Lines Matching refs:value

68     public void add(Float4 value) {  in add()  argument
69 x += value.x; in add()
70 y += value.y; in add()
71 z += value.z; in add()
72 w += value.w; in add()
80 public void add(float value) { in add() argument
81 x += value; in add()
82 y += value; in add()
83 z += value; in add()
84 w += value; in add()
109 public void sub(Float4 value) { in sub() argument
110 x -= value.x; in sub()
111 y -= value.y; in sub()
112 z -= value.z; in sub()
113 w -= value.w; in sub()
121 public void sub(float value) { in sub() argument
122 x -= value; in sub()
123 y -= value; in sub()
124 z -= value; in sub()
125 w -= value; in sub()
167 public void mul(Float4 value) { in mul() argument
168 x *= value.x; in mul()
169 y *= value.y; in mul()
170 z *= value.z; in mul()
171 w *= value.w; in mul()
179 public void mul(float value) { in mul() argument
180 x *= value; in mul()
181 y *= value; in mul()
182 z *= value; in mul()
183 w *= value; in mul()
225 public void div(Float4 value) { in div() argument
226 x /= value.x; in div()
227 y /= value.y; in div()
228 z /= value.z; in div()
229 w /= value.w; in div()
237 public void div(float value) { in div() argument
238 x /= value; in div()
239 y /= value; in div()
240 z /= value; in div()
241 w /= value; in div()
379 public void setAt(int i, float value) { in setAt() argument
382 x = value; in setAt()
385 y = value; in setAt()
388 z = value; in setAt()
391 w = value; in setAt()
404 public void addAt(int i, float value) { in addAt() argument
407 x += value; in addAt()
410 y += value; in addAt()
413 z += value; in addAt()
416 w += value; in addAt()