1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD,             // Thread class is RecordThread
32         OFFLOAD,            // Thread class is OffloadThread
33         MMAP                // control thread for MMAP stream
34         // If you add any values here, also update ThreadBase::threadTypeToString()
35     };
36 
37     static const char *threadTypeToString(type_t type);
38 
39     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
40                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
41                 bool systemReady);
42     virtual             ~ThreadBase();
43 
44     virtual status_t    readyToRun();
45 
46     void dumpBase(int fd, const Vector<String16>& args);
47     void dumpEffectChains(int fd, const Vector<String16>& args);
48 
49     void clearPowerManager();
50 
51     // base for record and playback
52     enum {
53         CFG_EVENT_IO,
54         CFG_EVENT_PRIO,
55         CFG_EVENT_SET_PARAMETER,
56         CFG_EVENT_CREATE_AUDIO_PATCH,
57         CFG_EVENT_RELEASE_AUDIO_PATCH,
58     };
59 
60     class ConfigEventData: public RefBase {
61     public:
~ConfigEventData()62         virtual ~ConfigEventData() {}
63 
64         virtual  void dump(char *buffer, size_t size) = 0;
65     protected:
ConfigEventData()66         ConfigEventData() {}
67     };
68 
69     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
70     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
71     //  2. Lock mLock
72     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
73     //  4. sendConfigEvent_l() reads status from event->mStatus;
74     //  5. sendConfigEvent_l() returns status
75     //  6. Unlock
76     //
77     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
78     // 1. Lock mLock
79     // 2. If there is an entry in mConfigEvents proceed ...
80     // 3. Read first entry in mConfigEvents
81     // 4. Remove first entry from mConfigEvents
82     // 5. Process
83     // 6. Set event->mStatus
84     // 7. event->mCond.signal
85     // 8. Unlock
86 
87     class ConfigEvent: public RefBase {
88     public:
~ConfigEvent()89         virtual ~ConfigEvent() {}
90 
dump(char * buffer,size_t size)91         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
92 
93         const int mType; // event type e.g. CFG_EVENT_IO
94         Mutex mLock;     // mutex associated with mCond
95         Condition mCond; // condition for status return
96         status_t mStatus; // status communicated to sender
97         bool mWaitStatus; // true if sender is waiting for status
98         bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
99         sp<ConfigEventData> mData;     // event specific parameter data
100 
101     protected:
102         explicit ConfigEvent(int type, bool requiresSystemReady = false) :
mType(type)103             mType(type), mStatus(NO_ERROR), mWaitStatus(false),
104             mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
105     };
106 
107     class IoConfigEventData : public ConfigEventData {
108     public:
IoConfigEventData(audio_io_config_event event,pid_t pid)109         IoConfigEventData(audio_io_config_event event, pid_t pid) :
110             mEvent(event), mPid(pid) {}
111 
dump(char * buffer,size_t size)112         virtual  void dump(char *buffer, size_t size) {
113             snprintf(buffer, size, "IO event: event %d\n", mEvent);
114         }
115 
116         const audio_io_config_event mEvent;
117         const pid_t                 mPid;
118     };
119 
120     class IoConfigEvent : public ConfigEvent {
121     public:
IoConfigEvent(audio_io_config_event event,pid_t pid)122         IoConfigEvent(audio_io_config_event event, pid_t pid) :
123             ConfigEvent(CFG_EVENT_IO) {
124             mData = new IoConfigEventData(event, pid);
125         }
~IoConfigEvent()126         virtual ~IoConfigEvent() {}
127     };
128 
129     class PrioConfigEventData : public ConfigEventData {
130     public:
PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio,bool forApp)131         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
132             mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
133 
dump(char * buffer,size_t size)134         virtual  void dump(char *buffer, size_t size) {
135             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
136                     mPid, mTid, mPrio, mForApp);
137         }
138 
139         const pid_t mPid;
140         const pid_t mTid;
141         const int32_t mPrio;
142         const bool mForApp;
143     };
144 
145     class PrioConfigEvent : public ConfigEvent {
146     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio,bool forApp)147         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
148             ConfigEvent(CFG_EVENT_PRIO, true) {
149             mData = new PrioConfigEventData(pid, tid, prio, forApp);
150         }
~PrioConfigEvent()151         virtual ~PrioConfigEvent() {}
152     };
153 
154     class SetParameterConfigEventData : public ConfigEventData {
155     public:
SetParameterConfigEventData(String8 keyValuePairs)156         explicit SetParameterConfigEventData(String8 keyValuePairs) :
157             mKeyValuePairs(keyValuePairs) {}
158 
dump(char * buffer,size_t size)159         virtual  void dump(char *buffer, size_t size) {
160             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
161         }
162 
163         const String8 mKeyValuePairs;
164     };
165 
166     class SetParameterConfigEvent : public ConfigEvent {
167     public:
SetParameterConfigEvent(String8 keyValuePairs)168         explicit SetParameterConfigEvent(String8 keyValuePairs) :
169             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
170             mData = new SetParameterConfigEventData(keyValuePairs);
171             mWaitStatus = true;
172         }
~SetParameterConfigEvent()173         virtual ~SetParameterConfigEvent() {}
174     };
175 
176     class CreateAudioPatchConfigEventData : public ConfigEventData {
177     public:
CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)178         CreateAudioPatchConfigEventData(const struct audio_patch patch,
179                                         audio_patch_handle_t handle) :
180             mPatch(patch), mHandle(handle) {}
181 
dump(char * buffer,size_t size)182         virtual  void dump(char *buffer, size_t size) {
183             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
184         }
185 
186         const struct audio_patch mPatch;
187         audio_patch_handle_t mHandle;
188     };
189 
190     class CreateAudioPatchConfigEvent : public ConfigEvent {
191     public:
CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)192         CreateAudioPatchConfigEvent(const struct audio_patch patch,
193                                     audio_patch_handle_t handle) :
194             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
195             mData = new CreateAudioPatchConfigEventData(patch, handle);
196             mWaitStatus = true;
197         }
~CreateAudioPatchConfigEvent()198         virtual ~CreateAudioPatchConfigEvent() {}
199     };
200 
201     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
202     public:
ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)203         explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
204             mHandle(handle) {}
205 
dump(char * buffer,size_t size)206         virtual  void dump(char *buffer, size_t size) {
207             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
208         }
209 
210         audio_patch_handle_t mHandle;
211     };
212 
213     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
214     public:
ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)215         explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
216             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
217             mData = new ReleaseAudioPatchConfigEventData(handle);
218             mWaitStatus = true;
219         }
~ReleaseAudioPatchConfigEvent()220         virtual ~ReleaseAudioPatchConfigEvent() {}
221     };
222 
223     class PMDeathRecipient : public IBinder::DeathRecipient {
224     public:
PMDeathRecipient(const wp<ThreadBase> & thread)225         explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()226         virtual     ~PMDeathRecipient() {}
227 
228         // IBinder::DeathRecipient
229         virtual     void        binderDied(const wp<IBinder>& who);
230 
231     private:
232                     PMDeathRecipient(const PMDeathRecipient&);
233                     PMDeathRecipient& operator = (const PMDeathRecipient&);
234 
235         wp<ThreadBase> mThread;
236     };
237 
238     virtual     status_t    initCheck() const = 0;
239 
240                 // static externally-visible
type()241                 type_t      type() const { return mType; }
isDuplicating()242                 bool isDuplicating() const { return (mType == DUPLICATING); }
243 
id()244                 audio_io_handle_t id() const { return mId;}
245 
246                 // dynamic externally-visible
sampleRate()247                 uint32_t    sampleRate() const { return mSampleRate; }
channelMask()248                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()249                 audio_format_t format() const { return mHALFormat; }
channelCount()250                 uint32_t channelCount() const { return mChannelCount; }
251                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
252                 // and returns the [normal mix] buffer's frame count.
