// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/metrics/persistent_memory_allocator.h" #include #include #if defined(OS_WIN) #include "winbase.h" #elif defined(OS_POSIX) #include #endif #include "base/files/memory_mapped_file.h" #include "base/logging.h" #include "base/memory/shared_memory.h" #include "base/metrics/histogram_macros.h" namespace { // Limit of memory segment size. It has to fit in an unsigned 32-bit number // and should be a power of 2 in order to accomodate almost any page size. const uint32_t kSegmentMaxSize = 1 << 30; // 1 GiB // A constant (random) value placed in the shared metadata to identify // an already initialized memory segment. const uint32_t kGlobalCookie = 0x408305DC; // The current version of the metadata. If updates are made that change // the metadata, the version number can be queried to operate in a backward- // compatible manner until the memory segment is completely re-initalized. const uint32_t kGlobalVersion = 1; // Constant values placed in the block headers to indicate its state. const uint32_t kBlockCookieFree = 0; const uint32_t kBlockCookieQueue = 1; const uint32_t kBlockCookieWasted = (uint32_t)-1; const uint32_t kBlockCookieAllocated = 0xC8799269; // TODO(bcwhite): When acceptable, consider moving flags to std::atomic // types rather than combined bitfield. // Flags stored in the flags_ field of the SharedMetaData structure below. enum : int { kFlagCorrupt = 1 << 0, kFlagFull = 1 << 1 }; bool CheckFlag(const volatile std::atomic* flags, int flag) { uint32_t loaded_flags = flags->load(std::memory_order_relaxed); return (loaded_flags & flag) != 0; } void SetFlag(volatile std::atomic* flags, int flag) { uint32_t loaded_flags = flags->load(std::memory_order_relaxed); for (;;) { uint32_t new_flags = (loaded_flags & ~flag) | flag; // In the failue case, actual "flags" value stored in loaded_flags. if (flags->compare_exchange_weak(loaded_flags, new_flags)) break; } } } // namespace namespace base { // All allocations and data-structures must be aligned to this byte boundary. // Alignment as large as the physical bus between CPU and RAM is _required_ // for some architectures, is simply more efficient on other CPUs, and // generally a Good Idea(tm) for all platforms as it reduces/eliminates the // chance that a type will span cache lines. Alignment mustn't be less // than 8 to ensure proper alignment for all types. The rest is a balance // between reducing spans across multiple cache lines and wasted space spent // padding out allocations. An alignment of 16 would ensure that the block // header structure always sits in a single cache line. An average of about // 1/2 this value will be wasted with every allocation. const uint32_t PersistentMemoryAllocator::kAllocAlignment = 8; // The block-header is placed at the top of every allocation within the // segment to describe the data that follows it. struct PersistentMemoryAllocator::BlockHeader { uint32_t size; // Number of bytes in this block, including header. uint32_t cookie; // Constant value indicating completed allocation. std::atomic type_id; // Arbitrary number indicating data type. std::atomic next; // Pointer to the next block when iterating. }; // The shared metadata exists once at the top of the memory segment to // describe the state of the allocator to all processes. struct PersistentMemoryAllocator::SharedMetadata { uint32_t cookie; // Some value that indicates complete initialization. uint32_t size; // Total size of memory segment. uint32_t page_size; // Paging size within memory segment. uint32_t version; // Version code so upgrades don't break. uint64_t id; // Arbitrary ID number given by creator. uint32_t name; // Reference to stored name string. // Above is read-only after first construction. Below may be changed and // so must be marked "volatile" to provide correct inter-process behavior. // Bitfield of information flags. Access to this should be done through // the CheckFlag() and SetFlag() methods defined above. volatile std::atomic flags; // Offset/reference to first free space in segment. volatile std::atomic freeptr; // The "iterable" queue is an M&S Queue as described here, append-only: // https://www.research.ibm.com/people/m/michael/podc-1996.pdf volatile std::atomic tailptr; // Last block of iteration queue. volatile BlockHeader queue; // Empty block for linked-list head/tail. }; // The "queue" block header is used to detect "last node" so that zero/null // can be used to indicate that it hasn't been added at all. It is part of // the SharedMetadata structure which itself is always located at offset zero. const PersistentMemoryAllocator::Reference PersistentMemoryAllocator::kReferenceQueue = offsetof(SharedMetadata, queue); const base::FilePath::CharType PersistentMemoryAllocator::kFileExtension[] = FILE_PATH_LITERAL(".pma"); PersistentMemoryAllocator::Iterator::Iterator( const PersistentMemoryAllocator* allocator) : allocator_(allocator), last_record_(kReferenceQueue), record_count_(0) {} PersistentMemoryAllocator::Iterator::Iterator( const PersistentMemoryAllocator* allocator, Reference starting_after) : allocator_(allocator), last_record_(starting_after), record_count_(0) { // Ensure that the starting point is a valid, iterable block (meaning it can // be read and has a non-zero "next" pointer). const volatile BlockHeader* block = allocator_->GetBlock(starting_after, 0, 0, false, false); if (!block || block->next.load(std::memory_order_relaxed) == 0) { NOTREACHED(); last_record_.store(kReferenceQueue, std::memory_order_release); } } PersistentMemoryAllocator::Reference PersistentMemoryAllocator::Iterator::GetNext(uint32_t* type_return) { // Make a copy of the existing count of found-records, acquiring all changes // made to the allocator, notably "freeptr" (see comment in loop for why // the load of that value cannot be moved above here) that occurred during // any previous runs of this method, including those by parallel threads // that interrupted it. It pairs with the Release at the end of this method. // // Otherwise, if the compiler were to arrange the two loads such that // "count" was fetched _after_ "freeptr" then it would be possible for // this thread to be interrupted between them and other threads perform // multiple allocations, make-iterables, and iterations (with the included // increment of |record_count_|) culminating in the check at the bottom // mistakenly determining that a loop exists. Isn't this stuff fun? uint32_t count = record_count_.load(std::memory_order_acquire); Reference last = last_record_.load(std::memory_order_acquire); Reference next; while (true) { const volatile BlockHeader* block = allocator_->GetBlock(last, 0, 0, true, false); if (!block) // Invalid iterator state. return kReferenceNull; // The compiler and CPU can freely reorder all memory accesses on which // there are no dependencies. It could, for example, move the load of // "freeptr" to above this point because there are no explicit dependencies // between it and "next". If it did, however, then another block could // be queued after that but before the following load meaning there is // one more queued block than the future "detect loop by having more // blocks that could fit before freeptr" will allow. // // By "acquiring" the "next" value here, it's synchronized to the enqueue // of the node which in turn is synchronized to the allocation (which sets // freeptr). Thus, the scenario above cannot happen. next = block->next.load(std::memory_order_acquire); if (next == kReferenceQueue) // No next allocation in queue. return kReferenceNull; block = allocator_->GetBlock(next, 0, 0, false, false); if (!block) { // Memory is corrupt. allocator_->SetCorrupt(); return kReferenceNull; } // Update the "last_record" pointer to be the reference being returned. // If it fails then another thread has already iterated past it so loop // again. Failing will also load the existing value into "last" so there // is no need to do another such load when the while-loop restarts. A // "strong" compare-exchange is used because failing unnecessarily would // mean repeating some fairly costly validations above. if (last_record_.compare_exchange_strong(last, next)) { *type_return = block->type_id.load(std::memory_order_relaxed); break; } } // Memory corruption could cause a loop in the list. Such must be detected // so as to not cause an infinite loop in the caller. This