Lines Matching refs:DamageAccumulator
47 DamageAccumulator::DamageAccumulator() { in DamageAccumulator() function in android::uirenderer::DamageAccumulator
74 void DamageAccumulator::computeCurrentTransform(Matrix4* outMatrix) const { in computeCurrentTransform()
79 void DamageAccumulator::pushCommon() { in pushCommon()
90 void DamageAccumulator::pushTransform(const RenderNode* transform) { in pushTransform()
96 void DamageAccumulator::pushTransform(const Matrix4* transform) { in pushTransform()
102 void DamageAccumulator::popTransform() { in popTransform()
135 void DamageAccumulator::applyMatrix4Transform(DirtyStack* frame) { in applyMatrix4Transform()
192 void DamageAccumulator::applyRenderNodeTransform(DirtyStack* frame) { in applyRenderNodeTransform()
227 void DamageAccumulator::dirty(float left, float top, float right, float bottom) { in dirty()
231 void DamageAccumulator::peekAtDirty(SkRect* dest) const { in peekAtDirty()
235 void DamageAccumulator::finish(SkRect* totalDirty) { in finish()