Lines Matching refs:GL_APIENTRY
357 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture()
362 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader()
367 GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT()
372 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
377 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer()
382 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer()
387 GL_APICALL void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES()
392 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer()
397 GL_APICALL void GL_APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) in glBindRenderbufferOES()
402 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture()
407 GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alph… in glBlendColor()
412 GL_APICALL void GL_APIENTRY glBlendEquation(GLenum mode) in glBlendEquation()
417 GL_APICALL void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) in glBlendEquationSeparate()
422 GL_APICALL void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc()
427 GL_APICALL void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLen… in glBlendFuncSeparate()
432 GL_APICALL void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum… in glBufferData()
437 GL_APICALL void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const … in glBufferSubData()
442 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target) in glCheckFramebufferStatus()
447 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatusOES(GLenum target) in glCheckFramebufferStatusOES()
452 GL_APICALL void GL_APIENTRY glClear(GLbitfield mask) in glClear()
457 GL_APICALL void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alph… in glClearColor()
462 GL_APICALL void GL_APIENTRY glClearDepthf(GLclampf depth) in glClearDepthf()
467 GL_APICALL void GL_APIENTRY glClearStencil(GLint s) in glClearStencil()
472 GL_APICALL void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean a… in glColorMask()
477 GL_APICALL void GL_APIENTRY glCompileShader(GLuint shader) in glCompileShader()
482 GL_APICALL void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalforma… in glCompressedTexImage2D()
488 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GL… in glCompressedTexSubImage2D()
494 GL_APICALL void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLi… in glCopyTexImage2D()
499 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yo… in glCopyTexSubImage2D()
504 GL_APICALL GLuint GL_APIENTRY glCreateProgram(void) in glCreateProgram()
509 GL_APICALL GLuint GL_APIENTRY glCreateShader(GLenum type) in glCreateShader()
514 GL_APICALL void GL_APIENTRY glCullFace(GLenum mode) in glCullFace()
519 GL_APICALL void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) in glDeleteBuffers()
524 GL_APICALL void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences) in glDeleteFencesNV()
529 GL_APICALL void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) in glDeleteFramebuffers()
534 GL_APICALL void GL_APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers) in glDeleteFramebuffersOES()
539 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram()
544 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids) in glDeleteQueriesEXT()
549 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) in glDeleteRenderbuffers()
554 GL_APICALL void GL_APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers) in glDeleteRenderbuffersOES()
559 GL_APICALL void GL_APIENTRY glDeleteShader(GLuint shader) in glDeleteShader()
564 GL_APICALL void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures()
569 GL_APICALL void GL_APIENTRY glDepthFunc(GLenum func) in glDepthFunc()
574 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag) in glDepthMask()
579 GL_APICALL void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef()
584 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader()
589 GL_APICALL void GL_APIENTRY glDisable(GLenum cap) in glDisable()
594 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray(GLuint index) in glDisableVertexAttribArray()
599 GL_APICALL void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays()
604 GL_APICALL void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* i… in glDrawElements()
609 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT(GLenum mode, GLint first, GLsizei count, GLsiz… in glDrawArraysInstancedEXT()
614 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, con… in glDrawElementsInstancedEXT()
619 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT(GLuint index, GLuint divisor) in glVertexAttribDivisorEXT()
624 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLs… in glDrawArraysInstancedANGLE()
629 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, c… in glDrawElementsInstancedANGLE()
634 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) in glVertexAttribDivisorANGLE()
639 GL_APICALL void GL_APIENTRY glEnable(GLenum cap) in glEnable()
644 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray(GLuint index) in glEnableVertexAttribArray()
649 GL_APICALL void GL_APIENTRY glEndQueryEXT(GLenum target) in glEndQueryEXT()
654 GL_APICALL void GL_APIENTRY glFinishFenceNV(GLuint fence) in glFinishFenceNV()
659 GL_APICALL void GL_APIENTRY glFinish(void) in glFinish()
664 GL_APICALL void GL_APIENTRY glFlush(void) in glFlush()
669 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum rend… in glFramebufferRenderbuffer()
674 GL_APICALL void GL_APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum r… in glFramebufferRenderbufferOES()
679 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarg… in glFramebufferTexture2D()
684 GL_APICALL void GL_APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum text… in glFramebufferTexture2DOES()
689 GL_APICALL void GL_APIENTRY glFrontFace(GLenum mode) in glFrontFace()
694 GL_APICALL void GL_APIENTRY glGenBuffers(GLsizei n, GLuint* buffers) in glGenBuffers()