253     virtual     size_t      frameCount() const = 0;
254 
255                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()256                 size_t      frameCountHAL() const { return mFrameCount; }
257 
frameSize()258                 size_t      frameSize() const { return mFrameSize; }
259 
260     // Should be "virtual status_t requestExitAndWait()" and override same
261     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
262                 void        exit();
263     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
264                                                     status_t& status) = 0;
265     virtual     status_t    setParameters(const String8& keyValuePairs);
266     virtual     String8     getParameters(const String8& keys) = 0;
267     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
268                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
269                 // Can temporarily release the lock if waiting for a reply from
270                 // processConfigEvents_l().
271                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
272                 void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
273                 void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
274                 void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
275                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
276                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
277                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
278                                                             audio_patch_handle_t *handle);
279                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
280                 void        processConfigEvents_l();
281     virtual     void        cacheParameters_l() = 0;
282     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
283                                                audio_patch_handle_t *handle) = 0;
284     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
285     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
286 
287 
288                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()289                 bool        standby() const { return mStandby; }
outDevice()290                 audio_devices_t outDevice() const { return mOutDevice; }
inDevice()291                 audio_devices_t inDevice() const { return mInDevice; }
getDevice()292                 audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
293 
294     virtual     bool        isOutput() const = 0;
295 
296     virtual     sp<StreamHalInterface> stream() const = 0;
297 
298                 sp<EffectHandle> createEffect_l(
299                                     const sp<AudioFlinger::Client>& client,
300                                     const sp<IEffectClient>& effectClient,
301                                     int32_t priority,
302                                     audio_session_t sessionId,
303                                     effect_descriptor_t *desc,
304                                     int *enabled,
305                                     status_t *status /*non-NULL*/,
306                                     bool pinned);
307 
308                 // return values for hasAudioSession (bit field)
309                 enum effect_state {
310                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
311                                             // effect
312                     TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
313                                             // track
314                     FAST_SESSION = 0x4      // the audio session corresponds to at least one
315                                             // fast track
316                 };
317 
318                 // get effect chain corresponding to session Id.
319                 sp<EffectChain> getEffectChain(audio_session_t sessionId);
320                 // same as getEffectChain() but must be called with ThreadBase mutex locked
321                 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
322                 // add an effect chain to the chain list (mEffectChains)
323     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
324                 // remove an effect chain from the chain list (mEffectChains)
325     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
326                 // lock all effect chains Mutexes. Must be called before releasing the
327                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
328                 // integrity of the chains during the process.
329                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
330                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
331                 // unlock effect chains after process
332                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
333                 // get a copy of mEffectChains vector
getEffectChains_l()334                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
335                 // set audio mode to all effect chains
336                 void setMode(audio_mode_t mode);
337                 // get effect module with corresponding ID on specified audio session
338                 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
339                 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
340                 // add and effect module. Also creates the effect chain is none exists for
341                 // the effects audio session
342                 status_t addEffect_l(const sp< EffectModule>& effect);
343                 // remove and effect module. Also removes the effect chain is this was the last
344                 // effect
345                 void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
346                 // disconnect an effect handle from module and destroy module if last handle
347                 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
348                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId __unused)349     virtual     void detachAuxEffect_l(int effectId __unused) {}
350                 // returns a combination of:
351                 // - EFFECT_SESSION if effects on this audio session exist in one chain
352                 // - TRACK_SESSION if tracks on this audio session exist
353                 // - FAST_SESSION if fast tracks on this audio session exist
354     virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
hasAudioSession(audio_session_t sessionId)355                 uint32_t hasAudioSession(audio_session_t sessionId) const {
356                     Mutex::Autolock _l(mLock);
357                     return hasAudioSession_l(sessionId);
358                 }
359 
360                 // the value returned by default implementation is not important as the
361                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(audio_session_t sessionId __unused)362                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
363                         { return 0; }
364 
365                 // suspend or restore effect according to the type of effect passed. a NULL
366                 // type pointer means suspend all effects in the session
367                 void setEffectSuspended(const effect_uuid_t *type,
368                                         bool suspend,
369                                         audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
370                 // check if some effects must be suspended/restored when an effect is enabled
371                 // or disabled
372                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
373                                                  bool enabled,
374                                                  audio_session_t sessionId =
375                                                         AUDIO_SESSION_OUTPUT_MIX);
376                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
377                                                    bool enabled,
378                                                    audio_session_t sessionId =
379                                                         AUDIO_SESSION_OUTPUT_MIX);
380 
381                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
382                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
383 
384                 // Return a reference to a per-thread heap which can be used to allocate IMemory
385                 // objects that will be read-only to client processes, read/write to mediaserver,
386                 // and shared by all client processes of the thread.
387                 // The heap is per-thread rather than common across all threads, because
388                 // clients can't be trusted not to modify the offset of the IMemory they receive.
389                 // If a thread does not have such a heap, this method returns 0.
readOnlyHeap()390                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
391 
pipeMemory()392                 virtual sp<IMemory> pipeMemory() const { return 0; }
393 
394                         void systemReady();
395 
396                 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
397                 virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
398                                                                audio_session_t sessionId) = 0;
399 
400                         void        broadcast_l();
401 
402     mutable     Mutex                   mLock;
403 
404 protected:
405 
406                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
407                 class SuspendedSessionDesc : public RefBase {
408                 public:
SuspendedSessionDesc()409                     SuspendedSessionDesc() : mRefCount(0) {}
410 
411                     int mRefCount;          // number of active suspend requests
412                     effect_uuid_t mType;    // effect type UUID
413                 };
414 
415                 void        acquireWakeLock();
416                 virtual void acquireWakeLock_l();
417                 void        releaseWakeLock();
418                 void        releaseWakeLock_l();
419                 void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
420                 void        getPowerManager_l();
421                 void setEffectSuspended_l(const effect_uuid_t *type,
422                                           bool suspend,
423                                           audio_session_t sessionId);
424                 // updated mSuspendedSessions when an effect suspended or restored
425                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
426                                                       bool suspend,
427                                                       audio_session_t sessionId);
428                 // check if some effects must be suspended when an effect chain is added
429                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
430 
431                 String16 getWakeLockTag();
432 
preExit()433     virtual     void        preExit() { }
setMasterMono_l(bool mono __unused)434     virtual     void        setMasterMono_l(bool mono __unused) { }
requireMonoBlend()435     virtual     bool        requireMonoBlend() { return false; }
436 
437     friend class AudioFlinger;      // for mEffectChains
438 
439                 const type_t            mType;
440 
441                 // Used by parameters, config events, addTrack_l, exit
442                 Condition               mWaitWorkCV;
443 
444                 const sp<AudioFlinger>  mAudioFlinger;
445 
446                 // updated by PlaybackThread::readOutputParameters_l() or
447                 // RecordThread::readInputParameters_l()
448                 uint32_t                mSampleRate;
449                 size_t                  mFrameCount;       // output HAL, direct output, record
450                 audio_channel_mask_t    mChannelMask;
451                 uint32_t                mChannelCount;
452                 size_t                  mFrameSize;
453                 // not HAL frame size, this is for output sink (to pipe to fast mixer)
454                 audio_format_t          mFormat;           // Source format for Recording and
455                                                            // Sink format for Playback.
