1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27
28 #include <private/media/AudioTrackShared.h>
29
30 #include "AudioFlinger.h"
31 #include "ServiceUtilities.h"
32
33 #include <media/nbaio/Pipe.h>
34 #include <media/nbaio/PipeReader.h>
35 #include <media/RecordBufferConverter.h>
36 #include <audio_utils/minifloat.h>
37
38 // ----------------------------------------------------------------------------
39
40 // Note: the following macro is used for extremely verbose logging message. In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well. Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on. Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52
53 // TODO move to a common header (Also shared with AudioTrack.cpp)
54 #define NANOS_PER_SECOND 1000000000
55 #define TIME_TO_NANOS(time) ((uint64_t)(time).tv_sec * NANOS_PER_SECOND + (time).tv_nsec)
56
57 namespace android {
58
59 // ----------------------------------------------------------------------------
60 // TrackBase
61 // ----------------------------------------------------------------------------
62
63 static volatile int32_t nextTrackId = 55;
64
65 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,uid_t clientUid,bool isOut,alloc_type alloc,track_type type,audio_port_handle_t portId)66 AudioFlinger::ThreadBase::TrackBase::TrackBase(
67 ThreadBase *thread,
68 const sp<Client>& client,
69 uint32_t sampleRate,
70 audio_format_t format,
71 audio_channel_mask_t channelMask,
72 size_t frameCount,
73 void *buffer,
74 audio_session_t sessionId,
75 uid_t clientUid,
76 bool isOut,
77 alloc_type alloc,
78 track_type type,
79 audio_port_handle_t portId)
80 : RefBase(),
81 mThread(thread),
82 mClient(client),
83 mCblk(NULL),
84 // mBuffer
85 mState(IDLE),
86 mSampleRate(sampleRate),
87 mFormat(format),
88 mChannelMask(channelMask),
89 mChannelCount(isOut ?
90 audio_channel_count_from_out_mask(channelMask) :
91 audio_channel_count_from_in_mask(channelMask)),
92 mFrameSize(audio_has_proportional_frames(format) ?
93 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
94 mFrameCount(frameCount),
95 mSessionId(sessionId),
96 mIsOut(isOut),
97 mId(android_atomic_inc(&nextTrackId)),
98 mTerminated(false),
99 mType(type),
100 mThreadIoHandle(thread->id()),
101 mPortId(portId),
102 mIsInvalid(false)
103 {
104 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
105 if (!isTrustedCallingUid(callingUid) || clientUid == AUDIO_UID_INVALID) {
106 ALOGW_IF(clientUid != AUDIO_UID_INVALID && clientUid != callingUid,
107 "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
108 clientUid = callingUid;
109 }
110 // clientUid contains the uid of the app that is responsible for this track, so we can blame
111 // battery usage on it.
112 mUid = clientUid;
113
114 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
115
116 size_t bufferSize = buffer == NULL ? roundup(frameCount) : frameCount;
117 // check overflow when computing bufferSize due to multiplication by mFrameSize.
118 if (bufferSize < frameCount // roundup rounds down for values above UINT_MAX / 2
119 || mFrameSize == 0 // format needs to be correct
120 || bufferSize > SIZE_MAX / mFrameSize) {
121 android_errorWriteLog(0x534e4554, "34749571");
122 return;
123 }
124 bufferSize *= mFrameSize;
125
126 size_t size = sizeof(audio_track_cblk_t);
127 if (buffer == NULL && alloc == ALLOC_CBLK) {
128 // check overflow when computing allocation size for streaming tracks.
129 if (size > SIZE_MAX - bufferSize) {
130 android_errorWriteLog(0x534e4554, "34749571");
131 return;
132 }
133 size += bufferSize;
134 }
135
136 if (client != 0) {
137 mCblkMemory = client->heap()->allocate(size);
138 if (mCblkMemory == 0 ||
139 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
140 ALOGE("not enough memory for AudioTrack size=%zu", size);
141 client->heap()->dump("AudioTrack");
142 mCblkMemory.clear();
143 return;
144 }
145 } else {
146 mCblk = (audio_track_cblk_t *) malloc(size);
147 if (mCblk == NULL) {
148 ALOGE("not enough memory for AudioTrack size=%zu", size);
149 return;
150 }
151 }
152
153 // construct the shared structure in-place.
154 if (mCblk != NULL) {
155 new(mCblk) audio_track_cblk_t();
156 switch (alloc) {
157 case ALLOC_READONLY: {
158 const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
159 if (roHeap == 0 ||
160 (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
161 (mBuffer = mBufferMemory->pointer()) == NULL) {
162 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
163 if (roHeap != 0) {
164 roHeap->dump("buffer");
165 }
166 mCblkMemory.clear();
167 mBufferMemory.clear();
168 return;
169 }
170 memset(mBuffer, 0, bufferSize);
171 } break;
172 case ALLOC_PIPE:
173 mBufferMemory = thread->pipeMemory();
174 // mBuffer is the virtual address as seen from current process (mediaserver),
175 // and should normally be coming from mBufferMemory->pointer().
176 // However in this case the TrackBase does not reference the buffer directly.
177 // It should references the buffer via the pipe.
178 // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
179 mBuffer = NULL;
180 break;
181 case ALLOC_CBLK:
182 // clear all buffers
183 if (buffer == NULL) {
184 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
185 memset(mBuffer, 0, bufferSize);
186 } else {
187 mBuffer = buffer;
188 #if 0
189 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic
190 #endif
191 }
192 break;
193 case ALLOC_LOCAL:
194 mBuffer = calloc(1, bufferSize);
195 break;
196 case ALLOC_NONE:
197 mBuffer = buffer;
198 break;
199 }
200
201 #ifdef TEE_SINK
202 if (mTeeSinkTrackEnabled) {
203 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
204 if (Format_isValid(pipeFormat)) {
205 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
206 size_t numCounterOffers = 0;
207 const NBAIO_Format offers[1] = {pipeFormat};
208 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
209 ALOG_ASSERT(index == 0);
210 PipeReader *pipeReader = new PipeReader(*pipe);
211 numCounterOffers = 0;
212 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
213 ALOG_ASSERT(index == 0);
214 mTeeSink = pipe;
215 mTeeSource = pipeReader;
216 }
217 }
218 #endif
219
220 }
221 }
222
initCheck() const223 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
224 {
225 status_t status;
226 if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
227 status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
228 } else {
229 status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
230 }
231 return status;
232 }
233
~TrackBase()234 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
235 {
236 #ifdef TEE_SINK
237 dumpTee(-1, mTeeSource, mId);
238 #endif
239 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
240 mServerProxy.clear();
241 if (mCblk != NULL) {
242 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
243 if (mClient == 0) {
244 free(mCblk);
245 }
246 }
247 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
248 if (mClient != 0) {
249 // Client destructor must run with AudioFlinger client mutex locked
250 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
251 // If the client's reference count drops to zero, the associated destructor
252 // must run with AudioFlinger lock held. Thus the explicit clear() rather than
253 // relying on the automatic clear() at end of scope.
