Lines Matching refs:du2
753 Float4 du2; in blendTexture() local
756 du2 = du; in blendTexture()
762 du2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][1])); in blendTexture()
763 dv += du2; in blendTexture()
778 Float4 du2; in blendTexture() local
781 du2 = du; in blendTexture()
788 du2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][1])); in blendTexture()
789 dv += du2; in blendTexture()
1695 Float4 du2 = du; in TEXBEM() local
1702 du2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][1])); in TEXBEM()
1703 dv += du2; in TEXBEM()
1716 Float4 du2 = du; in TEXBEML() local
1723 du2 *= *Pointer<Float4>(data + OFFSET(DrawData, textureStage[stage].bumpmapMatrix4F[0][1])); in TEXBEML()
1724 dv += du2; in TEXBEML()