456                                                            // Sink format may be different than
457                                                            // HAL format if Fastmixer is used.
458                 audio_format_t          mHALFormat;
459                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
460 
461                 Vector< sp<ConfigEvent> >     mConfigEvents;
462                 Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
463 
464                 // These fields are written and read by thread itself without lock or barrier,
465                 // and read by other threads without lock or barrier via standby(), outDevice()
466                 // and inDevice().
467                 // Because of the absence of a lock or barrier, any other thread that reads
468                 // these fields must use the information in isolation, or be prepared to deal
469                 // with possibility that it might be inconsistent with other information.
470                 bool                    mStandby;     // Whether thread is currently in standby.
471                 audio_devices_t         mOutDevice;   // output device
472                 audio_devices_t         mInDevice;    // input device
473                 audio_devices_t         mPrevOutDevice;   // previous output device
474                 audio_devices_t         mPrevInDevice;    // previous input device
475                 struct audio_patch      mPatch;
476                 audio_source_t          mAudioSource;
477 
478                 const audio_io_handle_t mId;
479                 Vector< sp<EffectChain> > mEffectChains;
480 
481                 static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
482                 char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
483                 sp<IPowerManager>       mPowerManager;
484                 sp<IBinder>             mWakeLockToken;
485                 const sp<PMDeathRecipient> mDeathRecipient;
486                 // list of suspended effects per session and per type. The first (outer) vector is
487                 // keyed by session ID, the second (inner) by type UUID timeLow field
488                 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
489                                         mSuspendedSessions;
490                 static const size_t     kLogSize = 4 * 1024;
491                 sp<NBLog::Writer>       mNBLogWriter;
492                 bool                    mSystemReady;
493                 ExtendedTimestamp       mTimestamp;
494                 // A condition that must be evaluated by the thread loop has changed and
495                 // we must not wait for async write callback in the thread loop before evaluating it
496                 bool                    mSignalPending;
497 
498                 // ActiveTracks is a sorted vector of track type T representing the
499                 // active tracks of threadLoop() to be considered by the locked prepare portion.
500                 // ActiveTracks should be accessed with the ThreadBase lock held.
501                 //
502                 // During processing and I/O, the threadLoop does not hold the lock;
503                 // hence it does not directly use ActiveTracks.  Care should be taken
504                 // to hold local strong references or defer removal of tracks
505                 // if the threadLoop may still be accessing those tracks due to mix, etc.
506                 //
507                 // This class updates power information appropriately.
508                 //
509 
510                 template <typename T>
511                 class ActiveTracks {
512                 public:
ActiveTracks()513                     ActiveTracks()
514                         : mActiveTracksGeneration(0)
515                         , mLastActiveTracksGeneration(0)
516                     { }
517 
~ActiveTracks()518                     ~ActiveTracks() {
519                         ALOGW_IF(!mActiveTracks.isEmpty(),
520                                 "ActiveTracks should be empty in destructor");
521                     }
522                     // returns the last track added (even though it may have been
523                     // subsequently removed from ActiveTracks).
524                     //
525                     // Used for DirectOutputThread to ensure a flush is called when transitioning
526                     // to a new track (even though it may be on the same session).
527                     // Used for OffloadThread to ensure that volume and mixer state is
528                     // taken from the latest track added.
529                     //
530                     // The latest track is saved with a weak pointer to prevent keeping an
531                     // otherwise useless track alive. Thus the function will return nullptr
532                     // if the latest track has subsequently been removed and destroyed.
getLatest()533                     sp<T> getLatest() {
534                         return mLatestActiveTrack.promote();
535                     }
536 
537                     // SortedVector methods
538                     ssize_t         add(const sp<T> &track);
539                     ssize_t         remove(const sp<T> &track);
size()540                     size_t          size() const {
541                         return mActiveTracks.size();
542                     }
indexOf(const sp<T> & item)543                     ssize_t         indexOf(const sp<T>& item) {
544                         return mActiveTracks.indexOf(item);
545                     }
546                     sp<T>           operator[](size_t index) const {
547                         return mActiveTracks[index];
548                     }
begin()549                     typename SortedVector<sp<T>>::iterator begin() {
550                         return mActiveTracks.begin();
551                     }
end()552                     typename SortedVector<sp<T>>::iterator end() {
553                         return mActiveTracks.end();
554                     }
555 
556                     // Due to Binder recursion optimization, clear() and updatePowerState()
557                     // cannot be called from a Binder thread because they may call back into
558                     // the original calling process (system server) for BatteryNotifier
559                     // (which requires a Java environment that may not be present).
560                     // Hence, call clear() and updatePowerState() only from the
561                     // ThreadBase thread.
562                     void            clear();
563                     // periodically called in the threadLoop() to update power state uids.
