/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "offload_effect_api" //#define LOG_NDEBUG 0 #include #include #include #include #include #include "effect_api.h" #define ARRAY_SIZE(array) (sizeof array / sizeof array[0]) #define OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL 19 const int map_eq_opensl_preset_2_offload_preset[] = { OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL, /* Normal Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+1, /* Classical Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+2, /* Dance Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+3, /* Flat Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+4, /* Folk Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+5, /* Heavy Metal Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+6, /* Hip Hop Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+7, /* Jazz Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+8, /* Pop Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+9, /* Rock Preset */ OFFLOAD_PRESET_START_OFFSET_FOR_OPENSL+10 /* FX Booster */ }; const int map_reverb_opensl_preset_2_offload_preset [NUM_OSL_REVERB_PRESETS_SUPPORTED][2] = { {1, 15}, {2, 16}, {3, 17}, {4, 18}, {5, 3}, {6, 20} }; int offload_update_mixer_and_effects_ctl(int card, int device_id, struct mixer *mixer, struct mixer_ctl *ctl) { char mixer_string[128]; snprintf(mixer_string, sizeof(mixer_string), "%s %d", "Audio Effects Config", device_id); ALOGV("%s: mixer_string: %s", __func__, mixer_string); mixer = mixer_open(card); if (!mixer) { ALOGE("Failed to open mixer"); ctl = NULL; return -EINVAL; } else { ctl = mixer_get_ctl_by_name(mixer, mixer_string); if (!ctl) { ALOGE("mixer_get_ctl_by_name failed"); mixer_close(mixer); mixer = NULL; return -EINVAL; } } ALOGV("mixer: %p, ctl: %p", mixer, ctl); return 0; } void offload_close_mixer(struct mixer *mixer) { mixer_close(mixer); } void offload_bassboost_set_device(struct bass_boost_params *bassboost, uint32_t device) { ALOGV("%s", __func__); bassboost->device = device; } void offload_bassboost_set_enable_flag(struct bass_boost_params *bassboost, bool enable) { ALOGV("%s", __func__); bassboost->enable_flag = enable; } int offload_bassboost_get_enable_flag(struct bass_boost_params *bassboost) { ALOGV("%s", __func__); return bassboost->enable_flag; } void offload_bassboost_set_strength(struct bass_boost_params *bassboost, int strength) { ALOGV("%s", __func__); bassboost->strength = strength; } void offload_bassboost_set_mode(struct bass_boost_params *bassboost, int mode) { ALOGV("%s", __func__); bassboost->mode = mode; } int offload_bassboost_send_params(struct mixer_ctl *ctl, struct bass_boost_params *bassboost, unsigned param_send_flags) { int param_values[128] = {0}; int *p_param_values = param_values; ALOGV("%s", __func__); *p_param_values++ = BASS_BOOST_MODULE; *p_param_values++ = bassboost->device; *p_param_values++ = 0; /* num of commands*/ if (param_send_flags & OFFLOAD_SEND_BASSBOOST_ENABLE_FLAG) { *p_param_values++ = BASS_BOOST_ENABLE; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = BASS_BOOST_ENABLE_PARAM_LEN; *p_param_values++ = bassboost->enable_flag; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_BASSBOOST_STRENGTH) { *p_param_values++ = BASS_BOOST_STRENGTH; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = BASS_BOOST_STRENGTH_PARAM_LEN; *p_param_values++ = bassboost->strength; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_BASSBOOST_MODE) { *p_param_values++ = BASS_BOOST_MODE; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = BASS_BOOST_MODE_PARAM_LEN; *p_param_values++ = bassboost->mode; param_values[2] += 1; } if (param_values[2] && ctl) mixer_ctl_set_array(ctl, param_values, ARRAY_SIZE(param_values)); return 0; } void