1 /* 2 ** 3 ** Copyright 2012, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H 19 #error This header file should only be included from AudioFlinger.h 20 #endif 21 22 class ThreadBase : public Thread { 23 public: 24 25 #include "TrackBase.h" 26 27 enum type_t { 28 MIXER, // Thread class is MixerThread 29 DIRECT, // Thread class is DirectOutputThread 30 DUPLICATING, // Thread class is DuplicatingThread 31 RECORD, // Thread class is RecordThread 32 OFFLOAD, // Thread class is OffloadThread 33 MMAP // control thread for MMAP stream 34 // If you add any values here, also update ThreadBase::threadTypeToString() 35 }; 36 37 static const char *threadTypeToString(type_t type); 38 39 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 40 audio_devices_t outDevice, audio_devices_t inDevice, type_t type, 41 bool systemReady); 42 virtual ~ThreadBase(); 43 44 virtual status_t readyToRun(); 45 46 void dumpBase(int fd, const Vector<String16>& args); 47 void dumpEffectChains(int fd, const Vector<String16>& args); 48 49 void clearPowerManager(); 50 51 // base for record and playback 52 enum { 53 CFG_EVENT_IO, 54 CFG_EVENT_PRIO, 55 CFG_EVENT_SET_PARAMETER, 56 CFG_EVENT_CREATE_AUDIO_PATCH, 57 CFG_EVENT_RELEASE_AUDIO_PATCH, 58 }; 59 60 class ConfigEventData: public RefBase { 61 public: ~ConfigEventData()62 virtual ~ConfigEventData() {} 63 64 virtual void dump(char *buffer, size_t size) = 0; 65 protected: ConfigEventData()66 ConfigEventData() {} 67 }; 68 69 // Config event sequence by client if status needed (e.g binder thread calling setParameters()): 70 // 1. create SetParameterConfigEvent. This sets mWaitStatus in config event 71 // 2. Lock mLock 72 // 3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal 73 // 4. sendConfigEvent_l() reads status from event->mStatus; 74 // 5. sendConfigEvent_l() returns status 75 // 6. Unlock 76 // 77 // Parameter sequence by server: threadLoop calling processConfigEvents_l(): 78 // 1. Lock mLock 79 // 2. If there is an entry in mConfigEvents proceed ... 80 // 3. Read first entry in mConfigEvents 81 // 4. Remove first entry from mConfigEvents 82 // 5. Process 83 // 6. Set event->mStatus 84 // 7. event->mCond.signal 85 // 8. Unlock 86 87 class ConfigEvent: public RefBase { 88 public: ~ConfigEvent()89 virtual ~ConfigEvent() {} 90 dump(char * buffer,size_t size)91 void dump(char *buffer, size_t size) { mData->dump(buffer, size); } 92 93 const int mType; // event type e.g. CFG_EVENT_IO 94 Mutex mLock; // mutex associated with mCond 95 Condition mCond; // condition for status return 96 status_t mStatus; // status communicated to sender 97 bool mWaitStatus; // true if sender is waiting for status 98 bool mRequiresSystemReady; // true if must wait for system ready to enter event queue 99 sp<ConfigEventData> mData; // event specific parameter data 100 101 protected: 102 explicit ConfigEvent(int type, bool requiresSystemReady = false) : mType(type)103 mType(type), mStatus(NO_ERROR), mWaitStatus(false), 104 mRequiresSystemReady(requiresSystemReady), mData(NULL) {} 105 }; 106 107 class IoConfigEventData : public ConfigEventData { 108 public: IoConfigEventData(audio_io_config_event event,pid_t pid)109 IoConfigEventData(audio_io_config_event event, pid_t pid) : 110 mEvent(event), mPid(pid) {} 111 dump(char * buffer,size_t size)112 virtual void dump(char *buffer, size_t size) { 113 snprintf(buffer, size, "IO event: event %d\n", mEvent); 114 } 115 116 const audio_io_config_event mEvent; 117 const pid_t mPid; 118 }; 119 120 class IoConfigEvent : public ConfigEvent { 121 public: IoConfigEvent(audio_io_config_event event,pid_t pid)122 IoConfigEvent(audio_io_config_event event, pid_t pid) : 123 ConfigEvent(CFG_EVENT_IO) { 124 mData = new IoConfigEventData(event, pid); 125 } ~IoConfigEvent()126 virtual ~IoConfigEvent() {} 127 }; 128 129 class PrioConfigEventData : public ConfigEventData { 130 public: PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio,bool forApp)131 PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) : 132 mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {} 133 dump(char * buffer,size_t size)134 virtual void dump(char *buffer, size_t size) { 135 snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n", 136 mPid, mTid, mPrio, mForApp); 137 } 138 139 const pid_t mPid; 140 const pid_t mTid; 141 const int32_t mPrio; 142 const bool mForApp; 143 }; 144 145 class PrioConfigEvent : public ConfigEvent { 146 public: PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio,bool forApp)147 PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) : 148 ConfigEvent(CFG_EVENT_PRIO, true) { 149 mData = new PrioConfigEventData(pid, tid, prio, forApp); 150 } ~PrioConfigEvent()151 virtual ~PrioConfigEvent() {} 152 }; 153 154 class SetParameterConfigEventData : public ConfigEventData { 155 public: SetParameterConfigEventData(String8 keyValuePairs)156 explicit SetParameterConfigEventData(String8 keyValuePairs) : 157 mKeyValuePairs(keyValuePairs) {} 158 dump(char * buffer,size_t size)159 virtual void dump(char *buffer, size_t size) { 160 snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string()); 161 } 162 163 const String8 mKeyValuePairs; 164 }; 165 166 class SetParameterConfigEvent : public ConfigEvent { 167 public: SetParameterConfigEvent(String8 keyValuePairs)168 explicit SetParameterConfigEvent(String8 keyValuePairs) : 169 ConfigEvent(CFG_EVENT_SET_PARAMETER) { 170 mData = new SetParameterConfigEventData(keyValuePairs); 171 mWaitStatus = true; 172 } ~SetParameterConfigEvent()173 virtual ~SetParameterConfigEvent() {} 174 }; 175 176 class CreateAudioPatchConfigEventData : public ConfigEventData { 177 public: CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)178 CreateAudioPatchConfigEventData(const struct audio_patch patch, 179 audio_patch_handle_t handle) : 180 mPatch(patch), mHandle(handle) {} 181 dump(char * buffer,size_t size)182 virtual void dump(char *buffer, size_t size) { 183 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 184 } 185 186 const struct audio_patch mPatch; 187 audio_patch_handle_t mHandle; 188 }; 189 190 class CreateAudioPatchConfigEvent : public ConfigEvent { 191 public: CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)192 CreateAudioPatchConfigEvent(const struct audio_patch patch, 193 audio_patch_handle_t handle) : 194 ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) { 195 mData = new CreateAudioPatchConfigEventData(patch, handle); 196 mWaitStatus = true; 197 } ~CreateAudioPatchConfigEvent()198 virtual ~CreateAudioPatchConfigEvent() {} 199 }; 200 201 class ReleaseAudioPatchConfigEventData : public ConfigEventData { 202 public: ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)203 explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) : 204 mHandle(handle) {} 205 dump(char * buffer,size_t size)206 virtual void dump(char *buffer, size_t size) { 207 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 208 } 209 210 audio_patch_handle_t mHandle; 211 }; 212 213 class ReleaseAudioPatchConfigEvent : public ConfigEvent { 214 public: ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)215 explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) : 216 ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) { 217 mData = new ReleaseAudioPatchConfigEventData(handle); 218 mWaitStatus = true; 219 } ~ReleaseAudioPatchConfigEvent()220 virtual ~ReleaseAudioPatchConfigEvent() {} 221 }; 222 223 class PMDeathRecipient : public IBinder::DeathRecipient { 224 public: PMDeathRecipient(const wp<ThreadBase> & thread)225 explicit PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {} ~PMDeathRecipient()226 virtual ~PMDeathRecipient() {} 227 228 // IBinder::DeathRecipient 229 virtual void binderDied(const wp<IBinder>& who); 230 231 private: 232 PMDeathRecipient(const PMDeathRecipient&); 233 PMDeathRecipient& operator = (const PMDeathRecipient&); 234 235 wp<ThreadBase> mThread; 236 }; 237 238 virtual status_t initCheck() const = 0; 239 240 // static externally-visible type()241 type_t type() const { return mType; } isDuplicating()242 bool isDuplicating() const { return (mType == DUPLICATING); } 243 id()244 audio_io_handle_t id() const { return mId;} 245 246 // dynamic externally-visible sampleRate()247 uint32_t sampleRate() const { return mSampleRate; } channelMask()248 audio_channel_mask_t channelMask() const { return mChannelMask; } format()249 audio_format_t format() const { return mHALFormat; } channelCount()250 uint32_t channelCount() const { return mChannelCount; } 251 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects, 252 // and returns the [normal mix] buffer's frame count. 