564                     void            updatePowerState(sp<ThreadBase> thread, bool force = false);
565 
566                 private:
getWakeLockUids()567                     SortedVector<uid_t> getWakeLockUids() {
568                         SortedVector<uid_t> wakeLockUids;
569                         for (const sp<T> &track : mActiveTracks) {
570                             wakeLockUids.add(track->uid());
571                         }
572                         return wakeLockUids; // moved by underlying SharedBuffer
573                     }
574 
575                     std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
576                                         mBatteryCounter;
577                     SortedVector<sp<T>> mActiveTracks;
578                     int                 mActiveTracksGeneration;
579                     int                 mLastActiveTracksGeneration;
580                     wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
581                 };
582 
583                 SimpleLog mLocalLog;
584 };
585 
586 class VolumeInterface {
587  public:
588 
~VolumeInterface()589     virtual ~VolumeInterface() {}
590 
591     virtual void        setMasterVolume(float value) = 0;
592     virtual void        setMasterMute(bool muted) = 0;
593     virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
594     virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
595     virtual float       streamVolume(audio_stream_type_t stream) const = 0;
596 
597 };
598 
599 // --- PlaybackThread ---
600 class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
601     public VolumeInterface {
602 public:
603 
604 #include "PlaybackTracks.h"
605 
606     enum mixer_state {
607         MIXER_IDLE,             // no active tracks
608         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
609         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
610         MIXER_DRAIN_TRACK,      // drain currently playing track
611         MIXER_DRAIN_ALL,        // fully drain the hardware
612         // standby mode does not have an enum value
613         // suspend by audio policy manager is orthogonal to mixer state
614     };
615 
616     // retry count before removing active track in case of underrun on offloaded thread:
617     // we need to make sure that AudioTrack client has enough time to send large buffers
618     //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
619     // handled for offloaded tracks
620     static const int8_t kMaxTrackRetriesOffload = 20;
621     static const int8_t kMaxTrackStartupRetriesOffload = 100;
622     static const int8_t kMaxTrackStopRetriesOffload = 2;
623     // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
624     static const uint32_t kMaxTracksPerUid = 14;
625 
626     // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
627     // if delay is greater, the estimated time for timeLoopNextNs is reset.
628     // This allows for catch-up to be done for small delays, while resetting the estimate
629     // for initial conditions or large delays.
630     static const nsecs_t kMaxNextBufferDelayNs = 100000000;
631 
632     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
633                    audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
634     virtual             ~PlaybackThread();
635 
636                 void        dump(int fd, const Vector<String16>& args);
637 
638     // Thread virtuals
639     virtual     bool        threadLoop();
640 
641     // RefBase
642     virtual     void        onFirstRef();
643 
644     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
645                                                        audio_session_t sessionId);
646 
647 protected:
648     // Code snippets that were lifted up out of threadLoop()
649     virtual     void        threadLoop_mix() = 0;
650     virtual     void        threadLoop_sleepTime() = 0;
651     virtual     ssize_t     threadLoop_write();
652     virtual     void        threadLoop_drain();
653     virtual     void        threadLoop_standby();
654     virtual     void        threadLoop_exit();
655     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
656 
657                 // prepareTracks_l reads and writes mActiveTracks, and returns
658                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
659                 // is responsible for clearing or destroying this Vector later on, when it
660                 // is safe to do so. That will drop the final ref count and destroy the tracks.
661     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
662                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
663 
664     // StreamOutHalInterfaceCallback implementation
665     virtual     void        onWriteReady();
666     virtual     void        onDrainReady();
667     virtual     void        onError();
668 
669                 void        resetWriteBlocked(uint32_t sequence);
670                 void        resetDraining(uint32_t sequence);
671 
672     virtual     bool        waitingAsyncCallback();
673     virtual     bool        waitingAsyncCallback_l();
674     virtual     bool        shouldStandby_l();
675     virtual     void        onAddNewTrack_l();
676                 void        onAsyncError(); // error reported by AsyncCallbackThread
677 
678     // ThreadBase virtuals
679     virtual     void        preExit();
680 
keepWakeLock()681     virtual     bool        keepWakeLock() const { return true; }
acquireWakeLock_l()682     virtual     void        acquireWakeLock_l() {
683                                 ThreadBase::acquireWakeLock_l();
684                                 mActiveTracks.updatePowerState(this, true /* force */);
685                             }
686 
687 public:
688 
initCheck()689     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
690 
691                 // return estimated latency in milliseconds, as reported by HAL
692                 uint32_t    latency() const;
693                 // same, but lock must already be held
694                 uint32_t    latency_l() const;
695 
696                 // VolumeInterface
697     virtual     void        setMasterVolume(float value);
698     virtual     void        setMasterMute(bool muted);
699     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
700     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
701     virtual     float       streamVolume(audio_stream_type_t stream) const;
702 
703                 sp<Track>   createTrack_l(
704                                 const sp<AudioFlinger::Client>& client,
705                                 audio_stream_type_t streamType,
706                                 uint32_t sampleRate,
707                                 audio_format_t format,
708                                 audio_channel_mask_t channelMask,
709                                 size_t *pFrameCount,
710                                 const sp<IMemory>& sharedBuffer,
711                                 audio_session_t sessionId,
712                                 audio_output_flags_t *flags,
713                                 pid_t tid,
714                                 uid_t uid,
715                                 status_t *status /*non-NULL*/,
716                                 audio_port_handle_t portId);
717 
718                 AudioStreamOut* getOutput() const;
719                 AudioStreamOut* clearOutput();
720                 virtual sp<StreamHalInterface> stream() const;
721 
722                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()723                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()724                 void        restore()
725                                 {
726                                     // if restore() is done without suspend(), get back into
727                                     // range so that the next suspend() will operate correctly
728                                     if (android_atomic_dec(&mSuspended) <= 0) {
729                                         android_atomic_release_store(0, &mSuspended);
730                                     }
731                                 }
isSuspended()732                 bool        isSuspended() const
733                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
734 
735     virtual     String8     getParameters(const String8& keys);
736     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
737                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
738                 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
739                 // Consider also removing and passing an explicit mMainBuffer initialization
740                 // parameter to AF::PlaybackThread::Track::Track().
mixBuffer()741                 int16_t     *mixBuffer() const {
742                     return reinterpret_cast<int16_t *>(mSinkBuffer); };
743 
744     virtual     void detachAuxEffect_l(int effectId);
745                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
746                         int EffectId);
747                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
748                         int EffectId);
749 
750                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
751                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
752                 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
753                 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
754 
755 
756                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
757                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
758 
759                 // called with AudioFlinger lock held
760                         bool     invalidateTracks_l(audio_stream_type_t streamType);
761                 virtual void     invalidateTracks(audio_stream_type_t streamType);
762 
frameCount()763     virtual     size_t      frameCount() const { return mNormalFrameCount; }
764 
765                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
766 
767                 void        addPatchTrack(const sp<PatchTrack>& track);
768                 void        deletePatchTrack(const sp<PatchTrack>& track);
769 
770     virtual     void        getAudioPortConfig(struct audio_port_config *config);
771 
772                 // Return the asynchronous signal wait time.
computeWaitTimeNs_l()773     virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
774 
isOutput()775     virtual     bool        isOutput() const override { return true; }
776 
777 protected:
778     // updated by readOutputParameters_l()
779     size_t                          mNormalFrameCount;  // normal mixer and effects
780 
781     bool                            mThreadThrottle;     // throttle the thread processing
782     uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
783     uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
784     uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
785 
786     void*                           mSinkBuffer;         // frame size aligned sink buffer
787 
788     // TODO:
789     // Rearrange the buffer info into a struct/class with
790     // clear, copy, construction, destruction methods.
791     //
792     // mSinkBuffer also has associated with it:
793     //
794     // mSinkBufferSize: Sink Buffer Size
795     // mFormat: Sink Buffer Format
796 
797     // Mixer Buffer (mMixerBuffer*)
798     //
799     // In the case of floating point or multichannel data, which is not in the
800     // sink format, it is required to accumulate in a higher precision or greater channel count
801     // buffer before downmixing or data conversion to the sink buffer.
