Lines Matching refs:vertex
61 TextureVertex* vertex = vertices.get(); in Patch() local
124 generateRow(xDivs, xCount, vertex, y1, y2, v1, v2, stretchX, rescaleX, in Patch()
136 generateRow(xDivs, xCount, vertex, y1, y2, v1, 1.0f, stretchX, rescaleX, in Patch()
147 void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, in generateRow() argument
172 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); in generateRow()
183 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount); in generateRow()
187 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, in generateQuad() argument
214 TextureVertex::set(vertex++, x1, y1, u1, v1); in generateQuad()
215 TextureVertex::set(vertex++, x2, y1, u2, v1); in generateQuad()
216 TextureVertex::set(vertex++, x1, y2, u1, v2); in generateQuad()
217 TextureVertex::set(vertex++, x2, y2, u2, v2); in generateQuad()