/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_GRALLOC_INTERFACE_H #define ANDROID_GRALLOC_INTERFACE_H #include #include #include #include #include #include #include #include #include __BEGIN_DECLS /** * Module versioning information for the Gralloc hardware module, based on * gralloc_module_t.common.module_api_version. * * Version History: * * GRALLOC_MODULE_API_VERSION_0_1: * Initial Gralloc hardware module API. * * GRALLOC_MODULE_API_VERSION_0_2: * Add support for flexible YCbCr format with (*lock_ycbcr)() method. * * GRALLOC_MODULE_API_VERSION_0_3: * Add support for fence passing to/from lock/unlock. */ #define GRALLOC_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1) #define GRALLOC_MODULE_API_VERSION_0_2 HARDWARE_MODULE_API_VERSION(0, 2) #define GRALLOC_MODULE_API_VERSION_0_3 HARDWARE_MODULE_API_VERSION(0, 3) #define GRALLOC_DEVICE_API_VERSION_0_1 HARDWARE_DEVICE_API_VERSION(0, 1) /** * The id of this module */ #define GRALLOC_HARDWARE_MODULE_ID "gralloc" /** * Name of the graphics device to open */ #define GRALLOC_HARDWARE_GPU0 "gpu0" enum { /* buffer is never read in software */ GRALLOC_USAGE_SW_READ_NEVER = 0x00000000U, /* buffer is rarely read in software */ GRALLOC_USAGE_SW_READ_RARELY = 0x00000002U, /* buffer is often read in software */ GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003U, /* mask for the software read values */ GRALLOC_USAGE_SW_READ_MASK = 0x0000000FU, /* buffer is never written in software */ GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000U, /* buffer is rarely written in software */ GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020U, /* buffer is often written in software */ GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030U, /* mask for the software write values */ GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0U, /* buffer will be used as an OpenGL ES texture */ GRALLOC_USAGE_HW_TEXTURE = 0x00000100U, /* buffer will be used as an OpenGL ES render target */ GRALLOC_USAGE_HW_RENDER = 0x00000200U, /* buffer will be used by the 2D hardware blitter */ GRALLOC_USAGE_HW_2D = 0x00000400U, /* buffer will be used by the HWComposer HAL module */ GRALLOC_USAGE_HW_COMPOSER = 0x00000800U, /* buffer will be used with the framebuffer device */ GRALLOC_USAGE_HW_FB = 0x00001000U, /* buffer should be displayed full-screen on an external display when * possible */ GRALLOC_USAGE_EXTERNAL_DISP = 0x00002000U, /* Must have a hardware-protected path to external display sink for * this buffer. If a hardware-protected path is not available, then * either don't composite only this buffer (preferred) to the * external sink, or (less desirable) do not route the entire * composition to the external sink. */ GRALLOC_USAGE_PROTECTED = 0x00004000U, /* buffer may be used as a cursor */ GRALLOC_USAGE_CURSOR = 0x00008000U, /* buffer will be used with the HW video encoder */ GRALLOC_USAGE_HW_VIDEO_ENCODER = 0x00010000U, /* buffer will be written by the HW camera pipeline */ GRALLOC_USAGE_HW_CAMERA_WRITE = 0x00020000U, /* buffer will be read by the HW camera pipeline */ GRALLOC_USAGE_HW_CAMERA_READ = 0x00040000U, /* buffer will be used as part of zero-shutter-lag queue */ GRALLOC_USAGE_HW_CAMERA_ZSL = 0x00060000U, /* mask for the camera access values */ GRALLOC_USAGE_HW_CAMERA_MASK = 0x00060000U, /* mask for the software usage bit-mask */ GRALLOC_USAGE_HW_MASK = 0x00071F00U, /* buffer will be used as a RenderScript Allocation */ GRALLOC_USAGE_RENDERSCRIPT = 0x00100000U, /* Set by the consumer to indicate to the producer that they may attach a * buffer that they did not detach from the BufferQueue. Will be filtered * out by GRALLOC_USAGE_ALLOC_MASK, so gralloc modules will not need to * handle this flag. */ GRALLOC_USAGE_FOREIGN_BUFFERS = 0x00200000U, /* Mask of all flags which could be passed to a gralloc module for buffer * allocation. Any flags not in this mask do not need to be handled by * gralloc modules. */ GRALLOC_USAGE_ALLOC_MASK = ~(GRALLOC_USAGE_FOREIGN_BUFFERS), /* implementation-specific private usage flags */ GRALLOC_USAGE_PRIVATE_0 = 0x10000000U, GRALLOC_USAGE_PRIVATE_1 = 0x20000000U, GRALLOC_USAGE_PRIVATE_2 = 0x40000000U, GRALLOC_USAGE_PRIVATE_3 = 0x80000000U, GRALLOC_USAGE_PRIVATE_MASK = 