1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27 
28 #include <private/media/AudioTrackShared.h>
29 
30 #include "AudioFlinger.h"
31 #include "ServiceUtilities.h"
32 
33 #include <media/nbaio/Pipe.h>
34 #include <media/nbaio/PipeReader.h>
35 #include <media/RecordBufferConverter.h>
36 #include <audio_utils/minifloat.h>
37 
38 // ----------------------------------------------------------------------------
39 
40 // Note: the following macro is used for extremely verbose logging message.  In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on.  Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52 
53 // TODO move to a common header  (Also shared with AudioTrack.cpp)
54 #define NANOS_PER_SECOND    1000000000
55 #define TIME_TO_NANOS(time) ((uint64_t)(time).tv_sec * NANOS_PER_SECOND + (time).tv_nsec)
56 
57 namespace android {
58 
59 // ----------------------------------------------------------------------------
60 //      TrackBase
61 // ----------------------------------------------------------------------------
62 
63 static volatile int32_t nextTrackId = 55;
64 
65 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,uid_t clientUid,bool isOut,alloc_type alloc,track_type type,audio_port_handle_t portId)66 AudioFlinger::ThreadBase::TrackBase::TrackBase(
67             ThreadBase *thread,
68             const sp<Client>& client,
69             uint32_t sampleRate,
70             audio_format_t format,
71             audio_channel_mask_t channelMask,
72             size_t frameCount,
73             void *buffer,
74             audio_session_t sessionId,
75             uid_t clientUid,
76             bool isOut,
77             alloc_type alloc,
78             track_type type,
79             audio_port_handle_t portId)
80     :   RefBase(),
81         mThread(thread),
82         mClient(client),
83         mCblk(NULL),
84         // mBuffer
85         mState(IDLE),
86         mSampleRate(sampleRate),
87         mFormat(format),
88         mChannelMask(channelMask),
89         mChannelCount(isOut ?
90                 audio_channel_count_from_out_mask(channelMask) :
91                 audio_channel_count_from_in_mask(channelMask)),
92         mFrameSize(audio_has_proportional_frames(format) ?
93                 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
94         mFrameCount(frameCount),
95         mSessionId(sessionId),
96         mIsOut(isOut),
97         mId(android_atomic_inc(&nextTrackId)),
98         mTerminated(false),
99         mType(type),
100         mThreadIoHandle(thread->id()),
101         mPortId(portId),
102         mIsInvalid(false)
103 {
104     const uid_t callingUid = IPCThreadState::self()->getCallingUid();
105     if (!isTrustedCallingUid(callingUid) || clientUid == AUDIO_UID_INVALID) {
106         ALOGW_IF(clientUid != AUDIO_UID_INVALID && clientUid != callingUid,
107                 "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
108         clientUid = callingUid;
109     }
110     // clientUid contains the uid of the app that is responsible for this track, so we can blame
111     // battery usage on it.
112     mUid = clientUid;
113 
114     // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
115 
116     size_t bufferSize = buffer == NULL ? roundup(frameCount) : frameCount;
117     // check overflow when computing bufferSize due to multiplication by mFrameSize.
118     if (bufferSize < frameCount  // roundup rounds down for values above UINT_MAX / 2
119             || mFrameSize == 0   // format needs to be correct
120             || bufferSize > SIZE_MAX / mFrameSize) {
121         android_errorWriteLog(0x534e4554, "34749571");
122         return;
123     }
124     bufferSize *= mFrameSize;
125 
126     size_t size = sizeof(audio_track_cblk_t);
127     if (buffer == NULL && alloc == ALLOC_CBLK) {
128         // check overflow when computing allocation size for streaming tracks.
129         if (size > SIZE_MAX - bufferSize) {
130             android_errorWriteLog(0x534e4554, "34749571");
131             return;
132         }
133         size += bufferSize;
134     }
135 
136     if (client != 0) {
137         mCblkMemory = client->heap()->allocate(size);
138         if (mCblkMemory == 0 ||
139                 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
140             ALOGE("not enough memory for AudioTrack size=%zu", size);
141             client->heap()->dump("AudioTrack");
142             mCblkMemory.clear();
143             return;
144         }
145     } else {
146         mCblk = (audio_track_cblk_t *) malloc(size);
147         if (mCblk == NULL) {
148             ALOGE("not enough memory for AudioTrack size=%zu", size);
149             return;
150         }
151     }
152 
153     // construct the shared structure in-place.
