// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/debug/stack_trace.h" #include #include #include #include "base/macros.h" #if HAVE_TRACE_STACK_FRAME_POINTERS && defined(OS_ANDROID) #include #include "base/process/process_handle.h" #include "base/threading/platform_thread.h" #endif namespace base { namespace debug { StackTrace::StackTrace(const void* const* trace, size_t count) { count = std::min(count, arraysize(trace_)); if (count) memcpy(trace_, trace, count * sizeof(trace_[0])); count_ = count; } StackTrace::~StackTrace() { } const void *const *StackTrace::Addresses(size_t* count) const { *count = count_; if (count_) return trace_; return NULL; } std::string StackTrace::ToString() const { std::stringstream stream; #if !defined(__UCLIBC__) OutputToStream(&stream); #endif return stream.str(); } #if HAVE_TRACE_STACK_FRAME_POINTERS #if defined(OS_ANDROID) static uintptr_t GetStackEnd() { // Bionic reads proc/maps on every call to pthread_getattr_np() when called // from the main thread. So we need to cache end of stack in that case to get // acceptable performance. // For all other threads pthread_getattr_np() is fast enough as it just reads // values from its pthread_t argument. static uintptr_t main_stack_end = 0; bool is_main_thread = GetCurrentProcId() == PlatformThread::CurrentId(); if (is_main_thread && main_stack_end) { return main_stack_end; } uintptr_t stack_begin = 0; size_t stack_size = 0; pthread_attr_t attributes; int error = pthread_getattr_np(pthread_self(), &attributes); if (!error) { error = pthread_attr_getstack( &attributes, reinterpret_cast(&stack_begin), &stack_size); pthread_attr_destroy(&attributes); } DCHECK(!error); uintptr_t stack_end = stack_begin + stack_size; if (is_main_thread) { main_stack_end = stack_end; } return stack_end; } #endif // defined(OS_ANDROID) size_t TraceStackFramePointers(const void** out_trace, size_t max_depth, size_t skip_initial) { // Usage of __builtin_frame_address() enables frame pointers in this // function even if they are not enabled globally. So 'sp' will always // be valid. uintptr_t sp = reinterpret_cast(__builtin_frame_address(0)); #if defined(OS_ANDROID) uintptr_t stack_end = GetStackEnd(); #endif size_t depth = 0; while (depth < max_depth) { #if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) // GCC and LLVM generate slightly different frames on ARM, see // https://llvm.org/bugs/show_bug.cgi?id=18505 - LLVM generates // x86-compatible frame, while GCC needs adjustment. sp -= sizeof(uintptr_t); #endif #if defined(OS_ANDROID) // Both sp[0] and s[1] must be valid. if (sp + 2 * sizeof(uintptr_t) > stack_end) { break; } #endif if (skip_initial != 0) { skip_initial--; } else { out_trace[depth++] = reinterpret_cast(sp)[1]; } // Find out next frame pointer // (heuristics are from TCMalloc's stacktrace functions) { uintptr_t next_sp = reinterpret_cast(sp)[0]; // With the stack growing downwards, older stack frame must be // at a greater address that the current one. if (next_sp <= sp) break; // Assume stack frames larger than 100,000 bytes are bogus. if (next_sp - sp > 100000) break; // Check alignment. if (sp & (sizeof(void*) - 1)) break; sp = next_sp; } } return depth; } #endif // HAVE_TRACE_STACK_FRAME_POINTERS } // namespace debug } // namespace base