254 mClient.clear();
255 }
256 // flush the binder command buffer
257 IPCThreadState::self()->flushCommands();
258 }
259
260 // AudioBufferProvider interface
261 // getNextBuffer() = 0;
262 // This implementation of releaseBuffer() is used by Track and RecordTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)263 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
264 {
265 #ifdef TEE_SINK
266 if (mTeeSink != 0) {
267 (void) mTeeSink->write(buffer->raw, buffer->frameCount);
268 }
269 #endif
270
271 ServerProxy::Buffer buf;
272 buf.mFrameCount = buffer->frameCount;
273 buf.mRaw = buffer->raw;
274 buffer->frameCount = 0;
275 buffer->raw = NULL;
276 mServerProxy->releaseBuffer(&buf);
277 }
278
setSyncEvent(const sp<SyncEvent> & event)279 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
280 {
281 mSyncEvents.add(event);
282 return NO_ERROR;
283 }
284
285 // ----------------------------------------------------------------------------
286 // Playback
287 // ----------------------------------------------------------------------------
288
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)289 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
290 : BnAudioTrack(),
291 mTrack(track)
292 {
293 }
294
~TrackHandle()295 AudioFlinger::TrackHandle::~TrackHandle() {
296 // just stop the track on deletion, associated resources
297 // will be freed from the main thread once all pending buffers have
298 // been played. Unless it's not in the active track list, in which
299 // case we free everything now...
300 mTrack->destroy();
301 }
302
getCblk() const303 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
304 return mTrack->getCblk();
305 }
306
start()307 status_t AudioFlinger::TrackHandle::start() {
308 return mTrack->start();
309 }
310
stop()311 void AudioFlinger::TrackHandle::stop() {
312 mTrack->stop();
313 }
314
flush()315 void AudioFlinger::TrackHandle::flush() {
316 mTrack->flush();
317 }
318
pause()319 void AudioFlinger::TrackHandle::pause() {
320 mTrack->pause();
321 }
322
attachAuxEffect(int EffectId)323 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
324 {
325 return mTrack->attachAuxEffect(EffectId);
326 }
327
setParameters(const String8 & keyValuePairs)328 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
329 return mTrack->setParameters(keyValuePairs);
330 }
331
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)332 VolumeShaper::Status AudioFlinger::TrackHandle::applyVolumeShaper(
333 const sp<VolumeShaper::Configuration>& configuration,
334 const sp<VolumeShaper::Operation>& operation) {
335 return mTrack->applyVolumeShaper(configuration, operation);
336 }
337
getVolumeShaperState(int id)338 sp<VolumeShaper::State> AudioFlinger::TrackHandle::getVolumeShaperState(int id) {
339 return mTrack->getVolumeShaperState(id);
340 }
341
getTimestamp(AudioTimestamp & timestamp)342 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
343 {
344 return mTrack->getTimestamp(timestamp);
345 }
346
347
signal()348 void AudioFlinger::TrackHandle::signal()
349 {
350 return mTrack->signal();
351 }
352
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)353 status_t AudioFlinger::TrackHandle::onTransact(
354 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
355 {
356 return BnAudioTrack::onTransact(code, data, reply, flags);
357 }
358
359 // ----------------------------------------------------------------------------
360
361 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,uid_t uid,audio_output_flags_t flags,track_type type,audio_port_handle_t portId)362 AudioFlinger::PlaybackThread::Track::Track(
363 PlaybackThread *thread,
364 const sp<Client>& client,
365 audio_stream_type_t streamType,
366 uint32_t sampleRate,
367 audio_format_t format,
368 audio_channel_mask_t channelMask,
369 size_t frameCount,
370 void *buffer,
371 const sp<IMemory>& sharedBuffer,
372 audio_session_t sessionId,
373 uid_t uid,
374 audio_output_flags_t flags,
375 track_type type,
376 audio_port_handle_t portId)
377 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
378 (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
379 sessionId, uid, true /*isOut*/,
380 (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
381 type, portId),
382 mFillingUpStatus(FS_INVALID),
383 // mRetryCount initialized later when needed
384 mSharedBuffer(sharedBuffer),
385 mStreamType(streamType),
386 mName(-1), // see note below
387 mMainBuffer(thread->mixBuffer()),
388 mAuxBuffer(NULL),
389 mAuxEffectId(0), mHasVolumeController(false),
390 mPresentationCompleteFrames(0),
391 mFrameMap(16 /* sink-frame-to-track-frame map memory */),
392 mVolumeHandler(new VolumeHandler(sampleRate)),
393 // mSinkTimestamp
394 mFastIndex(-1),
395 mCachedVolume(1.0),
396 mResumeToStopping(false),
397 mFlushHwPending(false),
398 mFlags(flags)
399 {
400 // client == 0 implies sharedBuffer == 0
401 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
402
403 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
404 sharedBuffer->size());
405
406 if (mCblk == NULL) {
407 return;
408 }
409
410 if (sharedBuffer == 0) {
411 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
412 mFrameSize, !isExternalTrack(), sampleRate);
413 } else {
414 // Is the shared buffer of sufficient size?
415 // (frameCount * mFrameSize) is <= SIZE_MAX, checked in TrackBase.
416 if (sharedBuffer->size() < frameCount * mFrameSize) {
417 // Workaround: clear out mCblk to indicate track hasn't been properly created.
418 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
419 if (mClient == 0) {
420 free(mCblk);
421 }
422 mCblk = NULL;
423
424 mSharedBuffer.clear(); // release shared buffer early
425 android_errorWriteLog(0x534e4554, "38340117");
426 return;
427 }
428
429 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
430 mFrameSize);
431 }
432 mServerProxy = mAudioTrackServerProxy;
433
434 mName = thread->getTrackName_l(channelMask, format, sessionId, uid);
435 if (mName < 0) {
436 ALOGE("no more track names available");
437 return;
438 }
439 // only allocate a fast track index if we were able to allocate a normal track name
440 if (flags & AUDIO_OUTPUT_FLAG_FAST) {
441 // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
442 // race with setSyncEvent(). However, if we call it, we cannot properly start
443 // static fast tracks (SoundPool) immediately after stopping.
444 //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
445 ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
446 int i = __builtin_ctz(thread->mFastTrackAvailMask);
447 ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
448 // FIXME This is too eager. We allocate a fast track index before the
449 // fast track becomes active. Since fast tracks are a scarce resource,
450 // this means we are potentially denying other more important fast tracks from
451 // being created. It would be better to allocate the index dynamically.
452 mFastIndex = i;
453 thread->mFastTrackAvailMask &= ~(1 << i);
454 }
455 }
456
~Track()457 AudioFlinger::PlaybackThread::Track::~Track()
458 {
459 ALOGV("PlaybackThread::Track destructor");
460
461 // The destructor would clear mSharedBuffer,
462 // but it will not push the decremented reference count,
463 // leaving the client's IMemory dangling indefinitely.
464 // This prevents that leak.
465 if (mSharedBuffer != 0) {
466 mSharedBuffer.clear();
467 }
468 }
469
initCheck() const470 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
471 {
472 status_t status = TrackBase::initCheck();
473 if (status == NO_ERROR && mName < 0) {
474 status = NO_MEMORY;
475 }
476 return status;
477 }
478
destroy()479 void AudioFlinger::PlaybackThread::Track::destroy()
480 {
481 // NOTE: destroyTrack_l() can remove a strong reference to this Track
482 // by removing it from mTracks vector, so there is a risk that this Tracks's
483 // destructor is called. As the destructor needs to lock mLock,
484 // we must acquire a strong reference on this Track before locking mLock
485 // here so that the destructor is called only when exiting this function.
486 // On the other hand, as long as Track::destroy() is only called by
487 // TrackHandle destructor, the TrackHandle still holds a strong ref on
488 // this Track with its member mTrack.
