Lines Matching refs:shaderObject

145 		es2::Shader *shaderObject = context->getShader(shader);  in AttachShader()  local
159 if(!shaderObject) in AttachShader()
171 if(!programObject->attachShader(shaderObject)) in AttachShader()
765 es2::Shader *shaderObject = context->getShader(shader); in CompileShader() local
767 if(!shaderObject) in CompileShader()
779 shaderObject->compile(); in CompileShader()
1455 es2::Shader *shaderObject = context->getShader(shader); in DetachShader() local
1471 if(!shaderObject) in DetachShader()
1484 if(!programObject->detachShader(shaderObject)) in DetachShader()
3387 es2::Shader *shaderObject = context->getShader(shader); in GetShaderiv() local
3389 if(!shaderObject) in GetShaderiv()
3404 *params = shaderObject->getType(); in GetShaderiv()
3407 *params = shaderObject->isFlaggedForDeletion(); in GetShaderiv()
3410 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; in GetShaderiv()
3413 *params = (GLint)shaderObject->getInfoLogLength(); in GetShaderiv()
3416 *params = (GLint)shaderObject->getSourceLength(); in GetShaderiv()
3438 es2::Shader *shaderObject = context->getShader(shader); in GetShaderInfoLog() local
3440 if(!shaderObject) in GetShaderInfoLog()
3452 shaderObject->getInfoLog(bufsize, length, infolog); in GetShaderInfoLog()
3507 es2::Shader *shaderObject = context->getShader(shader); in GetShaderSource() local
3509 if(!shaderObject) in GetShaderSource()
3521 shaderObject->getSource(bufsize, length, source); in GetShaderSource()
4400 es2::Shader *shaderObject = context->getShader(shader); in IsShader() local
4402 if(shaderObject) in IsShader()
4843 es2::Shader *shaderObject = context->getShader(shader); in ShaderSource() local
4845 if(!shaderObject) in ShaderSource()
4857 shaderObject->setSource(count, string, length); in ShaderSource()