Lines Matching refs:pixelShader
308 pixelShader = 0; in OutputASM()
314 pixelShader = shaderObject->getPixelShader(); in OutputASM()
2606 case EvqFragCoord: pixelShader->vPosDeclared = true; return 0; in registerIndex()
2607 case EvqFrontFacing: pixelShader->vFaceDeclared = true; return 1; in registerIndex()
2761 if(pixelShader) in varyingRegister()
2772 …if(componentCount >= 1) pixelShader->semantic[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_TEX… in varyingRegister()
2773 …if(componentCount >= 2) pixelShader->semantic[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_TEX… in varyingRegister()
2774 …if(componentCount >= 3) pixelShader->semantic[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_TEX… in varyingRegister()
2775 …if(componentCount >= 4) pixelShader->semantic[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_TEX… in varyingRegister()
2781 …if(componentCount >= 1) pixelShader->semantic[var + i][0] = sw::Shader::Semantic(sw::Shader::USAGE… in varyingRegister()
2782 …if(componentCount >= 2) pixelShader->semantic[var + i][1] = sw::Shader::Semantic(sw::Shader::USAGE… in varyingRegister()
2783 …if(componentCount >= 3) pixelShader->semantic[var + i][2] = sw::Shader::Semantic(sw::Shader::USAGE… in varyingRegister()
2784 …if(componentCount >= 4) pixelShader->semantic[var + i][3] = sw::Shader::Semantic(sw::Shader::USAGE… in varyingRegister()