489 sp<Track> keep(this);
490 { // scope for mLock
491 bool wasActive = false;
492 sp<ThreadBase> thread = mThread.promote();
493 if (thread != 0) {
494 Mutex::Autolock _l(thread->mLock);
495 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
496 wasActive = playbackThread->destroyTrack_l(this);
497 }
498 if (isExternalTrack() && !wasActive) {
499 AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId);
500 }
501 }
502 }
503
appendDumpHeader(String8 & result)504 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
505 {
506 result.append(" Name Active Client Type Fmt Chn mask Session fCount S F SRate "
507 "L dB R dB VS dB Server Main buf Aux buf Flags UndFrmCnt Flushed\n");
508 }
509
dump(char * buffer,size_t size,bool active)510 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
511 {
512 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
513 if (isFastTrack()) {
514 sprintf(buffer, " F %2d", mFastIndex);
515 } else if (mName >= AudioMixer::TRACK0) {
516 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0);
517 } else {
518 sprintf(buffer, " none");
519 }
520 track_state state = mState;
521 char stateChar;
522 if (isTerminated()) {
523 stateChar = 'T';
524 } else {
525 switch (state) {
526 case IDLE:
527 stateChar = 'I';
528 break;
529 case STOPPING_1:
530 stateChar = 's';
531 break;
532 case STOPPING_2:
533 stateChar = '5';
534 break;
535 case STOPPED:
536 stateChar = 'S';
537 break;
538 case RESUMING:
539 stateChar = 'R';
540 break;
541 case ACTIVE:
542 stateChar = 'A';
543 break;
544 case PAUSING:
545 stateChar = 'p';
546 break;
547 case PAUSED:
548 stateChar = 'P';
549 break;
550 case FLUSHED:
551 stateChar = 'F';
552 break;
553 default:
554 stateChar = '?';
555 break;
556 }
557 }
558 char nowInUnderrun;
559 switch (mObservedUnderruns.mBitFields.mMostRecent) {
560 case UNDERRUN_FULL:
561 nowInUnderrun = ' ';
562 break;
563 case UNDERRUN_PARTIAL:
564 nowInUnderrun = '<';
565 break;
566 case UNDERRUN_EMPTY:
567 nowInUnderrun = '*';
568 break;
569 default:
570 nowInUnderrun = '?';
571 break;
572 }
573
574 std::pair<float /* volume */, bool /* active */> vsVolume = mVolumeHandler->getLastVolume();
575 snprintf(&buffer[8], size - 8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u "
576 "%5.2g %5.2g %5.2g%c "
577 "%08X %08zX %08zX 0x%03X %9u%c %7u\n",
578 active ? "yes" : "no",
579 (mClient == 0) ? getpid_cached : mClient->pid(),
580 mStreamType,
581 mFormat,
582 mChannelMask,
583 mSessionId,
584 mFrameCount,
585 stateChar,
586 mFillingUpStatus,
587 mAudioTrackServerProxy->getSampleRate(),
588 20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
589 20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
590 20.0 * log10(vsVolume.first), // VolumeShaper(s) total volume
591 vsVolume.second ? 'A' : ' ', // if any VolumeShapers active
592 mCblk->mServer,
593 (size_t)mMainBuffer, // use %zX as %p appends 0x
594 (size_t)mAuxBuffer, // use %zX as %p appends 0x
595 mCblk->mFlags,
596 mAudioTrackServerProxy->getUnderrunFrames(),
597 nowInUnderrun,
598 (unsigned)mAudioTrackServerProxy->framesFlushed() % 10000000); // 7 digits
599 }
600
sampleRate() const601 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
602 return mAudioTrackServerProxy->getSampleRate();
603 }
604
605 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)606 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
607 AudioBufferProvider::Buffer* buffer)
608 {
609 ServerProxy::Buffer buf;
610 size_t desiredFrames = buffer->frameCount;
611 buf.mFrameCount = desiredFrames;
612 status_t status = mServerProxy->obtainBuffer(&buf);
613 buffer->frameCount = buf.mFrameCount;
614 buffer->raw = buf.mRaw;
615 if (buf.mFrameCount == 0 && !isStopping() && !isStopped() && !isPaused()) {
616 ALOGV("underrun, framesReady(%zu) < framesDesired(%zd), state: %d",
617 buf.mFrameCount, desiredFrames, mState);
618 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
619 } else {
620 mAudioTrackServerProxy->tallyUnderrunFrames(0);
621 }
622
623 return status;
624 }
625
626 // releaseBuffer() is not overridden
627
628 // ExtendedAudioBufferProvider interface
629
630 // framesReady() may return an approximation of the number of frames if called
631 // from a different thread than the one calling Proxy->obtainBuffer() and
632 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
633 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const634 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
635 if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
636 // Static tracks return zero frames immediately upon stopping (for FastTracks).
637 // The remainder of the buffer is not drained.
638 return 0;
639 }
640 return mAudioTrackServerProxy->framesReady();
641 }
642
framesReleased() const643 int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
644 {
645 return mAudioTrackServerProxy->framesReleased();
646 }
647
onTimestamp(const ExtendedTimestamp & timestamp)648 void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp ×tamp)
649 {
650 // This call comes from a FastTrack and should be kept lockless.
651 // The server side frames are already translated to client frames.
652 mAudioTrackServerProxy->setTimestamp(timestamp);
653
654 // We do not set drained here, as FastTrack timestamp may not go to very last frame.
655 }
656
657 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const658 bool AudioFlinger::PlaybackThread::Track::isReady() const {
659 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
660 return true;
661 }
662
663 if (isStopping()) {
664 if (framesReady() > 0) {
665 mFillingUpStatus = FS_FILLED;
666 }
667 return true;
668 }
669
670 if (framesReady() >= mServerProxy->getBufferSizeInFrames() ||
671 (mCblk->mFlags & CBLK_FORCEREADY)) {
672 mFillingUpStatus = FS_FILLED;
673 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
674 return true;
675 }
676 return false;
677 }
678
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)679 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
680 audio_session_t triggerSession __unused)
681 {
682 status_t status = NO_ERROR;
683 ALOGV("start(%d), calling pid %d session %d",
684 mName, IPCThreadState::self()->getCallingPid(), mSessionId);
685
686 sp<ThreadBase> thread = mThread.promote();
687 if (thread != 0) {
688 if (isOffloaded()) {
689 Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
690 Mutex::Autolock _lth(thread->mLock);
691 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
692 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
693 (ec != 0 && ec->isNonOffloadableEnabled())) {
694 invalidate();
695 return PERMISSION_DENIED;
696 }
697 }
698 Mutex::Autolock _lth(thread->mLock);
699 track_state state = mState;
700 // here the track could be either new, or restarted
701 // in both cases "unstop" the track
702
703 // initial state-stopping. next state-pausing.
704 // What if resume is called ?
705
706 if (state == PAUSED || state == PAUSING) {
707 if (mResumeToStopping) {
708 // happened we need to resume to STOPPING_1
709 mState = TrackBase::STOPPING_1;
710 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
711 } else {
712 mState = TrackBase::RESUMING;
713 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
714 }
715 } else {
716 mState = TrackBase::ACTIVE;
717 ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
718 }
719
720 // states to reset position info for non-offloaded/direct tracks
721 if (!isOffloaded() && !isDirect()
722 && (state == IDLE || state == STOPPED || state == FLUSHED)) {
723 mFrameMap.reset();
724 }
725 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
726 if (isFastTrack()) {
727 // refresh fast track underruns on start because that field is never cleared
728 // by the fast mixer; furthermore, the same track can be recycled, i.e. start
729 // after stop.