253 virtual size_t frameCount() const = 0; 254 255 // Return's the HAL's frame count i.e. fast mixer buffer size. frameCountHAL()256 size_t frameCountHAL() const { return mFrameCount; } 257 frameSize()258 size_t frameSize() const { return mFrameSize; } 259 260 // Should be "virtual status_t requestExitAndWait()" and override same 261 // method in Thread, but Thread::requestExitAndWait() is not yet virtual. 262 void exit(); 263 virtual bool checkForNewParameter_l(const String8& keyValuePair, 264 status_t& status) = 0; 265 virtual status_t setParameters(const String8& keyValuePairs); 266 virtual String8 getParameters(const String8& keys) = 0; 267 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0; 268 // sendConfigEvent_l() must be called with ThreadBase::mLock held 269 // Can temporarily release the lock if waiting for a reply from 270 // processConfigEvents_l(). 271 status_t sendConfigEvent_l(sp<ConfigEvent>& event); 272 void sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0); 273 void sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0); 274 void sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp); 275 void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp); 276 status_t sendSetParameterConfigEvent_l(const String8& keyValuePair); 277 status_t sendCreateAudioPatchConfigEvent(const struct audio_patch *patch, 278 audio_patch_handle_t *handle); 279 status_t sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle); 280 void processConfigEvents_l(); 281 virtual void cacheParameters_l() = 0; 282 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 283 audio_patch_handle_t *handle) = 0; 284 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle) = 0; 285 virtual void getAudioPortConfig(struct audio_port_config *config) = 0; 286 287 288 // see note at declaration of mStandby, mOutDevice and mInDevice standby()289 bool standby() const { return mStandby; } outDevice()290 audio_devices_t outDevice() const { return mOutDevice; } inDevice()291 audio_devices_t inDevice() const { return mInDevice; } getDevice()292 audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; } 293 294 virtual bool isOutput() const = 0; 295 296 virtual sp<StreamHalInterface> stream() const = 0; 297 298 sp<EffectHandle> createEffect_l( 299 const sp<AudioFlinger::Client>& client, 300 const sp<IEffectClient>& effectClient, 301 int32_t priority, 302 audio_session_t sessionId, 303 effect_descriptor_t *desc, 304 int *enabled, 305 status_t *status /*non-NULL*/, 306 bool pinned); 307 308 // return values for hasAudioSession (bit field) 309 enum effect_state { 310 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one 311 // effect 312 TRACK_SESSION = 0x2, // the audio session corresponds to at least one 313 // track 314 FAST_SESSION = 0x4 // the audio session corresponds to at least one 315 // fast track 316 }; 317 318 // get effect chain corresponding to session Id. 319 sp<EffectChain> getEffectChain(audio_session_t sessionId); 320 // same as getEffectChain() but must be called with ThreadBase mutex locked 321 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const; 322 // add an effect chain to the chain list (mEffectChains) 323 virtual status_t addEffectChain_l(const sp<EffectChain>& chain) = 0; 324 // remove an effect chain from the chain list (mEffectChains) 325 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0; 326 // lock all effect chains Mutexes. Must be called before releasing the 327 // ThreadBase mutex before processing the mixer and effects. This guarantees the 328 // integrity of the chains during the process. 329 // Also sets the parameter 'effectChains' to current value of mEffectChains. 330 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains); 331 // unlock effect chains after process 332 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains); 333 // get a copy of mEffectChains vector getEffectChains_l()334 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; }; 335 // set audio mode to all effect chains 336 void setMode(audio_mode_t mode); 337 // get effect module with corresponding ID on specified audio session 338 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId); 339 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId); 340 // add and effect module. Also creates the effect chain is none exists for 341 // the effects audio session 342 status_t addEffect_l(const sp< EffectModule>& effect); 343 // remove and effect module. Also removes the effect chain is this was the last 344 // effect 345 void removeEffect_l(const sp< EffectModule>& effect, bool release = false); 346 // disconnect an effect handle from module and destroy module if last handle 347 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast); 348 // detach all tracks connected to an auxiliary effect detachAuxEffect_l(int effectId __unused)349 virtual void detachAuxEffect_l(int effectId __unused) {} 350 // returns a combination of: 351 // - EFFECT_SESSION if effects on this audio session exist in one chain 352 // - TRACK_SESSION if tracks on this audio session exist 353 // - FAST_SESSION if fast tracks on this audio session exist 354 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0; hasAudioSession(audio_session_t sessionId)355 uint32_t hasAudioSession(audio_session_t sessionId) const { 356 Mutex::Autolock _l(mLock); 357 return hasAudioSession_l(sessionId); 358 } 359 360 // the value returned by default implementation is not important as the 361 // strategy is only meaningful for PlaybackThread which implements this method getStrategyForSession_l(audio_session_t sessionId __unused)362 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused) 363 { return 0; } 364 365 // suspend or restore effect according to the type of effect passed. a NULL 366 // type pointer means suspend all effects in the session 367 void setEffectSuspended(const effect_uuid_t *type, 368 bool suspend, 369 audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX); 370 // check if some effects must be suspended/restored when an effect is enabled 371 // or disabled 372 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 373 bool enabled, 374 audio_session_t sessionId = 375 AUDIO_SESSION_OUTPUT_MIX); 376 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 377 bool enabled, 378 audio_session_t sessionId = 379 AUDIO_SESSION_OUTPUT_MIX); 380 381 virtual status_t setSyncEvent(const sp<SyncEvent>& event) = 0; 382 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const = 0; 383 384 // Return a reference to a per-thread heap which can be used to allocate IMemory 385 // objects that will be read-only to client processes, read/write to mediaserver, 386 // and shared by all client processes of the thread. 387 // The heap is per-thread rather than common across all threads, because 388 // clients can't be trusted not to modify the offset of the IMemory they receive. 