Lines Matching refs:APIENTRY

129 void APIENTRY glActiveTexture(GLenum texture)  in glActiveTexture()
151 void APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader()
193 void APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT()
224 void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
260 void APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer()
282 void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer()
312 void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer()
334 void APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture()
368 void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glBlendColor()
386 void APIENTRY glBlendEquation(GLenum mode) in glBlendEquation()
391 void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) in glBlendEquationSeparate()
432 void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc()
437 void APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) in glBlendFuncSeparate()
541 void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in glBufferData()
588 void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) in glBufferSubData()
635 GLenum APIENTRY glCheckFramebufferStatus(GLenum target) in glCheckFramebufferStatus()
669 void APIENTRY glClear(GLbitfield mask) in glClear()
691 void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glClearColor()
709 void APIENTRY glClearDepthf(GLclampf depth) in glClearDepthf()
726 void APIENTRY glClearStencil(GLint s) in glClearStencil()
743 void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask()
761 void APIENTRY glCompileShader(GLuint shader) in glCompileShader()
787 void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei wid… in glCompressedTexImage2D()
910 void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, G… in glCompressedTexSubImage2D()
995 void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,… in glCopyTexImage2D()
1142 void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x… in glCopyTexSubImage2D()
1215 GLuint APIENTRY glCreateProgram(void) in glCreateProgram()
1229 GLuint APIENTRY glCreateShader(GLenum type) in glCreateShader()
1250 void APIENTRY glCullFace(GLenum mode) in glCullFace()
1273 void APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) in glDeleteBuffers()
1293 void APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences) in glDeleteFencesNV()
1318 void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) in glDeleteFramebuffers()
1346 void APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram()
1375 void APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids) in glDeleteQueriesEXT()
1395 void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) in glDeleteRenderbuffers()
1420 void APIENTRY glDeleteShader(GLuint shader) in glDeleteShader()
1449 void APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures()
1472 void APIENTRY glDepthFunc(GLenum func) in glDepthFunc()
1504 void APIENTRY glDepthMask(GLboolean flag) in glDepthMask()
1521 void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef()
1538 void APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader()
1583 void APIENTRY glDisable(GLenum cap) in glDisable()
1629 void APIENTRY glDisableVertexAttribArray(GLuint index) in glDisableVertexAttribArray()
1646 void APIENTRY glCaptureAttribs() in glCaptureAttribs()
1658 void APIENTRY glRestoreAttribs() in glRestoreAttribs()
1670 void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays()
1699 void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) in glDrawElements()
1732 void APIENTRY glEnable(GLenum cap) in glEnable()
1778 void APIENTRY glEnableVertexAttribArray(GLuint index) in glEnableVertexAttribArray()
1795 void APIENTRY glEndQueryEXT(GLenum target) in glEndQueryEXT()
1821 void APIENTRY glFinishFenceNV(GLuint fence) in glFinishFenceNV()
1845 void APIENTRY glFinish(void) in glFinish()
1857 void APIENTRY glFlush(void) in glFlush()
1869 void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget… in glFramebufferRenderbuffer()
1924 void APIENTRY glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint tex… in glFramebufferTexture1D()
1929 void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint tex… in glFramebufferTexture2D()
2032 void APIENTRY glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint tex… in glFramebufferTexture3D()
2037 void APIENTRY glFrontFace(GLenum mode) in glFrontFace()
2059 void APIENTRY glGenBuffers(GLsizei n, GLuint* buffers) in glGenBuffers()
2079 void APIENTRY glGenerateMipmap(GLenum target) in glGenerateMipmap()
2115 void APIENTRY glGenFencesNV(GLsizei n, GLuint* fences) in glGenFencesNV()
2140 void APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) in glGenFramebuffers()
2165 void APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids) in glGenQueriesEXT()
2185 void APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) in glGenRenderbuffers()
2210 void APIENTRY glGenTextures(GLsizei n, GLuint* textures) in glGenTextures()
2230 void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLi… in glGetActiveAttrib()
2268 void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GL… in glGetActiveUniform()
2306 void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shader… in glGetAttachedShaders()
2338 int APIENTRY glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation()
2371 void APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) in glGetBooleanv()
