Lines Matching refs:createConstantVector

716 …reateShuffleVector(val, UndefValue::get(val->getType()), Nucleus::createConstantVector(swizzle, 4)…  in createSwizzle()
736 …Value *shuffle = Nucleus::createShuffleVector(lhs, rhs, Nucleus::createConstantVector(swizzle, 4)); in createMask()
819 llvm::Value *Nucleus::createConstantVector(llvm::Constant *const *Vals, unsigned NumVals) in createConstantVector() function in sw::Nucleus
1985 Value *vector = Nucleus::createConstantVector(constantVector, 8); in Byte8()
2003 Value *vector = Nucleus::createConstantVector(constantVector, 8); in Byte8()
2247 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackLow()
2271 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackHigh()
2322 Value *vector = Nucleus::createConstantVector(constantVector, 8); in SByte8()
2340 Value *vector = Nucleus::createConstantVector(constantVector, 8); in SByte8()
2555 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackLow()
2579 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackHigh()
2687 …Value *short4 = Nucleus::createShuffleVector(short8, short8, Nucleus::createConstantVector(pack, 4… in Short4()
2714 …huffleVector(short8, UndefValue::get(Short8::getType()), Nucleus::createConstantVector(pshuflw, 8)… in Short4()
2715 …ffleVector(shuffle1, UndefValue::get(Short8::getType()), Nucleus::createConstantVector(pshufhw, 8)… in Short4()
2740 …huffleVector(byte16, UndefValue::get(Byte16::getType()), Nucleus::createConstantVector(pshufb, 16)… in Short4()
2782 Value *vector = Nucleus::createConstantVector(constantVector, 4); in Short4()
2796 Value *vector = Nucleus::createConstantVector(constantVector, 4); in Short4()
3147 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackLow()
3167 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackHigh()
3282 Value *vector = Nucleus::createConstantVector(constantVector, 4); in UShort4()
3537 storeValue(Nucleus::createConstantVector(constantVector, 8)); in Short8()
3622 storeValue(Nucleus::createConstantVector(constantVector, 8)); in UShort8()
3724 …huffleVector(byte16, UndefValue::get(Byte16::getType()), Nucleus::createConstantVector(pshufb, 16)… in Swizzle()
4235 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackHigh()
4613 Value *vector = Nucleus::createConstantVector(constantVector, 2); in Int2()
4656 …teBitCast(hi.value, VectorType::get(Int::getType(), 1)), Nucleus::createConstantVector(shuffle, 2)… in Int2()
4882 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackLow()
4900 …Value *packed = Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuff… in UnpackHigh()
4956 Value *vector = Nucleus::createConstantVector(constantVector, 2); in UInt2()
5238 Value *c = Nucleus::createShuffleVector(b, b, Nucleus::createConstantVector(swizzle, 8)); in Int4()
5275 …leVector(b, Nucleus::createNullValue(Short8::getType()), Nucleus::createConstantVector(swizzle, 8)… in Int4()
5316 storeValue(Nucleus::createConstantVector(constantVector, 4)); in constant()
5670 storeValue(Nucleus::createConstantVector(constantVector, 4)); in constant()
6267 …leVector(b, Nucleus::createNullValue(Byte16::getType()), Nucleus::createConstantVector(swizzle, 16… in Float4()
6280 …leVector(d, Nucleus::createNullValue(Short8::getType()), Nucleus::createConstantVector(swizzle2, 8… in Float4()
6346 Value *c = Nucleus::createShuffleVector(b, b, Nucleus::createConstantVector(swizzle, 16)); in Float4()
6359 Value *e = Nucleus::createShuffleVector(d, d, Nucleus::createConstantVector(swizzle2, 8)); in Float4()
6441 storeValue(Nucleus::createConstantVector(constantVector, 4)); in constant()
6480 …huffleVector(insert, UndefValue::get(Float4::getType()), Nucleus::createConstantVector(swizzle, 4)… in Float4()
6612 Value *result = Nucleus::createAnd(vector, Nucleus::createConstantVector(constantVector, 4)); in Abs()
6679 …e<Float4>(Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuffle, 4)… in ShuffleLowHigh()
6690 …e<Float4>(Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuffle, 4)… in UnpackLow()
6701 …e<Float4>(Nucleus::createShuffleVector(x.value, y.value, Nucleus::createConstantVector(shuffle, 4)… in UnpackHigh()