699 GL_APICALL void GL_APIENTRY glGenerateMipmap(GLenum target) in glGenerateMipmap()
704 GL_APICALL void GL_APIENTRY glGenerateMipmapOES(GLenum target) in glGenerateMipmapOES()
709 GL_APICALL void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences) in glGenFencesNV()
714 GL_APICALL void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) in glGenFramebuffers()
719 GL_APICALL void GL_APIENTRY glGenFramebuffersOES(GLsizei n, GLuint* framebuffers) in glGenFramebuffersOES()
724 GL_APICALL void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids) in glGenQueriesEXT()
729 GL_APICALL void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) in glGenRenderbuffers()
734 GL_APICALL void GL_APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint* renderbuffers) in glGenRenderbuffersOES()
739 GL_APICALL void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) in glGenTextures()
744 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsize… in glGetActiveAttrib()
749 GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsiz… in glGetActiveUniform()
754 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, … in glGetAttachedShaders()
759 GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation()
764 GL_APICALL void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) in glGetBooleanv()
769 GL_APICALL void GL_APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv()
774 GL_APICALL GLenum GL_APIENTRY glGetError(void) in glGetError()
779 GL_APICALL void GL_APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) in glGetFenceivNV()
784 GL_APICALL void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat* params) in glGetFloatv()
789 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,… in glGetFramebufferAttachmentParameteriv()
794 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachme… in glGetFramebufferAttachmentParameterivOES()
799 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void) in glGetGraphicsResetStatusEXT()
804 GL_APICALL void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv()
809 GL_APICALL void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
814 GL_APICALL void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, G… in glGetProgramInfoLog()
819 GL_APICALL void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) in glGetQueryivEXT()
824 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT(GLuint name, GLenum pname, GLuint *params) in glGetQueryObjectuivEXT()
829 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetRenderbufferParameteriv()
834 GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* par… in glGetRenderbufferParameterivOES()
839 GL_APICALL void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv()
844 GL_APICALL void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLc… in glGetShaderInfoLog()
849 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLi… in glGetShaderPrecisionFormat()
854 GL_APICALL void GL_APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLch… in glGetShaderSource()
859 GL_APICALL const GLubyte* GL_APIENTRY glGetString(GLenum name) in glGetString()
864 GL_APICALL void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv()
869 GL_APICALL void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) in glGetTexParameteriv()
874 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLf… in glGetnUniformfvEXT()
879 GL_APICALL void GL_APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params) in glGetUniformfv()
884 GL_APICALL void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLi… in glGetnUniformivEXT()
889 GL_APICALL void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) in glGetUniformiv()
894 GL_APICALL int GL_APIENTRY glGetUniformLocation(GLuint program, const GLchar* name) in glGetUniformLocation()
899 GL_APICALL void GL_APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) in glGetVertexAttribfv()
904 GL_APICALL void GL_APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) in glGetVertexAttribiv()
909 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) in glGetVertexAttribPointerv()
914 GL_APICALL void GL_APIENTRY glHint(GLenum target, GLenum mode) in glHint()
919 GL_APICALL GLboolean GL_APIENTRY glIsBuffer(GLuint buffer) in glIsBuffer()
924 GL_APICALL GLboolean GL_APIENTRY glIsEnabled(GLenum cap) in glIsEnabled()
929 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV(GLuint fence) in glIsFenceNV()
934 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer) in glIsFramebuffer()
939 GL_APICALL GLboolean GL_APIENTRY glIsFramebufferOES(GLuint framebuffer) in glIsFramebufferOES()
944 GL_APICALL GLboolean GL_APIENTRY glIsProgram(GLuint program) in glIsProgram()
949 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT(GLuint name) in glIsQueryEXT()
954 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer) in glIsRenderbuffer()
959 GL_APICALL GLboolean GL_APIENTRY glIsRenderbufferOES(GLuint renderbuffer) in glIsRenderbufferOES()
964 GL_APICALL GLboolean GL_APIENTRY glIsShader(GLuint shader) in glIsShader()
969 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture) in glIsTexture()
974 GL_APICALL void GL_APIENTRY glLineWidth(GLfloat width) in glLineWidth()
979 GL_APICALL void GL_APIENTRY glLinkProgram(GLuint program) in glLinkProgram()
984 GL_APICALL void GL_APIENTRY glPixelStorei(GLenum pname, GLint param) in glPixelStorei()
989 GL_APICALL void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) in glPolygonOffset()
994 GL_APICALL void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, in glReadnPixelsEXT()
1000 GL_APICALL void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum fo… in glReadPixels()
1005 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler(void) in glReleaseShaderCompiler()
1010 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, G… in glRenderbufferStorageMultisampleANGLE()
1015 GL_APICALL void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei wid… in glRenderbufferStorage()
