Lines Matching refs:IDirect3DSurface9

450 	long Direct3DDevice9::ColorFill(IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color)  in ColorFill()
563 …LE_TYPE multiSample, unsigned long multiSampleQuality, int discard, IDirect3DSurface9 **surface, v… in CreateDepthStencilSurface()
648 …ned int width, unsigned int height, D3DFORMAT format, D3DPOOL pool, IDirect3DSurface9 **surface, v… in CreateOffscreenPlainSurface()
777 …E_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, v… in CreateRenderTarget()
1344 …pChainIndex, unsigned int backBufferIndex, D3DBACKBUFFER_TYPE type, IDirect3DSurface9 **backBuffer) in GetBackBuffer()
1428 long Direct3DDevice9::GetDepthStencilSurface(IDirect3DSurface9 **depthStencilSurface) in GetDepthStencilSurface()
1493 long Direct3DDevice9::GetFrontBufferData(unsigned int index, IDirect3DSurface9 *destSurface) in GetFrontBufferData()
1774 long Direct3DDevice9::GetRenderTarget(unsigned long index, IDirect3DSurface9 **renderTarget) in GetRenderTarget()
1798 …long Direct3DDevice9::GetRenderTargetData(IDirect3DSurface9 *renderTarget, IDirect3DSurface9 *dest… in GetRenderTargetData()
2387 IDirect3DSurface9 *renderTarget; in Reset()
2644 …long Direct3DDevice9::SetCursorProperties(unsigned int x0, unsigned int y0, IDirect3DSurface9 *cur… in SetCursorProperties()
2684 long Direct3DDevice9::SetDepthStencilSurface(IDirect3DSurface9 *iDepthStencil) in SetDepthStencilSurface()
4072 long Direct3DDevice9::SetRenderTarget(unsigned long index, IDirect3DSurface9 *iRenderTarget) in SetRenderTarget()
5346 …long Direct3DDevice9::StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirec… in StretchRect()
5385 …long Direct3DDevice9::UpdateSurface(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDir… in UpdateSurface()
5545 IDirect3DSurface9 *sourceSurface; in UpdateTexture()
5546 IDirect3DSurface9 *destinationSurface; in UpdateTexture()
5603 IDirect3DSurface9 *sourceSurface; in UpdateTexture()
5604 IDirect3DSurface9 *destinationSurface; in UpdateTexture()
6373 bool Direct3DDevice9::validRectangle(const RECT *rect, IDirect3DSurface9 *surface) in validRectangle()