389 // If a thread does not have such a heap, this method returns 0. readOnlyHeap()390 virtual sp<MemoryDealer> readOnlyHeap() const { return 0; } 391 pipeMemory()392 virtual sp<IMemory> pipeMemory() const { return 0; } 393 394 void systemReady(); 395 396 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held 397 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 398 audio_session_t sessionId) = 0; 399 400 void broadcast_l(); 401 402 mutable Mutex mLock; 403 404 protected: 405 406 // entry describing an effect being suspended in mSuspendedSessions keyed vector 407 class SuspendedSessionDesc : public RefBase { 408 public: SuspendedSessionDesc()409 SuspendedSessionDesc() : mRefCount(0) {} 410 411 int mRefCount; // number of active suspend requests 412 effect_uuid_t mType; // effect type UUID 413 }; 414 415 void acquireWakeLock(); 416 virtual void acquireWakeLock_l(); 417 void releaseWakeLock(); 418 void releaseWakeLock_l(); 419 void updateWakeLockUids_l(const SortedVector<uid_t> &uids); 420 void getPowerManager_l(); 421 void setEffectSuspended_l(const effect_uuid_t *type, 422 bool suspend, 423 audio_session_t sessionId); 424 // updated mSuspendedSessions when an effect suspended or restored 425 void updateSuspendedSessions_l(const effect_uuid_t *type, 426 bool suspend, 427 audio_session_t sessionId); 428 // check if some effects must be suspended when an effect chain is added 429 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain); 430 431 String16 getWakeLockTag(); 432 preExit()433 virtual void preExit() { } setMasterMono_l(bool mono __unused)434 virtual void setMasterMono_l(bool mono __unused) { } requireMonoBlend()435 virtual bool requireMonoBlend() { return false; } 436 437 friend class AudioFlinger; // for mEffectChains 438 439 const type_t mType; 440 441 // Used by parameters, config events, addTrack_l, exit 442 Condition mWaitWorkCV; 443 444 const sp<AudioFlinger> mAudioFlinger; 445 446 // updated by PlaybackThread::readOutputParameters_l() or 447 // RecordThread::readInputParameters_l() 448 uint32_t mSampleRate; 449 size_t mFrameCount; // output HAL, direct output, record 450 audio_channel_mask_t mChannelMask; 451 uint32_t mChannelCount; 452 size_t mFrameSize; 453 // not HAL frame size, this is for output sink (to pipe to fast mixer) 454 audio_format_t mFormat; // Source format for Recording and 455 // Sink format for Playback. 456 // Sink format may be different than 457 // HAL format if Fastmixer is used. 458 audio_format_t mHALFormat; 459 size_t mBufferSize; // HAL buffer size for read() or write() 460 461 Vector< sp<ConfigEvent> > mConfigEvents; 462 Vector< sp<ConfigEvent> > mPendingConfigEvents; // events awaiting system ready 463 464 // These fields are written and read by thread itself without lock or barrier, 465 // and read by other threads without lock or barrier via standby(), outDevice() 466 // and inDevice(). 467 // Because of the absence of a lock or barrier, any other thread that reads 468 // these fields must use the information in isolation, or be prepared to deal 469 // with possibility that it might be inconsistent with other information. 470 bool mStandby; // Whether thread is currently in standby. 471 audio_devices_t mOutDevice; // output device 472 audio_devices_t mInDevice; // input device 473 audio_devices_t mPrevOutDevice; // previous output device 474 audio_devices_t mPrevInDevice; // previous input device 475 struct audio_patch mPatch; 476 audio_source_t mAudioSource; 477 478 const audio_io_handle_t mId; 479 Vector< sp<EffectChain> > mEffectChains; 480 481 static const int kThreadNameLength = 16; // prctl(PR_SET_NAME) limit 482 char mThreadName[kThreadNameLength]; // guaranteed NUL-terminated 483 sp<IPowerManager> mPowerManager; 484 sp<IBinder> mWakeLockToken; 485 const sp<PMDeathRecipient> mDeathRecipient; 486 // list of suspended effects per session and per type. The first (outer) vector is 487 // keyed by session ID, the second (inner) by type UUID timeLow field 488 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > > 489 mSuspendedSessions; 490 static const size_t kLogSize = 4 * 1024; 491 sp<NBLog::Writer> mNBLogWriter; 492 bool mSystemReady; 493 ExtendedTimestamp mTimestamp; 494 // A condition that must be evaluated by the thread loop has changed and 495 // we must not wait for async write callback in the thread loop before evaluating it 496 bool mSignalPending; 497 498 // ActiveTracks is a sorted vector of track type T representing the 499 // active tracks of threadLoop() to be considered by the locked prepare portion. 500 // ActiveTracks should be accessed with the ThreadBase lock held. 501 // 502 // During processing and I/O, the threadLoop does not hold the lock; 503 // hence it does not directly use ActiveTracks. Care should be taken 504 // to hold local strong references or defer removal of tracks 505 // if the threadLoop may still be accessing those tracks due to mix, etc. 506 // 507 // This class updates power information appropriately. 508 // 509 510 template <typename T> 511 class ActiveTracks { 512 public: ActiveTracks()513 ActiveTracks() 514 : mActiveTracksGeneration(0) 515 , mLastActiveTracksGeneration(0) 516 { } 517 ~ActiveTracks()518 ~ActiveTracks() { 519 ALOGW_IF(!mActiveTracks.isEmpty(), 520 "ActiveTracks should be empty in destructor"); 521 } 522 // returns the last track added (even though it may have been 523 // subsequently removed from ActiveTracks). 524 // 525 // Used for DirectOutputThread to ensure a flush is called when transitioning 526 // to a new track (even though it may be on the same session). 527 // Used for OffloadThread to ensure that volume and mixer state is 528 // taken from the latest track added. 529 // 530 // The latest track is saved with a weak pointer to prevent keeping an 531 // otherwise useless track alive. Thus the function will return nullptr 532 // if the latest track has subsequently been removed and destroyed. getLatest()533 sp<T> getLatest() { 534 return mLatestActiveTrack.promote(); 535 } 536 537 // SortedVector methods 538 ssize_t add(const sp<T> &track); 539 ssize_t remove(const sp<T> &track); size()540 size_t size() const { 541 return mActiveTracks.size(); 542 } indexOf(const sp<T> & item)543 ssize_t indexOf(const sp<T>& item) { 544 return mActiveTracks.indexOf(item); 545 } 546 sp<T> operator[](size_t index) const { 547 return mActiveTracks[index]; 548 } begin()549 typename SortedVector<sp<T>>::iterator begin() { 550 return mActiveTracks.begin(); 551 } end()552 typename SortedVector<sp<T>>::iterator end() { 553 return mActiveTracks.end(); 554 } 555 556 // Due to Binder recursion optimization, clear() and updatePowerState() 557 // cannot be called from a Binder thread because they may call back into 558 // the original calling process (system server) for BatteryNotifier 559 // (which requires a Java environment that may not be present). 560 // Hence, call clear() and updatePowerState() only from the 561 // ThreadBase thread. 