2427 void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv()
2469 GLenum APIENTRY glGetError(void) in glGetError()
2483 void APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) in glGetFenceivNV()
2502 void APIENTRY glGetFloatv(GLenum pname, GLfloat* params) in glGetFloatv()
2555 void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname,… in glGetFramebufferAttachmentParameteriv()
2668 GLenum APIENTRY glGetGraphicsResetStatusEXT(void) in glGetGraphicsResetStatusEXT()
2675 void APIENTRY glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv()
2735 void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
2785 void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog()
2810 void APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) in glGetQueryivEXT()
2830 void APIENTRY glGetQueryObjectuivEXT(GLuint name, GLenum pname, GLuint *params) in glGetQueryObjectuivEXT()
2873 void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetRenderbufferParameteriv()
2911 void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv()
2949 void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetShaderInfoLog()
2974 void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLi… in glGetShaderPrecisionFormat()
3011 void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) in glGetShaderSource()
3036 const GLubyte* APIENTRY glGetString(GLenum name) in glGetString()
3092 void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv()
3137 void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) in glGetTexParameteriv()
3182 void APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) in glGetnUniformfvEXT()
3215 void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params) in glGetUniformfv()
3242 void APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) in glGetnUniformivEXT()
3280 void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) in glGetUniformiv()
3312 int APIENTRY glGetUniformLocation(GLuint program, const GLchar* name) in glGetUniformLocation()
3350 void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) in glGetVertexAttribfv()
3396 void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) in glGetVertexAttribiv()
3443 void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) in glGetVertexAttribPointerv()
3465 void APIENTRY glHint(GLenum target, GLenum mode) in glHint()
3493 GLboolean APIENTRY glIsBuffer(GLuint buffer) in glIsBuffer()
3512 GLboolean APIENTRY glIsEnabled(GLenum cap) in glIsEnabled()
3541 GLboolean APIENTRY glIsFenceNV(GLuint fence) in glIsFenceNV()
3562 GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer) in glIsFramebuffer()
3581 GLboolean APIENTRY glIsProgram(GLuint program) in glIsProgram()
3600 GLboolean APIENTRY glIsQueryEXT(GLuint name) in glIsQueryEXT()
3624 GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer) in glIsRenderbuffer()
3643 GLboolean APIENTRY glIsShader(GLuint shader) in glIsShader()
3662 GLboolean APIENTRY glIsTexture(GLuint texture) in glIsTexture()
3681 void APIENTRY glLineWidth(GLfloat width) in glLineWidth()
3703 void APIENTRY glLinkProgram(GLuint program) in glLinkProgram()
3729 void APIENTRY glPixelStorei(GLenum pname, GLint param) in glPixelStorei()
3759 void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) in glPolygonOffset()
3776 void APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, in glReadnPixelsEXT()
3806 void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum t… in glReadPixels()
3830 void APIENTRY glReleaseShaderCompiler(void) in glReleaseShaderCompiler()
3837 void APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internal… in glRenderbufferStorageMultisampleANGLE()
3907 void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei he… in glRenderbufferStorage()
3912 void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) in glSampleCoverage()
3929 void APIENTRY glSetFenceNV(GLuint fence, GLenum condition) in glSetFenceNV()
3958 void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) in glScissor()
3980 void APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* b… in glShaderBinary()
3990 void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint… in glShaderSource()
4027 void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) in glStencilFunc()
4032 void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) in glStencilFuncSeparate()
4082 void APIENTRY glStencilMask(GLuint mask) in glStencilMask()
4087 void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) in glStencilMaskSeparate()
4122 void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp()
4127 void APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) in glStencilOpSeparate()
4208 GLboolean APIENTRY glTestFenceNV(GLuint fence) in glTestFenceNV()
4234 void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei… in glTexImage2D()
4431 void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) in glTexParameterf()
4510 void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) in glTexParameterfv()
4515 void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) in glTexParameteri()
4586 void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params) in glTexParameteriv()
4591 void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei wid… in glTexSubImage2D()
4660 void APIENTRY glUniform1f(GLint location, GLfloat x) in glUniform1f()
4665 void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) in glUniform1fv()
4702 void APIENTRY glUniform1i(GLint location, GLint x) in glUniform1i()
