/************************************************************************** * * Copyright 2010 Luca Barbieri * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include "dxbc.h" #include #include dxbc_container* dxbc_parse(const void* data, int size) { std::auto_ptr container(new dxbc_container()); container->data = data; dxbc_container_header* header = (dxbc_container_header*)data; uint32_t* chunk_offsets = (uint32_t*)(header + 1); if(bswap_le32(header->fourcc) != FOURCC_DXBC) return 0; unsigned num_chunks = bswap_le32(header->chunk_count); for(unsigned i = 0; i < num_chunks; ++i) { unsigned offset = bswap_le32(chunk_offsets[i]); dxbc_chunk_header* chunk = (dxbc_chunk_header*)((char*)data + offset); unsigned fourcc = bswap_le32(chunk->fourcc); container->chunk_map[fourcc] = i; container->chunks.push_back(chunk); } return container.release(); } dxbc_chunk_header* dxbc_find_chunk(const void* data, int size, unsigned fourcc) { dxbc_container_header* header = (dxbc_container_header*)data; uint32_t* chunk_offsets = (uint32_t*)(header + 1); if(bswap_le32(header->fourcc) != FOURCC_DXBC) return 0; unsigned num_chunks = bswap_le32(header->chunk_count); for(unsigned i = 0; i < num_chunks; ++i) { unsigned offset = bswap_le32(chunk_offsets[i]); dxbc_chunk_header* chunk = (dxbc_chunk_header*)((char*)data + offset); if(bswap_le32(chunk->fourcc) == fourcc) return chunk; } return 0; } int dxbc_parse_signature(dxbc_chunk_signature* sig, D3D11_SIGNATURE_PARAMETER_DESC** params) { unsigned count = bswap_le32(sig->count); *params = (D3D11_SIGNATURE_PARAMETER_DESC*)malloc(sizeof(D3D11_SIGNATURE_PARAMETER_DESC) * count); for (unsigned i = 0; i < count; ++i) { D3D11_SIGNATURE_PARAMETER_DESC& param = (*params)[i]; param.SemanticName = (char*)&sig->count + bswap_le32(sig->elements[i].name_offset); param.SemanticIndex = bswap_le32(sig->elements[i].semantic_index); param.SystemValueType = (D3D_NAME)bswap_le32(sig->elements[i].system_value_type); param.ComponentType = (D3D_REGISTER_COMPONENT_TYPE)bswap_le32(sig->elements[i].component_type); param.Register = bswap_le32(sig->elements[i].register_num); param.Mask = sig->elements[i].mask; param.ReadWriteMask = sig->elements[i].read_write_mask; param.Stream = sig->elements[i].stream; } return count; }