562 void clear(); 563 // periodically called in the threadLoop() to update power state uids. 564 void updatePowerState(sp<ThreadBase> thread, bool force = false); 565 566 private: getWakeLockUids()567 SortedVector<uid_t> getWakeLockUids() { 568 SortedVector<uid_t> wakeLockUids; 569 for (const sp<T> &track : mActiveTracks) { 570 wakeLockUids.add(track->uid()); 571 } 572 return wakeLockUids; // moved by underlying SharedBuffer 573 } 574 575 std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>> 576 mBatteryCounter; 577 SortedVector<sp<T>> mActiveTracks; 578 int mActiveTracksGeneration; 579 int mLastActiveTracksGeneration; 580 wp<T> mLatestActiveTrack; // latest track added to ActiveTracks 581 }; 582 583 SimpleLog mLocalLog; 584 }; 585 586 class VolumeInterface { 587 public: 588 ~VolumeInterface()589 virtual ~VolumeInterface() {} 590 591 virtual void setMasterVolume(float value) = 0; 592 virtual void setMasterMute(bool muted) = 0; 593 virtual void setStreamVolume(audio_stream_type_t stream, float value) = 0; 594 virtual void setStreamMute(audio_stream_type_t stream, bool muted) = 0; 595 virtual float streamVolume(audio_stream_type_t stream) const = 0; 596 597 }; 598 599 // --- PlaybackThread --- 600 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback, 601 public VolumeInterface { 602 public: 603 604 #include "PlaybackTracks.h" 605 606 enum mixer_state { 607 MIXER_IDLE, // no active tracks 608 MIXER_TRACKS_ENABLED, // at least one active track, but no track has any data ready 609 MIXER_TRACKS_READY, // at least one active track, and at least one track has data 610 MIXER_DRAIN_TRACK, // drain currently playing track 611 MIXER_DRAIN_ALL, // fully drain the hardware 612 // standby mode does not have an enum value 613 // suspend by audio policy manager is orthogonal to mixer state 614 }; 615 616 // retry count before removing active track in case of underrun on offloaded thread: 617 // we need to make sure that AudioTrack client has enough time to send large buffers 618 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is 619 // handled for offloaded tracks 620 static const int8_t kMaxTrackRetriesOffload = 20; 621 static const int8_t kMaxTrackStartupRetriesOffload = 100; 622 static const int8_t kMaxTrackStopRetriesOffload = 2; 623 // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks. 624 static const uint32_t kMaxTracksPerUid = 14; 625 626 // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise 627 // if delay is greater, the estimated time for timeLoopNextNs is reset. 628 // This allows for catch-up to be done for small delays, while resetting the estimate 629 // for initial conditions or large delays. 630 static const nsecs_t kMaxNextBufferDelayNs = 100000000; 631 632 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 633 audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady); 634 virtual ~PlaybackThread(); 635 636 void dump(int fd, const Vector<String16>& args); 637 638 // Thread virtuals 639 virtual bool threadLoop(); 640 641 // RefBase 642 virtual void onFirstRef(); 643 644 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 645 audio_session_t sessionId); 646 647 protected: 648 // Code snippets that were lifted up out of threadLoop() 649 virtual void threadLoop_mix() = 0; 650 virtual void threadLoop_sleepTime() = 0; 651 virtual ssize_t threadLoop_write(); 652 virtual void threadLoop_drain(); 653 virtual void threadLoop_standby(); 654 virtual void threadLoop_exit(); 655 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 656 657 // prepareTracks_l reads and writes mActiveTracks, and returns 658 // the pending set of tracks to remove via Vector 'tracksToRemove'. The caller 659 // is responsible for clearing or destroying this Vector later on, when it 660 // is safe to do so. That will drop the final ref count and destroy the tracks. 661 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0; 662 void removeTracks_l(const Vector< sp<Track> >& tracksToRemove); 663 664 // StreamOutHalInterfaceCallback implementation 665 virtual void onWriteReady(); 666 virtual void onDrainReady(); 667 virtual void onError(); 668 669 void resetWriteBlocked(uint32_t sequence); 670 void resetDraining(uint32_t sequence); 671 672 virtual bool waitingAsyncCallback(); 673 virtual bool waitingAsyncCallback_l(); 674 virtual bool shouldStandby_l(); 675 virtual void onAddNewTrack_l(); 676 void onAsyncError(); // error reported by AsyncCallbackThread 677 678 // ThreadBase virtuals 679 virtual void preExit(); 680 keepWakeLock()681 virtual bool keepWakeLock() const { return true; } acquireWakeLock_l()682 virtual void acquireWakeLock_l() { 683 ThreadBase::acquireWakeLock_l(); 684 mActiveTracks.updatePowerState(this, true /* force */); 685 } 686 687 public: 688 initCheck()689 virtual status_t initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; } 690 691 // return estimated latency in milliseconds, as reported by HAL 692 uint32_t latency() const; 693 // same, but lock must already be held 694 uint32_t latency_l() const; 695 696 // VolumeInterface 697 virtual void setMasterVolume(float value); 698 virtual void setMasterMute(bool muted); 699 virtual void setStreamVolume(audio_stream_type_t stream, float value); 700 virtual void setStreamMute(audio_stream_type_t stream, bool muted); 701 virtual float streamVolume(audio_stream_type_t stream) const; 702 703 sp<Track> createTrack_l( 704 const sp<AudioFlinger::Client>& client, 705 audio_stream_type_t streamType, 706 uint32_t sampleRate, 707 audio_format_t format, 708 audio_channel_mask_t channelMask, 709 size_t *pFrameCount, 710 const sp<IMemory>& sharedBuffer, 711 audio_session_t sessionId, 712 audio_output_flags_t *flags, 713 pid_t tid, 714 uid_t uid, 715 status_t *status /*non-NULL*/, 716 audio_port_handle_t portId); 717 718 AudioStreamOut* getOutput() const; 719 AudioStreamOut* clearOutput(); 720 virtual sp<StreamHalInterface> stream() const; 721 722 // a very large number of suspend() will eventually wraparound, but unlikely suspend()723 void suspend() { (void) android_atomic_inc(&mSuspended); } restore()724 void restore() 725 { 726 // if restore() is done without suspend(), get back into 727 // range so that the next suspend() will operate correctly 728 if (android_atomic_dec(&mSuspended) <= 0) { 729 android_atomic_release_store(0, &mSuspended); 730 } 731 } isSuspended()732 bool isSuspended() const 733 { return android_atomic_acquire_load(&mSuspended) > 0; } 734 735 virtual String8 getParameters(const String8& keys); 736 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0); 737 status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames); 738 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency. 739 // Consider also removing and passing an explicit mMainBuffer initialization 740 // parameter to AF::PlaybackThread::Track::Track(). mixBuffer()741 int16_t *mixBuffer() const { 742 return reinterpret_cast<int16_t *>(mSinkBuffer); }; 743 744 virtual void detachAuxEffect_l(int effectId); 745 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track, 746 int EffectId); 747 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track, 748 int EffectId); 749 750 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 751 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 752 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const; 753 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId); 754 755 756 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 757 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 758 759 // called with AudioFlinger lock held 760 bool invalidateTracks_l(audio_stream_type_t streamType); 761 virtual void invalidateTracks(audio_stream_type_t streamType); 762 frameCount()763 virtual size_t frameCount() const { return mNormalFrameCount; } 764 765 status_t getTimestamp_l(AudioTimestamp& timestamp); 766 767 void addPatchTrack(const sp<PatchTrack>& track); 768 void deletePatchTrack(const sp<PatchTrack>& track); 769 770 virtual void getAudioPortConfig(struct audio_port_config *config); 771 772 // Return the asynchronous signal wait time. computeWaitTimeNs_l()773 virtual int64_t computeWaitTimeNs_l() const { return INT64_MAX; } 774 isOutput()775 virtual bool isOutput() const override { return true; } 776 777 protected: 778 // updated by readOutputParameters_l() 779 size_t mNormalFrameCount; // normal mixer and effects 780 781 bool mThreadThrottle; // throttle the thread processing 782 uint32_t mThreadThrottleTimeMs; // throttle time for MIXER threads 783 uint32_t mThreadThrottleEndMs; // notify once per throttling 784 uint32_t mHalfBufferMs; // half the buffer size in milliseconds 785 786 void* mSinkBuffer; // frame size aligned sink buffer 787 788 // TODO: 789 // Rearrange the buffer info into a struct/class with 790 // clear, copy, construction, destruction methods. 