4707 void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v) in glUniform1iv()
4744 void APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) in glUniform2f()
4751 void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) in glUniform2fv()
4788 void APIENTRY glUniform2i(GLint location, GLint x, GLint y) in glUniform2i()
4795 void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v) in glUniform2iv()
4832 void APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) in glUniform3f()
4839 void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) in glUniform3fv()
4876 void APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) in glUniform3i()
4883 void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) in glUniform3iv()
4920 void APIENTRY glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glUniform4f()
4927 void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) in glUniform4fv()
4964 void APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) in glUniform4i()
4971 void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) in glUniform4iv()
5008 void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat*… in glUniformMatrix2fv()
5046 void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat*… in glUniformMatrix3fv()
5084 void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat*… in glUniformMatrix4fv()
5122 void APIENTRY glUseProgram(GLuint program) in glUseProgram()
5158 void APIENTRY glValidateProgram(GLuint program) in glValidateProgram()
5184 void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x) in glVertexAttrib1f()
5207 void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* values) in glVertexAttrib1fv()
5230 void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) in glVertexAttrib2f()
5253 void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* values) in glVertexAttrib2fv()
5276 void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) in glVertexAttrib3f()
5299 void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* values) in glVertexAttrib3fv()
5322 void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glVertexAttrib4f()
5345 void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* values) in glVertexAttrib4fv()
5367 void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GL… in glVertexAttribPointer()
5409 void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) in glViewport()
5431 void APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX… in glBlitFramebufferANGLE()
5477 void APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLs… in glTexImage3DOES()
5518 void APIENTRY glAccum(GLenum op, GLfloat value) in glAccum()
5523 void APIENTRY glAlphaFunc(GLenum func, GLclampf ref) in glAlphaFunc()
5540 GLboolean APIENTRY glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) in glAreTexturesResident()
5546 void APIENTRY glArrayElement(GLint i) in glArrayElement()
5551 void APIENTRY glBegin(GLenum mode) in glBegin()
5585 void APIENTRY glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, … in glBitmap()
5590 void APIENTRY glCallList(GLuint list) in glCallList()
5612 void APIENTRY glCallLists(GLsizei n, GLenum type, const GLvoid *lists) in glCallLists()
5638 void APIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearAccum()
5643 void APIENTRY glClearDepth(GLclampd depth) in glClearDepth()
5650 void APIENTRY glClearIndex(GLfloat c) in glClearIndex()
5655 void APIENTRY glClipPlane(GLenum plane, const GLdouble *equation) in glClipPlane()
5660 void APIENTRY glColor3b(GLbyte red, GLbyte green, GLbyte blue) in glColor3b()
5665 void APIENTRY glColor3bv(const GLbyte *v) in glColor3bv()
5670 void APIENTRY glColor3d(GLdouble red, GLdouble green, GLdouble blue) in glColor3d()
5675 void APIENTRY glColor3dv(const GLdouble *v) in glColor3dv()
5680 void APIENTRY glColor3f(GLfloat red, GLfloat green, GLfloat blue) in glColor3f()
5699 void APIENTRY glColor3fv(const GLfloat *v) in glColor3fv()
5704 void APIENTRY glColor3i(GLint red, GLint green, GLint blue) in glColor3i()
5709 void APIENTRY glColor3iv(const GLint *v) in glColor3iv()
5714 void APIENTRY glColor3s(GLshort red, GLshort green, GLshort blue) in glColor3s()
5719 void APIENTRY glColor3sv(const GLshort *v) in glColor3sv()
5724 void APIENTRY glColor3ub(GLubyte red, GLubyte green, GLubyte blue) in glColor3ub()
5729 void APIENTRY glColor3ubv(const GLubyte *v) in glColor3ubv()
5734 void APIENTRY glColor3ui(GLuint red, GLuint green, GLuint blue) in glColor3ui()
5739 void APIENTRY glColor3uiv(const GLuint *v) in glColor3uiv()
5744 void APIENTRY glColor3us(GLushort red, GLushort green, GLushort blue) in glColor3us()
5749 void APIENTRY glColor3usv(const GLushort *v) in glColor3usv()
5754 void APIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) in glColor4b()
5759 void APIENTRY glColor4bv(const GLbyte *v) in glColor4bv()
5764 void APIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) in glColor4d()
5769 void APIENTRY glColor4dv(const GLdouble *v) in glColor4dv()
5774 void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f()
5793 void APIENTRY glColor4fv(const GLfloat *v) in glColor4fv()
5798 void APIENTRY glColor4i(GLint red, GLint green, GLint blue, GLint alpha) in glColor4i()
5803 void APIENTRY glColor4iv(const GLint *v) in glColor4iv()
5808 void APIENTRY glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) in glColor4s()
5813 void APIENTRY glColor4sv(const GLshort *v) in glColor4sv()
