/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ #include #include #include #include #include #include #include #include "Log.h" #include "ClientSocket.h" ClientSocket::ClientSocket() : mSocket(-1), mTimeoutEnabled(false) { } ClientSocket::~ClientSocket() { release(); } bool ClientSocket::init(const char* hostIp, int port, bool enableTimeout) { LOGD("ClientSocket::init"); mSocket = socket(AF_INET, SOCK_STREAM, 0); if (mSocket < 0) { LOGE("cannot open socket %d", errno); return false; } int reuse = 1; if (setsockopt(mSocket, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)) == -1) { LOGE("setsockopt error %d", errno); release(); return false; } struct sockaddr_in serverAddr; bzero((char*)&serverAddr, sizeof(serverAddr)); serverAddr.sin_family = AF_INET; serverAddr.sin_port = htons(port); if (inet_pton(AF_INET, hostIp, &serverAddr.sin_addr) != 1) { release(); LOGE("inet_pton failed %d", errno); return false; } if (connect(mSocket, (struct sockaddr *)&serverAddr, sizeof(serverAddr)) < 0) { release(); LOGE("cannot connect socket %d", errno); return false; } mTimeoutEnabled = enableTimeout; return true; } const int ZERO_RW_SLEEP_TIME_US = 10; // make non-blocking mode only during read. This allows supporting time-out for read bool ClientSocket::readData(char* data, int len, int timeoutInMs) { bool useTimeout = (mTimeoutEnabled && (timeoutInMs > 0)); int flOriginal = 0; int timeInSec = 0; int timeInUs = 0; if (useTimeout) { flOriginal = fcntl(mSocket, F_GETFL,0); if (flOriginal == -1) { LOGE("fcntl error %d", errno); return false; } if (fcntl(mSocket, F_SETFL, flOriginal | O_NONBLOCK) == -1) { LOGE("fcntl error %d", errno); return false; } timeInSec = timeoutInMs / 1000; timeInUs = (timeoutInMs % 1000) * 1000; } bool result = true; int read; int toRead = len; while (toRead > 0) { if (useTimeout) { fd_set rfds; struct timeval tv; tv.tv_sec = timeInSec; tv.tv_usec = timeInUs; FD_ZERO(&rfds); FD_SET(mSocket, &rfds); if (select(mSocket + 1, &rfds, NULL, NULL, &tv) == -1) { LOGE("select failed"); result = false; break; } if (!FD_ISSET(mSocket, &rfds)) { LOGE("socket read timeout"); result = false; break; } } read = recv(mSocket, (void*)data, toRead, 0); if (read > 0) { toRead -= read; data += read; } else if (read == 0) { // in blocking mode, zero read mean's peer closed. // in non-blocking mode, select said that there is data. so it should not happen LOGE("zero read, peer closed or what?, nonblocking: %d", useTimeout); result = false; break; } else { LOGE("recv returned %d", read); result = false; break; } } if (useTimeout) { fcntl(mSocket, F_SETFL, flOriginal); // now blocking again } return result; } bool ClientSocket::sendData(const char* data, int len) { int sent; int toSend = len; while (toSend > 0) { sent = send(mSocket, (void*)data, (size_t)toSend, 0); if (sent > 0) { toSend -= sent; data += sent; } else if (sent == 0) { // no more buffer? usleep(ZERO_RW_SLEEP_TIME_US); // just wait } else { LOGE("send returned %d, error %d", sent, errno); return false; } } return true; } void ClientSocket::release() { if (mSocket != -1) { close(mSocket); mSocket = -1; } }