791 // 792 // mSinkBuffer also has associated with it: 793 // 794 // mSinkBufferSize: Sink Buffer Size 795 // mFormat: Sink Buffer Format 796 797 // Mixer Buffer (mMixerBuffer*) 798 // 799 // In the case of floating point or multichannel data, which is not in the 800 // sink format, it is required to accumulate in a higher precision or greater channel count 801 // buffer before downmixing or data conversion to the sink buffer. 802 803 // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer. 804 bool mMixerBufferEnabled; 805 806 // Storage, 32 byte aligned (may make this alignment a requirement later). 807 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 808 void* mMixerBuffer; 809 810 // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize. 811 size_t mMixerBufferSize; 812 813 // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only. 814 audio_format_t mMixerBufferFormat; 815 816 // An internal flag set to true by MixerThread::prepareTracks_l() 817 // when mMixerBuffer contains valid data after mixing. 818 bool mMixerBufferValid; 819 820 // Effects Buffer (mEffectsBuffer*) 821 // 822 // In the case of effects data, which is not in the sink format, 823 // it is required to accumulate in a different buffer before data conversion 824 // to the sink buffer. 825 826 // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer. 827 bool mEffectBufferEnabled; 828 829 // Storage, 32 byte aligned (may make this alignment a requirement later). 830 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 831 void* mEffectBuffer; 832 833 // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize. 834 size_t mEffectBufferSize; 835 836 // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only. 837 audio_format_t mEffectBufferFormat; 838 839 // An internal flag set to true by MixerThread::prepareTracks_l() 840 // when mEffectsBuffer contains valid data after mixing. 841 // 842 // When this is set, all mixer data is routed into the effects buffer 843 // for any processing (including output processing). 844 bool mEffectBufferValid; 845 846 // suspend count, > 0 means suspended. While suspended, the thread continues to pull from 847 // tracks and mix, but doesn't write to HAL. A2DP and SCO HAL implementations can't handle 848 // concurrent use of both of them, so Audio Policy Service suspends one of the threads to 849 // workaround that restriction. 850 // 'volatile' means accessed via atomic operations and no lock. 851 volatile int32_t mSuspended; 852 853 int64_t mBytesWritten; 854 int64_t mFramesWritten; // not reset on standby 855 int64_t mSuspendedFrames; // not reset on standby 856 private: 857 // mMasterMute is in both PlaybackThread and in AudioFlinger. When a 858 // PlaybackThread needs to find out if master-muted, it checks it's local 859 // copy rather than the one in AudioFlinger. This optimization saves a lock. 860 bool mMasterMute; setMasterMute_l(bool muted)861 void setMasterMute_l(bool muted) { mMasterMute = muted; } 862 protected: 863 ActiveTracks<Track> mActiveTracks; 864 865 // Allocate a track name for a given channel mask. 866 // Returns name >= 0 if successful, -1 on failure. 867 virtual int getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format, 868 audio_session_t sessionId, uid_t uid) = 0; 869 virtual void deleteTrackName_l(int name) = 0; 870 871 // Time to sleep between cycles when: 872 virtual uint32_t activeSleepTimeUs() const; // mixer state MIXER_TRACKS_ENABLED 873 virtual uint32_t idleSleepTimeUs() const = 0; // mixer state MIXER_IDLE 874 virtual uint32_t suspendSleepTimeUs() const = 0; // audio policy manager suspended us 875 // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write() 876 // No sleep in standby mode; waits on a condition 877 878 // Code snippets that are temporarily lifted up out of threadLoop() until the merge 879 void checkSilentMode_l(); 880 881 // Non-trivial for DUPLICATING only saveOutputTracks()882 virtual void saveOutputTracks() { } clearOutputTracks()883 virtual void clearOutputTracks() { } 884 885 // Cache various calculated values, at threadLoop() entry and after a parameter change 886 virtual void cacheParameters_l(); 887 888 virtual uint32_t correctLatency_l(uint32_t latency) const; 889 890 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 891 audio_patch_handle_t *handle); 892 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 893 usesHwAvSync()894 bool usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL) 895 && mHwSupportsPause 896 && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); } 897 898 uint32_t trackCountForUid_l(uid_t uid); 899 900 private: 901 902 friend class AudioFlinger; // for numerous 903 904 PlaybackThread& operator = (const PlaybackThread&); 905 906 status_t addTrack_l(const sp<Track>& track); 907 bool destroyTrack_l(const sp<Track>& track); 908 void removeTrack_l(const sp<Track>& track); 909 910 void readOutputParameters_l(); 911 912 virtual void dumpInternals(int fd, const Vector<String16>& args); 913 void dumpTracks(int fd, const Vector<String16>& args); 914 915 SortedVector< sp<Track> > mTracks; 916 stream_type_t mStreamTypes[AUDIO_STREAM_CNT]; 917 AudioStreamOut *mOutput; 918 919 float mMasterVolume; 920 nsecs_t mLastWriteTime; 921 int mNumWrites; 922 int mNumDelayedWrites; 923 bool mInWrite; 924 925 // FIXME rename these former local variables of threadLoop to standard "m" names 926 nsecs_t mStandbyTimeNs; 927 size_t mSinkBufferSize; 928 929 // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l() 930 uint32_t mActiveSleepTimeUs; 931 uint32_t mIdleSleepTimeUs; 932 933 uint32_t mSleepTimeUs; 934 935 // mixer status returned by prepareTracks_l() 936 mixer_state mMixerStatus; // current cycle 937 // previous cycle when in prepareTracks_l() 938 mixer_state mMixerStatusIgnoringFastTracks; 939 // FIXME or a separate ready state per track 940 941 // FIXME move these declarations into the specific sub-class that needs them 942 // MIXER only 943 uint32_t sleepTimeShift; 944 945 // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value 946 nsecs_t mStandbyDelayNs; 947 948 // MIXER only 949 nsecs_t maxPeriod; 950 951 // DUPLICATING only 952 uint32_t writeFrames; 953 954 size_t mBytesRemaining; 955 size_t mCurrentWriteLength; 956 bool mUseAsyncWrite; 957 // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is 958 // incremented each time a write(), a flush() or a standby() occurs. 959 // Bit 0 is set when a write blocks and indicates a callback is expected. 960 // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence 961 // callbacks are ignored. 962 uint32_t mWriteAckSequence; 963 // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is 964 // incremented each time a drain is requested or a flush() or standby() occurs. 965 // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is 966 // expected. 967 // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence 968 // callbacks are ignored. 