5818 void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) in glColor4ub()
5823 void APIENTRY glColor4ubv(const GLubyte *v) in glColor4ubv()
5828 void APIENTRY glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) in glColor4ui()
5833 void APIENTRY glColor4uiv(const GLuint *v) in glColor4uiv()
5838 void APIENTRY glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) in glColor4us()
5843 void APIENTRY glColor4usv(const GLushort *v) in glColor4usv()
5848 void APIENTRY glColorMaterial(GLenum face, GLenum mode) in glColorMaterial()
5878 void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) in glColorPointer()
5885 void APIENTRY glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) in glCopyPixels()
5890 void APIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y,… in glCopyTexImage1D()
5895 void APIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsi… in glCopyTexSubImage1D()
5900 void APIENTRY glDebugEntry() in glDebugEntry()
5905 void APIENTRY glDeleteLists(GLuint list, GLsizei range) in glDeleteLists()
5925 void APIENTRY glDepthRange(GLclampd zNear, GLclampd zFar) in glDepthRange()
5930 void APIENTRY glDisableClientState(GLenum array) in glDisableClientState()
5951 void APIENTRY glDrawBuffer(GLenum mode) in glDrawBuffer()
5956 void APIENTRY glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid … in glDrawPixels()
5961 void APIENTRY glEdgeFlag(GLboolean flag) in glEdgeFlag()
5966 void APIENTRY glEdgeFlagPointer(GLsizei stride, const GLvoid *pointer) in glEdgeFlagPointer()
5971 void APIENTRY glEdgeFlagv(const GLboolean *flag) in glEdgeFlagv()
5976 void APIENTRY glEnableClientState(GLenum array) in glEnableClientState()
5997 void APIENTRY glEnd() in glEnd()
6014 void APIENTRY glEndList() in glEndList()
6026 void APIENTRY glEvalCoord1d(GLdouble u) in glEvalCoord1d()
6031 void APIENTRY glEvalCoord1dv(const GLdouble *u) in glEvalCoord1dv()
6036 void APIENTRY glEvalCoord1f(GLfloat u) in glEvalCoord1f()
6041 void APIENTRY glEvalCoord1fv(const GLfloat *u) in glEvalCoord1fv()
6046 void APIENTRY glEvalCoord2d(GLdouble u, GLdouble v) in glEvalCoord2d()
6051 void APIENTRY glEvalCoord2dv(const GLdouble *u) in glEvalCoord2dv()
6056 void APIENTRY glEvalCoord2f(GLfloat u, GLfloat v) in glEvalCoord2f()
6061 void APIENTRY glEvalCoord2fv(const GLfloat *u) in glEvalCoord2fv()
6066 void APIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2) in glEvalMesh1()
6071 void APIENTRY glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) in glEvalMesh2()
6076 void APIENTRY glEvalPoint1(GLint i) in glEvalPoint1()
6081 void APIENTRY glEvalPoint2(GLint i, GLint j) in glEvalPoint2()
6086 void APIENTRY glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) in glFeedbackBuffer()
6091 void APIENTRY glFogf(GLenum pname, GLfloat param) in glFogf()
6117 void APIENTRY glFogfv(GLenum pname, const GLfloat *params) in glFogfv()
6145 void APIENTRY glFogi(GLenum pname, GLint param) in glFogi()
6179 void APIENTRY glFogiv(GLenum pname, const GLint *params) in glFogiv()
6184 void APIENTRY glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNea… in glFrustum()
6201 GLuint APIENTRY glGenLists(GLsizei range) in glGenLists()
6220 void APIENTRY glGetClipPlane(GLenum plane, GLdouble *equation) in glGetClipPlane()
6225 void APIENTRY glGetDoublev(GLenum pname, GLdouble *params) in glGetDoublev()
6230 void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) in glGetLightfv()
6235 void APIENTRY glGetLightiv(GLenum light, GLenum pname, GLint *params) in glGetLightiv()
6240 void APIENTRY glGetMapdv(GLenum target, GLenum query, GLdouble *v) in glGetMapdv()
6245 void APIENTRY glGetMapfv(GLenum target, GLenum query, GLfloat *v) in glGetMapfv()
6250 void APIENTRY glGetMapiv(GLenum target, GLenum query, GLint *v) in glGetMapiv()
6255 void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) in glGetMaterialfv()
6260 void APIENTRY glGetMaterialiv(GLenum face, GLenum pname, GLint *params) in glGetMaterialiv()
6265 void APIENTRY glGetPixelMapfv(GLenum map, GLfloat *values) in glGetPixelMapfv()
6270 void APIENTRY glGetPixelMapuiv(GLenum map, GLuint *values) in glGetPixelMapuiv()
6275 void APIENTRY glGetPixelMapusv(GLenum map, GLushort *values) in glGetPixelMapusv()
6280 void APIENTRY glGetPointerv(GLenum pname, GLvoid* *params) in glGetPointerv()
6285 void APIENTRY glGetPolygonStipple(GLubyte *mask) in glGetPolygonStipple()
6290 void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) in glGetTexEnvfv()
6295 void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params) in glGetTexEnviv()
6300 void APIENTRY glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) in glGetTexGendv()
6305 void APIENTRY glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) in glGetTexGenfv()
6310 void APIENTRY glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) in glGetTexGeniv()
6315 void APIENTRY glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) in glGetTexImage()
6352 void APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) in glGetTexLevelParameterfv()
6357 void APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) in glGetTexLevelParameteriv()
6419 void APIENTRY glIndexMask(GLuint mask) in glIndexMask()
6424 void APIENTRY glIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer) in glIndexPointer()
6429 void APIENTRY glIndexd(GLdouble c) in glIndexd()
6434 void APIENTRY glIndexdv(const GLdouble *c) in glIndexdv()
6439 void APIENTRY glIndexf(GLfloat c) in glIndexf()