730 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
731 }
732 status = playbackThread->addTrack_l(this);
733 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
734 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
735 // restore previous state if start was rejected by policy manager
736 if (status == PERMISSION_DENIED) {
737 mState = state;
738 }
739 }
740 // track was already in the active list, not a problem
741 if (status == ALREADY_EXISTS) {
742 status = NO_ERROR;
743 } else {
744 // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
745 // It is usually unsafe to access the server proxy from a binder thread.
746 // But in this case we know the mixer thread (whether normal mixer or fast mixer)
747 // isn't looking at this track yet: we still hold the normal mixer thread lock,
748 // and for fast tracks the track is not yet in the fast mixer thread's active set.
749 // For static tracks, this is used to acknowledge change in position or loop.
750 ServerProxy::Buffer buffer;
751 buffer.mFrameCount = 1;
752 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
753 }
754 } else {
755 status = BAD_VALUE;
756 }
757 return status;
758 }
759
stop()760 void AudioFlinger::PlaybackThread::Track::stop()
761 {
762 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
763 sp<ThreadBase> thread = mThread.promote();
764 if (thread != 0) {
765 Mutex::Autolock _l(thread->mLock);
766 track_state state = mState;
767 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
768 // If the track is not active (PAUSED and buffers full), flush buffers
769 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
770 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
771 reset();
772 mState = STOPPED;
773 } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
774 mState = STOPPED;
775 } else {
776 // For fast tracks prepareTracks_l() will set state to STOPPING_2
777 // presentation is complete
778 // For an offloaded track this starts a drain and state will
779 // move to STOPPING_2 when drain completes and then STOPPED
780 mState = STOPPING_1;
781 if (isOffloaded()) {
782 mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
783 }
784 }
785 playbackThread->broadcast_l();
786 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
787 playbackThread);
788 }
789 }
790 }
791
pause()792 void AudioFlinger::PlaybackThread::Track::pause()
793 {
794 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
795 sp<ThreadBase> thread = mThread.promote();
796 if (thread != 0) {
797 Mutex::Autolock _l(thread->mLock);
798 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
799 switch (mState) {
800 case STOPPING_1:
801 case STOPPING_2:
802 if (!isOffloaded()) {
803 /* nothing to do if track is not offloaded */
804 break;
805 }
806
807 // Offloaded track was draining, we need to carry on draining when resumed
808 mResumeToStopping = true;
809 // fall through...
810 case ACTIVE:
811 case RESUMING:
812 mState = PAUSING;
813 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
814 playbackThread->broadcast_l();
815 break;
816
817 default:
818 break;
819 }
820 }
821 }
822
flush()823 void AudioFlinger::PlaybackThread::Track::flush()
824 {
825 ALOGV("flush(%d)", mName);
826 sp<ThreadBase> thread = mThread.promote();
827 if (thread != 0) {
828 Mutex::Autolock _l(thread->mLock);
829 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
830
831 // Flush the ring buffer now if the track is not active in the PlaybackThread.
832 // Otherwise the flush would not be done until the track is resumed.
833 // Requires FastTrack removal be BLOCK_UNTIL_ACKED
834 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
835 (void)mServerProxy->flushBufferIfNeeded();
836 }
837
838 if (isOffloaded()) {
839 // If offloaded we allow flush during any state except terminated
840 // and keep the track active to avoid problems if user is seeking
841 // rapidly and underlying hardware has a significant delay handling
842 // a pause
843 if (isTerminated()) {
844 return;
845 }
846
847 ALOGV("flush: offload flush");
848 reset();
849
850 if (mState == STOPPING_1 || mState == STOPPING_2) {
851 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
852 mState = ACTIVE;
853 }
854
855 mFlushHwPending = true;
856 mResumeToStopping = false;
857 } else {
858 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
859 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
860 return;
861 }
862 // No point remaining in PAUSED state after a flush => go to
863 // FLUSHED state
864 mState = FLUSHED;
865 // do not reset the track if it is still in the process of being stopped or paused.
866 // this will be done by prepareTracks_l() when the track is stopped.
867 // prepareTracks_l() will see mState == FLUSHED, then
868 // remove from active track list, reset(), and trigger presentation complete
869 if (isDirect()) {
870 mFlushHwPending = true;
871 }
872 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
873 reset();
874 }
875 }
876 // Prevent flush being lost if the track is flushed and then resumed
877 // before mixer thread can run. This is important when offloading
878 // because the hardware buffer could hold a large amount of audio
879 playbackThread->broadcast_l();
880 }
881 }
882
883 // must be called with thread lock held
flushAck()884 void AudioFlinger::PlaybackThread::Track::flushAck()
885 {
886 if (!isOffloaded() && !isDirect())
887 return;
888
889 // Clear the client ring buffer so that the app can prime the buffer while paused.
890 // Otherwise it might not get cleared until playback is resumed and obtainBuffer() is called.
891 mServerProxy->flushBufferIfNeeded();
892
893 mFlushHwPending = false;
894 }
895
reset()896 void AudioFlinger::PlaybackThread::Track::reset()
897 {
898 // Do not reset twice to avoid discarding data written just after a flush and before
899 // the audioflinger thread detects the track is stopped.
900 if (!mResetDone) {
901 // Force underrun condition to avoid false underrun callback until first data is
902 // written to buffer
903 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
904 mFillingUpStatus = FS_FILLING;
905 mResetDone = true;
906 if (mState == FLUSHED) {
907 mState = IDLE;
908 }
909 }
910 }
911
setParameters(const String8 & keyValuePairs)912 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
913 {
914 sp<ThreadBase> thread = mThread.promote();
915 if (thread == 0) {
916 ALOGE("thread is dead");
917 return FAILED_TRANSACTION;
918 } else if ((thread->type() == ThreadBase::DIRECT) ||
919 (thread->type() == ThreadBase::OFFLOAD)) {
920 return thread->setParameters(keyValuePairs);
921 } else {
922 return PERMISSION_DENIED;
923 }
924 }
925
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)926 VolumeShaper::Status AudioFlinger::PlaybackThread::Track::applyVolumeShaper(
927 const sp<VolumeShaper::Configuration>& configuration,
928 const sp<VolumeShaper::Operation>& operation)
929 {
930 sp<VolumeShaper::Configuration> newConfiguration;
931
932 if (isOffloadedOrDirect()) {
933 const VolumeShaper::Configuration::OptionFlag optionFlag
934 = configuration->getOptionFlags();
935 if ((optionFlag & VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME) == 0) {
936 ALOGW("%s tracks do not support frame counted VolumeShaper,"
937 " using clock time instead", isOffloaded() ? "Offload" : "Direct");
938 newConfiguration = new VolumeShaper::Configuration(*configuration);
939 newConfiguration->setOptionFlags(
940 VolumeShaper::Configuration::OptionFlag(optionFlag
941 | VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME));
942 }
943 }
944
945 VolumeShaper::Status status = mVolumeHandler->applyVolumeShaper(
946 (newConfiguration.get() != nullptr ? newConfiguration : configuration), operation);
947
948 if (isOffloadedOrDirect()) {
949 // Signal thread to fetch new volume.
950 sp<ThreadBase> thread = mThread.promote();
951 if (thread != 0) {
952 Mutex::Autolock _l(thread->mLock);
953 thread->broadcast_l();
954 }
955 }
956 return status;
957 }
958
getVolumeShaperState(int id)959 sp<VolumeShaper::State> AudioFlinger::PlaybackThread::Track::getVolumeShaperState(int id)
960 {
961 // Note: We don't check if Thread exists.
962
963 // mVolumeHandler is thread safe.
