Lines Matching refs:fill
234 mOutGlop->fill.color = c; in setFill()
237 mOutGlop->fill.color = { 1, 1, 1, alpha }; in setFill()
240 mOutGlop->fill.color = { 0, 0, 0, 1 }; in setFill()
244 if (mOutGlop->fill.color.a < 1.0f in setFill()
246 || (mOutGlop->fill.texture.texture && mOutGlop->fill.texture.texture->blend) in setFill()
278 … mOutGlop->fill.filterMode = mDescription.colorOp = ProgramDescription::ColorFilterMode::Blend; in setFill()
280 mOutGlop->fill.filter.color.set(color); in setFill()
282 … mOutGlop->fill.filterMode = mDescription.colorOp = ProgramDescription::ColorFilterMode::Matrix; in setFill()
284 float* colorMatrix = mOutGlop->fill.filter.matrix.matrix; in setFill()
292 float* colorVector = mOutGlop->fill.filter.matrix.vector; in setFill()
301 mOutGlop->fill.filterMode = ProgramDescription::ColorFilterMode::None; in setFill()
312 mOutGlop->fill.texture = { &texture, filter, GL_CLAMP_TO_EDGE, nullptr }; in setFillTexturePaint()
327 mOutGlop->fill.color = { alphaScale, alphaScale, alphaScale, alphaScale }; in setFillTexturePaint()
341 mDescription.modulate = mOutGlop->fill.color.isNotBlack(); in setFillTexturePaint()
344 mDescription.modulate = mOutGlop->fill.color.a < 1.0f; in setFillTexturePaint()
354 mOutGlop->fill.texture = { in setFillPaint()
357 mOutGlop->fill.texture = { in setFillPaint()
366 mDescription.modulate = mOutGlop->fill.color.a < 1.0f; in setFillPaint()
376 mOutGlop->fill.texture = { &texture, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillPathTexturePaint()
383 mDescription.modulate = mOutGlop->fill.color.isNotBlack(); in setFillPathTexturePaint()
393 mOutGlop->fill.texture = { &texture, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillShadowTexturePaint()
407 mDescription.modulate = mOutGlop->fill.color.isNotBlack(); in setFillShadowTexturePaint()
415 mOutGlop->fill.texture = { nullptr, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillBlack()
425 mOutGlop->fill.texture = { nullptr, GL_INVALID_ENUM, GL_INVALID_ENUM, nullptr }; in setFillClear()
436 mOutGlop->fill.texture = { &texture, GL_LINEAR, GL_CLAMP_TO_EDGE, nullptr }; in setFillLayer()
440 mDescription.modulate = mOutGlop->fill.color.a < 1.0f; in setFillLayer()
448 mOutGlop->fill.texture = { &(layer.getTexture()), in setFillTextureLayer()
454 mDescription.modulate = mOutGlop->fill.color.a < 1.0f; in setFillTextureLayer()
465 mOutGlop->fill.texture = { &texture, filter, GL_CLAMP_TO_EDGE, &textureTransform }; in setFillExternalTexture()
470 mDescription.modulate = mOutGlop->fill.color.a < 1.0f; in setFillExternalTexture()
521 mOutGlop->fill.texture.filter = GL_NEAREST; in setModelViewMapUnitToRectSnap()
548 mOutGlop->fill.texture.filter = GL_NEAREST; in setModelViewOffsetRectSnap()
572 if (glop.fill.texture.texture != nullptr) { in verify()
580 glop.fill.texture.texture, in verify()
597 if (description.hasTextureTransform != (glop.fill.texture.textureTransform != nullptr)) { in verify()
605 Texture* texture = mOutGlop->fill.texture.texture; in build()
627 GLuint textureUnit = mOutGlop->fill.texture.texture ? 1 : 0; in build()
630 mOutGlop->fill.skiaShaderData.skiaShaderType = kNone_SkiaShaderType; in build()
642 &textureUnit, &mDescription, &(mOutGlop->fill.skiaShaderData)); in build()
650 mOutGlop->fill.colorEnabled = mDescription.modulate || singleColor; in build()
655 mOutGlop->fill.program = mCaches.programCache.get(mDescription); in build()
671 const Glop::Fill& fill = glop.fill; in dump() local
672 ALOGD(" program %p", fill.program); in dump()
673 if (fill.texture.texture) { in dump()
675 fill.texture.texture, fill.texture.texture->target(), in dump()
676 fill.texture.filter, fill.texture.clamp); in dump()
677 if (fill.texture.textureTransform) { in dump()
678 fill.texture.textureTransform->dump("texture transform"); in dump()
681 ALOGD_IF(fill.colorEnabled, " color (argb) %.2f %.2f %.2f %.2f", in dump()
682 fill.color.a, fill.color.r, fill.color.g, fill.color.b); in dump()
683 ALOGD_IF(fill.filterMode != ProgramDescription::ColorFilterMode::None, in dump()
684 " filterMode %d", (int)fill.filterMode); in dump()
685 ALOGD_IF(fill.skiaShaderData.skiaShaderType, " shader type %d", in dump()
686 fill.skiaShaderData.skiaShaderType); in dump()