154     if (mCblk != NULL) {
155         new(mCblk) audio_track_cblk_t();
156         switch (alloc) {
157         case ALLOC_READONLY: {
158             const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
159             if (roHeap == 0 ||
160                     (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
161                     (mBuffer = mBufferMemory->pointer()) == NULL) {
162                 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
163                 if (roHeap != 0) {
164                     roHeap->dump("buffer");
165                 }
166                 mCblkMemory.clear();
167                 mBufferMemory.clear();
168                 return;
169             }
170             memset(mBuffer, 0, bufferSize);
171             } break;
172         case ALLOC_PIPE:
173             mBufferMemory = thread->pipeMemory();
174             // mBuffer is the virtual address as seen from current process (mediaserver),
175             // and should normally be coming from mBufferMemory->pointer().
176             // However in this case the TrackBase does not reference the buffer directly.
177             // It should references the buffer via the pipe.
178             // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
179             mBuffer = NULL;
180             break;
181         case ALLOC_CBLK:
182             // clear all buffers
183             if (buffer == NULL) {
184                 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
185                 memset(mBuffer, 0, bufferSize);
186             } else {
187                 mBuffer = buffer;
188 #if 0
189                 mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
190 #endif
191             }
192             break;
193         case ALLOC_LOCAL:
194             mBuffer = calloc(1, bufferSize);
195             break;
196         case ALLOC_NONE:
197             mBuffer = buffer;
198             break;
199         }
200 
201 #ifdef TEE_SINK
202         if (mTeeSinkTrackEnabled) {
203             NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
204             if (Format_isValid(pipeFormat)) {
205                 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
206                 size_t numCounterOffers = 0;
207                 const NBAIO_Format offers[1] = {pipeFormat};
208                 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
209                 ALOG_ASSERT(index == 0);
210                 PipeReader *pipeReader = new PipeReader(*pipe);
211                 numCounterOffers = 0;
212                 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
213                 ALOG_ASSERT(index == 0);
214                 mTeeSink = pipe;
215                 mTeeSource = pipeReader;
216             }
217         }
218 #endif
219 
220     }
221 }
222 
initCheck() const223 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
224 {
225     status_t status;
226     if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
227         status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
228     } else {
229         status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
230     }
231     return status;
232 }
233 
~TrackBase()234 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
235 {
236 #ifdef TEE_SINK
237     dumpTee(-1, mTeeSource, mId);
238 #endif
239     // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
240     mServerProxy.clear();
241     if (mCblk != NULL) {
242         mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
243         if (mClient == 0) {
244             free(mCblk);
245         }
246     }
247     mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
248     if (mClient != 0) {
249         // Client destructor must run with AudioFlinger client mutex locked
250         Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
251         // If the client's reference count drops to zero, the associated destructor
252         // must run with AudioFlinger lock held. Thus the explicit clear() rather than
253         // relying on the automatic clear() at end of scope.
254         mClient.clear();
255     }
256     // flush the binder command buffer
257     IPCThreadState::self()->flushCommands();
258 }
259 
260 // AudioBufferProvider interface
261 // getNextBuffer() = 0;
262 // This implementation of releaseBuffer() is used by Track and RecordTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)263 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
264 {
265 #ifdef TEE_SINK
266     if (mTeeSink != 0) {
267         (void) mTeeSink->write(buffer->raw, buffer->frameCount);
268     }
269 #endif
270 
271     ServerProxy::Buffer buf;
272     buf.mFrameCount = buffer->frameCount;
273     buf.mRaw = buffer->raw;
274     buffer->frameCount = 0;
275     buffer->raw = NULL;
276     mServerProxy->releaseBuffer(&buf);
277 }
278 
setSyncEvent(const sp<SyncEvent> & event)279 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
280 {
281     mSyncEvents.add(event);
282     return NO_ERROR;
283 }
284 
285 // ----------------------------------------------------------------------------
286 //      Playback
287 // ----------------------------------------------------------------------------
288 
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)289 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
290     : BnAudioTrack(),
291       mTrack(track)
292 {
293 }
294 
~TrackHandle()295 AudioFlinger::TrackHandle::~TrackHandle() {
296     // just stop the track on deletion, associated resources
297     // will be freed from the main thread once all pending buffers have
298     // been played. Unless it's not in the active track list, in which
299     // case we free everything now...