0xF0000000U, }; /*****************************************************************************/ /** * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM * and the fields of this data structure must begin with hw_module_t * followed by module specific information. */ typedef struct gralloc_module_t { struct hw_module_t common; /* * (*registerBuffer)() must be called before a buffer_handle_t that has not * been created with (*alloc_device_t::alloc)() can be used. * * This is intended to be used with buffer_handle_t's that have been * received in this process through IPC. * * This function checks that the handle is indeed a valid one and prepares * it for use with (*lock)() and (*unlock)(). * * It is not necessary to call (*registerBuffer)() on a handle created * with (*alloc_device_t::alloc)(). * * returns an error if this buffer_handle_t is not valid. */ int (*registerBuffer)(struct gralloc_module_t const* module, buffer_handle_t handle); /* * (*unregisterBuffer)() is called once this handle is no longer needed in * this process. After this call, it is an error to call (*lock)(), * (*unlock)(), or (*registerBuffer)(). * * This function doesn't close or free the handle itself; this is done * by other means, usually through libcutils's native_handle_close() and * native_handle_free(). * * It is an error to call (*unregisterBuffer)() on a buffer that wasn't * explicitly registered first. */ int (*unregisterBuffer)(struct gralloc_module_t const* module, buffer_handle_t handle); /* * The (*lock)() method is called before a buffer is accessed for the * specified usage. This call may block, for instance if the h/w needs * to finish rendering or if CPU caches need to be synchronized. * * The caller promises to modify only pixels in the area specified * by (l,t,w,h). * * The content of the buffer outside of the specified area is NOT modified * by this call. * * If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address * of the buffer in virtual memory. * * Note calling (*lock)() on HAL_PIXEL_FORMAT_YCbCr_*_888 buffers will fail * and return -EINVAL. These buffers must be locked with (*lock_ycbcr)() * instead. * * THREADING CONSIDERATIONS: * * It is legal for several different threads to lock a buffer from * read access, none of the threads are blocked. * * However, locking a buffer simultaneously for write or read/write is * undefined, but: * - shall not result in termination of the process * - shall not block the caller * It is acceptable to return an error or to leave the buffer's content * into an indeterminate state. * * If the buffer was created with a usage mask incompatible with the * requested usage flags here, -EINVAL is returned. * */ int (*lock)(struct gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, void** vaddr); /* * The (*unlock)() method must be called after all changes to the buffer * are completed. */ int (*unlock)(struct gralloc_module_t const* module, buffer_handle_t handle); /* reserved for future use */ int (*perform)(struct gralloc_module_t const* module, int operation, ... ); /* * The (*lock_ycbcr)() method is like the (*lock)() method, with the * difference that it fills a struct ycbcr with a description of the buffer * layout, and zeroes out the reserved fields. * * If the buffer format is not compatible with a flexible YUV format (e.g. * the buffer layout cannot be represented with the ycbcr struct), it * will return -EINVAL. * * This method must work on buffers with HAL_PIXEL_FORMAT_YCbCr_*_888 * if supported by the device, as well as with any other format that is * requested by the multimedia codecs when they are configured with a * flexible-YUV-compatible color-format with android native buffers. * * Note that this method may also be called on buffers of other formats, * including non-YUV formats. * * Added in GRALLOC_MODULE_API_VERSION_0_2. */ int (*lock_ycbcr)(struct gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, struct android_ycbcr *ycbcr); /* * The (*lockAsync)() method is like the (*lock)() method except * that the buffer's sync fence object is passed into the lock * call instead of requiring the caller to wait for completion. * * The gralloc implementation takes ownership of the fenceFd and * is responsible for closing it when no longer needed. * * Added in GRALLOC_MODULE_API_VERSION_0_3. */ int (*lockAsync)(struct gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, void** vaddr, int fenceFd); /* * The (*unlockAsync)() method is like the (*unlock)() method * except that a buffer sync fence object is returned from the * lock call, representing the completion of any pending work * performed by the gralloc implementation. * * The caller takes ownership of the fenceFd and is responsible * for closing it when no longer needed. * * Added in GRALLOC_MODULE_API_VERSION_0_3. */ int (*unlockAsync)(struct gralloc_module_t const* module, buffer_handle_t handle, int* fenceFd); /* * The (*lockAsync_ycbcr)() method is like the (*lock_ycbcr)() * method except that the buffer's sync fence object is passed * into the lock call instead of requiring the caller to wait for * completion. * * The gralloc implementation takes ownership of the fenceFd and * is responsible for closing it when no longer needed. * * Added in GRALLOC_MODULE_API_VERSION_0_3. */ int (*lockAsync_ycbcr)(struct gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, struct android_ycbcr *ycbcr, int fenceFd); /* reserved for future use */ void* reserved_proc[3]; } gralloc_module_t; /*****************************************************************************/ /** * Every device data structure must begin with hw_device_t * followed by module specific public methods and attributes. */ typedef struct alloc_device_t { struct hw_device_t common; /* * (*alloc)() Allocates a buffer in graphic memory with the requested * parameters and returns a buffer_handle_t and the stride in pixels to * allow the implementation to satisfy hardware constraints on the width * of a pixmap (eg: it may have to be multiple of 8 pixels). * The CALLER TAKES OWNERSHIP of the buffer_handle_t. * * If format is HAL_PIXEL_FORMAT_YCbCr_420_888, the returned stride must be * 0, since the actual strides are available from the android_ycbcr * structure. * * Returns 0 on success or -errno on error. */ int (*alloc)(struct alloc_device_t* dev, int w, int h, int format, int usage, buffer_handle_t* handle, int* stride); /* * (*free)() Frees a previously allocated buffer. * Behavior is undefined if the buffer is still mapped in any process, * but shall not result in termination of the program or security breaches * (allowing a process to get access to another process' buffers). * THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes * invalid after the call. * * Returns 0 on success or -errno on error. */ int (*free)(struct alloc_device_t* dev, buffer_handle_t handle); /* This hook is OPTIONAL. * * If non NULL it will be caused by SurfaceFlinger on dumpsys */ void (*dump)(struct alloc_device_t *dev, char *buff, int buff_len); void* reserved_proc[7]; } alloc_device_t; /** convenience API for opening and closing a supported device */ static inline int gralloc_open(const struct hw_module_t* module, struct alloc_device_t** device) { return module->methods->open(module, GRALLOC_HARDWARE_GPU0, TO_HW_DEVICE_T_OPEN(device)); } static inline int gralloc_close(struct alloc_device_t* device) { return device->common.close(&device->common); } /** * map_usage_to_memtrack should be called after allocating a gralloc buffer. * * @param usage - it is the flag used when alloc function is called. * * This function maps the gralloc usage flags to appropriate memtrack bucket. * GrallocHAL implementers and users should make an additional ION_IOCTL_TAG * call using the memtrack tag returned by this function. This will help the * in-kernel memtack to categorize the memory allocated by different processes * according to their usage. * */ static inline const char* map_usage_to_memtrack(uint32_t usage) { usage &= GRALLOC_USAGE_ALLOC_MASK; if ((usage & GRALLOC_USAGE_HW_CAMERA_WRITE) != 0) { return "camera"; } else if ((usage & GRALLOC_USAGE_HW_VIDEO_ENCODER) != 0 || (usage & GRALLOC_USAGE_EXTERNAL_DISP) != 0) { return "video"; } else if ((usage & GRALLOC_USAGE_HW_RENDER) != 0 || (usage & GRALLOC_USAGE_HW_TEXTURE) != 0) { return "gl"; } else if ((usage & GRALLOC_USAGE_HW_CAMERA_READ) != 0) { return "camera"; } else if ((usage & GRALLOC_USAGE_SW_READ_MASK) != 0 || (usage & GRALLOC_USAGE_SW_WRITE_MASK) != 0) { return "cpu"; } return "graphics"; } __END_DECLS #endif // ANDROID_GRALLOC_INTERFACE_H