/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AudioHAL:audio_hal_thunks" #include #include #include #include #include #include "AudioHardwareInput.h" #include "AudioHardwareOutput.h" #include "AudioStreamIn.h" #include "AudioStreamOut.h" namespace android { extern AudioHardwareInput gAudioHardwareInput; extern AudioHardwareOutput gAudioHardwareOutput; struct atv_audio_device { struct audio_hw_device device; AudioHardwareOutput* output; AudioHardwareInput* input; }; struct atv_stream_out { struct audio_stream_out stream; AudioHardwareOutput* hw; AudioStreamOut* impl; }; struct atv_stream_in { struct audio_stream_in stream; AudioStreamIn* impl; }; /******************************************************************************* * * Audio output stream stubs. * ******************************************************************************/ static int out_set_volume(struct audio_stream_out *stream, float left, float right) { (void) stream; (void) left; (void) right; return 0; } static int out_add_audio_effect(const struct audio_stream *stream, effect_handle_t effect) { (void) stream; (void) effect; return 0; } static int out_remove_audio_effect(const struct audio_stream *stream, effect_handle_t effect) { (void) stream; (void) effect; return 0; } /******************************************************************************* * * Audio output stream implementation * ******************************************************************************/ static uint32_t out_get_sample_rate(const struct audio_stream *stream) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->sampleRate(); } static int out_set_sample_rate(struct audio_stream *stream, uint32_t rate) { const struct atv_stream_out* tstream = reinterpret_cast(stream); if (rate != tstream->impl->sampleRate()) return -EINVAL; return 0; } static size_t out_get_buffer_size(const struct audio_stream *stream) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->bufferSize(); } static audio_channel_mask_t out_get_channels(const struct audio_stream *stream) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->chanMask(); } static audio_format_t out_get_format(const struct audio_stream *stream) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->format(); } static int out_set_format(struct audio_stream *stream, audio_format_t format) { const struct atv_stream_out* tstream = reinterpret_cast(stream); if (format != tstream->impl->format()) return -EINVAL; return 0; } static uint32_t out_get_latency(const struct audio_stream_out *stream) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->latency(); } static int out_standby(struct audio_stream *stream) { struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->standby(); } static int out_dump(const struct audio_stream *stream, int fd) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->dump(fd); } static int out_set_parameters(struct audio_stream *stream, const char *kvpairs) { struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->setParameters(stream, kvpairs); } static char* out_get_parameters(const struct audio_stream *stream, const char *keys) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->getParameters(keys); } static ssize_t out_write(struct audio_stream_out *stream, const void* buffer, size_t bytes) { struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->write(buffer, bytes); } static int out_get_render_position(const struct audio_stream_out *stream, uint32_t *dsp_frames) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->getRenderPosition(dsp_frames); } static int out_get_presentation_position(const struct audio_stream_out *stream, uint64_t *frames, struct timespec *timestamp) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->getPresentationPosition(frames, timestamp); } static int out_get_next_write_timestamp(const struct audio_stream_out *stream __unused, int64_t *timestamp __unused) { return -ENOSYS; } static int out_pause(struct audio_stream_out* stream) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->pause(); } static int out_resume(struct audio_stream_out* stream) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->resume(); } static int out_flush(struct audio_stream_out* stream) { const struct atv_stream_out* tstream = reinterpret_cast(stream); return tstream->impl->flush(); } /******************************************************************************* * * Audio input stream implementation * ******************************************************************************/ static uint32_t in_get_sample_rate(const struct audio_stream *stream) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->getSampleRate(); } static int in_set_sample_rate(struct audio_stream *stream, uint32_t rate) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->setSampleRate(rate); } static size_t in_get_buffer_size(const struct audio_stream *stream) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->getBufferSize(); } static uint32_t in_get_channels(const struct audio_stream *stream) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->getChannelMask(); } static