Lines Matching refs:txRearNext
130 SLuint32 txRearNext = txRear+1; in recorderCallback() local
131 if (txRearNext > txBufCount) { in recorderCallback()
132 txRearNext = 0; in recorderCallback()
134 assert(txRearNext != txFront); in recorderCallback()
136 txRear = txRearNext; in recorderCallback()
211 SLuint32 txRearNext = txRear+1; in playerCallback() local
212 if (txRearNext > txBufCount) { in playerCallback()
213 txRearNext = 0; in playerCallback()
215 assert(txRearNext != txFront); in playerCallback()
217 txRear = txRearNext; in playerCallback()
469 SLuint32 txRearNext = txRear + 1; in main() local
470 if (txRearNext > txBufCount) { in main()
471 txRearNext = 0; in main()
473 assert(txRearNext != txFront); in main()
475 txRear = txRearNext; in main()