is done by simply // making sure it doesn't iterate more times than the absolute maximum // number of allocations that could have been made. Callers are likely // to loop multiple times before it is detected but at least it stops. const uint32_t freeptr = std::min( allocator_->shared_meta()->freeptr.load(std::memory_order_relaxed), allocator_->mem_size_); const uint32_t max_records = freeptr / (sizeof(BlockHeader) + kAllocAlignment); if (count > max_records) { allocator_->SetCorrupt(); return kReferenceNull; } // Increment the count and release the changes made above. It pairs with // the Acquire at the top of this method. Note that this operation is not // strictly synchonized with fetching of the object to return, which would // have to be done inside the loop and is somewhat complicated to achieve. // It does not matter if it falls behind temporarily so long as it never // gets ahead. record_count_.fetch_add(1, std::memory_order_release); return next; } PersistentMemoryAllocator::Reference PersistentMemoryAllocator::Iterator::GetNextOfType(uint32_t type_match) { Reference ref; uint32_t type_found; while ((ref = GetNext(&type_found)) != 0) { if (type_found == type_match) return ref; } return kReferenceNull; } // static bool PersistentMemoryAllocator::IsMemoryAcceptable(const void* base, size_t size, size_t page_size, bool readonly) { return ((base && reinterpret_cast(base) % kAllocAlignment == 0) && (size >= sizeof(SharedMetadata) && size <= kSegmentMaxSize) && (size % kAllocAlignment == 0 || readonly) && (page_size == 0 || size % page_size == 0 || readonly)); } PersistentMemoryAllocator::PersistentMemoryAllocator( void* base, size_t size, size_t page_size, uint64_t id, base::StringPiece name, bool readonly) : mem_base_(static_cast(base)), mem_size_(static_cast(size)), mem_page_(static_cast((page_size ? page_size : size))), readonly_(readonly), corrupt_(0), allocs_histogram_(nullptr), used_histogram_(nullptr) { static_assert(sizeof(BlockHeader) % kAllocAlignment == 0, "BlockHeader is not a multiple of kAllocAlignment"); static_assert(sizeof(SharedMetadata) % kAllocAlignment == 0, "SharedMetadata is not a multiple of kAllocAlignment"); static_assert(kReferenceQueue % kAllocAlignment == 0, "\"queue\" is not aligned properly; must be at end of struct"); // Ensure that memory segment is of acceptable size. CHECK(IsMemoryAcceptable(base, size, page_size, readonly)); // These atomics operate inter-process and so must be lock-free. The local // casts are to make sure it can be evaluated at compile time to a constant. CHECK(((SharedMetadata*)0)->freeptr.is_lock_free()); CHECK(((SharedMetadata*)0)->flags.is_lock_free()); CHECK(((BlockHeader*)0)->next.is_lock_free()); CHECK(corrupt_.is_lock_free()); if (shared_meta()->cookie != kGlobalCookie) { if (readonly) { SetCorrupt(); return; } // This block is only executed when a completely new memory segment is // being initialized. It's unshared and single-threaded... volatile BlockHeader* const first_block = reinterpret_cast(mem_base_ + sizeof(SharedMetadata)); if (shared_meta()->cookie != 0 || shared_meta()->size != 0 || shared_meta()->version != 0 || shared_meta()->freeptr.load(std::memory_order_relaxed) != 0 || shared_meta()->flags.load(std::memory_order_relaxed) != 0 || shared_meta()->id != 0 || shared_meta()->name != 0 || shared_meta()->tailptr != 0 || shared_meta()->queue.cookie != 0 || shared_meta()->queue.next.load(std::memory_order_relaxed) != 0 || first_block->size != 0 || first_block->cookie != 0 || first_block->type_id.load(std::memory_order_relaxed) != 0 || first_block->next != 0) { // ...or something malicious has been playing with the metadata. SetCorrupt(); } // This is still safe to do even if corruption has been detected. shared_meta()->cookie = kGlobalCookie; shared_meta()->size = mem_size_; shared_meta()->page_size = mem_page_; shared_meta()->version = kGlobalVersion; shared_meta()->id = id; shared_meta()->freeptr.store(sizeof(SharedMetadata), std::memory_order_release); // Set up the queue of iterable allocations. shared_meta()->queue.size = sizeof(BlockHeader); shared_meta()->queue.cookie = kBlockCookieQueue; shared_meta()->queue.next.store(kReferenceQueue, std::memory_order_release); shared_meta()->tailptr.store(kReferenceQueue, std::memory_order_release); // Allocate space for the name so other processes can learn it. if (!name.empty()) { const size_t name_length = name.length() + 1; shared_meta()->name = Allocate(name_length, 0); char* name_cstr = GetAsObject(shared_meta()->name, 0); if (name_cstr) memcpy(name_cstr, name.data(), name.length()); } } else { if (shared_meta()->size == 0 || shared_meta()->version == 0 || shared_meta()->freeptr.load(std::memory_order_relaxed) == 0 || shared_meta()->tailptr == 0 || shared_meta()->queue.cookie == 0 || shared_meta()->queue.next.load(std::memory_order_relaxed) == 0) { SetCorrupt(); } if (!readonly) { // The allocator is attaching to a previously initialized segment of // memory. If the initialization parameters differ, make the best of it // by reducing the local construction parameters to match those of // the actual memory area. This ensures that the local object never // tries to write outside of the original bounds. // Because the fields are const to ensure that no code other than the // constructor makes changes to them as well as to give optimization // hints to the compiler, it's necessary to const-cast them for changes // here. if (shared_meta()->size < mem_size_) *const_cast(&mem_size_) = shared_meta()->size; if (shared_meta()->page_size < mem_page_) *const_cast(&mem_page_) = shared_meta()->page_size; // Ensure that settings are still valid after the above adjustments. if (!IsMemoryAcceptable(base, mem_size_, mem_page_, readonly)) SetCorrupt(); } } } PersistentMemoryAllocator::~PersistentMemoryAllocator() { // It's strictly forbidden to do any memory access here in case there is // some issue with the underlying memory segment. The "Local" allocator // makes use of this to allow deletion of the segment on the heap from // within its destructor. } uint64_t PersistentMemoryAllocator::Id() const { return shared_meta()->id; } const char* PersistentMemoryAllocator::Name() const { Reference name_ref = shared_meta()->name; const char* name_cstr = GetAsObject(name_ref, 0); if (!name_cstr) return ""; size_t name_length = GetAllocSize(name_ref); if (name_cstr[name_length - 1] != '\0') { NOTREACHED(); SetCorrupt(); return ""; } return name_cstr; } void PersistentMemoryAllocator::CreateTrackingHistograms( base::StringPiece name) { if (name.empty() || readonly_) return; std::string name_string = name.as_string(); DCHECK(!used_histogram_); used_histogram_ = LinearHistogram::FactoryGet( "UMA.PersistentAllocator." + name_string + ".UsedPct", 1, 101, 21, HistogramBase::kUmaTargetedHistogramFlag); DCHECK(!allocs_histogram_); allocs_histogram_ = Histogram::FactoryGet( "UMA.PersistentAllocator." + name_string + ".Allocs", 1, 10000, 50, HistogramBase::kUmaTargetedHistogramFlag); } size_t PersistentMemoryAllocator::used() const { return std::min(shared_meta()->freeptr.load(std::memory_order_relaxed), mem_size_); } size_t PersistentMemoryAllocator::GetAllocSize(Reference ref) const { const volatile BlockHeader* const block = GetBlock(ref, 0, 0, false, false); if (!block) return 0; uint32_t size = block->size; // Header was verified by GetBlock() but a malicious actor could change // the value between there and here. Check it again. if (size <= sizeof(BlockHeader) || ref + size > mem_size_) { SetCorrupt(); return 0; } return size - sizeof(BlockHeader); } uint32_t PersistentMemoryAllocator::GetType(Reference ref) const { const volatile BlockHeader* const block = GetBlock(ref, 0, 0, false, false); if (!block) return 0; return block->type_id.load(std::memory_order_relaxed); } bool PersistentMemoryAllocator::ChangeType(Reference ref, uint32_t to_type_id, uint32_t from_type_id) { DCHECK(!readonly_); volatile BlockHeader* const block = GetBlock(ref, 0, 0, false, false); if (!block) return false; // This is a "strong" exchange because there is no loop that can retry in // the wake of spurious failures possible with "weak" exchanges. return block->type_id.compare_exchange_strong(from_type_id, to_type_id); } PersistentMemoryAllocator::Reference PersistentMemoryAllocator::Allocate( size_t req_size, uint32_t type_id) { Reference ref = AllocateImpl(req_size, type_id); if (ref) { // Success: Record this allocation in usage stats (if active). if (allocs_histogram_) allocs_histogram_->Add(static_cast(req_size)); } else { // Failure: Record an allocation of zero for tracking. if (allocs_histogram_) allocs_histogram_->Add(0); } return ref; } PersistentMemoryAllocator::Reference PersistentMemoryAllocator::AllocateImpl( size_t req_size, uint32_t type_id) { DCHECK(!readonly_); // Validate req_size to ensure it won't overflow when used as 32-bit value. if (req_size > kSegmentMaxSize - sizeof(BlockHeader)) { NOTREACHED(); return kReferenceNull; } // Round up the requested size, plus header, to the next allocation alignment. uint32_t size = static_cast(req_size + sizeof(BlockHeader)); size = (size + (kAllocAlignment - 1)) & ~(kAllocAlignment - 1); if (size <= sizeof(BlockHeader) || size > mem_page_) { NOTREACHED(); return kReferenceNull; } // Get the current start of unallocated memory. Other threads may // update this at any time and cause us to retry these operations. // This value should be treated as "const" to avoid confusion through // the code below but recognize that any failed compare-exchange operation // involving it will cause it to be loaded with a more recent value. The // code should either exit or restart the loop in that case. /* const */ uint32_t freeptr = shared_meta()->freeptr.load(std::memory_order_acquire); // Allocation is lockless so we do all our caculation and then, if saving // indicates a change has occurred since we started, scrap everything and // start over. for (;;) { if (IsCorrupt()) return kReferenceNull; if (freeptr + size > mem_size_) { SetFlag(&shared_meta()->flags, kFlagFull); return kReferenceNull; } // Get pointer to the "free" block. If something has been allocated since // the load of freeptr above, it is still safe as nothing will be written // to that location until after the compare-exchange below. volatile BlockHeader* const block = GetBlock(freeptr, 0, 0, false, true); if (!block) { SetCorrupt(); return kReferenceNull; } // An allocation cannot cross page boundaries. If it would, create a // "wasted" block and begin again at the top of the next page. This // area could just be left empty but we fill in the block header just // for completeness sake. const uint32_t page_free = mem_page_ - freeptr % mem_page_; if (size > page_free) { if (page_free <= sizeof(BlockHeader)) { SetCorrupt(); return kReferenceNull; } const uint32_t new_freeptr = freeptr + page_free; if (shared_meta()->freeptr.compare_exchange_strong(freeptr, new_freeptr)) { block->size = page_free; block->cookie = kBlockCookieWasted; } continue; } // Don't leave a slice at the end of a page too small for anything. This // can result in an allocation up to two alignment-sizes greater than the // minimum required by requested-size + header + alignment. if (page_free - size < sizeof(BlockHeader) + kAllocAlignment) size = page_free; const uint32_t new_freeptr = freeptr + size; if (new_freeptr > mem_size_) { SetCorrupt(); return kReferenceNull; } // Save our work. Try again if another thread has completed an allocation // while we were processing. A "weak" exchange would be permissable here // because the code will just loop and try again but the above processing // is significant so make the extra effort of a "strong" exchange. if (!shared_meta()->freeptr.compare_exchange_strong(freeptr, new_freeptr)) continue; // Given that all memory was zeroed before ever being given to an instance // of this class and given that we only allocate in a monotomic fashion // going forward, it must be that the newly allocated block is completely // full of zeros. If we find anything in the block header that is NOT a // zero then something must have previously run amuck through memory, // writing beyond the allocated space and into unallocated space. if (block->size != 0 || block->cookie != kBlockCookieFree || block->type_id.load(std::memory_order_relaxed) != 0 || block->next.load(std::memory_order_relaxed) != 0) { SetCorrupt(); return kReferenceNull; } block->size = size; block->cookie = kBlockCookieAllocated; block->type_id.store(type_id, std::memory_order_relaxed); return freeptr; } } void PersistentMemoryAllocator::GetMemoryInfo(MemoryInfo* meminfo) const { uint32_t remaining = std::max( mem_size_ - shared_meta()->freeptr.load(std::memory_order_relaxed), (uint32_t)sizeof(BlockHeader)); meminfo->total = mem_size_; meminfo->free = IsCorrupt() ? 