPos

228         fOrigPos = (SkScalar*)(fOrigColors4f + fColorCount);  in SkGradientShaderBase()
229 fRecs = (Rec*)(fOrigPos + fColorCount); in SkGradientShaderBase()
231 fOrigPos = nullptr; in SkGradientShaderBase()
241 SkScalar* origPosPtr = fOrigPos; in SkGradientShaderBase()
276 fOrigPos = nullptr; in SkGradientShaderBase()
292 fOrigPos[0] = SkScalarPin(desc.fPos[0], 0, 1); in SkGradientShaderBase()
293 fOrigPos[1] = SkScalarPin(desc.fPos[1], fOrigPos[0], 1); in SkGradientShaderBase()
294 if (0 == fOrigPos[0] && 1 == fOrigPos[1]) { in SkGradientShaderBase()
295 fOrigPos = nullptr; in SkGradientShaderBase()
319 desc.fPos = fOrigPos; in flatten()
1163 if (shader.fOrigPos) { in determineColorType()
1165 if (SkScalarNearlyEqual(shader.fOrigPos[0], 0.0f) && in determineColorType()
1166 SkScalarNearlyEqual(shader.fOrigPos[1], shader.fOrigPos[2]) && in determineColorType()
1167 SkScalarNearlyEqual(shader.fOrigPos[3], 1.0f)) { in determineColorType()
1172 if (SkScalarNearlyEqual(shader.fOrigPos[0], 0.0f) && in determineColorType()
1173 SkScalarNearlyEqual(shader.fOrigPos[1], 0.0f) && in determineColorType()
1174 SkScalarNearlyEqual(shader.fOrigPos[2], 1.0f)) { in determineColorType()
1177 } else if (SkScalarNearlyEqual(shader.fOrigPos[0], 0.0f) && in determineColorType()
1178 SkScalarNearlyEqual(shader.fOrigPos[1], 1.0f) && in determineColorType()
1179 SkScalarNearlyEqual(shader.fOrigPos[2], 1.0f)) { in determineColorType()
1627 if (shader.fOrigPos) { in GrGradientEffect()
1628 fPositions = SkTDArray<SkScalar>(shader.fOrigPos, shader.fColorCount); in GrGradientEffect()