// Copyright 2016 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Mock of AudioDeviceHandler. #ifndef BRILLO_AUDIO_AUDIOSERVICE_TEST_AUDIO_DEVICE_HANDLER_MOCK_H_ #define BRILLO_AUDIO_AUDIOSERVICE_TEST_AUDIO_DEVICE_HANDLER_MOCK_H_ #include #include #include #include #include #include "audio_device_handler.h" namespace brillo { class AudioDeviceHandlerMock : public AudioDeviceHandler { public: AudioDeviceHandlerMock() = default; ~AudioDeviceHandlerMock() {} // Reset all local data. void Reset() { connected_input_devices_.clear(); connected_output_devices_.clear(); headphone_ = false; microphone_ = false; } private: friend class AudioDeviceHandlerTest; FRIEND_TEST(AudioDeviceHandlerTest, DisconnectAllSupportedDevicesCallsDisconnect); FRIEND_TEST(AudioDeviceHandlerTest, InitCallsDisconnectAllSupportedDevices); FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateMic); FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateHeadphone); FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateHeadset); FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateNone); FRIEND_TEST(AudioDeviceHandlerTest, InitialAudioStateInvalid); FRIEND_TEST(AudioDeviceHandlerTest, InitCallsDisconnect); FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventEmpty); FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventMicrophonePresent); FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventHeadphonePresent); FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventMicrophoneNotPresent); FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventHeadphoneNotPresent); FRIEND_TEST(AudioDeviceHandlerTest, ProcessEventInvalid); FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemNone); FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemConnectMic); FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemConnectHeadphone); FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemConnectHeadset); FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemDisconnectMic); FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemDisconnectHeadphone); FRIEND_TEST(AudioDeviceHandlerTest, UpdateAudioSystemDisconnectHeadset); FRIEND_TEST(AudioDeviceHandlerTest, ConnectAudioDeviceInput); FRIEND_TEST(AudioDeviceHandlerTest, ConnectAudioDeviceOutput); FRIEND_TEST(AudioDeviceHandlerTest, DisconnectAudioDeviceInput); FRIEND_TEST(AudioDeviceHandlerTest, DisconnectAudioDeviceOutput); MOCK_METHOD2(NotifyAudioPolicyService, void(audio_devices_t device, audio_policy_dev_state_t state)); MOCK_METHOD1(TriggerCallback, void(DeviceConnectionState)); }; } // namespace brillo #endif // BRILLO_AUDIO_AUDIOSERVICE_TEST_AUDIO_DEVICE_HANDLER_MOCK_H_