6444 void APIENTRY glIndexfv(const GLfloat *c) in glIndexfv()
6449 void APIENTRY glIndexi(GLint c) in glIndexi()
6454 void APIENTRY glIndexiv(const GLint *c) in glIndexiv()
6459 void APIENTRY glIndexs(GLshort c) in glIndexs()
6464 void APIENTRY glIndexsv(const GLshort *c) in glIndexsv()
6469 void APIENTRY glIndexub(GLubyte c) in glIndexub()
6474 void APIENTRY glIndexubv(const GLubyte *c) in glIndexubv()
6479 void APIENTRY glInitNames(void) in glInitNames()
6484 void APIENTRY glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) in glInterleavedArrays()
6489 GLboolean APIENTRY glIsList(GLuint list) in glIsList()
6495 void APIENTRY glLightModelf(GLenum pname, GLfloat param) in glLightModelf()
6500 void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params) in glLightModelfv()
6527 void APIENTRY glLightModeli(GLenum pname, GLint param) in glLightModeli()
6532 void APIENTRY glLightModeliv(GLenum pname, const GLint *params) in glLightModeliv()
6538 void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param) in glLightf()
6543 void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) in glLightfv()
6582 void APIENTRY glLighti(GLenum light, GLenum pname, GLint param) in glLighti()
6587 void APIENTRY glLightiv(GLenum light, GLenum pname, const GLint *params) in glLightiv()
6592 void APIENTRY glLineStipple(GLint factor, GLushort pattern) in glLineStipple()
6597 void APIENTRY glListBase(GLuint base) in glListBase()
6602 void APIENTRY glLoadIdentity() in glLoadIdentity()
6619 void APIENTRY glLoadMatrixd(const GLdouble *m) in glLoadMatrixd()
6624 void APIENTRY glLoadMatrixf(const GLfloat *m) in glLoadMatrixf()
6629 void APIENTRY glLoadName(GLuint name) in glLoadName()
6634 void APIENTRY glLogicOp(GLenum opcode) in glLogicOp()
6674 void APIENTRY glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLd… in glMap1d()
6679 void APIENTRY glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLflo… in glMap1f()
6684 void APIENTRY glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdoubl… in glMap2d()
6689 void APIENTRY glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v… in glMap2f()
6694 void APIENTRY glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) in glMapGrid1d()
6699 void APIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) in glMapGrid1f()
6704 void APIENTRY glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) in glMapGrid2d()
6709 void APIENTRY glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) in glMapGrid2f()
6714 void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param) in glMaterialf()
6719 void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) in glMaterialfv()
6724 void APIENTRY glMateriali(GLenum face, GLenum pname, GLint param) in glMateriali()
6729 void APIENTRY glMaterialiv(GLenum face, GLenum pname, const GLint *params) in glMaterialiv()
6734 void APIENTRY glMatrixMode(GLenum mode) in glMatrixMode()
6751 void APIENTRY glMultMatrixd(const GLdouble *m) in glMultMatrixd()
6768 void APIENTRY glMultMatrixm(sw::Matrix m) in glMultMatrixm()
6778 void APIENTRY glMultMatrixf(const GLfloat *m) in glMultMatrixf()
6795 void APIENTRY glNewList(GLuint list, GLenum mode) in glNewList()
6826 void APIENTRY glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) in glNormal3b()
6831 void APIENTRY glNormal3bv(const GLbyte *v) in glNormal3bv()
6836 void APIENTRY glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) in glNormal3d()
6841 void APIENTRY glNormal3dv(const GLdouble *v) in glNormal3dv()
6846 void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) in glNormal3f()
6864 void APIENTRY glNormal3fv(const GLfloat *v) in glNormal3fv()
6869 void APIENTRY glNormal3i(GLint nx, GLint ny, GLint nz) in glNormal3i()
6874 void APIENTRY glNormal3iv(const GLint *v) in glNormal3iv()
6879 void APIENTRY glNormal3s(GLshort nx, GLshort ny, GLshort nz) in glNormal3s()
6884 void APIENTRY glNormal3sv(const GLshort *v) in glNormal3sv()
6889 void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) in glNormalPointer()
6896 void APIENTRY glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear,… in glOrtho()
6913 void APIENTRY glPassThrough(GLfloat token) in glPassThrough()
6918 void APIENTRY glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) in glPixelMapfv()
6923 void APIENTRY glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) in glPixelMapuiv()
6928 void APIENTRY glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) in glPixelMapusv()
6933 void APIENTRY glPixelStoref(GLenum pname, GLfloat param) in glPixelStoref()
6938 void APIENTRY glPixelTransferf(GLenum pname, GLfloat param) in glPixelTransferf()
6943 void APIENTRY glPixelTransferi(GLenum pname, GLint param) in glPixelTransferi()
6948 void APIENTRY glPixelZoom(GLfloat xfactor, GLfloat yfactor) in glPixelZoom()
6953 void APIENTRY glPointSize(GLfloat size) in glPointSize()
6958 void APIENTRY glPolygonMode(GLenum face, GLenum mode) in glPolygonMode()
6963 void APIENTRY glPolygonStipple(const GLubyte *mask) in glPolygonStipple()
6968 void APIENTRY glPopAttrib(void) in glPopAttrib()
6973 void APIENTRY glPopClientAttrib(void) in glPopClientAttrib()
6978 void APIENTRY glPopMatrix(void) in glPopMatrix()
6995 void APIENTRY glPopName(void) in glPopName()
7000 void APIENTRY glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) in glPrioritizeTextures()
7005 void APIENTRY glPushAttrib(GLbitfield mask) in glPushAttrib()
7010 void APIENTRY glPushClientAttrib(GLbitfield mask) in glPushClientAttrib()
