Lines Matching refs:fill
93 auto texture = glop.fill.texture.texture; in RENDERTHREAD_OPENGL_PIPELINE_TEST()
178 EXPECT_EQ(FloatColor({1, 1, 1, 1}), glop.fill.color); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
181 EXPECT_EQ(FloatColor({1, 0, 0, 1}), glop.fill.color); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
245 EXPECT_TRUE(glop.fill.colorEnabled); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
246 EXPECT_EQ(makeFloatColor(Color::Black), glop.fill.color); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
249 EXPECT_FALSE(glop.fill.colorEnabled); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
252 EXPECT_TRUE(glop.fill.colorEnabled); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
257 glop.fill.color) << "Should be transparent green if debugLayersUpdates"; in RENDERTHREAD_OPENGL_PIPELINE_TEST()
260 EXPECT_TRUE(glop.fill.colorEnabled); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
262 ASSERT_EQ(makeFloatColor(expectedColor), glop.fill.color); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
283 auto texture = glop.fill.texture.texture; in RENDERTHREAD_OPENGL_PIPELINE_TEST()