0 : remaining - sizeof(BlockHeader); } void PersistentMemoryAllocator::MakeIterable(Reference ref) { DCHECK(!readonly_); if (IsCorrupt()) return; volatile BlockHeader* block = GetBlock(ref, 0, 0, false, false); if (!block) // invalid reference return; if (block->next.load(std::memory_order_acquire) != 0) // Already iterable. return; block->next.store(kReferenceQueue, std::memory_order_release); // New tail. // Try to add this block to the tail of the queue. May take multiple tries. // If so, tail will be automatically updated with a more recent value during // compare-exchange operations. uint32_t tail = shared_meta()->tailptr.load(std::memory_order_acquire); for (;;) { // Acquire the current tail-pointer released by previous call to this // method and validate it. block = GetBlock(tail, 0, 0, true, false); if (!block) { SetCorrupt(); return; } // Try to insert the block at the tail of the queue. The tail node always // has an existing value of kReferenceQueue; if that is somehow not the // existing value then another thread has acted in the meantime. A "strong" // exchange is necessary so the "else" block does not get executed when // that is not actually the case (which can happen with a "weak" exchange). uint32_t next = kReferenceQueue; // Will get replaced with existing value. if (block->next.compare_exchange_strong(next, ref, std::memory_order_acq_rel, std::memory_order_acquire)) { // Update the tail pointer to the new offset. If the "else" clause did // not exist, then this could be a simple Release_Store to set the new // value but because it does, it's possible that other threads could add // one or more nodes at the tail before reaching this point. We don't // have to check the return value because it either operates correctly // or the exact same operation has already been done (by the "else" // clause) on some other thread. shared_meta()->tailptr.compare_exchange_strong(tail, ref, std::memory_order_release, std::memory_order_relaxed); return; } else { // In the unlikely case that a thread crashed or was killed between the // update of "next" and the update of "tailptr", it is necessary to // perform the operation that would have been done. There's no explicit // check for crash/kill which means that this operation may also happen // even when the other thread is in perfect working order which is what // necessitates the CompareAndSwap above. shared_meta()->tailptr.compare_exchange_strong(tail, next, std::memory_order_acq_rel, std::memory_order_acquire); } } } // The "corrupted" state is held both locally and globally (shared). The // shared flag can't be trusted since a malicious actor could overwrite it. // Because corruption can be detected during read-only operations such as // iteration, this method may be called by other "const" methods. In this // case, it's safe to discard the constness and modify the local flag and // maybe even the shared flag if the underlying data isn't actually read-only. void PersistentMemoryAllocator::SetCorrupt() const { LOG(ERROR) << "Corruption detected in shared-memory segment."; const_cast*>(&corrupt_)->store(true, std::memory_order_relaxed); if (!readonly_) { SetFlag(const_cast*>(&shared_meta()->flags), kFlagCorrupt); } } bool PersistentMemoryAllocator::IsCorrupt() const { if (corrupt_.load(std::memory_order_relaxed) || CheckFlag(&shared_meta()->flags, kFlagCorrupt)) { SetCorrupt(); // Make sure all indicators are set. return true; } return false; } bool PersistentMemoryAllocator::IsFull() const { return CheckFlag(&shared_meta()->flags, kFlagFull); } // Dereference a block |ref| and ensure that it's valid for the desired // |type_id| and |size|. |special| indicates that we may try to access block // headers not available to callers but still accessed by this module. By // having internal dereferences go through this same function, the allocator // is hardened against corruption. const volatile PersistentMemoryAllocator::BlockHeader* PersistentMemoryAllocator::GetBlock(Reference