964 return mVolumeHandler->getVolumeShaperState(id);
965 }
966
getTimestamp(AudioTimestamp & timestamp)967 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
968 {
969 if (!isOffloaded() && !isDirect()) {
970 return INVALID_OPERATION; // normal tracks handled through SSQ
971 }
972 sp<ThreadBase> thread = mThread.promote();
973 if (thread == 0) {
974 return INVALID_OPERATION;
975 }
976
977 Mutex::Autolock _l(thread->mLock);
978 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
979 return playbackThread->getTimestamp_l(timestamp);
980 }
981
attachAuxEffect(int EffectId)982 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
983 {
984 status_t status = DEAD_OBJECT;
985 sp<ThreadBase> thread = mThread.promote();
986 if (thread != 0) {
987 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
988 sp<AudioFlinger> af = mClient->audioFlinger();
989
990 Mutex::Autolock _l(af->mLock);
991
992 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
993
994 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
995 Mutex::Autolock _dl(playbackThread->mLock);
996 Mutex::Autolock _sl(srcThread->mLock);
997 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
998 if (chain == 0) {
999 return INVALID_OPERATION;
1000 }
1001
1002 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
1003 if (effect == 0) {
1004 return INVALID_OPERATION;
1005 }
1006 srcThread->removeEffect_l(effect);
1007 status = playbackThread->addEffect_l(effect);
1008 if (status != NO_ERROR) {
1009 srcThread->addEffect_l(effect);
1010 return INVALID_OPERATION;
1011 }
1012 // removeEffect_l() has stopped the effect if it was active so it must be restarted
1013 if (effect->state() == EffectModule::ACTIVE ||
1014 effect->state() == EffectModule::STOPPING) {
1015 effect->start();
1016 }
1017
1018 sp<EffectChain> dstChain = effect->chain().promote();
1019 if (dstChain == 0) {
1020 srcThread->addEffect_l(effect);
1021 return INVALID_OPERATION;
1022 }
1023 AudioSystem::unregisterEffect(effect->id());
1024 AudioSystem::registerEffect(&effect->desc(),
1025 srcThread->id(),
1026 dstChain->strategy(),
1027 AUDIO_SESSION_OUTPUT_MIX,
1028 effect->id());
1029 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
1030 }
1031 status = playbackThread->attachAuxEffect(this, EffectId);
1032 }
1033 return status;
1034 }
1035
setAuxBuffer(int EffectId,int32_t * buffer)1036 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
1037 {
1038 mAuxEffectId = EffectId;
1039 mAuxBuffer = buffer;
1040 }
1041
presentationComplete(int64_t framesWritten,size_t audioHalFrames)1042 bool AudioFlinger::PlaybackThread::Track::presentationComplete(
1043 int64_t framesWritten, size_t audioHalFrames)
1044 {
1045 // TODO: improve this based on FrameMap if it exists, to ensure full drain.
1046 // This assists in proper timestamp computation as well as wakelock management.
1047
1048 // a track is considered presented when the total number of frames written to audio HAL
1049 // corresponds to the number of frames written when presentationComplete() is called for the
1050 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
1051 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
1052 // to detect when all frames have been played. In this case framesWritten isn't
1053 // useful because it doesn't always reflect whether there is data in the h/w
1054 // buffers, particularly if a track has been paused and resumed during draining
1055 ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
1056 (long long)mPresentationCompleteFrames, (long long)framesWritten);
1057 if (mPresentationCompleteFrames == 0) {
1058 mPresentationCompleteFrames = framesWritten + audioHalFrames;
1059 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu",
1060 (long long)mPresentationCompleteFrames, audioHalFrames);
1061 }
1062
1063 bool complete;
1064 if (isOffloaded()) {
1065 complete = true;
1066 } else if (isDirect() || isFastTrack()) { // these do not go through linear map
1067 complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
1068 } else { // Normal tracks, OutputTracks, and PatchTracks
1069 complete = framesWritten >= (int64_t) mPresentationCompleteFrames
1070 && mAudioTrackServerProxy->isDrained();
1071 }
1072
1073 if (complete) {
1074 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1075 mAudioTrackServerProxy->setStreamEndDone();
1076 return true;
1077 }
1078 return false;
1079 }
1080
triggerEvents(AudioSystem::sync_event_t type)1081 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1082 {
1083 for (size_t i = 0; i < mSyncEvents.size(); i++) {
1084 if (mSyncEvents[i]->type() == type) {
1085 mSyncEvents[i]->trigger();
1086 mSyncEvents.removeAt(i);
1087 i--;
1088 }
1089 }
1090 }
1091
1092 // implement VolumeBufferProvider interface
1093
getVolumeLR()1094 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1095 {
1096 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1097 ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1098 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1099 float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1100 float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1101 // track volumes come from shared memory, so can't be trusted and must be clamped
1102 if (vl > GAIN_FLOAT_UNITY) {
1103 vl = GAIN_FLOAT_UNITY;
1104 }
1105 if (vr > GAIN_FLOAT_UNITY) {
1106 vr = GAIN_FLOAT_UNITY;
1107 }
1108 // now apply the cached master volume and stream type volume;
1109 // this is trusted but lacks any synchronization or barrier so may be stale
1110 float v = mCachedVolume;
1111 vl *= v;
1112 vr *= v;
1113 // re-combine into packed minifloat
1114 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1115 // FIXME look at mute, pause, and stop flags
1116 return vlr;
1117 }
1118
setSyncEvent(const sp<SyncEvent> & event)1119 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1120 {
1121 if (isTerminated() || mState == PAUSED ||
1122 ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1123 (mState == STOPPED)))) {
1124 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu",
1125 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1126 event->cancel();
1127 return INVALID_OPERATION;
1128 }
1129 (void) TrackBase::setSyncEvent(event);
1130 return NO_ERROR;
1131 }
1132
invalidate()1133 void AudioFlinger::PlaybackThread::Track::invalidate()
1134 {
1135 TrackBase::invalidate();
1136 signalClientFlag(CBLK_INVALID);
1137 }
1138
disable()1139 void AudioFlinger::PlaybackThread::Track::disable()
1140 {
1141 signalClientFlag(CBLK_DISABLED);
1142 }
1143
signalClientFlag(int32_t flag)1144 void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
1145 {
1146 // FIXME should use proxy, and needs work
1147 audio_track_cblk_t* cblk = mCblk;
1148 android_atomic_or(flag, &cblk->mFlags);
1149 android_atomic_release_store(0x40000000, &cblk->mFutex);
1150 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1151 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1152 }
1153
signal()1154 void AudioFlinger::PlaybackThread::Track::signal()
1155 {
1156 sp<ThreadBase> thread = mThread.promote();
1157 if (thread != 0) {
1158 PlaybackThread *t = (PlaybackThread *)thread.get();
1159 Mutex::Autolock _l(t->mLock);
1160 t->broadcast_l();
1161 }
1162 }
1163
1164 //To be called with thread lock held
isResumePending()1165 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1166
1167 if (mState == RESUMING)
1168 return true;
1169 /* Resume is pending if track was stopping before pause was called */
1170 if (mState == STOPPING_1 &&
1171 mResumeToStopping)
1172 return true;
1173
1174 return false;
1175 }
1176
1177 //To be called with thread lock held
resumeAck()1178 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1179
1180
1181 if (mState == RESUMING)
1182 mState = ACTIVE;
1183
1184 // Other possibility of pending resume is stopping_1 state
1185 // Do not update the state from stopping as this prevents
1186 // drain being called.