1020 GL_APICALL void GL_APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei … in glRenderbufferStorageOES()
1025 GL_APICALL void GL_APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) in glSampleCoverage()
1030 GL_APICALL void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition) in glSetFenceNV()
1035 GL_APICALL void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) in glScissor()
1040 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, c… in glShaderBinary()
1045 GL_APICALL void GL_APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar *const *strin… in glShaderSource()
1050 GL_APICALL void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) in glStencilFunc()
1055 GL_APICALL void GL_APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) in glStencilFuncSeparate()
1060 GL_APICALL void GL_APIENTRY glStencilMask(GLuint mask) in glStencilMask()
1065 GL_APICALL void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) in glStencilMaskSeparate()
1070 GL_APICALL void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp()
1075 GL_APICALL void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpas… in glStencilOpSeparate()
1080 GLboolean GL_APIENTRY glTestFenceNV(GLuint fence) in glTestFenceNV()
1085 GL_APICALL void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei … in glTexImage2D()
1091 GL_APICALL void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) in glTexParameterf()
1096 GL_APICALL void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) in glTexParameterfv()
1101 GL_APICALL void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) in glTexParameteri()
1106 GL_APICALL void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params) in glTexParameteriv()
1111 GL_APICALL void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffse… in glTexSubImage2D()
1117 GL_APICALL void GL_APIENTRY glUniform1f(GLint location, GLfloat x) in glUniform1f()
1122 GL_APICALL void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) in glUniform1fv()
1127 GL_APICALL void GL_APIENTRY glUniform1i(GLint location, GLint x) in glUniform1i()
1132 GL_APICALL void GL_APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v) in glUniform1iv()
1137 GL_APICALL void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) in glUniform2f()
1142 GL_APICALL void GL_APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) in glUniform2fv()
1147 GL_APICALL void GL_APIENTRY glUniform2i(GLint location, GLint x, GLint y) in glUniform2i()
1152 GL_APICALL void GL_APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v) in glUniform2iv()
1157 GL_APICALL void GL_APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) in glUniform3f()
1162 GL_APICALL void GL_APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) in glUniform3fv()
1167 GL_APICALL void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) in glUniform3i()
1172 GL_APICALL void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) in glUniform3iv()
1177 GL_APICALL void GL_APIENTRY glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glUniform4f()
1182 GL_APICALL void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) in glUniform4fv()
1187 GL_APICALL void GL_APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) in glUniform4i()
1192 GL_APICALL void GL_APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) in glUniform4iv()
1197 GL_APICALL void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix2fv()
1202 GL_APICALL void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix3fv()
1207 GL_APICALL void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix4fv()
1212 GL_APICALL void GL_APIENTRY glUseProgram(GLuint program) in glUseProgram()
1217 GL_APICALL void GL_APIENTRY glValidateProgram(GLuint program) in glValidateProgram()
1222 GL_APICALL void GL_APIENTRY glVertexAttrib1f(GLuint index, GLfloat x) in glVertexAttrib1f()
1227 GL_APICALL void GL_APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* values) in glVertexAttrib1fv()
1232 GL_APICALL void GL_APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) in glVertexAttrib2f()
1237 GL_APICALL void GL_APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* values) in glVertexAttrib2fv()
1242 GL_APICALL void GL_APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) in glVertexAttrib3f()
1247 GL_APICALL void GL_APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* values) in glVertexAttrib3fv()
1252 GL_APICALL void GL_APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat… in glVertexAttrib4f()
1257 GL_APICALL void GL_APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* values) in glVertexAttrib4fv()
1262 GL_APICALL void GL_APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean … in glVertexAttribPointer()
1267 GL_APICALL void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) in glViewport()
1272 GL_APICALL void GL_APIENTRY glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,… in glBlitFramebufferNV()
1277 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint src… in glBlitFramebufferANGLE()
1283 GL_APICALL void GL_APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsi… in glTexImage3DOES()
1289 GL_APICALL void GL_APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yof… in glTexSubImage3DOES()
1294 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint… in glCopyTexSubImage3DOES()
1299 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalfo… in glCompressedTexImage3DOES()
1304 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset,… in glCompressedTexSubImage3DOES()
1309 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum text… in glFramebufferTexture3DOES()
1314 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) in glEGLImageTargetTexture2DOES()
1319 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES ima… in glEGLImageTargetRenderbufferStorageOES()
1324 GL_APICALL void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum *bufs) in glDrawBuffersEXT()