ref, uint32_t type_id, uint32_t size, bool queue_ok, bool free_ok) const { // Validation of parameters. if (ref % kAllocAlignment != 0) return nullptr; if (ref < (queue_ok ? kReferenceQueue : sizeof(SharedMetadata))) return nullptr; size += sizeof(BlockHeader); if (ref + size > mem_size_) return nullptr; // Validation of referenced block-header. if (!free_ok) { uint32_t freeptr = std::min( shared_meta()->freeptr.load(std::memory_order_relaxed), mem_size_); if (ref + size > freeptr) return nullptr; const volatile BlockHeader* const block = reinterpret_cast(mem_base_ + ref); if (block->size < size) return nullptr; if (ref + block->size > freeptr) return nullptr; if (ref != kReferenceQueue && block->cookie != kBlockCookieAllocated) return nullptr; if (type_id != 0 && block->type_id.load(std::memory_order_relaxed) != type_id) { return nullptr; } } // Return pointer to block data. return reinterpret_cast(mem_base_ + ref); } const volatile void* PersistentMemoryAllocator::GetBlockData( Reference ref, uint32_t type_id, uint32_t size) const { DCHECK(size > 0); const volatile BlockHeader* block = GetBlock(ref, type_id, size, false, false); if (!block) return nullptr; return reinterpret_cast(block) + sizeof(BlockHeader); } void PersistentMemoryAllocator::UpdateTrackingHistograms() { DCHECK(!readonly_); if (used_histogram_) { MemoryInfo meminfo; GetMemoryInfo(&meminfo); HistogramBase::Sample used_percent = static_cast( ((meminfo.total - meminfo.free) * 100ULL / meminfo.total)); used_histogram_->Add(used_percent); } } //----- LocalPersistentMemoryAllocator ----------------------------------------- LocalPersistentMemoryAllocator::LocalPersistentMemoryAllocator( size_t size, uint64_t id, base::StringPiece name) : PersistentMemoryAllocator(AllocateLocalMemory(size), size, 0, id, name, false) {} LocalPersistentMemoryAllocator::~LocalPersistentMemoryAllocator() { DeallocateLocalMemory(const_cast(mem_base_), mem_size_); } // static void* LocalPersistentMemoryAllocator::AllocateLocalMemory(size_t size) { #if defined(OS_WIN) void* address = ::VirtualAlloc(nullptr, size, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE); DPCHECK(address); return address; #elif defined(OS_POSIX) // MAP_ANON is deprecated on Linux but MAP_ANONYMOUS is not universal on Mac. // MAP_SHARED is not available on Linux <2.4 but required on Mac. void* address = ::mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_SHARED, -1, 0); DPCHECK(MAP_FAILED != address); return address; #else #error This architecture is not (yet) supported. #endif } // static void LocalPersistentMemoryAllocator::DeallocateLocalMemory(void* memory, size_t size) { #if defined(OS_WIN) BOOL success = ::VirtualFree(memory, 0, MEM_DECOMMIT); DPCHECK(success); #elif defined(OS_POSIX) int result = ::munmap(memory, size); DPCHECK(0 == result); #else #error This architecture is not (yet) supported. #endif } //----- SharedPersistentMemoryAllocator ---------------------------------------- SharedPersistentMemoryAllocator::SharedPersistentMemoryAllocator( std::unique_ptr memory, uint64_t id, base::StringPiece name, bool read_only) : PersistentMemoryAllocator(static_cast(memory->memory()), memory->mapped_size(), 0, id, name, read_only), shared_memory_(std::move(memory)) {} SharedPersistentMemoryAllocator::~SharedPersistentMemoryAllocator() {} // static bool SharedPersistentMemoryAllocator::IsSharedMemoryAcceptable( const SharedMemory& memory) { return IsMemoryAcceptable(memory.memory(), memory.mapped_size(), 0, false); } #if !defined(OS_NACL) //----- FilePersistentMemoryAllocator ------------------------------------------ FilePersistentMemoryAllocator::FilePersistentMemoryAllocator( std::unique_ptr file, size_t max_size, uint64_t id, base::StringPiece name, bool read_only) : PersistentMemoryAllocator(const_cast(file->data()), max_size != 0 ? max_size : file->length(), 0, id, name, read_only), mapped_file_(std::move(file)) {} FilePersistentMemoryAllocator::~FilePersistentMemoryAllocator() {} // static bool FilePersistentMemoryAllocator::IsFileAcceptable( const MemoryMappedFile& file, bool read_only) { return IsMemoryAcceptable(file.data(), file.length(), 0, read_only); } #endif // !defined(OS_NACL) } // namespace base