969 uint32_t mDrainSequence; 970 sp<AsyncCallbackThread> mCallbackThread; 971 972 private: 973 // The HAL output sink is treated as non-blocking, but current implementation is blocking 974 sp<NBAIO_Sink> mOutputSink; 975 // If a fast mixer is present, the blocking pipe sink, otherwise clear 976 sp<NBAIO_Sink> mPipeSink; 977 // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink 978 sp<NBAIO_Sink> mNormalSink; 979 #ifdef TEE_SINK 980 // For dumpsys 981 sp<NBAIO_Sink> mTeeSink; 982 sp<NBAIO_Source> mTeeSource; 983 #endif 984 uint32_t mScreenState; // cached copy of gScreenState 985 static const size_t kFastMixerLogSize = 4 * 1024; 986 sp<NBLog::Writer> mFastMixerNBLogWriter; 987 988 989 public: 990 virtual bool hasFastMixer() const = 0; getFastTrackUnderruns(size_t fastIndex __unused)991 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const 992 { FastTrackUnderruns dummy; return dummy; } 993 994 protected: 995 // accessed by both binder threads and within threadLoop(), lock on mutex needed 996 unsigned mFastTrackAvailMask; // bit i set if fast track [i] is available 997 bool mHwSupportsPause; 998 bool mHwPaused; 999 bool mFlushPending; 1000 }; 1001 1002 class MixerThread : public PlaybackThread { 1003 public: 1004 MixerThread(const sp<AudioFlinger>& audioFlinger, 1005 AudioStreamOut* output, 1006 audio_io_handle_t id, 1007 audio_devices_t device, 1008 bool systemReady, 1009 type_t type = MIXER); 1010 virtual ~MixerThread(); 1011 1012 // Thread virtuals 1013 1014 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1015 status_t& status); 1016 virtual void dumpInternals(int fd, const Vector<String16>& args); 1017 1018 protected: 1019 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1020 virtual int getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format, 1021 audio_session_t sessionId, uid_t uid); 1022 virtual void deleteTrackName_l(int name); 1023 virtual uint32_t idleSleepTimeUs() const; 1024 virtual uint32_t suspendSleepTimeUs() const; 1025 virtual void cacheParameters_l(); 1026 acquireWakeLock_l()1027 virtual void acquireWakeLock_l() { 1028 PlaybackThread::acquireWakeLock_l(); 1029 if (hasFastMixer()) { 1030 mFastMixer->setBoottimeOffset( 1031 mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]); 1032 } 1033 } 1034 1035 // threadLoop snippets 1036 virtual ssize_t threadLoop_write(); 1037 virtual void threadLoop_standby(); 1038 virtual void threadLoop_mix(); 1039 virtual void threadLoop_sleepTime(); 1040 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 1041 virtual uint32_t correctLatency_l(uint32_t latency) const; 1042 1043 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1044 audio_patch_handle_t *handle); 1045 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1046 1047 AudioMixer* mAudioMixer; // normal mixer 1048 private: 1049 // one-time initialization, no locks required 1050 sp<FastMixer> mFastMixer; // non-0 if there is also a fast mixer 1051 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread 1052 1053 // contents are not guaranteed to be consistent, no locks required 1054 FastMixerDumpState mFastMixerDumpState; 1055 #ifdef STATE_QUEUE_DUMP 1056 StateQueueObserverDump mStateQueueObserverDump; 1057 StateQueueMutatorDump mStateQueueMutatorDump; 1058 #endif 1059 AudioWatchdogDump mAudioWatchdogDump; 1060 1061 // accessible only within the threadLoop(), no locks required 1062 // mFastMixer->sq() // for mutating and pushing state 1063 int32_t mFastMixerFutex; // for cold idle 1064 1065 std::atomic_bool mMasterMono; 1066 public: hasFastMixer()1067 virtual bool hasFastMixer() const { return mFastMixer != 0; } getFastTrackUnderruns(size_t fastIndex)1068 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const { 1069 ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks); 1070 return mFastMixerDumpState.mTracks[fastIndex].mUnderruns; 1071 } 1072 1073 protected: setMasterMono_l(bool mono)1074 virtual void setMasterMono_l(bool mono) { 1075 mMasterMono.store(mono); 1076 if (mFastMixer != nullptr) { /* hasFastMixer() */ 1077 mFastMixer->setMasterMono(mMasterMono); 1078 } 1079 } 1080 // the FastMixer performs mono blend if it exists. 1081 // Blending with limiter is not idempotent, 1082 // and blending without limiter is idempotent but inefficient to do twice. requireMonoBlend()1083 virtual bool requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); } 1084 }; 1085 1086 class DirectOutputThread : public PlaybackThread { 1087 public: 1088 1089 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1090 audio_io_handle_t id, audio_devices_t device, bool systemReady); 1091 virtual ~DirectOutputThread(); 1092 1093 // Thread virtuals 1094 1095 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1096 status_t& status); 1097 virtual void flushHw_l(); 1098 1099 protected: 1100 virtual int getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format, 1101 audio_session_t sessionId, uid_t uid); 1102 virtual void deleteTrackName_l(int name); 1103 virtual uint32_t activeSleepTimeUs() const; 1104 virtual uint32_t idleSleepTimeUs() const; 1105 virtual uint32_t suspendSleepTimeUs() const; 1106 virtual void cacheParameters_l(); 1107 1108 // threadLoop snippets 1109 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1110 virtual void threadLoop_mix(); 1111 virtual void threadLoop_sleepTime(); 1112 virtual void threadLoop_exit(); 1113 virtual bool shouldStandby_l(); 1114 1115 virtual void onAddNewTrack_l(); 1116 1117 // volumes last sent to audio HAL with stream->set_volume() 1118 float mLeftVolFloat; 1119 float mRightVolFloat; 1120 bool mVolumeShaperActive; 1121 1122 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1123 audio_io_handle_t id, uint32_t device, ThreadBase::type_t type, 1124 bool systemReady); 1125 void processVolume_l(Track *track, bool lastTrack); 1126 1127 // prepareTracks_l() tells threadLoop_mix() the name of the single active track 1128 sp<Track> mActiveTrack; 1129 1130 wp<Track> mPreviousTrack; // used to detect track switch 1131 1132 public: hasFastMixer()1133 virtual bool hasFastMixer() const { return false; } 1134 1135 virtual int64_t computeWaitTimeNs_l() const override; 1136 }; 1137 1138 class OffloadThread : public DirectOutputThread { 1139 public: 1140 1141 OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1142 audio_io_handle_t id, uint32_t device, bool systemReady); ~OffloadThread()1143 virtual ~OffloadThread() {}; 1144 virtual void flushHw_l(); 1145 1146 protected: 1147 // threadLoop snippets 1148 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1149 virtual void threadLoop_exit(); 1150 1151 virtual bool waitingAsyncCallback(); 1152 virtual bool waitingAsyncCallback_l(); 1153 virtual void invalidateTracks(audio_stream_type_t streamType); 1154 keepWakeLock()1155 virtual bool keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); } 1156 1157 private: 1158 size_t mPausedWriteLength; // length in bytes of write interrupted by pause 1159 size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume 1160 bool mKeepWakeLock; // keep wake lock while waiting for write callback 1161 uint64_t mOffloadUnderrunPosition; // Current frame position for offloaded playback 1162 // used and valid only during underrun. ~0 if 1163 // no underrun has occurred during playback and 1164 // is not reset on standby. 