802 
803     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
804     bool                            mMixerBufferEnabled;
805 
806     // Storage, 32 byte aligned (may make this alignment a requirement later).
807     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
808     void*                           mMixerBuffer;
809 
810     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
811     size_t                          mMixerBufferSize;
812 
813     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
814     audio_format_t                  mMixerBufferFormat;
815 
816     // An internal flag set to true by MixerThread::prepareTracks_l()
817     // when mMixerBuffer contains valid data after mixing.
818     bool                            mMixerBufferValid;
819 
820     // Effects Buffer (mEffectsBuffer*)
821     //
822     // In the case of effects data, which is not in the sink format,
823     // it is required to accumulate in a different buffer before data conversion
824     // to the sink buffer.
825 
826     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
827     bool                            mEffectBufferEnabled;
828 
829     // Storage, 32 byte aligned (may make this alignment a requirement later).
830     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
831     void*                           mEffectBuffer;
832 
833     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
834     size_t                          mEffectBufferSize;
835 
836     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
837     audio_format_t                  mEffectBufferFormat;
838 
839     // An internal flag set to true by MixerThread::prepareTracks_l()
840     // when mEffectsBuffer contains valid data after mixing.
841     //
842     // When this is set, all mixer data is routed into the effects buffer
843     // for any processing (including output processing).
844     bool                            mEffectBufferValid;
845 
846     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
847     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
848     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
849     // workaround that restriction.
850     // 'volatile' means accessed via atomic operations and no lock.
851     volatile int32_t                mSuspended;
852 
853     int64_t                         mBytesWritten;
854     int64_t                         mFramesWritten; // not reset on standby
855     int64_t                         mSuspendedFrames; // not reset on standby
856 private:
857     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
858     // PlaybackThread needs to find out if master-muted, it checks it's local
859     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
860     bool                            mMasterMute;
setMasterMute_l(bool muted)861                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
862 protected:
863     ActiveTracks<Track>     mActiveTracks;
864 
865     // Allocate a track name for a given channel mask.
866     //   Returns name >= 0 if successful, -1 on failure.
867     virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
868                                            audio_session_t sessionId, uid_t uid) = 0;
869     virtual void            deleteTrackName_l(int name) = 0;
870 
871     // Time to sleep between cycles when:
872     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
873     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
874     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
875     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
876     // No sleep in standby mode; waits on a condition
877 
878     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
879                 void        checkSilentMode_l();
880 
881     // Non-trivial for DUPLICATING only
saveOutputTracks()882     virtual     void        saveOutputTracks() { }
clearOutputTracks()883     virtual     void        clearOutputTracks() { }
884 
885     // Cache various calculated values, at threadLoop() entry and after a parameter change
886     virtual     void        cacheParameters_l();
887 
888     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
889 
890     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
891                                    audio_patch_handle_t *handle);
892     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
893 
usesHwAvSync()894                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
895                                     && mHwSupportsPause
896                                     && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
897 
898                 uint32_t    trackCountForUid_l(uid_t uid);
899 
900 private:
901 
902     friend class AudioFlinger;      // for numerous
903 
904     PlaybackThread& operator = (const PlaybackThread&);
905 
906     status_t    addTrack_l(const sp<Track>& track);
907     bool        destroyTrack_l(const sp<Track>& track);
908     void        removeTrack_l(const sp<Track>& track);
909 
910     void        readOutputParameters_l();
911 
912     virtual void dumpInternals(int fd, const Vector<String16>& args);
913     void        dumpTracks(int fd, const Vector<String16>& args);
914 
915     SortedVector< sp<Track> >       mTracks;
916     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
917     AudioStreamOut                  *mOutput;
918 
919     float                           mMasterVolume;
920     nsecs_t                         mLastWriteTime;
921     int                             mNumWrites;
922     int                             mNumDelayedWrites;
923     bool                            mInWrite;
924 
925     // FIXME rename these former local variables of threadLoop to standard "m" names
926     nsecs_t                         mStandbyTimeNs;
927     size_t                          mSinkBufferSize;
928 
929     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
930     uint32_t                        mActiveSleepTimeUs;
931     uint32_t                        mIdleSleepTimeUs;
932 
933     uint32_t                        mSleepTimeUs;
934 
935     // mixer status returned by prepareTracks_l()
936     mixer_state                     mMixerStatus; // current cycle
937                                                   // previous cycle when in prepareTracks_l()
938     mixer_state                     mMixerStatusIgnoringFastTracks;
939                                                   // FIXME or a separate ready state per track
940 
941     // FIXME move these declarations into the specific sub-class that needs them
942     // MIXER only
943     uint32_t                        sleepTimeShift;
944 
945     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
946     nsecs_t                         mStandbyDelayNs;
947 
948     // MIXER only
949     nsecs_t                         maxPeriod;
950 
951     // DUPLICATING only
952     uint32_t                        writeFrames;
953 
954     size_t                          mBytesRemaining;
955     size_t                          mCurrentWriteLength;
956     bool                            mUseAsyncWrite;
957     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
958     // incremented each time a write(), a flush() or a standby() occurs.
959     // Bit 0 is set when a write blocks and indicates a callback is expected.
960     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
961     // callbacks are ignored.
962     uint32_t                        mWriteAckSequence;
963     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
964     // incremented each time a drain is requested or a flush() or standby() occurs.
965     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
966     // expected.
967     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
968     // callbacks are ignored.