1187 if (mState == STOPPING_1) {
1188 mResumeToStopping = false;
1189 }
1190 }
1191
1192 //To be called with thread lock held
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sinkFramesWritten,const ExtendedTimestamp & timeStamp)1193 void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
1194 int64_t trackFramesReleased, int64_t sinkFramesWritten,
1195 const ExtendedTimestamp &timeStamp) {
1196 //update frame map
1197 mFrameMap.push(trackFramesReleased, sinkFramesWritten);
1198
1199 // adjust server times and set drained state.
1200 //
1201 // Our timestamps are only updated when the track is on the Thread active list.
1202 // We need to ensure that tracks are not removed before full drain.
1203 ExtendedTimestamp local = timeStamp;
1204 bool checked = false;
1205 for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
1206 i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
1207 // Lookup the track frame corresponding to the sink frame position.
1208 if (local.mTimeNs[i] > 0) {
1209 local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
1210 // check drain state from the latest stage in the pipeline.
1211 if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
1212 mAudioTrackServerProxy->setDrained(
1213 local.mPosition[i] >= mAudioTrackServerProxy->framesReleased());
1214 checked = true;
1215 }
1216 }
1217 }
1218 if (!checked) { // no server info, assume drained.
1219 mAudioTrackServerProxy->setDrained(true);
1220 }
1221 // Set correction for flushed frames that are not accounted for in released.
1222 local.mFlushed = mAudioTrackServerProxy->framesFlushed();
1223 mServerProxy->setTimestamp(local);
1224 }
1225
1226 // ----------------------------------------------------------------------------
1227
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,uid_t uid)1228 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1229 PlaybackThread *playbackThread,
1230 DuplicatingThread *sourceThread,
1231 uint32_t sampleRate,
1232 audio_format_t format,
1233 audio_channel_mask_t channelMask,
1234 size_t frameCount,
1235 uid_t uid)
1236 : Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1237 sampleRate, format, channelMask, frameCount,
1238 NULL, 0, AUDIO_SESSION_NONE, uid, AUDIO_OUTPUT_FLAG_NONE,
1239 TYPE_OUTPUT),
1240 mActive(false), mSourceThread(sourceThread)
1241 {
1242
1243 if (mCblk != NULL) {
1244 mOutBuffer.frameCount = 0;
1245 playbackThread->mTracks.add(this);
1246 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1247 "frameCount %zu, mChannelMask 0x%08x",
1248 mCblk, mBuffer,
1249 frameCount, mChannelMask);
1250 // since client and server are in the same process,
1251 // the buffer has the same virtual address on both sides
1252 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1253 true /*clientInServer*/);
1254 mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1255 mClientProxy->setSendLevel(0.0);
1256 mClientProxy->setSampleRate(sampleRate);
1257 } else {
1258 ALOGW("Error creating output track on thread %p", playbackThread);
1259 }
1260 }
1261
~OutputTrack()1262 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1263 {
1264 clearBufferQueue();
1265 // superclass destructor will now delete the server proxy and shared memory both refer to
1266 }
1267
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1268 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1269 audio_session_t triggerSession)
1270 {
1271 status_t status = Track::start(event, triggerSession);
1272 if (status != NO_ERROR) {
1273 return status;
1274 }
1275
1276 mActive = true;
1277 mRetryCount = 127;
1278 return status;
1279 }
1280
stop()1281 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1282 {
1283 Track::stop();
1284 clearBufferQueue();
1285 mOutBuffer.frameCount = 0;
1286 mActive = false;
1287 }
1288
write(void * data,uint32_t frames)1289 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1290 {
1291 Buffer *pInBuffer;
1292 Buffer inBuffer;
1293 bool outputBufferFull = false;
1294 inBuffer.frameCount = frames;
1295 inBuffer.raw = data;
1296
1297 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1298
1299 if (!mActive && frames != 0) {
1300 (void) start();
1301 }
1302
1303 while (waitTimeLeftMs) {
1304 // First write pending buffers, then new data
1305 if (mBufferQueue.size()) {
1306 pInBuffer = mBufferQueue.itemAt(0);
1307 } else {
1308 pInBuffer = &inBuffer;
1309 }
1310
1311 if (pInBuffer->frameCount == 0) {
1312 break;
1313 }
1314
1315 if (mOutBuffer.frameCount == 0) {
1316 mOutBuffer.frameCount = pInBuffer->frameCount;
1317 nsecs_t startTime = systemTime();
1318 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1319 if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
1320 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1321 mThread.unsafe_get(), status);
1322 outputBufferFull = true;
1323 break;
1324 }
1325 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1326 if (waitTimeLeftMs >= waitTimeMs) {
1327 waitTimeLeftMs -= waitTimeMs;
1328 } else {
1329 waitTimeLeftMs = 0;
1330 }
1331 if (status == NOT_ENOUGH_DATA) {
1332 restartIfDisabled();
1333 continue;
1334 }
1335 }
1336
1337 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1338 pInBuffer->frameCount;
1339 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1340 Proxy::Buffer buf;
1341 buf.mFrameCount = outFrames;
1342 buf.mRaw = NULL;
1343 mClientProxy->releaseBuffer(&buf);
1344 restartIfDisabled();
1345 pInBuffer->frameCount -= outFrames;
1346 pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1347 mOutBuffer.frameCount -= outFrames;
1348 mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1349
1350 if (pInBuffer->frameCount == 0) {
1351 if (mBufferQueue.size()) {
1352 mBufferQueue.removeAt(0);
1353 free(pInBuffer->mBuffer);
1354 delete pInBuffer;
1355 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this,
1356 mThread.unsafe_get(), mBufferQueue.size());
1357 } else {
1358 break;
1359 }
1360 }
1361 }
1362
1363 // If we could not write all frames, allocate a buffer and queue it for next time.