1165 }; 1166 1167 class AsyncCallbackThread : public Thread { 1168 public: 1169 1170 explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread); 1171 1172 virtual ~AsyncCallbackThread(); 1173 1174 // Thread virtuals 1175 virtual bool threadLoop(); 1176 1177 // RefBase 1178 virtual void onFirstRef(); 1179 1180 void exit(); 1181 void setWriteBlocked(uint32_t sequence); 1182 void resetWriteBlocked(); 1183 void setDraining(uint32_t sequence); 1184 void resetDraining(); 1185 void setAsyncError(); 1186 1187 private: 1188 const wp<PlaybackThread> mPlaybackThread; 1189 // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via 1190 // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used 1191 // to indicate that the callback has been received via resetWriteBlocked() 1192 uint32_t mWriteAckSequence; 1193 // mDrainSequence corresponds to the last drain sequence passed by the offload thread via 1194 // setDraining(). The sequence is shifted one bit to the left and the lsb is used 1195 // to indicate that the callback has been received via resetDraining() 1196 uint32_t mDrainSequence; 1197 Condition mWaitWorkCV; 1198 Mutex mLock; 1199 bool mAsyncError; 1200 }; 1201 1202 class DuplicatingThread : public MixerThread { 1203 public: 1204 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, 1205 audio_io_handle_t id, bool systemReady); 1206 virtual ~DuplicatingThread(); 1207 1208 // Thread virtuals 1209 void addOutputTrack(MixerThread* thread); 1210 void removeOutputTrack(MixerThread* thread); waitTimeMs()1211 uint32_t waitTimeMs() const { return mWaitTimeMs; } 1212 protected: 1213 virtual uint32_t activeSleepTimeUs() const; 1214 1215 private: 1216 bool outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks); 1217 protected: 1218 // threadLoop snippets 1219 virtual void threadLoop_mix(); 1220 virtual void threadLoop_sleepTime(); 1221 virtual ssize_t threadLoop_write(); 1222 virtual void threadLoop_standby(); 1223 virtual void cacheParameters_l(); 1224 1225 private: 1226 // called from threadLoop, addOutputTrack, removeOutputTrack 1227 virtual void updateWaitTime_l(); 1228 protected: 1229 virtual void saveOutputTracks(); 1230 virtual void clearOutputTracks(); 1231 private: 1232 1233 uint32_t mWaitTimeMs; 1234 SortedVector < sp<OutputTrack> > outputTracks; 1235 SortedVector < sp<OutputTrack> > mOutputTracks; 1236 public: hasFastMixer()1237 virtual bool hasFastMixer() const { return false; } 1238 }; 1239 1240 // record thread 1241 class RecordThread : public ThreadBase 1242 { 1243 public: 1244 1245 class RecordTrack; 1246 1247 /* The ResamplerBufferProvider is used to retrieve recorded input data from the 1248 * RecordThread. It maintains local state on the relative position of the read 1249 * position of the RecordTrack compared with the RecordThread. 1250 */ 1251 class ResamplerBufferProvider : public AudioBufferProvider 1252 { 1253 public: ResamplerBufferProvider(RecordTrack * recordTrack)1254 explicit ResamplerBufferProvider(RecordTrack* recordTrack) : 1255 mRecordTrack(recordTrack), 1256 mRsmpInUnrel(0), mRsmpInFront(0) { } ~ResamplerBufferProvider()1257 virtual ~ResamplerBufferProvider() { } 1258 1259 // called to set the ResamplerBufferProvider to head of the RecordThread data buffer, 1260 // skipping any previous data read from the hal. 1261 virtual void reset(); 1262 1263 /* Synchronizes RecordTrack position with the RecordThread. 1264 * Calculates available frames and handle overruns if the RecordThread 1265 * has advanced faster than the ResamplerBufferProvider has retrieved data. 1266 * TODO: why not do this for every getNextBuffer? 1267 * 1268 * Parameters 1269 * framesAvailable: pointer to optional output size_t to store record track 1270 * frames available. 1271 * hasOverrun: pointer to optional boolean, returns true if track has overrun. 1272 */ 1273 1274 virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL); 1275 1276 // AudioBufferProvider interface 1277 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); 1278 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); 1279 private: 1280 RecordTrack * const mRecordTrack; 1281 size_t mRsmpInUnrel; // unreleased frames remaining from 1282 // most recent getNextBuffer 1283 // for debug only 1284 int32_t mRsmpInFront; // next available frame 1285 // rolling counter that is never cleared 1286 }; 1287 1288 #include "RecordTracks.h" 1289 1290 RecordThread(const sp<AudioFlinger>& audioFlinger, 1291 AudioStreamIn *input, 1292 audio_io_handle_t id, 1293 audio_devices_t outDevice, 1294 audio_devices_t inDevice, 1295 bool systemReady 1296 #ifdef TEE_SINK 1297 , const sp<NBAIO_Sink>& teeSink 1298 #endif 1299 ); 1300 virtual ~RecordThread(); 1301 1302 // no addTrack_l ? 1303 void destroyTrack_l(const sp<RecordTrack>& track); 1304 void removeTrack_l(const sp<RecordTrack>& track); 1305 1306 void dumpInternals(int fd, const Vector<String16>& args); 1307 void dumpTracks(int fd, const Vector<String16>& args); 1308 1309 // Thread virtuals 1310 virtual bool threadLoop(); 1311 virtual void preExit(); 1312 1313 // RefBase 1314 virtual void onFirstRef(); 1315 initCheck()1316 virtual status_t initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; } 1317 readOnlyHeap()1318 virtual sp<MemoryDealer> readOnlyHeap() const { return mReadOnlyHeap; } 1319 pipeMemory()1320 virtual sp<IMemory> pipeMemory() const { return mPipeMemory; } 1321 1322 sp<AudioFlinger::RecordThread::RecordTrack> createRecordTrack_l( 1323 const sp<AudioFlinger::Client>& client, 1324 uint32_t sampleRate, 1325 audio_format_t format, 1326 audio_channel_mask_t channelMask, 1327 size_t *pFrameCount, 1328 audio_session_t sessionId, 1329 size_t *notificationFrames, 1330 uid_t uid, 1331 audio_input_flags_t *flags, 1332 pid_t tid, 1333 status_t *status /*non-NULL*/, 1334 audio_port_handle_t portId); 1335 1336 status_t start(RecordTrack* recordTrack, 1337 AudioSystem::sync_event_t event, 1338 audio_session_t triggerSession); 1339 1340 // ask the thread to stop the specified track, and 1341 // return true if the caller should then do it's part of the stopping process 1342 bool stop(RecordTrack* recordTrack); 1343 1344 void dump(int fd, const Vector<String16>& args); 1345 AudioStreamIn* clearInput(); 1346 virtual sp<StreamHalInterface> stream() const; 1347 1348 1349 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1350 status_t& status); cacheParameters_l()1351 virtual void cacheParameters_l() {} 1352 virtual String8 getParameters(const String8& keys); 1353 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0); 1354 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1355 audio_patch_handle_t *handle); 1356 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1357 1358 void addPatchRecord(const sp<PatchRecord>& record); 1359 void deletePatchRecord(const sp<PatchRecord>& record); 1360 1361 void readInputParameters_l(); 1362 virtual uint32_t getInputFramesLost(); 1363 1364 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 1365 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 1366 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const; 1367 1368 // Return the set of unique session IDs across all tracks. 1369 // The keys are the session IDs, and the associated values are meaningless. 1370 // FIXME replace by Set [and implement Bag/Multiset for other uses]. 1371 KeyedVector<audio_session_t, bool> sessionIds() const; 1372 1373 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 1374 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 1375 1376 static void syncStartEventCallback(const wp<SyncEvent>& event); 1377 frameCount()1378 virtual size_t frameCount() const { return mFrameCount; } hasFastCapture()1379 bool hasFastCapture() const { return mFastCapture != 0; } 1380 virtual void getAudioPortConfig(struct audio_port_config *config); 1381 1382 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 1383 audio_session_t sessionId); 1384 acquireWakeLock_l()1385 virtual void acquireWakeLock_l() { 1386 ThreadBase::acquireWakeLock_l(); 1387 mActiveTracks.updatePowerState(this, true /* force */); 1388 } isOutput()1389 virtual bool isOutput() const override { return false; } 1390 1391 private: 1392 // Enter standby if not already in standby, and set mStandby flag 1393 void standbyIfNotAlreadyInStandby(); 1394 1395 // Call the HAL standby method unconditionally, and don't change mStandby flag 1396 void inputStandBy(); 1397 1398 AudioStreamIn *mInput; 1399 SortedVector < sp<RecordTrack> > mTracks; 1400 // mActiveTracks has dual roles: it indicates the current active