300     mTrack->destroy();
301 }
302 
getCblk() const303 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
304     return mTrack->getCblk();
305 }
306 
start()307 status_t AudioFlinger::TrackHandle::start() {
308     return mTrack->start();
309 }
310 
stop()311 void AudioFlinger::TrackHandle::stop() {
312     mTrack->stop();
313 }
314 
flush()315 void AudioFlinger::TrackHandle::flush() {
316     mTrack->flush();
317 }
318 
pause()319 void AudioFlinger::TrackHandle::pause() {
320     mTrack->pause();
321 }
322 
attachAuxEffect(int EffectId)323 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
324 {
325     return mTrack->attachAuxEffect(EffectId);
326 }
327 
setParameters(const String8 & keyValuePairs)328 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
329     return mTrack->setParameters(keyValuePairs);
330 }
331 
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)332 VolumeShaper::Status AudioFlinger::TrackHandle::applyVolumeShaper(
333         const sp<VolumeShaper::Configuration>& configuration,
334         const sp<VolumeShaper::Operation>& operation) {
335     return mTrack->applyVolumeShaper(configuration, operation);
336 }
337 
getVolumeShaperState(int id)338 sp<VolumeShaper::State> AudioFlinger::TrackHandle::getVolumeShaperState(int id) {
339     return mTrack->getVolumeShaperState(id);
340 }
341 
getTimestamp(AudioTimestamp & timestamp)342 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
343 {
344     return mTrack->getTimestamp(timestamp);
345 }
346 
347 
signal()348 void AudioFlinger::TrackHandle::signal()
349 {
350     return mTrack->signal();
351 }
352 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)353 status_t AudioFlinger::TrackHandle::onTransact(
354     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
355 {
356     return BnAudioTrack::onTransact(code, data, reply, flags);
357 }
358 
359 // ----------------------------------------------------------------------------
360 
361 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,uid_t uid,audio_output_flags_t flags,track_type type,audio_port_handle_t portId)362 AudioFlinger::PlaybackThread::Track::Track(
363             PlaybackThread *thread,
364             const sp<Client>& client,
365             audio_stream_type_t streamType,
366             uint32_t sampleRate,
367             audio_format_t format,
368             audio_channel_mask_t channelMask,
369             size_t frameCount,
370             void *buffer,
371             const sp<IMemory>& sharedBuffer,
372             audio_session_t sessionId,
373             uid_t uid,
374             audio_output_flags_t flags,
375             track_type type,
376             audio_port_handle_t portId)
377     :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
378                   (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
379                   sessionId, uid, true /*isOut*/,
380                   (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
381                   type, portId),
382     mFillingUpStatus(FS_INVALID),
383     // mRetryCount initialized later when needed
384     mSharedBuffer(sharedBuffer),
385     mStreamType(streamType),
386     mName(-1),  // see note below
387     mMainBuffer(thread->mixBuffer()),
388     mAuxBuffer(NULL),
389     mAuxEffectId(0), mHasVolumeController(false),
390     mPresentationCompleteFrames(0),
391     mFrameMap(16 /* sink-frame-to-track-frame map memory */),
392     mVolumeHandler(new VolumeHandler(sampleRate)),
393     // mSinkTimestamp
394     mFastIndex(-1),
395     mCachedVolume(1.0),
396     mResumeToStopping(false),
397     mFlushHwPending(false),
398     mFlags(flags)
399 {
400     // client == 0 implies sharedBuffer == 0
401     ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
402 
403     ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
404             sharedBuffer->size());
405 
406     if (mCblk == NULL) {
407         return;
408     }
409 
410     if (sharedBuffer == 0) {
411         mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
412                 mFrameSize, !isExternalTrack(), sampleRate);
413     } else {
414         // Is the shared buffer of sufficient size?