7015 void APIENTRY glPushMatrix(void) in glPushMatrix()
7032 void APIENTRY glPushName(GLuint name) in glPushName()
7037 void APIENTRY glRasterPos2d(GLdouble x, GLdouble y) in glRasterPos2d()
7042 void APIENTRY glRasterPos2dv(const GLdouble *v) in glRasterPos2dv()
7047 void APIENTRY glRasterPos2f(GLfloat x, GLfloat y) in glRasterPos2f()
7052 void APIENTRY glRasterPos2fv(const GLfloat *v) in glRasterPos2fv()
7057 void APIENTRY glRasterPos2i(GLint x, GLint y) in glRasterPos2i()
7062 void APIENTRY glRasterPos2iv(const GLint *v) in glRasterPos2iv()
7067 void APIENTRY glRasterPos2s(GLshort x, GLshort y) in glRasterPos2s()
7072 void APIENTRY glRasterPos2sv(const GLshort *v) in glRasterPos2sv()
7077 void APIENTRY glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) in glRasterPos3d()
7082 void APIENTRY glRasterPos3dv(const GLdouble *v) in glRasterPos3dv()
7087 void APIENTRY glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) in glRasterPos3f()
7092 void APIENTRY glRasterPos3fv(const GLfloat *v) in glRasterPos3fv()
7097 void APIENTRY glRasterPos3i(GLint x, GLint y, GLint z) in glRasterPos3i()
7102 void APIENTRY glRasterPos3iv(const GLint *v) in glRasterPos3iv()
7107 void APIENTRY glRasterPos3s(GLshort x, GLshort y, GLshort z) in glRasterPos3s()
7112 void APIENTRY glRasterPos3sv(const GLshort *v) in glRasterPos3sv()
7117 void APIENTRY glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) in glRasterPos4d()
7122 void APIENTRY glRasterPos4dv(const GLdouble *v) in glRasterPos4dv()
7127 void APIENTRY glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glRasterPos4f()
7132 void APIENTRY glRasterPos4fv(const GLfloat *v) in glRasterPos4fv()
7137 void APIENTRY glRasterPos4i(GLint x, GLint y, GLint z, GLint w) in glRasterPos4i()
7142 void APIENTRY glRasterPos4iv(const GLint *v) in glRasterPos4iv()
7147 void APIENTRY glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) in glRasterPos4s()
7152 void APIENTRY glRasterPos4sv(const GLshort *v) in glRasterPos4sv()
7157 void APIENTRY glReadBuffer(GLenum mode) in glReadBuffer()
7162 void APIENTRY glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) in glRectd()
7167 void APIENTRY glRectdv(const GLdouble *v1, const GLdouble *v2) in glRectdv()
7172 void APIENTRY glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) in glRectf()
7177 void APIENTRY glRectfv(const GLfloat *v1, const GLfloat *v2) in glRectfv()
7182 void APIENTRY glRecti(GLint x1, GLint y1, GLint x2, GLint y2) in glRecti()
7187 void APIENTRY glRectiv(const GLint *v1, const GLint *v2) in glRectiv()
7192 void APIENTRY glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) in glRects()
7197 void APIENTRY glRectsv(const GLshort *v1, const GLshort *v2) in glRectsv()
7202 GLint APIENTRY glRenderMode(GLenum mode) in glRenderMode()
7208 void APIENTRY glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) in glRotated()
7213 void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) in glRotatef()
7230 void APIENTRY glScaled(GLdouble x, GLdouble y, GLdouble z) in glScaled()
7235 void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z) in glScalef()
7252 void APIENTRY glSelectBuffer(GLsizei size, GLuint *buffer) in glSelectBuffer()
7257 void APIENTRY glShadeModel(GLenum mode) in glShadeModel()
7274 void APIENTRY glTexCoord1d(GLdouble s) in glTexCoord1d()
7279 void APIENTRY glTexCoord1dv(const GLdouble *v) in glTexCoord1dv()
7284 void APIENTRY glTexCoord1f(GLfloat s) in glTexCoord1f()
7289 void APIENTRY glTexCoord1fv(const GLfloat *v) in glTexCoord1fv()
7294 void APIENTRY glTexCoord1i(GLint s) in glTexCoord1i()
7299 void APIENTRY glTexCoord1iv(const GLint *v) in glTexCoord1iv()
7304 void APIENTRY glTexCoord1s(GLshort s) in glTexCoord1s()
7309 void APIENTRY glTexCoord1sv(const GLshort *v) in glTexCoord1sv()
7314 void APIENTRY glTexCoord2d(GLdouble s, GLdouble t) in glTexCoord2d()
7319 void APIENTRY glTexCoord2dv(const GLdouble *v) in glTexCoord2dv()
7324 void APIENTRY glTexCoord2f(GLfloat s, GLfloat t) in glTexCoord2f()
7343 void APIENTRY glTexCoord2fv(const GLfloat *v) in glTexCoord2fv()
7348 void APIENTRY glTexCoord2i(GLint s, GLint t) in glTexCoord2i()
7353 void APIENTRY glTexCoord2iv(const GLint *v) in glTexCoord2iv()
7358 void APIENTRY glTexCoord2s(GLshort s, GLshort t) in glTexCoord2s()
7363 void APIENTRY glTexCoord2sv(const GLshort *v) in glTexCoord2sv()
7368 void APIENTRY glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) in glTexCoord3d()
7373 void APIENTRY glTexCoord3dv(const GLdouble *v) in glTexCoord3dv()
7378 void APIENTRY glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) in glTexCoord3f()
7383 void APIENTRY glTexCoord3fv(const GLfloat *v) in glTexCoord3fv()
7388 void APIENTRY glTexCoord3i(GLint s, GLint t, GLint r) in glTexCoord3i()
7393 void APIENTRY glTexCoord3iv(const GLint *v) in glTexCoord3iv()
7398 void APIENTRY glTexCoord3s(GLshort s, GLshort t, GLshort r) in glTexCoord3s()
7403 void APIENTRY glTexCoord3sv(const GLshort *v) in glTexCoord3sv()
7408 void APIENTRY glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) in glTexCoord4d()
7413 void APIENTRY glTexCoord4dv(const GLdouble *v) in glTexCoord4dv()
7418 void APIENTRY glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) in glTexCoord4f()
7423 void APIENTRY glTexCoord4fv(const GLfloat *v) in glTexCoord4fv()
7428 void APIENTRY glTexCoord4i(GLint s, GLint t, GLint r, GLint q) in glTexCoord4i()