969     uint32_t                        mDrainSequence;
970     sp<AsyncCallbackThread>         mCallbackThread;
971 
972 private:
973     // The HAL output sink is treated as non-blocking, but current implementation is blocking
974     sp<NBAIO_Sink>          mOutputSink;
975     // If a fast mixer is present, the blocking pipe sink, otherwise clear
976     sp<NBAIO_Sink>          mPipeSink;
977     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
978     sp<NBAIO_Sink>          mNormalSink;
979 #ifdef TEE_SINK
980     // For dumpsys
981     sp<NBAIO_Sink>          mTeeSink;
982     sp<NBAIO_Source>        mTeeSource;
983 #endif
984     uint32_t                mScreenState;   // cached copy of gScreenState
985     static const size_t     kFastMixerLogSize = 4 * 1024;
986     sp<NBLog::Writer>       mFastMixerNBLogWriter;
987 
988 
989 public:
990     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex __unused)991     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
992                                 { FastTrackUnderruns dummy; return dummy; }
993 
994 protected:
995                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
996                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
997                 bool        mHwSupportsPause;
998                 bool        mHwPaused;
999                 bool        mFlushPending;
1000 };
1001 
1002 class MixerThread : public PlaybackThread {
1003 public:
1004     MixerThread(const sp<AudioFlinger>& audioFlinger,
1005                 AudioStreamOut* output,
1006                 audio_io_handle_t id,
1007                 audio_devices_t device,
1008                 bool systemReady,
1009                 type_t type = MIXER);
1010     virtual             ~MixerThread();
1011 
1012     // Thread virtuals
1013 
1014     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1015                                                    status_t& status);
1016     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1017 
1018 protected:
1019     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1020     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1021                                            audio_session_t sessionId, uid_t uid);
1022     virtual     void        deleteTrackName_l(int name);
1023     virtual     uint32_t    idleSleepTimeUs() const;
1024     virtual     uint32_t    suspendSleepTimeUs() const;
1025     virtual     void        cacheParameters_l();
1026 
acquireWakeLock_l()1027     virtual void acquireWakeLock_l() {
1028         PlaybackThread::acquireWakeLock_l();
1029         if (hasFastMixer()) {
1030             mFastMixer->setBoottimeOffset(
1031                     mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1032         }
1033     }
1034 
1035     // threadLoop snippets
1036     virtual     ssize_t     threadLoop_write();
1037     virtual     void        threadLoop_standby();
1038     virtual     void        threadLoop_mix();
1039     virtual     void        threadLoop_sleepTime();
1040     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1041     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1042 
1043     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1044                                    audio_patch_handle_t *handle);
1045     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1046 
1047                 AudioMixer* mAudioMixer;    // normal mixer
1048 private:
1049                 // one-time initialization, no locks required
1050                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1051                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1052 
1053                 // contents are not guaranteed to be consistent, no locks required
1054                 FastMixerDumpState mFastMixerDumpState;
1055 #ifdef STATE_QUEUE_DUMP
1056                 StateQueueObserverDump mStateQueueObserverDump;
1057                 StateQueueMutatorDump  mStateQueueMutatorDump;
1058 #endif
1059                 AudioWatchdogDump mAudioWatchdogDump;
1060 
1061                 // accessible only within the threadLoop(), no locks required
1062                 //          mFastMixer->sq()    // for mutating and pushing state
1063                 int32_t     mFastMixerFutex;    // for cold idle
1064 
1065                 std::atomic_bool mMasterMono;
1066 public:
hasFastMixer()1067     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
getFastTrackUnderruns(size_t fastIndex)1068     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1069                               ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1070                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1071                             }
1072 
1073 protected:
setMasterMono_l(bool mono)1074     virtual     void       setMasterMono_l(bool mono) {
1075                                mMasterMono.store(mono);
1076                                if (mFastMixer != nullptr) { /* hasFastMixer() */
1077                                    mFastMixer->setMasterMono(mMasterMono);
1078                                }
1079                            }
1080                 // the FastMixer performs mono blend if it exists.
1081                 // Blending with limiter is not idempotent,
1082                 // and blending without limiter is idempotent but inefficient to do twice.
requireMonoBlend()1083     virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1084 };
1085 
1086 class DirectOutputThread : public PlaybackThread {
1087 public:
1088 
1089     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1090                        audio_io_handle_t id, audio_devices_t device, bool systemReady);
1091     virtual                 ~DirectOutputThread();
1092 
1093     // Thread virtuals
1094 
1095     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1096                                                    status_t& status);
1097     virtual     void        flushHw_l();
1098 
1099 protected:
1100     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1101                                            audio_session_t sessionId, uid_t uid);
1102     virtual     void        deleteTrackName_l(int name);
1103     virtual     uint32_t    activeSleepTimeUs() const;
1104     virtual     uint32_t    idleSleepTimeUs() const;
1105     virtual     uint32_t    suspendSleepTimeUs() const;
1106     virtual     void        cacheParameters_l();
1107 
1108     // threadLoop snippets
1109     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1110     virtual     void        threadLoop_mix();
1111     virtual     void        threadLoop_sleepTime();
1112     virtual     void        threadLoop_exit();
1113     virtual     bool        shouldStandby_l();
1114 
1115     virtual     void        onAddNewTrack_l();
1116 
1117     // volumes last sent to audio HAL with stream->set_volume()
1118     float mLeftVolFloat;
1119     float mRightVolFloat;
1120     bool mVolumeShaperActive;
1121 
1122     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1123                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1124                         bool systemReady);
1125     void processVolume_l(Track *track, bool lastTrack);
1126 
1127     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1128     sp<Track>               mActiveTrack;
1129 
1130     wp<Track>               mPreviousTrack;         // used to detect track switch
1131 
1132 public:
hasFastMixer()1133     virtual     bool        hasFastMixer() const { return false; }
1134 
1135     virtual     int64_t     computeWaitTimeNs_l() const override;
1136 };
1137 
1138 class OffloadThread : public DirectOutputThread {
1139 public:
1140 
1141     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1142                         audio_io_handle_t id, uint32_t device, bool systemReady);
~OffloadThread()1143     virtual                 ~OffloadThread() {};
1144     virtual     void        flushHw_l();
1145 
1146 protected:
1147     // threadLoop snippets
1148     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1149     virtual     void        threadLoop_exit();
1150 
1151     virtual     bool        waitingAsyncCallback();
1152     virtual     bool        waitingAsyncCallback_l();
1153     virtual     void        invalidateTracks(audio_stream_type_t streamType);
1154 
keepWakeLock()1155     virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1156 
1157 private:
1158     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1159     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1160     bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1161     uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1162                                           // used and valid only during underrun.  ~0 if
1163                                           // no underrun has occurred during playback and
1164                                           // is not reset on standby.
1165 };
1166 
1167 class AsyncCallbackThread : public Thread {
1168 public:
1169 
1170     explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1171 
1172     virtual             ~AsyncCallbackThread();
1173 
1174     // Thread virtuals
1175     virtual bool        threadLoop();
1176 
1177     // RefBase
1178     virtual void        onFirstRef();
1179 
1180             void        exit();
1181             void        setWriteBlocked(uint32_t sequence);
1182             void        resetWriteBlocked();
1183             void        setDraining(uint32_t sequence);
1184             void        resetDraining();
1185             void        setAsyncError();
1186 
1187 private:
1188     const wp<PlaybackThread>   mPlaybackThread;
1189     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1190     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1191     // to indicate that the callback has been received via resetWriteBlocked()
1192     uint32_t                   mWriteAckSequence;
1193     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1194     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1195     // to indicate that the callback has been received via resetDraining()
1196     uint32_t                   mDrainSequence;
1197     Condition                  mWaitWorkCV;
1198     Mutex                      mLock;
1199     bool                       mAsyncError;
1200 };
1201 
1202 class DuplicatingThread : public MixerThread {
1203 public:
1204     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1205                       audio_io_handle_t id, bool systemReady);
1206     virtual                 ~DuplicatingThread();
1207 
1208     // Thread virtuals
1209                 void        addOutputTrack(MixerThread* thread);
1210                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()1211                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1212 protected:
1213     virtual     uint32_t    activeSleepTimeUs() const;
1214 
1215 private:
1216                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1217 protected:
1218     // threadLoop snippets
1219     virtual     void        threadLoop_mix();
1220     virtual     void        threadLoop_sleepTime();
1221     virtual     ssize_t     threadLoop_write();
1222     virtual     void        threadLoop_standby();
1223     virtual     void        cacheParameters_l();
1224 
1225 private:
1226     // called from threadLoop, addOutputTrack, removeOutputTrack
1227     virtual     void        updateWaitTime_l();
1228 protected:
1229     virtual     void        saveOutputTracks();
1230     virtual     void        clearOutputTracks();
1231 private:
1232 
1233                 uint32_t    mWaitTimeMs;
1234     SortedVector < sp<OutputTrack> >  outputTracks;
1235     SortedVector < sp<OutputTrack> >  mOutputTracks;
1236 public:
hasFastMixer()1237     virtual     bool        hasFastMixer() const { return false; }
1238 };
1239 
1240 // record thread
1241 class RecordThread : public ThreadBase
1242 {
1243 public:
1244 
1245     class RecordTrack;
1246 
1247     /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1248      * RecordThread.  It maintains local state on the relative position of the read
1249      * position of the RecordTrack compared with the RecordThread.
