Lines Matching refs:Int
143 c.xyz = Float(Int(*Pointer<Byte>(element))); in read()
147 c.w = Float(Int(*Pointer<Byte>(element))); in read()
151 c.x = Float(Int(*Pointer<SByte>(element))); in read()
156 c.x = Float(Int(*Pointer<Byte>(element))); in read()
160 c.x = Float(Int(*Pointer<Short>(element))); in read()
164 c.x = Float(Int(*Pointer<UShort>(element))); in read()
168 c.x = Float(Int(*Pointer<Int>(element))); in read()
172 c.x = Float(Int(*Pointer<UInt>(element))); in read()
192 c.z = Float(Int(*Pointer<Byte>(element + 0))); in read()
193 c.y = Float(Int(*Pointer<Byte>(element + 1))); in read()
194 c.x = Float(Int(*Pointer<Byte>(element + 2))); in read()
198 c.x = Float(Int(*Pointer<Byte>(element + 0))); in read()
199 c.y = Float(Int(*Pointer<Byte>(element + 1))); in read()
200 c.z = Float(Int(*Pointer<Byte>(element + 2))); in read()
245 c.x = Float(Int(*Pointer<SByte>(element + 0))); in read()
246 c.y = Float(Int(*Pointer<SByte>(element + 1))); in read()
251 c.x = Float(Int(*Pointer<Byte>(element + 0))); in read()
252 c.y = Float(Int(*Pointer<Byte>(element + 1))); in read()
256 c.x = Float(Int(*Pointer<Short>(element + 0))); in read()
257 c.y = Float(Int(*Pointer<Short>(element + 2))); in read()
262 c.x = Float(Int(*Pointer<UShort>(element + 0))); in read()
263 c.y = Float(Int(*Pointer<UShort>(element + 2))); in read()
267 c.x = Float(Int(*Pointer<Int>(element + 0))); in read()
268 c.y = Float(Int(*Pointer<Int>(element + 4))); in read()
272 c.x = Float(Int(*Pointer<UInt>(element + 0))); in read()
273 c.y = Float(Int(*Pointer<UInt>(element + 4))); in read()
290 c.x = Float(Int((*Pointer<UShort>(element) & UShort(0xF800)) >> UShort(11))); in read()
291 c.y = Float(Int((*Pointer<UShort>(element) & UShort(0x07E0)) >> UShort(5))); in read()
292 c.z = Float(Int(*Pointer<UShort>(element) & UShort(0x001F))); in read()
295 c.x = Float(Int((*Pointer<UInt>(element) & UInt(0x000003FF)))); in read()
296 c.y = Float(Int((*Pointer<UInt>(element) & UInt(0x000FFC00)) >> 10)); in read()
297 c.z = Float(Int((*Pointer<UInt>(element) & UInt(0x3FF00000)) >> 20)); in read()
298 c.w = Float(Int((*Pointer<UInt>(element) & UInt(0xC0000000)) >> 30)); in read()
301 c.x = Float(Int((*Pointer<UShort>(element)))); in read()
304 c.x = Float(Int((*Pointer<UInt>(element)))); in read()
307 c.x = Float(Int((*Pointer<UInt>(element)))); in read()
574 if(writeR) { *Pointer<Int>(element) = RoundInt(Float(c.x)); } in write()
575 if(writeG) { *Pointer<Int>(element + 4) = RoundInt(Float(c.y)); } in write()
576 if(writeB) { *Pointer<Int>(element + 8) = RoundInt(Float(c.z)); } in write()
577 if(writeA) { *Pointer<Int>(element + 12) = RoundInt(Float(c.w)); } in write()
587 if(writeR) { *Pointer<Int>(element) = RoundInt(Float(c.x)); } in write()
588 if(writeG) { *Pointer<Int>(element + 4) = RoundInt(Float(c.y)); } in write()
589 if(writeB) { *Pointer<Int>(element + 8) = RoundInt(Float(c.z)); } in write()
591 if(writeA) { *Pointer<Int>(element + 12) = Int(0x7FFFFFFF); } in write()
594 if(writeG) { *Pointer<Int>(element + 4) = RoundInt(Float(c.y)); } in write()
596 if(writeR) { *Pointer<Int>(element) = RoundInt(Float(c.x)); } in write()
633 (RoundInt(Float(c.y)) << Int(5)) | in write()
634 (RoundInt(Float(c.x)) << Int(11))); in write()
642 (RoundInt(Float(c.y)) << Int(5)) | in write()
643 (RoundInt(Float(c.x)) << Int(11))) & UShort(mask)); in write()
705 c = Insert(c, Int(*Pointer<SByte>(element + 3)), 3); in read()
707 c = Insert(c, Int(*Pointer<SByte>(element + 2)), 2); in read()
709 c = Insert(c, Int(*Pointer<SByte>(element + 1)), 1); in read()
