// Copyright 2016 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Main loop of the brillo audio service. #ifndef BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_ #define BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_ #include #include #include #include #include #include #include #include #include "audio_device_handler.h" #include "audio_volume_handler.h" #include "brillo_audio_service.h" namespace brillo { class AudioDaemon : public Daemon { public: AudioDaemon() {} virtual ~AudioDaemon(); protected: // Initialize the audio daemon handlers and start pollig the files in // /dev/input. int OnInit() override; private: friend class AudioDaemonTest; FRIEND_TEST(AudioDaemonTest, RegisterService); FRIEND_TEST(AudioDaemonTest, TestAPSConnectInitializesHandlersOnlyOnce); FRIEND_TEST(AudioDaemonTest, TestDeviceCallbackInitializesBASIfNULL); // Callback function for input events. Events are handled by the audio device // handler. void EventCallback(base::File* file); // Callback function for device state changes. Events are handler by the // audio service. // // |mode| is kDevicesConnected when |devices| are connected. // |devices| is a vector of integers representing audio_devices_t. void DeviceCallback(AudioDeviceHandler::DeviceConnectionState, const std::vector& devices); // Callback function when volume changes. // // |stream| is an audio_stream_type_t representing the stream. // |previous_index| is the volume index before the key press. // |current_index| is the volume index after the key press. void VolumeCallback(audio_stream_type_t stream, int previous_index, int current_index); // Callback function for audio policy service death notification. void OnAPSDisconnected(); // Connect to the audio policy service and register a callback to be invoked // if the audio policy service dies. void ConnectToAPS(); // Register the brillo audio service with the service manager. void InitializeBrilloAudioService(); // Initialize all audio daemon handlers. // // Note: This can only occur after we have connected to the audio policy // service. virtual void InitializeHandlers(); // Store the file objects that are created during initialization for the files // being polled. This is done so these objects can be freed when the // AudioDaemon object is destroyed. std::stack files_; // Handler for audio device input events. std::shared_ptr audio_device_handler_; // Handler for volume key press input events. std::shared_ptr audio_volume_handler_; // Used to generate weak_ptr to AudioDaemon for use in base::Bind. base::WeakPtrFactory weak_ptr_factory_{this}; // Pointer to the audio policy service. android::sp aps_; // Flag to indicate whether the handlers have been initialized. bool handlers_initialized_ = false; // Binder watcher to watch for binder messages. BinderWatcher binder_watcher_; // Brillo audio service. Used for scheduling callbacks to clients. android::sp brillo_audio_service_; }; } // namespace brillo #endif // BRILLO_AUDIO_AUDIOSERVICE_AUDIO_DAEMON_H_