Lines Matching refs:pixelShader
46 pixelShader = 0; in Direct3DStateBlock9()
241 device->SetPixelShader(pixelShader); in Apply()
490 Direct3DPixelShader9 *pixelShader; in Capture() local
491 device->GetPixelShader(reinterpret_cast<IDirect3DPixelShader9**>(&pixelShader)); in Capture()
493 if(pixelShader) in Capture()
495 pixelShader->bind(); in Capture()
496 pixelShader->Release(); in Capture()
499 if(this->pixelShader) in Capture()
501 this->pixelShader->unbind(); in Capture()
504 this->pixelShader = pixelShader; in Capture()
679 void Direct3DStateBlock9::setPixelShader(Direct3DPixelShader9 *pixelShader) in setPixelShader() argument
681 if(pixelShader) pixelShader->bind(); in setPixelShader()
682 if(this->pixelShader) this->pixelShader->unbind(); in setPixelShader()
685 this->pixelShader = pixelShader; in setPixelShader()
949 if(pixelShader) in clear()
951 pixelShader->unbind(); in clear()
952 pixelShader = 0; in clear()
1107 device->GetPixelShader(reinterpret_cast<IDirect3DPixelShader9**>(&pixelShader)); in capturePixelShaderStates()
1109 if(pixelShader) in capturePixelShaderStates()
1111 pixelShader->bind(); in capturePixelShaderStates()
1112 pixelShader->Release(); in capturePixelShaderStates()