Lines Matching refs:BitSet32
158 BitSet32 pointerIdBits; in validateMotionEvent()
1112 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0), in findFocusedWindowTargetsLocked()
1236 windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE, BitSet32(0)); in findTouchedWindowTargetsLocked()
1282 BitSet32 pointerIds; in findTouchedWindowTargetsLocked()
1321 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0)); in findTouchedWindowTargetsLocked()
1337 BitSet32 pointerIds; in findTouchedWindowTargetsLocked()
1354 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0)); in findTouchedWindowTargetsLocked()
1364 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0)); in findTouchedWindowTargetsLocked()
1408 InputTarget::FLAG_ZERO_COORDS, BitSet32(0)); in findTouchedWindowTargetsLocked()
1449 BitSet32(0)); in findTouchedWindowTargetsLocked()
1574 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) { in addWindowTargetLocked()
2283 InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) { in splitMotionEvent()
3072 BitSet32 pointerIds = touchedWindow.pointerIds; in transferTouchFocus()
4477 int32_t targetFlags, BitSet32 pointerIds) { in addOrUpdateWindow()