1364 if (inBuffer.frameCount) {
1365 sp<ThreadBase> thread = mThread.promote();
1366 if (thread != 0 && !thread->standby()) {
1367 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1368 pInBuffer = new Buffer;
1369 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1370 pInBuffer->frameCount = inBuffer.frameCount;
1371 pInBuffer->raw = pInBuffer->mBuffer;
1372 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1373 mBufferQueue.add(pInBuffer);
1374 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this,
1375 mThread.unsafe_get(), mBufferQueue.size());
1376 } else {
1377 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1378 mThread.unsafe_get(), this);
1379 }
1380 }
1381 }
1382
1383 // Calling write() with a 0 length buffer means that no more data will be written:
1384 // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1385 if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1386 stop();
1387 }
1388
1389 return outputBufferFull;
1390 }
1391
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1392 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1393 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1394 {
1395 ClientProxy::Buffer buf;
1396 buf.mFrameCount = buffer->frameCount;
1397 struct timespec timeout;
1398 timeout.tv_sec = waitTimeMs / 1000;
1399 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1400 status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1401 buffer->frameCount = buf.mFrameCount;
1402 buffer->raw = buf.mRaw;
1403 return status;
1404 }
1405
clearBufferQueue()1406 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1407 {
1408 size_t size = mBufferQueue.size();
1409
1410 for (size_t i = 0; i < size; i++) {
1411 Buffer *pBuffer = mBufferQueue.itemAt(i);
1412 free(pBuffer->mBuffer);
1413 delete pBuffer;
1414 }
1415 mBufferQueue.clear();
1416 }
1417
restartIfDisabled()1418 void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
1419 {
1420 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1421 if (mActive && (flags & CBLK_DISABLED)) {
1422 start();
1423 }
1424 }
1425
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,audio_output_flags_t flags)1426 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1427 audio_stream_type_t streamType,
1428 uint32_t sampleRate,
1429 audio_channel_mask_t channelMask,
1430 audio_format_t format,
1431 size_t frameCount,
1432 void *buffer,
1433 audio_output_flags_t flags)
1434 : Track(playbackThread, NULL, streamType,
1435 sampleRate, format, channelMask, frameCount,
1436 buffer, 0, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1437 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1438 {
1439 uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1440 playbackThread->sampleRate();
1441 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1442 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1443
1444 ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1445 this, sampleRate,
1446 (int)mPeerTimeout.tv_sec,
1447 (int)(mPeerTimeout.tv_nsec / 1000000));
1448 }
1449
~PatchTrack()1450 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1451 {
1452 }
1453
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1454 status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
1455 audio_session_t triggerSession)
1456 {
1457 status_t status = Track::start(event, triggerSession);
1458 if (status != NO_ERROR) {
1459 return status;
1460 }
1461 android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1462 return status;
1463 }
1464
1465 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1466 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1467 AudioBufferProvider::Buffer* buffer)
1468 {
1469 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1470 Proxy::Buffer buf;
1471 buf.mFrameCount = buffer->frameCount;
1472 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1473 ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1474 buffer->frameCount = buf.mFrameCount;
1475 if (buf.mFrameCount == 0) {
1476 return WOULD_BLOCK;
1477 }
1478 status = Track::getNextBuffer(buffer);
1479 return status;
1480 }
1481
releaseBuffer(AudioBufferProvider::Buffer * buffer)1482 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1483 {
1484 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1485 Proxy::Buffer buf;
1486 buf.mFrameCount = buffer->frameCount;
1487 buf.mRaw = buffer->raw;
1488 mPeerProxy->releaseBuffer(&buf);
1489 TrackBase::releaseBuffer(buffer);
1490 }
1491
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1492 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1493 const struct timespec *timeOut)
1494 {
1495 status_t status = NO_ERROR;
1496 static const int32_t kMaxTries = 5;
1497 int32_t tryCounter = kMaxTries;
1498 do {
1499 if (status == NOT_ENOUGH_DATA) {
1500 restartIfDisabled();
1501 }
1502 status = mProxy->obtainBuffer(buffer, timeOut);
1503 } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
1504 return status;
1505 }
1506
releaseBuffer(Proxy::Buffer * buffer)1507 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1508 {
1509 mProxy->releaseBuffer(buffer);
1510 restartIfDisabled();
1511 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1512 }
1513
restartIfDisabled()1514 void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
1515 {
1516 if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1517 ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1518 start();
1519 }
1520 }
1521
1522 // ----------------------------------------------------------------------------
1523 // Record
1524 // ----------------------------------------------------------------------------
1525
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1526 AudioFlinger::RecordHandle::RecordHandle(
1527 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1528 : BnAudioRecord(),
1529 mRecordTrack(recordTrack)
1530 {
1531 }
1532
~RecordHandle()1533 AudioFlinger::RecordHandle::~RecordHandle() {
1534 stop_nonvirtual();
1535 mRecordTrack->destroy();
1536 }
1537
start(int event,audio_session_t triggerSession)1538 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1539 audio_session_t triggerSession) {
1540 ALOGV("RecordHandle::start()");
1541 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1542 }
1543
stop()1544 void AudioFlinger::RecordHandle::stop() {
1545 stop_nonvirtual();
1546 }
1547
stop_nonvirtual()1548 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1549 ALOGV("RecordHandle::stop()");
1550 mRecordTrack->stop();
1551 }
1552
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1553 status_t AudioFlinger::RecordHandle::onTransact(
1554 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1555 {
1556 return BnAudioRecord::onTransact(code, data, reply, flags);
1557 }
1558
1559 // ----------------------------------------------------------------------------
1560
1561 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,uid_t uid,audio_input_flags_t flags,track_type type,audio_port_handle_t portId)1562 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1563 RecordThread *thread,
1564 const sp<Client>& client,
1565 uint32_t sampleRate,
1566 audio_format_t format,
1567 audio_channel_mask_t channelMask,
1568 size_t frameCount,
1569 void *buffer,
1570 audio_session_t sessionId,
1571 uid_t uid,
1572 audio_input_flags_t flags,
1573 track_type type,
1574 audio_port_handle_t portId)
1575 : TrackBase(thread, client, sampleRate, format,
1576 channelMask, frameCount, buffer, sessionId, uid, false /*isOut*/,
1577 (type == TYPE_DEFAULT) ?
1578 ((flags & AUDIO_INPUT_FLAG_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1579 ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1580 type, portId),
1581 mOverflow(false),
1582 mFramesToDrop(0),
1583 mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1584 mRecordBufferConverter(NULL),
1585 mFlags(flags)
1586 {
1587 if (mCblk == NULL) {
1588 return;
1589 }
1590
1591 mRecordBufferConverter = new RecordBufferConverter(
1592 thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1593 channelMask, format, sampleRate);
1594 // Check if the RecordBufferConverter construction was successful.
1595 // If not, don't continue with construction.
1596 //
1597 // NOTE: It would be extremely rare that the record track cannot be created
1598 // for the current device, but a pending or future device change would make
1599 // the record track configuration valid.
1600 if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1601 ALOGE("RecordTrack unable to create record buffer converter");
1602 return;
1603 }
1604
1605 mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1606 mFrameSize, !isExternalTrack());
1607
1608 mResamplerBufferProvider = new ResamplerBufferProvider(this);
1609
1610 if (flags & AUDIO_INPUT_FLAG_FAST) {
1611 ALOG_ASSERT(thread->mFastTrackAvail);
1612 thread->mFastTrackAvail = false;
1613 }
1614 }
1615
~RecordTrack()1616 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1617 {
1618 ALOGV("%s", __func__);
1619 delete mRecordBufferConverter;
1620 delete mResamplerBufferProvider;
1621 }
1622
initCheck() const1623 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1624 {
1625 status_t status = TrackBase::initCheck();
1626 if (status == NO_ERROR && mServerProxy == 0) {
1627 status = BAD_VALUE;
1628 }
1629 return status;
1630 }
1631
