Lines Matching refs:destRect
3881 sw::SliceRect destRect; in blitFramebuffer() local
3898 destRect.x0 = dstX0; in blitFramebuffer()
3899 destRect.x1 = dstX1; in blitFramebuffer()
3903 destRect.x0 = dstX1; in blitFramebuffer()
3904 destRect.x1 = dstX0; in blitFramebuffer()
3920 destRect.y0 = dstY0; in blitFramebuffer()
3921 destRect.y1 = dstY1; in blitFramebuffer()
3925 destRect.y0 = dstY1; in blitFramebuffer()
3926 destRect.y1 = dstY0; in blitFramebuffer()
3930 sw::Rect destScissoredRect = destRect; in blitFramebuffer()
3934 if(destRect.x0 < mState.scissorX) in blitFramebuffer()
3936 int xDiff = mState.scissorX - destRect.x0; in blitFramebuffer()
3941 if(destRect.x1 > mState.scissorX + mState.scissorWidth) in blitFramebuffer()
3943 int xDiff = destRect.x1 - (mState.scissorX + mState.scissorWidth); in blitFramebuffer()
3948 if(destRect.y0 < mState.scissorY) in blitFramebuffer()
3950 int yDiff = mState.scissorY - destRect.y0; in blitFramebuffer()
3955 if(destRect.y1 > mState.scissorY + mState.scissorHeight) in blitFramebuffer()
3957 int yDiff = destRect.y1 - (mState.scissorY + mState.scissorHeight); in blitFramebuffer()
4114 swap(destRect.x0, destRect.x1); in blitFramebuffer()
4118 swap(destRect.y0, destRect.y1); in blitFramebuffer()
4121 …bool success = device->stretchRect(readRenderTarget, &sourceRect, drawRenderTarget, &destRect, fal… in blitFramebuffer()