7433 void APIENTRY glTexCoord4iv(const GLint *v) in glTexCoord4iv()
7438 void APIENTRY glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) in glTexCoord4s()
7443 void APIENTRY glTexCoord4sv(const GLshort *v) in glTexCoord4sv()
7448 void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) in glTexCoordPointer()
7462 void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) in glTexEnvf()
7467 void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) in glTexEnvfv()
7472 void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param) in glTexEnvi()
7477 void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params) in glTexEnviv()
7482 void APIENTRY glTexGend(GLenum coord, GLenum pname, GLdouble param) in glTexGend()
7487 void APIENTRY glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) in glTexGendv()
7492 void APIENTRY glTexGenf(GLenum coord, GLenum pname, GLfloat param) in glTexGenf()
7497 void APIENTRY glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) in glTexGenfv()
7502 void APIENTRY glTexGeni(GLenum coord, GLenum pname, GLint param) in glTexGeni()
7507 void APIENTRY glTexGeniv(GLenum coord, GLenum pname, const GLint *params) in glTexGeniv()
7512 void APIENTRY glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint b… in glTexImage1D()
7517 void APIENTRY glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum form… in glTexSubImage1D()
7522 void APIENTRY glTranslated(GLdouble x, GLdouble y, GLdouble z) in glTranslated()
7539 void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z) in glTranslatef()
7556 void APIENTRY glVertex2d(GLdouble x, GLdouble y) in glVertex2d()
7561 void APIENTRY glVertex2dv(const GLdouble *v) in glVertex2dv()
7566 void APIENTRY glVertex2f(GLfloat x, GLfloat y) in glVertex2f()
7571 void APIENTRY glVertex2fv(const GLfloat *v) in glVertex2fv()
7576 void APIENTRY glVertex2i(GLint x, GLint y) in glVertex2i()
7581 void APIENTRY glVertex2iv(const GLint *v) in glVertex2iv()
7586 void APIENTRY glVertex2s(GLshort x, GLshort y) in glVertex2s()
7591 void APIENTRY glVertex2sv(const GLshort *v) in glVertex2sv()
7596 void APIENTRY glVertex3d(GLdouble x, GLdouble y, GLdouble z) in glVertex3d()
7601 void APIENTRY glVertex3dv(const GLdouble *v) in glVertex3dv()
7606 void APIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z) in glVertex3f()
7623 void APIENTRY glVertex3fv(const GLfloat *v) in glVertex3fv()
7628 void APIENTRY glVertex3i(GLint x, GLint y, GLint z) in glVertex3i()
7633 void APIENTRY glVertex3iv(const GLint *v) in glVertex3iv()
7638 void APIENTRY glVertex3s(GLshort x, GLshort y, GLshort z) in glVertex3s()
7643 void APIENTRY glVertex3sv(const GLshort *v) in glVertex3sv()
7648 void APIENTRY glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) in glVertex4d()
7653 void APIENTRY glVertex4dv(const GLdouble *v) in glVertex4dv()
7658 void APIENTRY glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glVertex4f()
7663 void APIENTRY glVertex4fv(const GLfloat *v) in glVertex4fv()
7668 void APIENTRY glVertex4i(GLint x, GLint y, GLint z, GLint w) in glVertex4i()
7673 void APIENTRY glVertex4iv(const GLint *v) in glVertex4iv()
7678 void APIENTRY glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) in glVertex4s()
7683 void APIENTRY glVertex4sv(const GLshort *v) in glVertex4sv()
7688 void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) in glVertexPointer()
7695 void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type… in glDrawRangeElements()
7696 void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei… in glTexImage3D()
7697 void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffs… in glTexSubImage3D()
7698 void APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint z… in glCopyTexSubImage3D()
7700 void APIENTRY glClientActiveTexture(GLenum texture) in glClientActiveTexture()
7722 void APIENTRY glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei wid… in glCompressedTexImage1D()
7723 void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei wid… in glCompressedTexImage3D()
7724 void APIENTRY glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, G… in glCompressedTexSubImage1D()
7725 void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, G… in glCompressedTexSubImage3D()
7726 void APIENTRY glGetCompressedTexImage(GLenum target, GLint level, void *img) {UNIMPLEMENTED();} in glGetCompressedTexImage()
7727 void APIENTRY glMultiTexCoord1f(GLenum target, GLfloat s) {UNIMPLEMENTED();} in glMultiTexCoord1f()
7728 void APIENTRY glMultiTexCoord1d(GLenum target, GLdouble s) {UNIMPLEMENTED();} in glMultiTexCoord1d()
7730 void APIENTRY glMultiTexCoord2f(GLenum texture, GLfloat s, GLfloat t) in glMultiTexCoord2f()
7748 void APIENTRY glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) {UNIMPLEMENTED();} in glMultiTexCoord2d()
7749 void APIENTRY glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r) {UNIMPLEMENTED();} in glMultiTexCoord3f()
7750 void APIENTRY glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) {UNIMPLEMENTED()… in glMultiTexCoord3d()
7751 void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) {UNIMPLE… in glMultiTexCoord4f()
7752 void APIENTRY glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) {UNI… in glMultiTexCoord4d()
7753 void APIENTRY glLoadTransposeMatrixf(const GLfloat *m) {UNIMPLEMENTED();} in glLoadTransposeMatrixf()
7754 void APIENTRY glLoadTransposeMatrixd(const GLdouble *m) {UNIMPLEMENTED();} in glLoadTransposeMatrixd()