1632 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1633 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1634 {
1635 ServerProxy::Buffer buf;
1636 buf.mFrameCount = buffer->frameCount;
1637 status_t status = mServerProxy->obtainBuffer(&buf);
1638 buffer->frameCount = buf.mFrameCount;
1639 buffer->raw = buf.mRaw;
1640 if (buf.mFrameCount == 0) {
1641 // FIXME also wake futex so that overrun is noticed more quickly
1642 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1643 }
1644 return status;
1645 }
1646
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1647 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1648 audio_session_t triggerSession)
1649 {
1650 sp<ThreadBase> thread = mThread.promote();
1651 if (thread != 0) {
1652 RecordThread *recordThread = (RecordThread *)thread.get();
1653 return recordThread->start(this, event, triggerSession);
1654 } else {
1655 return BAD_VALUE;
1656 }
1657 }
1658
stop()1659 void AudioFlinger::RecordThread::RecordTrack::stop()
1660 {
1661 sp<ThreadBase> thread = mThread.promote();
1662 if (thread != 0) {
1663 RecordThread *recordThread = (RecordThread *)thread.get();
1664 if (recordThread->stop(this) && isExternalTrack()) {
1665 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1666 }
1667 }
1668 }
1669
destroy()1670 void AudioFlinger::RecordThread::RecordTrack::destroy()
1671 {
1672 // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1673 sp<RecordTrack> keep(this);
1674 {
1675 if (isExternalTrack()) {
1676 if (mState == ACTIVE || mState == RESUMING) {
1677 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1678 }
1679 AudioSystem::releaseInput(mThreadIoHandle, mSessionId);
1680 }
1681 sp<ThreadBase> thread = mThread.promote();
1682 if (thread != 0) {
1683 Mutex::Autolock _l(thread->mLock);
1684 RecordThread *recordThread = (RecordThread *) thread.get();
1685 recordThread->destroyTrack_l(this);
1686 }
1687 }
1688 }
1689
invalidate()1690 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1691 {
1692 TrackBase::invalidate();
1693 // FIXME should use proxy, and needs work
1694 audio_track_cblk_t* cblk = mCblk;
1695 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1696 android_atomic_release_store(0x40000000, &cblk->mFutex);
1697 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1698 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1699 }
1700
1701
appendDumpHeader(String8 & result)1702 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1703 {
1704 result.append(" Active Client Fmt Chn mask Session S Server fCount SRate\n");
1705 }
1706
dump(char * buffer,size_t size,bool active)1707 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
1708 {
1709 snprintf(buffer, size, " %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
1710 active ? "yes" : "no",
1711 (mClient == 0) ? getpid_cached : mClient->pid(),
1712 mFormat,
1713 mChannelMask,
1714 mSessionId,
1715 mState,
1716 mCblk->mServer,
1717 mFrameCount,
1718 mSampleRate);
1719
1720 }
1721
handleSyncStartEvent(const sp<SyncEvent> & event)1722 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1723 {
1724 if (event == mSyncStartEvent) {
1725 ssize_t framesToDrop = 0;
1726 sp<ThreadBase> threadBase = mThread.promote();
1727 if (threadBase != 0) {
1728 // TODO: use actual buffer filling status instead of 2 buffers when info is available
1729 // from audio HAL
1730 framesToDrop = threadBase->mFrameCount * 2;
1731 }
1732 mFramesToDrop = framesToDrop;
1733 }
1734 }
1735
clearSyncStartEvent()1736 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1737 {
1738 if (mSyncStartEvent != 0) {
1739 mSyncStartEvent->cancel();
1740 mSyncStartEvent.clear();
1741 }
1742 mFramesToDrop = 0;
1743 }
1744
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sourceFramesRead,uint32_t halSampleRate,const ExtendedTimestamp & timestamp)1745 void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
1746 int64_t trackFramesReleased, int64_t sourceFramesRead,
1747 uint32_t halSampleRate, const ExtendedTimestamp ×tamp)
1748 {
1749 ExtendedTimestamp local = timestamp;
1750
1751 // Convert HAL frames to server-side track frames at track sample rate.
1752 // We use trackFramesReleased and sourceFramesRead as an anchor point.
1753 for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
1754 if (local.mTimeNs[i] != 0) {
1755 const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
1756 const int64_t relativeTrackFrames = relativeServerFrames
1757 * mSampleRate / halSampleRate; // TODO: potential computation overflow
1758 local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
1759 }
1760 }
1761 mServerProxy->setTimestamp(local);
1762 }
1763
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,audio_input_flags_t flags)1764 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
1765 uint32_t sampleRate,
1766 audio_channel_mask_t channelMask,
1767 audio_format_t format,
1768 size_t frameCount,
1769 void *buffer,
1770 audio_input_flags_t flags)
1771 : RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
1772 buffer, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1773 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
1774 {
1775 uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
1776 recordThread->sampleRate();
1777 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1778 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1779
1780 ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
1781 this, sampleRate,
1782 (int)mPeerTimeout.tv_sec,
1783 (int)(mPeerTimeout.tv_nsec / 1000000));
1784 }
1785
~PatchRecord()1786 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
1787 {
1788 }
1789
1790 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1791 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
1792 AudioBufferProvider::Buffer* buffer)
1793 {
1794 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
1795 Proxy::Buffer buf;
1796 buf.mFrameCount = buffer->frameCount;
1797 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1798 ALOGV_IF(status != NO_ERROR,
1799 "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
1800 buffer->frameCount = buf.mFrameCount;
1801 if (buf.mFrameCount == 0) {
1802 return WOULD_BLOCK;
1803 }
1804 status = RecordTrack::getNextBuffer(buffer);
1805 return status;
1806 }
1807
releaseBuffer(AudioBufferProvider::Buffer * buffer)1808 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1809 {
1810 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
1811 Proxy::Buffer buf;
1812 buf.mFrameCount = buffer->frameCount;
1813 buf.mRaw = buffer->raw;
1814 mPeerProxy->releaseBuffer(&buf);
1815 TrackBase::releaseBuffer(buffer);
1816 }
1817
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1818 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
1819 const struct timespec *timeOut)
1820 {
1821 return mProxy->obtainBuffer(buffer, timeOut);
1822 }
1823
releaseBuffer(Proxy::Buffer * buffer)1824 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
1825 {
1826 mProxy->releaseBuffer(buffer);
1827 }
1828
1829
1830
MmapTrack(ThreadBase * thread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,audio_session_t sessionId,uid_t uid,audio_port_handle_t portId)1831 AudioFlinger::MmapThread::MmapTrack::MmapTrack(ThreadBase *thread,
1832 uint32_t sampleRate,
1833 audio_format_t format,
1834 audio_channel_mask_t channelMask,
1835 audio_session_t sessionId,
1836 uid_t uid,
1837 audio_port_handle_t portId)
1838 : TrackBase(thread, NULL, sampleRate, format,
1839 channelMask, 0, NULL, sessionId, uid, false,
1840 ALLOC_NONE,
1841 TYPE_DEFAULT, portId)
1842 {
1843 }
1844
~MmapTrack()1845 AudioFlinger::MmapThread::MmapTrack::~MmapTrack()
1846 {
1847 }
1848
initCheck() const1849 status_t AudioFlinger::MmapThread::MmapTrack::initCheck() const
1850 {
1851 return NO_ERROR;
1852 }
1853
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)1854 status_t AudioFlinger::MmapThread::MmapTrack::start(AudioSystem::sync_event_t event __unused,
1855 audio_session_t triggerSession __unused)
1856 {
1857 return NO_ERROR;
1858 }
1859
stop()1860 void AudioFlinger::MmapThread::MmapTrack::stop()
1861 {
1862 }
1863
1864 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1865 status_t AudioFlinger::MmapThread::MmapTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1866 {
1867 buffer->frameCount = 0;
1868 buffer->raw = nullptr;
1869 return INVALID_OPERATION;
1870 }
1871
1872 // ExtendedAudioBufferProvider interface
framesReady() const1873 size_t AudioFlinger::MmapThread::MmapTrack::framesReady() const {
1874 return 0;
1875 }
1876
framesReleased() const1877 int64_t AudioFlinger::MmapThread::MmapTrack::framesReleased() const
1878 {
1879 return 0;
1880 }
1881
onTimestamp(const ExtendedTimestamp & timestamp __unused)1882 void AudioFlinger::MmapThread::MmapTrack::onTimestamp(const ExtendedTimestamp ×tamp __unused)
1883 {
1884 }
1885
appendDumpHeader(String8 & result)1886 /*static*/ void AudioFlinger::MmapThread::MmapTrack::appendDumpHeader(String8& result)
1887 {
1888 result.append(" Client Fmt Chn mask SRate\n");
1889 }
1890
dump(char * buffer,size_t size)1891 void AudioFlinger::MmapThread::MmapTrack::dump(char* buffer, size_t size)
1892 {
1893 snprintf(buffer, size, " %6u %3u %08X %5u\n",
1894 mUid,
1895 mFormat,
1896 mChannelMask,
1897 mSampleRate);
1898
1899 }
1900
1901 } // namespace android
1902