Lines Matching refs:dvdxy
1410 Float4 dvdxy = Float4(dsx.y.xx, dsy.y.xx); in computeLod() local
1412 duvdxy = Float4(dudxy.xz, dvdxy.xz); in computeLod()
1468 Float4 dvdxy = v.ywyw - v; in computeLodCube() local
1473 dvdxy *= *Pointer<Float4>(texture + OFFSET(Texture,widthLOD)); in computeLodCube()
1477 dvdxy *= dvdxy; in computeLodCube()
1480 dudxy += dvdxy; in computeLodCube()
1488 Float4 dvdxy = Float4(dsx.y.xx, dsy.y.xx); in computeLodCube() local
1490 Float4 duvdxy = Float4(dudxy.xz, dvdxy.xz); in computeLodCube()
1530 Float4 dvdxy; in computeLod3D() local
1536 dvdxy = vvvv.ywyw - vvvv; in computeLod3D()
1542 dvdxy = dsx.y; in computeLod3D()
1546 dvdxy = Float4(dvdxy.xx, dsy.y.xx); in computeLod3D()
1550 dvdxy = Float4(dvdxy.xz, dvdxy.xz); in computeLod3D()
1556 dvdxy *= *Pointer<Float4>(texture + OFFSET(Texture,heightLOD)); in computeLod3D()
1560 dvdxy *= dvdxy; in computeLod3D()
1563 dudxy += dvdxy; in computeLod3D()