7755 void APIENTRY glMultTransposeMatrixf(const GLfloat *m) {UNIMPLEMENTED();} in glMultTransposeMatrixf()
7756 void APIENTRY glMultTransposeMatrixd(const GLdouble *m) {UNIMPLEMENTED();} in glMultTransposeMatrixd()
7757 void APIENTRY glFogCoordf(GLfloat coord) {UNIMPLEMENTED();} in glFogCoordf()
7758 void APIENTRY glFogCoordd(GLdouble coord) {UNIMPLEMENTED();} in glFogCoordd()
7759 void APIENTRY glFogCoordPointer(GLenum type, GLsizei stride, const void *pointer) {UNIMPLEMENTED();} in glFogCoordPointer()
7760 void APIENTRY glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei draw… in glMultiDrawArrays()
7761 void APIENTRY glPointParameteri(GLenum pname, GLint param) {UNIMPLEMENTED();} in glPointParameteri()
7762 void APIENTRY glPointParameterf(GLenum pname, GLfloat param) {UNIMPLEMENTED();} in glPointParameterf()
7763 void APIENTRY glPointParameteriv(GLenum pname, const GLint *params) {UNIMPLEMENTED();} in glPointParameteriv()
7764 void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params) {UNIMPLEMENTED();} in glPointParameterfv()
7765 void APIENTRY glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) {UNIMPLEMENTED();} in glSecondaryColor3b()
7766 void APIENTRY glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) {UNIMPLEMENTED();} in glSecondaryColor3f()
7767 void APIENTRY glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) {UNIMPLEMENTED();} in glSecondaryColor3d()
7768 void APIENTRY glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) {UNIMPLEMENTED();} in glSecondaryColor3ub()
7769 void APIENTRY glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)… in glSecondaryColorPointer()
7770 void APIENTRY glWindowPos2f(GLfloat x, GLfloat y) {UNIMPLEMENTED();} in glWindowPos2f()
7771 void APIENTRY glWindowPos2d(GLdouble x, GLdouble y) {UNIMPLEMENTED();} in glWindowPos2d()
7772 void APIENTRY glWindowPos2i(GLint x, GLint y) {UNIMPLEMENTED();} in glWindowPos2i()
7773 void APIENTRY glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) {UNIMPLEMENTED();} in glWindowPos3f()
7774 void APIENTRY glWindowPos3d(GLdouble x, GLdouble y, GLdouble z) {UNIMPLEMENTED();} in glWindowPos3d()
7775 void APIENTRY glWindowPos3i(GLint x, GLint y, GLint z) {UNIMPLEMENTED();} in glWindowPos3i()
7776 void APIENTRY glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void *data) {UNIM… in glGetBufferSubData()
7777 void *APIENTRY glMapBuffer(GLenum target, GLenum access) {UNIMPLEMENTED(); return 0;} in glMapBuffer()
7778 GLboolean APIENTRY glUnmapBuffer(GLenum target) {UNIMPLEMENTED(); return GL_FALSE;} in glUnmapBuffer()
7779 void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, void **params) {UNIMPLEMENTED();} in glGetBufferPointerv()
7780 void APIENTRY glGenQueries(GLsizei n, GLuint *ids) {UNIMPLEMENTED();} in glGenQueries()
7781 void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids) {UNIMPLEMENTED();} in glDeleteQueries()
7782 GLboolean APIENTRY glIsQuery(GLuint id) {UNIMPLEMENTED(); return 0;} in glIsQuery()
7783 void APIENTRY glBeginQuery(GLenum target, GLuint id) {UNIMPLEMENTED();} in glBeginQuery()
7784 void APIENTRY glEndQuery(GLenum target) {UNIMPLEMENTED();} in glEndQuery()
7785 void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params) {UNIMPLEMENTED();} in glGetQueryiv()
7786 void APIENTRY glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) {UNIMPLEMENTED();} in glGetQueryObjectiv()
7787 void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) {UNIMPLEMENTED();} in glGetQueryObjectuiv()
7788 void APIENTRY glVertexAttrib1s(GLuint index, GLshort x) {UNIMPLEMENTED();} in glVertexAttrib1s()
7789 void APIENTRY glVertexAttrib1d(GLuint index, GLdouble x) {UNIMPLEMENTED();} in glVertexAttrib1d()
7790 void APIENTRY glVertexAttrib2s(GLuint index, GLshort x, GLshort y) {UNIMPLEMENTED();} in glVertexAttrib2s()
7791 void APIENTRY glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) {UNIMPLEMENTED();} in glVertexAttrib2d()
7792 void APIENTRY glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) {UNIMPLEMENTED();} in glVertexAttrib3s()
7793 void APIENTRY glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) {UNIMPLEMENTED();} in glVertexAttrib3d()
7794 void APIENTRY glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) {UNIMPLEME… in glVertexAttrib4s()
7795 void APIENTRY glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) {UNIMP… in glVertexAttrib4d()
7796 void APIENTRY glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) {UNIMPLE… in glVertexAttrib4Nub()
7797 void APIENTRY glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) {UNIMPLEMENTED();} in glGetVertexAttribdv()
7798 void APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs) {UNIMPLEMENTED();} in glDrawBuffers()
7799 void APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix2x3fv()
7800 void APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix3x2fv()
7801 void APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix2x4fv()
7802 void APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix4x2fv()
7803 void APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix3x4fv()
7804 void APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix4x3fv()
7806 void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint lev… in glFramebufferTextureLayer()
7807 void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalforma… in glRenderbufferStorageMultisample()
7808 void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GL… in glBlitFramebuffer()