/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBitmapCache_DEFINED #define SkBitmapCache_DEFINED #include "SkBitmap.h" #include "SkMipMap.h" class SkImage; class SkResourceCache; uint64_t SkMakeResourceCacheSharedIDForBitmap(uint32_t bitmapGenID); void SkNotifyBitmapGenIDIsStale(uint32_t bitmapGenID); struct SkBitmapCacheDesc { uint32_t fImageID; // != 0 int32_t fScaledWidth; // 0 for unscaled int32_t fScaledHeight; // 0 for unscaled SkIRect fSubset; // always set to a valid rect (entire or subset) void validate() const { SkASSERT(fImageID); if (fScaledWidth || fScaledHeight) { SkASSERT(fScaledWidth && fScaledHeight); } SkASSERT(fSubset.fLeft >= 0 && fSubset.fTop >= 0); SkASSERT(fSubset.width() > 0 && fSubset.height() > 0); } static SkBitmapCacheDesc Make(const SkBitmap&, int scaledWidth, int scaledHeight); static SkBitmapCacheDesc Make(const SkBitmap&); static SkBitmapCacheDesc Make(const SkImage*, int scaledWidth, int scaledHeight); static SkBitmapCacheDesc Make(const SkImage*); // Use with care -- width/height must match the original bitmap/image static SkBitmapCacheDesc Make(uint32_t genID, int origWidth, int origHeight); }; class SkBitmapCache { public: /** * Use this allocator for bitmaps, so they can use ashmem when available. * Returns nullptr if the ResourceCache has not been initialized with a DiscardableFactory. */ static SkBitmap::Allocator* GetAllocator(); /** * Search based on the desc. If found, returns true and * result will be set to the matching bitmap with its pixels already locked. */ static bool Find(const SkBitmapCacheDesc&, SkBitmap* result, SkResourceCache* localCache = nullptr); /* * result must be marked isImmutable() */ static bool Add(const SkBitmapCacheDesc&, const SkBitmap& result, SkResourceCache* localCache = nullptr); }; class SkMipMapCache { public: // Note: the scaled width/height in desc must be 0, as any other value would not make sense. static const SkMipMap* FindAndRef(const SkBitmapCacheDesc&, SkDestinationSurfaceColorMode, SkResourceCache* localCache = nullptr); static const SkMipMap* AddAndRef(const SkBitmap& src, SkDestinationSurfaceColorMode, SkResourceCache* localCache = nullptr); }; #endif