// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef COMPILER_PREPROCESSOR_INPUT_H_ #define COMPILER_PREPROCESSOR_INPUT_H_ #include <vector> namespace pp { // Holds and reads input for Lexer. class Input { public: Input(); Input(int count, const char* const string[], const int length[]); int count() const { return mCount; } const char* string(int index) const { return mString[index]; } int length(int index) const { return mLength[index]; } int read(char* buf, int maxSize); struct Location { int sIndex; // String index; int cIndex; // Char index. Location() : sIndex(0), cIndex(0) { } }; const Location& readLoc() const { return mReadLoc; } private: // Input. int mCount; const char* const* mString; std::vector<int> mLength; Location mReadLoc; }; } // namespace pp #endif // COMPILER_PREPROCESSOR_INPUT_H_