track(s), and 1401 // is used together with mStartStopCond to indicate start()/stop() progress 1402 ActiveTracks<RecordTrack> mActiveTracks; 1403 1404 Condition mStartStopCond; 1405 1406 // resampler converts input at HAL Hz to output at AudioRecord client Hz 1407 void *mRsmpInBuffer; // size = mRsmpInFramesOA 1408 size_t mRsmpInFrames; // size of resampler input in frames 1409 size_t mRsmpInFramesP2;// size rounded up to a power-of-2 1410 size_t mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation 1411 1412 // rolling index that is never cleared 1413 int32_t mRsmpInRear; // last filled frame + 1 1414 1415 // For dumpsys 1416 const sp<NBAIO_Sink> mTeeSink; 1417 1418 const sp<MemoryDealer> mReadOnlyHeap; 1419 1420 // one-time initialization, no locks required 1421 sp<FastCapture> mFastCapture; // non-0 if there is also 1422 // a fast capture 1423 1424 // FIXME audio watchdog thread 1425 1426 // contents are not guaranteed to be consistent, no locks required 1427 FastCaptureDumpState mFastCaptureDumpState; 1428 #ifdef STATE_QUEUE_DUMP 1429 // FIXME StateQueue observer and mutator dump fields 1430 #endif 1431 // FIXME audio watchdog dump 1432 1433 // accessible only within the threadLoop(), no locks required 1434 // mFastCapture->sq() // for mutating and pushing state 1435 int32_t mFastCaptureFutex; // for cold idle 1436 1437 // The HAL input source is treated as non-blocking, 1438 // but current implementation is blocking 1439 sp<NBAIO_Source> mInputSource; 1440 // The source for the normal capture thread to read from: mInputSource or mPipeSource 1441 sp<NBAIO_Source> mNormalSource; 1442 // If a fast capture is present, the non-blocking pipe sink written to by fast capture, 1443 // otherwise clear 1444 sp<NBAIO_Sink> mPipeSink; 1445 // If a fast capture is present, the non-blocking pipe source read by normal thread, 1446 // otherwise clear 1447 sp<NBAIO_Source> mPipeSource; 1448 // Depth of pipe from fast capture to normal thread and fast clients, always power of 2 1449 size_t mPipeFramesP2; 1450 // If a fast capture is present, the Pipe as IMemory, otherwise clear 1451 sp<IMemory> mPipeMemory; 1452 1453 static const size_t kFastCaptureLogSize = 4 * 1024; 1454 sp<NBLog::Writer> mFastCaptureNBLogWriter; 1455 1456 bool mFastTrackAvail; // true if fast track available 1457 }; 1458 1459 class MmapThread : public ThreadBase 1460 { 1461 public: 1462 1463 #include "MmapTracks.h" 1464 1465 MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1466 AudioHwDevice *hwDev, sp<StreamHalInterface> stream, 1467 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); 1468 virtual ~MmapThread(); 1469 1470 virtual void configure(const audio_attributes_t *attr, 1471 audio_stream_type_t streamType, 1472 audio_session_t sessionId, 1473 const sp<MmapStreamCallback>& callback, 1474 audio_port_handle_t portId); 1475 1476 void disconnect(); 1477 1478 // MmapStreamInterface 1479 status_t createMmapBuffer(int32_t minSizeFrames, 1480 struct audio_mmap_buffer_info *info); 1481 status_t getMmapPosition(struct audio_mmap_position *position); 1482 status_t start(const MmapStreamInterface::Client& client, audio_port_handle_t *handle); 1483 status_t stop(audio_port_handle_t handle); 1484 status_t standby(); 1485 1486 // RefBase 1487 virtual void onFirstRef(); 1488 1489 // Thread virtuals 1490 virtual bool threadLoop(); 1491 1492 virtual void threadLoop_exit(); 1493 virtual void threadLoop_standby(); shouldStandby_l()1494 virtual bool shouldStandby_l() { return false; } 1495 initCheck()1496 virtual status_t initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; } frameCount()1497 virtual size_t frameCount() const { return mFrameCount; } 1498 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1499 status_t& status); 1500 virtual String8 getParameters(const String8& keys); 1501 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0); 1502 void readHalParameters_l(); cacheParameters_l()1503 virtual void cacheParameters_l() {} 1504 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1505 audio_patch_handle_t *handle); 1506 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1507 virtual void getAudioPortConfig(struct audio_port_config *config); 1508 stream()1509 virtual sp<StreamHalInterface> stream() const { return mHalStream; } 1510 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 1511 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 1512 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 1513 audio_session_t sessionId); 1514 1515 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const; 1516 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 1517 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 1518 checkSilentMode_l()1519 virtual void checkSilentMode_l() {} processVolume_l()1520 virtual void processVolume_l() {} 1521 void checkInvalidTracks_l(); 1522 streamType()1523 virtual audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; } 1524 invalidateTracks(audio_stream_type_t streamType __unused)1525 virtual void invalidateTracks(audio_stream_type_t streamType __unused) {} 1526 1527 void dump(int fd, const Vector<String16>& args); 1528 virtual void dumpInternals(int fd, const Vector<String16>& args); 1529 void dumpTracks(int fd, const Vector<String16>& args); 1530 1531 protected: 1532 1533 audio_attributes_t mAttr; 1534 audio_session_t mSessionId; 1535 audio_port_handle_t mPortId; 1536 1537 wp<MmapStreamCallback> mCallback; 1538 sp<StreamHalInterface> mHalStream; 1539 sp<DeviceHalInterface> mHalDevice; 1540 AudioHwDevice* const mAudioHwDev; 1541 ActiveTracks<MmapTrack> mActiveTracks; 1542 }; 1543 1544 class MmapPlaybackThread : public MmapThread, public VolumeInterface 1545 { 1546 1547 public: 1548 MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1549 AudioHwDevice *hwDev, AudioStreamOut *output, 1550 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); ~MmapPlaybackThread()1551 virtual ~MmapPlaybackThread() {} 1552 1553 virtual void configure(const audio_attributes_t *attr, 1554 audio_stream_type_t streamType, 1555 audio_session_t sessionId, 1556 const sp<MmapStreamCallback>& callback, 1557 audio_port_handle_t portId); 1558 1559 AudioStreamOut* clearOutput(); 1560 1561 // VolumeInterface 1562 virtual void setMasterVolume(float value); 1563 virtual void setMasterMute(bool muted); 1564 virtual void setStreamVolume(audio_stream_type_t stream, float value); 1565 virtual void setStreamMute(audio_stream_type_t stream, bool muted); 1566 virtual float streamVolume(audio_stream_type_t stream) const; 1567 setMasterMute_l(bool muted)1568 void setMasterMute_l(bool muted) { mMasterMute = muted; } 1569 1570 virtual void invalidateTracks(audio_stream_type_t streamType); 1571 streamType()1572 virtual audio_stream_type_t streamType() { return mStreamType; } 1573 virtual void checkSilentMode_l(); 1574 virtual void processVolume_l(); 1575 1576 virtual void dumpInternals(int fd, const Vector<String16>& args); 1577 isOutput()1578 virtual bool isOutput() const override { return true; } 1579 1580 protected: 1581 1582 audio_stream_type_t mStreamType; 1583 float mMasterVolume; 1584 float mStreamVolume; 1585 bool mMasterMute; 1586 bool mStreamMute; 1587 float mHalVolFloat; 1588 AudioStreamOut* mOutput; 1589 }; 1590 1591 class MmapCaptureThread : public MmapThread 1592 { 1593 1594 public: 1595 MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1596 AudioHwDevice *hwDev, AudioStreamIn *input, 1597 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); ~MmapCaptureThread()1598 virtual ~MmapCaptureThread() {} 1599 1600 AudioStreamIn* clearInput(); 1601 isOutput()1602 virtual bool isOutput() const override { return false; } 1603 1604 protected: 1605 1606 AudioStreamIn* mInput; 1607 }; 1608