Lines Matching refs:Vector4f

72 	class Vector4f  class
75 Vector4f();
76 Vector4f(float x, float y, float z, float w);
77 Vector4f(const Vector4f &rhs);
80 Vector4f &operator=(const Vector4f &rhs);
112 Float4 dot2(const Vector4f &v0, const Vector4f &v1);
113 Float4 dot3(const Vector4f &v0, const Vector4f &v1);
114 Float4 dot4(const Vector4f &v0, const Vector4f &v1);
154 Register &operator=(const Vector4f &rhs) in operator =()
164 operator Vector4f() in operator Vector4f()
166 Vector4f v; in operator Vector4f()
254 void mov(Vector4f &dst, const Vector4f &src, bool integerDestination = false);
255 void neg(Vector4f &dst, const Vector4f &src);
256 void ineg(Vector4f &dst, const Vector4f &src);
257 void f2b(Vector4f &dst, const Vector4f &src);
258 void b2f(Vector4f &dst, const Vector4f &src);
259 void f2i(Vector4f &dst, const Vector4f &src);
260 void i2f(Vector4f &dst, const Vector4f &src);
261 void f2u(Vector4f &dst, const Vector4f &src);
262 void u2f(Vector4f &dst, const Vector4f &src);
263 void i2b(Vector4f &dst, const Vector4f &src);
264 void b2i(Vector4f &dst, const Vector4f &src);
265 void add(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
266 void iadd(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
267 void sub(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
268 void isub(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
269 void mad(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
270 void imad(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
271 void mul(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
272 void imul(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
273 void rcpx(Vector4f &dst, const Vector4f &src, bool pp = false);
274 void div(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
275 void idiv(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
276 void udiv(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
277 void mod(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
278 void imod(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
279 void umod(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
280 void shl(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
281 void ishr(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
282 void ushr(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
283 void rsqx(Vector4f &dst, const Vector4f &src, bool pp = false);
284 void sqrt(Vector4f &dst, const Vector4f &src, bool pp = false);
285 void rsq(Vector4f &dst, const Vector4f &src, bool pp = false);
286 void len2(Float4 &dst, const Vector4f &src, bool pp = false);
287 void len3(Float4 &dst, const Vector4f &src, bool pp = false);
288 void len4(Float4 &dst, const Vector4f &src, bool pp = false);
289 void dist1(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
290 void dist2(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
291 void dist3(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
292 void dist4(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
293 void dp1(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
294 void dp2(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
295 void dp2add(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
296 void dp3(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
297 void dp4(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
298 void det2(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
299 void det3(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
300 …void det4(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2, const V…
301 void min(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
302 void imin(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
303 void umin(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
304 void max(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
305 void imax(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
306 void umax(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
307 void slt(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
308 void step(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
309 void exp2x(Vector4f &dst, const Vector4f &src, bool pp = false);
310 void exp2(Vector4f &dst, const Vector4f &src, bool pp = false);
311 void exp(Vector4f &dst, const Vector4f &src, bool pp = false);
312 void log2x(Vector4f &dst, const Vector4f &src, bool pp = false);
313 void log2(Vector4f &dst, const Vector4f &src, bool pp = false);
314 void log(Vector4f &dst, const Vector4f &src, bool pp = false);
315 void lit(Vector4f &dst, const Vector4f &src);
316 void att(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
317 void lrp(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
318 void smooth(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
319 void packHalf2x16(Vector4f &dst, const Vector4f &src);
320 void unpackHalf2x16(Vector4f &dst, const Vector4f &src);
321 void packSnorm2x16(Vector4f &dst, const Vector4f &src);
322 void packUnorm2x16(Vector4f &dst, const Vector4f &src);
323 void unpackSnorm2x16(Vector4f &dst, const Vector4f &src);
324 void unpackUnorm2x16(Vector4f &dst, const Vector4f &src);
325 void frc(Vector4f &dst, const Vector4f &src);
326 void trunc(Vector4f &dst, const Vector4f &src);
327 void floor(Vector4f &dst, const Vector4f &src);
328 void round(Vector4f &dst, const Vector4f &src);
329 void roundEven(Vector4f &dst, const Vector4f &src);
330 void ceil(Vector4f &dst, const Vector4f &src);
331 void powx(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
332 void pow(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
333 void crs(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
334 void forward1(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
335 void forward2(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
336 void forward3(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
337 void forward4(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
338 void reflect1(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
339 void reflect2(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
340 void reflect3(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
341 void reflect4(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
342 void refract1(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Float4 &src2);
343 void refract2(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Float4 &src2);
344 void refract3(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Float4 &src2);
345 void refract4(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Float4 &src2);
346 void sgn(Vector4f &dst, const Vector4f &src);
347 void isgn(Vector4f &dst, const Vector4f &src);
348 void abs(Vector4f &dst, const Vector4f &src);
349 void iabs(Vector4f &dst, const Vector4f &src);
350 void nrm2(Vector4f &dst, const Vector4f &src, bool pp = false);
351 void nrm3(Vector4f &dst, const Vector4f &src, bool pp = false);
352 void nrm4(Vector4f &dst, const Vector4f &src, bool pp = false);
353 void sincos(Vector4f &dst, const Vector4f &src, bool pp = false);
354 void cos(Vector4f &dst, const Vector4f &src, bool pp = false);
355 void sin(Vector4f &dst, const Vector4f &src, bool pp = false);
356 void tan(Vector4f &dst, const Vector4f &src, bool pp = false);
357 void acos(Vector4f &dst, const Vector4f &src, bool pp = false);
358 void asin(Vector4f &dst, const Vector4f &src, bool pp = false);
359 void atan(Vector4f &dst, const Vector4f &src, bool pp = false);
360 void atan2(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, bool pp = false);
361 void cosh(Vector4f &dst, const Vector4f &src, bool pp = false);
362 void sinh(Vector4f &dst, const Vector4f &src, bool pp = false);
363 void tanh(Vector4f &dst, const Vector4f &src, bool pp = false);
364 void acosh(Vector4f &dst, const Vector4f &src, bool pp = false);
365 void asinh(Vector4f &dst, const Vector4f &src, bool pp = false);
366 void atanh(Vector4f &dst, const Vector4f &src, bool pp = false);
367 void expp(Vector4f &dst, const Vector4f &src, unsigned short version);
368 void logp(Vector4f &dst, const Vector4f &src, unsigned short version);
369 void cmp0(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
370 void cmp(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, Control control);
371 void icmp(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, Control control);
372 void ucmp(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, Control control);
373 void select(Vector4f &dst, const Vector4f &src0, const Vector4f &src1, const Vector4f &src2);
374 void extract(Float4 &dst, const Vector4f &src0, const Float4 &src1);
375 void insert(Vector4f &dst, const Vector4f &src, const Float4 &element, const Float4 &index);
376 void all(Float4 &dst, const Vector4f &src);
377 void any(Float4 &dst, const Vector4f &src);
378 void not(Vector4f &dst, const Vector4f &src);
379 void or(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
380 void xor(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
381 void and(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
382 void equal(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
383 void notEqual(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);