1250      */
1251     class ResamplerBufferProvider : public AudioBufferProvider
1252     {
1253     public:
ResamplerBufferProvider(RecordTrack * recordTrack)1254         explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1255             mRecordTrack(recordTrack),
1256             mRsmpInUnrel(0), mRsmpInFront(0) { }
~ResamplerBufferProvider()1257         virtual ~ResamplerBufferProvider() { }
1258 
1259         // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1260         // skipping any previous data read from the hal.
1261         virtual void reset();
1262 
1263         /* Synchronizes RecordTrack position with the RecordThread.
1264          * Calculates available frames and handle overruns if the RecordThread
1265          * has advanced faster than the ResamplerBufferProvider has retrieved data.
1266          * TODO: why not do this for every getNextBuffer?
1267          *
1268          * Parameters
1269          * framesAvailable:  pointer to optional output size_t to store record track
1270          *                   frames available.
1271          *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1272          */
1273 
1274         virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1275 
1276         // AudioBufferProvider interface
1277         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1278         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1279     private:
1280         RecordTrack * const mRecordTrack;
1281         size_t              mRsmpInUnrel;   // unreleased frames remaining from
1282                                             // most recent getNextBuffer
1283                                             // for debug only
1284         int32_t             mRsmpInFront;   // next available frame
1285                                             // rolling counter that is never cleared
1286     };
1287 
1288 #include "RecordTracks.h"
1289 
1290             RecordThread(const sp<AudioFlinger>& audioFlinger,
1291                     AudioStreamIn *input,
1292                     audio_io_handle_t id,
1293                     audio_devices_t outDevice,
1294                     audio_devices_t inDevice,
1295                     bool systemReady
1296 #ifdef TEE_SINK
1297                     , const sp<NBAIO_Sink>& teeSink
1298 #endif
1299                     );
1300             virtual     ~RecordThread();
1301 
1302     // no addTrack_l ?
1303     void        destroyTrack_l(const sp<RecordTrack>& track);
1304     void        removeTrack_l(const sp<RecordTrack>& track);
1305 
1306     void        dumpInternals(int fd, const Vector<String16>& args);
1307     void        dumpTracks(int fd, const Vector<String16>& args);
1308 
1309     // Thread virtuals
1310     virtual bool        threadLoop();
1311     virtual void        preExit();
1312 
1313     // RefBase
1314     virtual void        onFirstRef();
1315 
initCheck()1316     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1317 
readOnlyHeap()1318     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1319 
pipeMemory()1320     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1321 
1322             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1323                     const sp<AudioFlinger::Client>& client,
1324                     uint32_t sampleRate,
1325                     audio_format_t format,
1326                     audio_channel_mask_t channelMask,
1327                     size_t *pFrameCount,
1328                     audio_session_t sessionId,
1329                     size_t *notificationFrames,
1330                     uid_t uid,
1331                     audio_input_flags_t *flags,
1332                     pid_t tid,
1333                     status_t *status /*non-NULL*/,
1334                     audio_port_handle_t portId);
1335 
1336             status_t    start(RecordTrack* recordTrack,
1337                               AudioSystem::sync_event_t event,
1338                               audio_session_t triggerSession);
1339 
1340             // ask the thread to stop the specified track, and
1341             // return true if the caller should then do it's part of the stopping process
1342             bool        stop(RecordTrack* recordTrack);
1343 
1344             void        dump(int fd, const Vector<String16>& args);
1345             AudioStreamIn* clearInput();
1346             virtual sp<StreamHalInterface> stream() const;
1347 
1348 
1349     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1350                                                status_t& status);
cacheParameters_l()1351     virtual void        cacheParameters_l() {}
1352     virtual String8     getParameters(const String8& keys);
1353     virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1354     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1355                                            audio_patch_handle_t *handle);
1356     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1357 
1358             void        addPatchRecord(const sp<PatchRecord>& record);
1359             void        deletePatchRecord(const sp<PatchRecord>& record);
1360 
1361             void        readInputParameters_l();
1362     virtual uint32_t    getInputFramesLost();
1363 
1364     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1365     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1366     virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1367 
1368             // Return the set of unique session IDs across all tracks.
1369             // The keys are the session IDs, and the associated values are meaningless.
1370             // FIXME replace by Set [and implement Bag/Multiset for other uses].
