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Searched defs:Monster (Results 1 – 16 of 16) sorted by relevance

/external/flatbuffers/tests/MyGame/Example/
DMonster.cs10 public struct Monster : IFlatbufferObject struct
12 private Table __p;
13 public ByteBuffer ByteBuffer { get { return __p.bb; } }
14 …ic static Monster GetRootAsMonster(ByteBuffer _bb) { return GetRootAsMonster(_bb, new Monster()); } in GetRootAsMonster()
15 …teBuffer _bb, Monster obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } in GetRootAsMonster()
16 …tic bool MonsterBufferHasIdentifier(ByteBuffer _bb) { return Table.__has_identifier(_bb, "MONS"); } in MonsterBufferHasIdentifier()
17 public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; } in __init()
18 public Monster __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } in __assign()
20 …= __p.__offset(4); return o != 0 ? (Vec3?)(new Vec3()).__assign(o + __p.bb_pos, __p.bb) : null; } }
21 … { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos) : (short)150; } }
[all …]
DMonster.go10 type Monster struct { struct
11 _tab flatbuffers.Table
21 func (rcv *Monster) Init(buf []byte, i flatbuffers.UOffsetT) {
26 func (rcv *Monster) Table() flatbuffers.Table {
30 func (rcv *Monster) Pos(obj *Vec3) *Vec3 {
43 func (rcv *Monster) Mana() int16 {
51 func (rcv *Monster) MutateMana(n int16) bool {
55 func (rcv *Monster) Hp() int16 {
63 func (rcv *Monster) MutateHp(n int16) bool {
67 func (rcv *Monster) Name() []byte {
[all …]
DAny.py7 Monster = 1 variable in Any
DAny.cs9 Monster = 1, enumerator
DAny.php9 const Monster = 1; define in MyGame\\Example\\Any
DAny.java8 public static final byte Monster = 1; field in Any
DMonsterStorage_grpc.go65 Store(context.Context, *Monster) (*flatbuffers.Builder, error)
DMonster.py8 class Monster(object): class
DMonster.php12 class Monster extends Table class
DMonster.java14 public final class Monster extends Table { class
/external/flatbuffers/tests/MyGame/Example2/
DMonster.cs9 public struct Monster : IFlatbufferObject struct
11 private Table __p;
12 public ByteBuffer ByteBuffer { get { return __p.bb; } }
13 …ic static Monster GetRootAsMonster(ByteBuffer _bb) { return GetRootAsMonster(_bb, new Monster()); } in GetRootAsMonster()
14 …teBuffer _bb, Monster obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } in GetRootAsMonster()
15 public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; } in __init()
16 public Monster __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } in __assign()
19 public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(0); } in StartMonster()
20 public static Offset<Monster> EndMonster(FlatBufferBuilder builder) { in EndMonster()
DMonster.go9 type Monster struct { struct
10 _tab flatbuffers.Table
20 func (rcv *Monster) Init(buf []byte, i flatbuffers.UOffsetT) {
25 func (rcv *Monster) Table() flatbuffers.Table {
DMonster.py7 class Monster(object): class
DMonster.java11 public final class Monster extends Table { class
DMonster.php11 class Monster extends Table class
/external/flatbuffers/tests/
Dmonster_test_generated.js41 Monster: 1, property
49 MyGame.Example2.Monster = function() { class in MyGame.Example2
570 MyGame.Example.Monster = function() { class in MyGame.Example