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Searched defs:DisplayDeviceState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DDisplayDevice.h279 struct DisplayDeviceState { struct
283 bool isValid() const { return type >= 0; } in isValid()
284 bool isMainDisplay() const { return type == DisplayDevice::DISPLAY_PRIMARY; } in isMainDisplay()
285 bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; } in isVirtualDisplay()
287 static std::atomic<int32_t> nextDisplayId;
288 int32_t displayId = nextDisplayId++;
289 DisplayDevice::DisplayType type = DisplayDevice::DISPLAY_ID_INVALID;
290 sp<IGraphicBufferProducer> surface;
291 uint32_t layerStack = DisplayDevice::NO_LAYER_STACK;
292 Rect viewport;
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DDisplayDevice.cpp638 DisplayDeviceState::DisplayDeviceState(DisplayDevice::DisplayType type, bool isSecure) function in DisplayDeviceState