1371             KeyedVector<audio_session_t, bool> sessionIds() const;
1372 
1373     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1374     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1375 
1376     static void syncStartEventCallback(const wp<SyncEvent>& event);
1377 
frameCount()1378     virtual size_t      frameCount() const { return mFrameCount; }
hasFastCapture()1379             bool        hasFastCapture() const { return mFastCapture != 0; }
1380     virtual void        getAudioPortConfig(struct audio_port_config *config);
1381 
1382     virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1383                                                    audio_session_t sessionId);
1384 
acquireWakeLock_l()1385     virtual void        acquireWakeLock_l() {
1386                             ThreadBase::acquireWakeLock_l();
1387                             mActiveTracks.updatePowerState(this, true /* force */);
1388                         }
isOutput()1389     virtual bool        isOutput() const override { return false; }
1390 
1391 private:
1392             // Enter standby if not already in standby, and set mStandby flag
1393             void    standbyIfNotAlreadyInStandby();
1394 
1395             // Call the HAL standby method unconditionally, and don't change mStandby flag
1396             void    inputStandBy();
1397 
1398             AudioStreamIn                       *mInput;
1399             SortedVector < sp<RecordTrack> >    mTracks;
1400             // mActiveTracks has dual roles:  it indicates the current active track(s), and
1401             // is used together with mStartStopCond to indicate start()/stop() progress
1402             ActiveTracks<RecordTrack>           mActiveTracks;
1403 
1404             Condition                           mStartStopCond;
1405 
1406             // resampler converts input at HAL Hz to output at AudioRecord client Hz
1407             void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1408             size_t                              mRsmpInFrames;  // size of resampler input in frames
1409             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1410             size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1411 
1412             // rolling index that is never cleared
1413             int32_t                             mRsmpInRear;    // last filled frame + 1
1414 
1415             // For dumpsys
1416             const sp<NBAIO_Sink>                mTeeSink;
1417 
1418             const sp<MemoryDealer>              mReadOnlyHeap;
1419 
1420             // one-time initialization, no locks required
1421             sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1422                                                                 // a fast capture
1423 
1424             // FIXME audio watchdog thread
1425 
1426             // contents are not guaranteed to be consistent, no locks required
1427             FastCaptureDumpState                mFastCaptureDumpState;
1428 #ifdef STATE_QUEUE_DUMP
1429             // FIXME StateQueue observer and mutator dump fields
1430 #endif
1431             // FIXME audio watchdog dump
1432 
1433             // accessible only within the threadLoop(), no locks required
1434             //          mFastCapture->sq()      // for mutating and pushing state
1435             int32_t     mFastCaptureFutex;      // for cold idle
1436 
1437             // The HAL input source is treated as non-blocking,
1438             // but current implementation is blocking
1439             sp<NBAIO_Source>                    mInputSource;
1440             // The source for the normal capture thread to read from: mInputSource or mPipeSource
1441             sp<NBAIO_Source>                    mNormalSource;
1442             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1443             // otherwise clear
1444             sp<NBAIO_Sink>                      mPipeSink;
1445             // If a fast capture is present, the non-blocking pipe source read by normal thread,
1446             // otherwise clear
1447             sp<NBAIO_Source>                    mPipeSource;
1448             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1449             size_t                              mPipeFramesP2;
1450             // If a fast capture is present, the Pipe as IMemory, otherwise clear
1451             sp<IMemory>                         mPipeMemory;
1452 
1453             static const size_t                 kFastCaptureLogSize = 4 * 1024;
1454             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1455 
1456             bool                                mFastTrackAvail;    // true if fast track available
1457 };
1458 
1459 class MmapThread : public ThreadBase
1460 {
1461  public:
1462 
1463 #include "MmapTracks.h"
1464 
1465     MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1466                       AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
1467                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1468     virtual     ~MmapThread();
1469 
1470     virtual     void        configure(const audio_attributes_t *attr,
1471                                       audio_stream_type_t streamType,
1472                                       audio_session_t sessionId,
1473                                       const sp<MmapStreamCallback>& callback,
1474                                       audio_port_handle_t portId);
1475 
1476                 void        disconnect();
1477 
1478     // MmapStreamInterface
1479     status_t createMmapBuffer(int32_t minSizeFrames,
1480                                       struct audio_mmap_buffer_info *info);
1481     status_t getMmapPosition(struct audio_mmap_position *position);
1482     status_t start(const MmapStreamInterface::Client& client, audio_port_handle_t *handle);
1483     status_t stop(audio_port_handle_t handle);
1484     status_t standby();
1485 
1486     // RefBase
1487     virtual     void        onFirstRef();
1488 
1489     // Thread virtuals
1490     virtual     bool        threadLoop();
1491 
1492     virtual     void        threadLoop_exit();
1493     virtual     void        threadLoop_standby();
shouldStandby_l()1494     virtual     bool        shouldStandby_l() { return false; }
1495 
initCheck()1496     virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
frameCount()1497     virtual     size_t      frameCount() const { return mFrameCount; }
1498     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1499                                                     status_t& status);
1500     virtual     String8     getParameters(const String8& keys);
1501     virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1502                 void        readHalParameters_l();
cacheParameters_l()1503     virtual     void        cacheParameters_l() {}
1504     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1505                                                audio_patch_handle_t *handle);
1506     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1507     virtual     void        getAudioPortConfig(struct audio_port_config *config);
1508 
stream()1509     virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1510     virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1511     virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1512     virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1513                                                                audio_session_t sessionId);
1514 
1515     virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
1516     virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1517     virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1518 
checkSilentMode_l()1519     virtual     void        checkSilentMode_l() {}
processVolume_l()1520     virtual     void        processVolume_l() {}
1521                 void        checkInvalidTracks_l();
1522 
streamType()1523     virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1524 
invalidateTracks(audio_stream_type_t streamType __unused)1525     virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1526 
1527                 void        dump(int fd, const Vector<String16>& args);
1528     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1529                 void        dumpTracks(int fd, const Vector<String16>& args);
1530 
1531  protected:
1532 
1533                 audio_attributes_t      mAttr;
1534                 audio_session_t         mSessionId;
1535                 audio_port_handle_t     mPortId;
1536 
1537                 wp<MmapStreamCallback>  mCallback;
1538                 sp<StreamHalInterface>  mHalStream;
1539                 sp<DeviceHalInterface>  mHalDevice;
1540                 AudioHwDevice* const    mAudioHwDev;
1541                 ActiveTracks<MmapTrack> mActiveTracks;
1542 };
1543 
1544 class MmapPlaybackThread : public MmapThread, public VolumeInterface
1545 {
1546 
1547 public:
1548     MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1549                       AudioHwDevice *hwDev, AudioStreamOut *output,
1550                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
~MmapPlaybackThread()1551     virtual     ~MmapPlaybackThread() {}
1552 
1553     virtual     void        configure(const audio_attributes_t *attr,
1554                                       audio_stream_type_t streamType,
1555                                       audio_session_t sessionId,
1556                                       const sp<MmapStreamCallback>& callback,
1557                                       audio_port_handle_t portId);
1558 
1559                 AudioStreamOut* clearOutput();
1560 
1561                 // VolumeInterface
1562     virtual     void        setMasterVolume(float value);
1563     virtual     void        setMasterMute(bool muted);
1564     virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1565     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1566     virtual     float       streamVolume(audio_stream_type_t stream) const;
1567 
setMasterMute_l(bool muted)1568                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1569 
1570     virtual     void        invalidateTracks(audio_stream_type_t streamType);
1571 
streamType()1572     virtual     audio_stream_type_t streamType() { return mStreamType; }
1573     virtual     void        checkSilentMode_l();
1574     virtual     void        processVolume_l();
1575 
1576     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1577 
isOutput()1578     virtual     bool        isOutput() const override { return true; }
1579 
1580 protected:
1581 
1582                 audio_stream_type_t         mStreamType;
1583                 float                       mMasterVolume;
1584                 float                       mStreamVolume;
1585                 bool                        mMasterMute;
1586                 bool                        mStreamMute;
1587                 float                       mHalVolFloat;
1588                 AudioStreamOut*             mOutput;
1589 };
1590 
1591 class MmapCaptureThread : public MmapThread
1592 {
1593 
1594 public:
1595     MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1596                       AudioHwDevice *hwDev, AudioStreamIn *input,
1597                       audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
~MmapCaptureThread()1598     virtual     ~MmapCaptureThread() {}
1599 
1600                 AudioStreamIn* clearInput();
1601 
isOutput()1602     virtual     bool           isOutput() const override { return false; }
1603 
1604 protected:
1605 
1606                 AudioStreamIn*  mInput;
1607 };
1608