Lines Matching refs:shaderObject

160 		gl::Shader *shaderObject = context->getShader(shader);  in glAttachShader()  local
174 if(!shaderObject) in glAttachShader()
186 if(!programObject->attachShader(shaderObject)) in glAttachShader()
769 gl::Shader *shaderObject = context->getShader(shader); in glCompileShader() local
771 if(!shaderObject) in glCompileShader()
783 shaderObject->compile(); in glCompileShader()
1547 gl::Shader *shaderObject = context->getShader(shader); in glDetachShader() local
1563 if(!shaderObject) in glDetachShader()
1576 if(!programObject->detachShader(shaderObject)) in glDetachShader()
2919 gl::Shader *shaderObject = context->getShader(shader); in glGetShaderiv() local
2921 if(!shaderObject) in glGetShaderiv()
2929 *params = shaderObject->getType(); in glGetShaderiv()
2932 *params = shaderObject->isFlaggedForDeletion(); in glGetShaderiv()
2935 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; in glGetShaderiv()
2938 *params = shaderObject->getInfoLogLength(); in glGetShaderiv()
2941 *params = shaderObject->getSourceLength(); in glGetShaderiv()
2963 gl::Shader *shaderObject = context->getShader(shader); in glGetShaderInfoLog() local
2965 if(!shaderObject) in glGetShaderInfoLog()
2970 shaderObject->getInfoLog(bufsize, length, infolog); in glGetShaderInfoLog()
3025 gl::Shader *shaderObject = context->getShader(shader); in glGetShaderSource() local
3027 if(!shaderObject) in glGetShaderSource()
3032 shaderObject->getSource(bufsize, length, source); in glGetShaderSource()
3651 gl::Shader *shaderObject = context->getShader(shader); in glIsShader() local
3653 if(shaderObject) in glIsShader()
4009 gl::Shader *shaderObject = context->getShader(shader); in glShaderSource() local
4011 if(!shaderObject) in glShaderSource()
4023 shaderObject->setSource(count, string, length); in glShaderSource()