audio_format_t in_get_format(const struct audio_stream *stream) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->getFormat(); } static int in_set_format(struct audio_stream *stream, audio_format_t format) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->setFormat(format); } static int in_standby(struct audio_stream *stream) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->standby(); } static int in_dump(const struct audio_stream *stream, int fd) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->dump(fd); } static int in_set_parameters(struct audio_stream *stream, const char *kvpairs) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->setParameters(stream, kvpairs); } static char* in_get_parameters(const struct audio_stream *stream, const char *keys) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->getParameters(keys); } static int in_set_gain(struct audio_stream_in *stream, float gain) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->setGain(gain); } static ssize_t in_read(struct audio_stream_in *stream, void* buffer, size_t bytes) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->read(buffer, bytes); } static uint32_t in_get_input_frames_lost(struct audio_stream_in *stream) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->getInputFramesLost(); } static int in_add_audio_effect(const struct audio_stream *stream, effect_handle_t effect) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->addAudioEffect(effect); } static int in_remove_audio_effect(const struct audio_stream *stream, effect_handle_t effect) { const struct atv_stream_in* tstream = reinterpret_cast(stream); return tstream->impl->removeAudioEffect(effect); } /******************************************************************************* * * Audio device stubs * ******************************************************************************/ static int adev_set_parameters(struct audio_hw_device *dev, const char *kvpairs) { const struct atv_audio_device* adev = reinterpret_cast(dev); return adev->output->setParameters(kvpairs); } static char * adev_get_parameters(const struct audio_hw_device *dev, const char *keys) { const struct atv_audio_device* adev = reinterpret_cast(dev); return adev->output->getParameters(keys); } static int adev_set_voice_volume(struct audio_hw_device *dev, float volume) { (void) dev; (void) volume; return 0; } static int adev_set_mode(struct audio_hw_device *dev, audio_mode_t mode) { (void) dev; (void) mode; return 0; } static int adev_set_mic_mute(struct audio_hw_device *dev, bool state) { const struct atv_audio_device* adev = reinterpret_cast(dev); return adev->input->setMicMute(state); } static int adev_get_mic_mute(const struct audio_hw_device *dev, bool *state) { const struct atv_audio_device* adev = reinterpret_cast(dev); return adev->input->getMicMute(state); } static size_t adev_get_input_buffer_size(const struct audio_hw_device *dev, const audio_config *config) { const struct atv_audio_device* adev = reinterpret_cast(dev); return adev->input->getInputBufferSize(config); } static int adev_open_input_stream(struct audio_hw_device *dev, audio_io_handle_t handle, audio_devices_t devices, struct audio_config *config, struct audio_stream_in **stream_in, audio_input_flags_t flags, const char *address __unused, audio_source_t source __unused) { (void) handle; (void) flags; int ret = 0; struct atv_audio_device* adev = reinterpret_cast(dev); struct atv_stream_in *in = NULL; *stream_in = NULL; in = reinterpret_cast( calloc(1, sizeof(struct atv_stream_in))); if (!in) { ret = -ENOMEM; goto bailout; } in->stream.common.get_sample_rate = in_get_sample_rate; in->stream.common.set_sample_rate = in_set_sample_rate; in->stream.common.get_buffer_size = in_get_buffer_size; in->stream.common.get_channels = in_get_channels; in->stream.common.get_format = in_get_format; in->stream.common.set_format = in_set_format; in->stream.common.standby = in_standby; in->stream.common.dump = in_dump; in->stream.common.set_parameters = in_set_parameters; in->stream.common.get_parameters = in_get_parameters; in->stream.common.add_audio_effect = in_add_audio_effect; in->stream.common.remove_audio_effect = in_remove_audio_effect; in->stream.set_gain = in_set_gain; in->stream.read = in_read; in->stream.get_input_frames_lost = in_get_input_frames_lost; in->impl = adev->input->openInputStream(devices, &config->format, &config->channel_mask, &config->sample_rate, reinterpret_cast(&ret)); if (NULL == in->impl) { ret = -ENOMEM; goto bailout; } if (0 == ret) *stream_in = &in->stream; bailout: if ((0 != ret) && (NULL != in)) { delete in->impl; free(in); } return ret; } static void adev_close_input_stream(struct audio_hw_device *dev, struct audio_stream_in *stream) { struct atv_audio_device* adev = reinterpret_cast(dev); struct atv_stream_in* tstream = reinterpret_cast(stream); adev->input->closeInputStream(tstream->impl); free(stream); } static int adev_open_output_stream(struct audio_hw_device *dev, audio_io_handle_t handle, audio_devices_t devices, audio_output_flags_t flags, struct audio_config *config, struct audio_stream_out **stream_out, const char *address __unused) { (void) handle; int ret = 0; struct atv_audio_device* adev = reinterpret_cast(dev); struct atv_stream_out *out = NULL; *stream_out = NULL; out = reinterpret_cast( calloc(1, sizeof(struct atv_stream_out))); if (!out) { ret = -ENOMEM; goto bailout; } out->stream.common.get_sample_rate = out_get_sample_rate; out->stream.common.set_sample_rate = out_set_sample_rate; out->stream.common.get_buffer_size = out_get_buffer_size; out->stream.common.get_channels = out_get_channels; out->stream.common.get_format = out_get_format; out->stream.common.set_format = out_set_format; out->stream.common.standby = out_standby; out->stream.common.dump = out_dump; out->stream.common.set_parameters = out_set_parameters; out->stream.common.get_parameters = out_get_parameters; out->stream.common.add_audio_effect = out_add_audio_effect; out->stream.common.remove_audio_effect = out_remove_audio_effect; out->stream.get_latency = out_get_latency; out->stream.set_volume = out_set_volume; out->stream.write = out_write; out->stream.get_render_position = out_get_render_position; out->stream.get_next_write_timestamp = out_get_next_write_timestamp; out->stream.get_presentation_position = out_get_presentation_position; out->stream.pause = out_pause; out->stream.resume = out_resume; out->stream.flush = out_flush; out->impl = adev->output->openOutputStream( devices, &config->format, &config->channel_mask, &config->sample_rate, flags, reinterpret_cast(&ret)); if (NULL == out->impl) { ret = -ENOMEM; goto bailout; } if (0 == ret) { out->hw = adev->output; *stream_out = &out->stream; } bailout: if ((0 != ret) && (NULL != out)) { delete out->impl; free(out); } return ret; } static void adev_close_output_stream(struct audio_hw_device *dev, struct audio_stream_out *stream) { struct atv_audio_device* adev = reinterpret_cast(dev); struct atv_stream_out* tstream = reinterpret_cast(stream); adev->output->closeOutputStream(tstream->impl); free(stream); } static int adev_init_check(const struct audio_hw_device *dev) { const struct atv_audio_device* adev = reinterpret_cast(dev); return adev->output->initCheck(); } static int adev_set_master_volume(struct audio_hw_device *dev, float volume) { struct atv_audio_device* adev = reinterpret_cast(dev); return adev->output->setMasterVolume(volume); } static int adev_get_master_volume(struct audio_hw_device *dev, float *volume) { struct atv_audio_device* adev = reinterpret_cast(dev); return adev->output->getMasterVolume(volume); } static int adev_set_master_mute(struct audio_hw_device *dev, bool muted) { struct atv_audio_device* adev = reinterpret_cast(dev); return adev->output->setMasterMute(muted); } static int adev_get_master_mute(struct audio_hw_device *dev, bool *muted) { struct atv_audio_device* adev = reinterpret_cast(dev); return adev->output->getMasterMute(muted); } static int adev_dump(const audio_hw_device* dev, int fd) { const struct atv_audio_device* adev = reinterpret_cast(dev); int ret = adev->output->dump(fd); if (ret == 0) { ret = adev->input->dump(fd); } return ret; } static int adev_close(hw_device_t *device) { struct atv_audio_device* adev = reinterpret_cast(device); free(device); return 0; } static int atv_audiodev_open_cpp( const hw_module_t* module, const char* name, hw_device_t** device) { struct atv_audio_device* adev = NULL; int ret = 0; if (NULL == device) { ret = -EINVAL; goto bailout; } *device = NULL; if (strcmp(name, AUDIO_HARDWARE_INTERFACE) != 0) { ret = -EINVAL; goto bailout; } adev = (struct atv_audio_device*)calloc(1, sizeof(struct atv_audio_device)); if (NULL == adev) { ret = -ENOMEM; goto bailout; } adev->device.common.tag = HARDWARE_DEVICE_TAG; adev->device.common.version = AUDIO_DEVICE_API_VERSION_2_0; adev->device.common.module = (struct hw_module_t *) module; adev->device.common.close = adev_close; adev->device.init_check = adev_init_check; adev->device.set_voice_volume = adev_set_voice_volume; adev->device.set_master_volume = adev_set_master_volume; adev->device.get_master_volume = adev_get_master_volume; adev->device.set_master_mute = adev_set_master_mute; adev->device.get_master_mute = adev_get_master_mute; adev->device.set_mode = adev_set_mode; adev->device.set_mic_mute = adev_set_mic_mute; adev->device.get_mic_mute = adev_get_mic_mute; adev->device.set_parameters = adev_set_parameters; adev->device.get_parameters = adev_get_parameters; adev->device.get_input_buffer_size = adev_get_input_buffer_size; adev->device.open_output_stream = adev_open_output_stream; adev->device.close_output_stream = adev_close_output_stream; adev->device.open_input_stream = adev_open_input_stream; adev->device.close_input_stream = adev_close_input_stream; adev->device.dump = adev_dump; adev->output = &gAudioHardwareOutput; adev->input = &gAudioHardwareInput; *device = &adev->device.common; bailout: if ((0 != ret) && (NULL != adev)) { free(adev); } return 0; } } // namespace android extern "C" int atv_audiodev_open(const hw_module_t* module, const char* name, hw_device_t** device) { return android::atv_audiodev_open_cpp(module, name, device); }