offload_virtualizer_set_device(struct virtualizer_params *virtualizer, uint32_t device) { ALOGV("%s", __func__); virtualizer->device = device; } void offload_virtualizer_set_enable_flag(struct virtualizer_params *virtualizer, bool enable) { ALOGV("%s", __func__); virtualizer->enable_flag = enable; } int offload_virtualizer_get_enable_flag(struct virtualizer_params *virtualizer) { ALOGV("%s", __func__); return virtualizer->enable_flag; } void offload_virtualizer_set_strength(struct virtualizer_params *virtualizer, int strength) { ALOGV("%s", __func__); virtualizer->strength = strength; } void offload_virtualizer_set_out_type(struct virtualizer_params *virtualizer, int out_type) { ALOGV("%s", __func__); virtualizer->out_type = out_type; } void offload_virtualizer_set_gain_adjust(struct virtualizer_params *virtualizer, int gain_adjust) { ALOGV("%s", __func__); virtualizer->gain_adjust = gain_adjust; } int offload_virtualizer_send_params(struct mixer_ctl *ctl, struct virtualizer_params *virtualizer, unsigned param_send_flags) { int param_values[128] = {0}; int *p_param_values = param_values; ALOGV("%s", __func__); *p_param_values++ = VIRTUALIZER_MODULE; *p_param_values++ = virtualizer->device; *p_param_values++ = 0; /* num of commands*/ if (param_send_flags & OFFLOAD_SEND_VIRTUALIZER_ENABLE_FLAG) { *p_param_values++ = VIRTUALIZER_ENABLE; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = VIRTUALIZER_ENABLE_PARAM_LEN; *p_param_values++ = virtualizer->enable_flag; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_VIRTUALIZER_STRENGTH) { *p_param_values++ = VIRTUALIZER_STRENGTH; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = VIRTUALIZER_STRENGTH_PARAM_LEN; *p_param_values++ = virtualizer->strength; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_VIRTUALIZER_OUT_TYPE) { *p_param_values++ = VIRTUALIZER_OUT_TYPE; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = VIRTUALIZER_OUT_TYPE_PARAM_LEN; *p_param_values++ = virtualizer->out_type; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_VIRTUALIZER_GAIN_ADJUST) { *p_param_values++ = VIRTUALIZER_GAIN_ADJUST; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = VIRTUALIZER_GAIN_ADJUST_PARAM_LEN; *p_param_values++ = virtualizer->gain_adjust; param_values[2] += 1; } if (param_values[2] && ctl) mixer_ctl_set_array(ctl, param_values, ARRAY_SIZE(param_values)); return 0; } void offload_eq_set_device(struct eq_params *eq, uint32_t device) { ALOGV("%s", __func__); eq->device = device; } void offload_eq_set_enable_flag(struct eq_params *eq, bool enable) { ALOGV("%s", __func__); eq->enable_flag = enable; } int offload_eq_get_enable_flag(struct eq_params *eq) { ALOGV("%s", __func__); return eq->enable_flag; } void offload_eq_set_preset(struct eq_params *eq, int preset) { ALOGV("%s", __func__); eq->config.preset_id = preset; eq->config.eq_pregain = Q27_UNITY; } void offload_eq_set_bands_level(struct eq_params *eq, int num_bands, const uint16_t *band_freq_list, int *band_gain_list) { int i; ALOGV("%s", __func__); eq->config.num_bands = num_bands; for (i=0; iper_band_cfg[i].band_idx = i; eq->per_band_cfg[i].filter_type = EQ_BAND_BOOST; eq->per_band_cfg[i].freq_millihertz = band_freq_list[i] * 1000; eq->per_band_cfg[i].gain_millibels = band_gain_list[i] * 100; eq->per_band_cfg[i].quality_factor = Q8_UNITY; } } int offload_eq_send_params(struct mixer_ctl *ctl, struct eq_params *eq, unsigned param_send_flags) { int param_values[128] = {0}; int *p_param_values = param_values; uint32_t i; ALOGV("%s", __func__); if (eq->config.preset_id < -1 ) { ALOGV("No Valid preset to set"); return 0; } *p_param_values++ = EQ_MODULE; *p_param_values++ = eq->device; *p_param_values++ = 0; /* num of commands*/ if (param_send_flags & OFFLOAD_SEND_EQ_ENABLE_FLAG) { *p_param_values++ = EQ_ENABLE; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = EQ_ENABLE_PARAM_LEN; *p_param_values++ = eq->enable_flag; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_EQ_PRESET) { *p_param_values++ = EQ_CONFIG; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = EQ_CONFIG_PARAM_LEN; *p_param_values++ = eq->config.eq_pregain; *p_param_values++ = map_eq_opensl_preset_2_offload_preset[eq->config.preset_id]; *p_param_values++ = 0; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_EQ_BANDS_LEVEL) { *p_param_values++ = EQ_CONFIG; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = EQ_CONFIG_PARAM_LEN + eq->config.num_bands * EQ_CONFIG_PER_BAND_PARAM_LEN; *p_param_values++ = eq->config.eq_pregain; *p_param_values++ = CUSTOM_OPENSL_PRESET; *p_param_values++ = eq->config.num_bands; for (i=0; iconfig.num_bands; i++) { *p_param_values++ = eq->per_band_cfg[i].band_idx; *p_param_values++ = eq->per_band_cfg[i].filter_type; *p_param_values++ = eq->per_band_cfg[i].freq_millihertz; *p_param_values++ = eq->per_band_cfg[i].gain_millibels; *p_param_values++ = eq->per_band_cfg[i].quality_factor; } param_values[2] += 1; } if (param_values[2] && ctl) mixer_ctl_set_array(ctl, param_values, ARRAY_SIZE(param_values)); return 0; } void offload_reverb_set_device(struct reverb_params *reverb, uint32_t device) { ALOGV("%s", __func__); reverb->device = device; } void offload_reverb_set_enable_flag(struct reverb_params *reverb, bool enable) { ALOGV("%s", __func__); reverb->enable_flag = enable; } int offload_reverb_get_enable_flag(struct reverb_params *reverb) { ALOGV("%s", __func__); return reverb->enable_flag; } void offload_reverb_set_mode(struct reverb_params *reverb, int mode) { ALOGV("%s", __func__); reverb->mode = mode; } void offload_reverb_set_preset(struct reverb_params *reverb, int preset) { ALOGV("%s", __func__); if (preset && (preset <= NUM_OSL_REVERB_PRESETS_SUPPORTED)) reverb->preset = map_reverb_opensl_preset_2_offload_preset[preset-1][1]; } void offload_reverb_set_wet_mix(struct reverb_params *reverb, int wet_mix) { ALOGV("%s", __func__); reverb->wet_mix = wet_mix; } void offload_reverb_set_gain_adjust(struct reverb_params *reverb, int gain_adjust) { ALOGV("%s", __func__); reverb->gain_adjust = gain_adjust; } void offload_reverb_set_room_level(struct reverb_params *reverb, int room_level) { ALOGV("%s", __func__); reverb->room_level = room_level; } void offload_reverb_set_room_hf_level(struct reverb_params *reverb, int room_hf_level) { ALOGV("%s", __func__); reverb->room_hf_level = room_hf_level; } void offload_reverb_set_decay_time(struct reverb_params *reverb, int decay_time) { ALOGV("%s", __func__); reverb->decay_time = decay_time; } void offload_reverb_set_decay_hf_ratio(struct reverb_params *reverb, int decay_hf_ratio) { ALOGV("%s", __func__); reverb->decay_hf_ratio = decay_hf_ratio; } void offload_reverb_set_reflections_level(struct reverb_params *reverb, int reflections_level) { ALOGV("%s", __func__); reverb->reflections_level = reflections_level; } void offload_reverb_set_reflections_delay(struct reverb_params *reverb, int reflections_delay) { ALOGV("%s", __func__); reverb->reflections_delay = reflections_delay; } void offload_reverb_set_reverb_level(struct reverb_params *reverb, int reverb_level) { ALOGV("%s", __func__); reverb->level = reverb_level; } void offload_reverb_set_delay(struct reverb_params *reverb, int delay) { ALOGV("%s", __func__); reverb->delay = delay; } void offload_reverb_set_diffusion(struct reverb_params *reverb, int diffusion) { ALOGV("%s", __func__); reverb->diffusion = diffusion; } void offload_reverb_set_density(struct reverb_params *reverb, int density) { ALOGV("%s", __func__); reverb->density = density; } int offload_reverb_send_params(struct mixer_ctl *ctl, struct reverb_params *reverb, unsigned param_send_flags) { int param_values[128] = {0}; int *p_param_values = param_values; ALOGV("%s", __func__); *p_param_values++ = REVERB_MODULE; *p_param_values++ = reverb->device; *p_param_values++ = 0; /* num of commands*/ if (param_send_flags & OFFLOAD_SEND_REVERB_ENABLE_FLAG) { *p_param_values++ = REVERB_ENABLE; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_ENABLE_PARAM_LEN; *p_param_values++ = reverb->enable_flag; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_MODE) { *p_param_values++ = REVERB_MODE; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_MODE_PARAM_LEN; *p_param_values++ = reverb->mode; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_PRESET) { *p_param_values++ = REVERB_PRESET; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_PRESET_PARAM_LEN; *p_param_values++ = reverb->preset; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_WET_MIX) { *p_param_values++ = REVERB_WET_MIX; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_WET_MIX_PARAM_LEN; *p_param_values++ = reverb->wet_mix; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_GAIN_ADJUST) { *p_param_values++ = REVERB_GAIN_ADJUST; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_GAIN_ADJUST_PARAM_LEN; *p_param_values++ = reverb->gain_adjust; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_ROOM_LEVEL) { *p_param_values++ = REVERB_ROOM_LEVEL; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_ROOM_LEVEL_PARAM_LEN; *p_param_values++ = reverb->room_level; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_ROOM_HF_LEVEL) { *p_param_values++ = REVERB_ROOM_HF_LEVEL; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_ROOM_HF_LEVEL_PARAM_LEN; *p_param_values++ = reverb->room_hf_level; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_DECAY_TIME) { *p_param_values++ = REVERB_DECAY_TIME; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_DECAY_TIME_PARAM_LEN; *p_param_values++ = reverb->decay_time; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_DECAY_HF_RATIO) { *p_param_values++ = REVERB_DECAY_HF_RATIO; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_DECAY_HF_RATIO_PARAM_LEN; *p_param_values++ = reverb->decay_hf_ratio; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_REFLECTIONS_LEVEL) { *p_param_values++ = REVERB_REFLECTIONS_LEVEL; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_REFLECTIONS_LEVEL_PARAM_LEN; *p_param_values++ = reverb->reflections_level; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_REFLECTIONS_DELAY) { *p_param_values++ = REVERB_REFLECTIONS_DELAY; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_REFLECTIONS_DELAY_PARAM_LEN; *p_param_values++ = reverb->reflections_delay; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_LEVEL) { *p_param_values++ = REVERB_LEVEL; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_LEVEL_PARAM_LEN; *p_param_values++ = reverb->level; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_DELAY) { *p_param_values++ = REVERB_DELAY; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_DELAY_PARAM_LEN; *p_param_values++ = reverb->delay; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_DIFFUSION) { *p_param_values++ = REVERB_DIFFUSION; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_DIFFUSION_PARAM_LEN; *p_param_values++ = reverb->diffusion; param_values[2] += 1; } if (param_send_flags & OFFLOAD_SEND_REVERB_DENSITY) { *p_param_values++ = REVERB_DENSITY; *p_param_values++ = CONFIG_SET; *p_param_values++ = 0; /* start offset if param size if greater than 128 */ *p_param_values++ = REVERB_DENSITY_PARAM_LEN; *p_param_values++ = reverb->density; param_values[2] += 1; } if (param_values[2] && ctl) mixer_ctl_set_array(ctl, param_values, ARRAY_SIZE(param_values)); return 0; }