Lines Matching refs:vertex
138 * rs_primitive: How to intepret mesh vertex data
142 * Describes the way mesh vertex data is interpreted when rendering
155 …gle strip defined by the first three vertices with each additional triangle defined by a new vertex
156 …, // Vertices will be rendered as a sequence of triangles that all share first vertex as the origin
483 * pv: program vertex object
1133 * rsgMeshGetVertexAllocation: Return a vertex allocation
1138 * vertex data, e.g. positions, normals, texcoords
1142 * index: index of the vertex allocation
1144 * Returns: allocation containing vertex data
1158 * rsgMeshGetVertexAllocationCount: Return the number of vertex allocations
1163 * vertex data
1168 * Returns: number of allocations in the mesh that contain vertex data
1200 …* rsgProgramVertexGetProjectionMatrix: Get the projection matrix for a fixed function vertex progr…
1205 * vertex program. Calling this function with a custom vertex shader
1223 * rsgProgramVertexLoadModelMatrix: Load the model matrix for a bound fixed function vertex program
1228 * vertex program. Calling this function with a custom vertex shader
1246 …ramVertexLoadProjectionMatrix: Load the projection matrix for a bound fixed function vertex program
1251 * vertex program. Calling this function with a custom vertex shader
1269 …* rsgProgramVertexLoadTextureMatrix: Load the texture matrix for a bound fixed function vertex pro…
1274 * vertex program. Calling this function with a custom vertex shader