/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ #ifndef CTSAUDIO_AUDIOPROTOCOL_H #define CTSAUDIO_AUDIOPROTOCOL_H #include #include #include "Log.h" #include "audio/Buffer.h" #include "ClientSocket.h" #define U32_ENDIAN_SWAP(x) ( ((x) & 0x000000ff)<<24 | ((x) & 0x0000ff00)<<8 | \ ((x) & 0x00ff0000)>>8 | ((x) & 0xff000000)>>24 ) class AudioParam { public: bool mStereo; uint32_t mSamplingF; uint32_t mMode; uint32_t mNumberRepetition; // only for playback uint32_t mVolume; uint32_t mId; android::sp mBuffer; void* mExtra; // extra data for whatever purpose }; class AudioProtocol { public: enum CommandId { ECmdStart = 0x12340001, //not actual command ECmdDownload = 0x12340001, ECmdStartPlayback = 0x12340002, ECmdStopPlayback = 0x12340003, ECmdStartRecording = 0x12340004, ECmdStopRecording = 0x12340005, ECmdGetDeviceInfo = 0x12340006, ECmdLast = 0x12340007, // not actual command }; static const uint32_t REPLY_HEADER_SIZE = 12; // up to 5 parameters for command / reply class ProtocolParam { public: void* param[5]; }; virtual ~AudioProtocol() { //LOGD("~AudioProtocol %x", this); }; /// default implementation, no param, no payload virtual bool sendCommand(AudioParam& param); /// default implementation, no param, no payload virtual bool handleReply(const uint32_t* data, AudioParam* param); /** * read header of reply and returns CommandId of reply. * @param socket socket to read * @param data pointer to buffer to store header, it should be uint32_t[3] * @param id types of reply * @return true if everything OK */ static bool handleReplyHeader(ClientSocket& socket, uint32_t* data, CommandId& id); protected: AudioProtocol(ClientSocket& socket, uint32_t command) : mCommand(command), mSocket(socket) {}; bool sendData(const char* data, int len) { return mSocket.sendData(data, len); }; bool checkHeaderId(const uint32_t* data, uint32_t command); bool readData(char* data, int len) { return mSocket.readData(data, len); }; protected: int mBuffer[8]; private: uint32_t mCommand; ClientSocket& mSocket; }; class CmdDownload: public AudioProtocol { public: explicit CmdDownload(ClientSocket& socket) : AudioProtocol(socket, ECmdDownload) {}; virtual ~CmdDownload() {}; virtual bool sendCommand(AudioParam& param); }; class CmdStartPlayback: public AudioProtocol { public: explicit CmdStartPlayback(ClientSocket& socket) : AudioProtocol(socket, ECmdStartPlayback) {}; virtual ~CmdStartPlayback() {}; virtual bool sendCommand(AudioParam& param); }; class CmdStopPlayback: public AudioProtocol { public: explicit CmdStopPlayback(ClientSocket& socket) : AudioProtocol(socket, ECmdStopPlayback) {}; virtual ~CmdStopPlayback() {}; }; class CmdStartRecording: public AudioProtocol { public: explicit CmdStartRecording(ClientSocket& socket) : AudioProtocol(socket, ECmdStartRecording) {}; virtual ~CmdStartRecording() {}; virtual bool sendCommand(AudioParam& param); virtual bool handleReply(const uint32_t* data, AudioParam* param); }; class CmdStopRecording: public AudioProtocol { public: explicit CmdStopRecording(ClientSocket& socket) : AudioProtocol(socket, ECmdStopRecording) {}; virtual ~CmdStopRecording() {}; }; class CmdGetDeviceInfo: public AudioProtocol { public: explicit CmdGetDeviceInfo(ClientSocket& socket) : AudioProtocol(socket, ECmdGetDeviceInfo) {}; virtual ~CmdGetDeviceInfo() {}; virtual bool handleReply(const uint32_t* data, AudioParam* param); }; #endif // CTSAUDIO_AUDIOPROTOCOL_H