711 c = Insert(c, Int(*Pointer<SByte>(element)), 0); in read()
714 c = Insert(c, Int(0x7F), 3); // Set alpha in read()
718 c = Insert(c, Int(*Pointer<Byte>(element + 3)), 3); in read()
720 c = Insert(c, Int(*Pointer<Byte>(element + 2)), 2); in read()
722 c = Insert(c, Int(*Pointer<Byte>(element + 1)), 1); in read()
724 c = Insert(c, Int(*Pointer<Byte>(element)), 0); in read()
727 c = Insert(c, Int(0xFF), 3); // Set alpha in read()
731 c = Insert(c, Int(*Pointer<Short>(element + 6)), 3); in read()
733 c = Insert(c, Int(*Pointer<Short>(element + 4)), 2); in read()
735 c = Insert(c, Int(*Pointer<Short>(element + 2)), 1); in read()
737 c = Insert(c, Int(*Pointer<Short>(element)), 0); in read()
740 c = Insert(c, Int(0x7FFF), 3); // Set alpha in read()
744 c = Insert(c, Int(*Pointer<UShort>(element + 6)), 3); in read()
746 c = Insert(c, Int(*Pointer<UShort>(element + 4)), 2); in read()
748 c = Insert(c, Int(*Pointer<UShort>(element + 2)), 1); in read()
750 c = Insert(c, Int(*Pointer<UShort>(element)), 0); in read()
753 c = Insert(c, Int(0xFFFF), 3); // Set alpha in read()
760 c = Insert(c, *Pointer<Int>(element + 8), 2); in read()
762 c = Insert(c, *Pointer<Int>(element + 4), 1); in read()
764 c = Insert(c, *Pointer<Int>(element), 0); in read()
765 c = Insert(c, Int(0x7FFFFFFF), 3); // Set alpha in read()
771 c = Insert(c, Int(*Pointer<UInt>(element + 8)), 2); in read()
773 c = Insert(c, Int(*Pointer<UInt>(element + 4)), 1); in read()
775 c = Insert(c, Int(*Pointer<UInt>(element)), 0); in read()
776 c = Insert(c, Int(UInt(0xFFFFFFFFU)), 3); // Set alpha in read()
854 if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } in write()
855 if(writeG) { *Pointer<Int>(element + 4) = Extract(c, 1); } in write()
856 if(writeB) { *Pointer<Int>(element + 8) = Extract(c, 2); } in write()
857 if(writeA) { *Pointer<Int>(element + 12) = Extract(c, 3); } in write()
867 if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } in write()
868 if(writeG) { *Pointer<Int>(element + 4) = Extract(c, 1); } in write()
869 if(writeB) { *Pointer<Int>(element + 8) = Extract(c, 2); } in write()
871 if(writeA) { *Pointer<Int>(element + 12) = Int(0x7FFFFFFF); } in write()
874 if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } in write()
875 if(writeG) { *Pointer<Int>(element + 4) = Extract(c, 1); } in write()
878 if(writeR) { *Pointer<Int>(element) = Extract(c, 0); } in write()
1065 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData,sPitchB)); in generate()
1066 Int dPitchB = *Pointer<Int>(blit + OFFSET(BlitData,dPitchB)); in generate()
1073 Int x0d = *Pointer<Int>(blit + OFFSET(BlitData,x0d)); in generate()
1074 Int x1d = *Pointer<Int>(blit + OFFSET(BlitData,x1d)); in generate()
1075 Int y0d = *Pointer<Int>(blit + OFFSET(BlitData,y0d)); in generate()
1076 Int y1d = *Pointer<Int>(blit + OFFSET(BlitData,y1d)); in generate()
1078 Int sWidth = *Pointer<Int>(blit + OFFSET(BlitData,sWidth)); in generate()
1079 Int sHeight = *Pointer<Int>(blit + OFFSET(BlitData,sHeight)); in generate()
1116 For(Int j = y0d, j < y1d, j++) in generate()
1121 For(Int i = x0d, i < x1d, i++) in generate()
1141 Pointer<Byte> s = source + Int(y) * sPitchB + Int(x) * Surface::bytes(state.sourceFormat); in generate()
1158 Int X = Int(x); in generate()
1159 Int Y = Int(y); in generate()
1173 Int X0 = Max(Int(x0), 0); in generate()
1174 Int Y0 = Max(Int(y0), 0); in generate()
1176 Int X1 = IfThenElse(X0 + 1 >= sWidth, X0, X0 + 1); in generate()
1177 Int Y1 = IfThenElse(Y0 + 1 >= sHeight, Y0, Y0 + 1); in generate()