415         // (frameCount * mFrameSize) is <= SIZE_MAX, checked in TrackBase.
416         if (sharedBuffer->size() < frameCount * mFrameSize) {
417             // Workaround: clear out mCblk to indicate track hasn't been properly created.
418             mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
419             if (mClient == 0) {
420                 free(mCblk);
421             }
422             mCblk = NULL;
423 
424             mSharedBuffer.clear(); // release shared buffer early
425             android_errorWriteLog(0x534e4554, "38340117");
426             return;
427         }
428 
429         mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
430                 mFrameSize);
431     }
432     mServerProxy = mAudioTrackServerProxy;
433 
434     mName = thread->getTrackName_l(channelMask, format, sessionId, uid);
435     if (mName < 0) {
436         ALOGE("no more track names available");
437         return;
438     }
439     // only allocate a fast track index if we were able to allocate a normal track name
440     if (flags & AUDIO_OUTPUT_FLAG_FAST) {
441         // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
442         // race with setSyncEvent(). However, if we call it, we cannot properly start
443         // static fast tracks (SoundPool) immediately after stopping.
444         //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
445         ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
446         int i = __builtin_ctz(thread->mFastTrackAvailMask);
447         ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
448         // FIXME This is too eager.  We allocate a fast track index before the
449         //       fast track becomes active.  Since fast tracks are a scarce resource,
450         //       this means we are potentially denying other more important fast tracks from
451         //       being created.  It would be better to allocate the index dynamically.
452         mFastIndex = i;
453         thread->mFastTrackAvailMask &= ~(1 << i);
454     }
455 }
456 
~Track()457 AudioFlinger::PlaybackThread::Track::~Track()
458 {
459     ALOGV("PlaybackThread::Track destructor");
460 
461     // The destructor would clear mSharedBuffer,
462     // but it will not push the decremented reference count,
463     // leaving the client's IMemory dangling indefinitely.
464     // This prevents that leak.
465     if (mSharedBuffer != 0) {
466         mSharedBuffer.clear();
467     }
468 }
469 
initCheck() const470 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
471 {
472     status_t status = TrackBase::initCheck();
473     if (status == NO_ERROR && mName < 0) {
474         status = NO_MEMORY;
475     }
476     return status;
477 }
478 
destroy()479 void AudioFlinger::PlaybackThread::Track::destroy()
480 {
481     // NOTE: destroyTrack_l() can remove a strong reference to this Track
482     // by removing it from mTracks vector, so there is a risk that this Tracks's
483     // destructor is called. As the destructor needs to lock mLock,
484     // we must acquire a strong reference on this Track before locking mLock
485     // here so that the destructor is called only when exiting this function.
486     // On the other hand, as long as Track::destroy() is only called by
487     // TrackHandle destructor, the TrackHandle still holds a strong ref on
488     // this Track with its member mTrack.
489     sp<Track> keep(this);
490     { // scope for mLock
491         bool wasActive = false;
492         sp<ThreadBase> thread = mThread.promote();
493         if (thread != 0) {
494             Mutex::Autolock _l(thread->mLock);
495             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
496             wasActive = playbackThread->destroyTrack_l(this);
497         }
498         if (isExternalTrack() && !wasActive) {
499             AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId);
500         }
501     }
502 }
503 
appendDumpHeader(String8 & result)504 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
505 {
506     result.append("    Name Active Client Type      Fmt Chn mask Session fCount S F SRate  "
507                   "L dB  R dB  VS dB    Server Main buf  Aux buf Flags UndFrmCnt  Flushed\n");
508 }
509 
dump(char * buffer,size_t size,bool active)510 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
511 {
512     gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
513     if (isFastTrack()) {
514         sprintf(buffer, "    F %2d", mFastIndex);
515     } else if (mName >= AudioMixer::TRACK0) {
516         sprintf(buffer, "    %4d", mName - AudioMixer::TRACK0);
517     } else {
518         sprintf(buffer, "    none");
519     }
520     track_state state = mState;
521     char stateChar;
522     if (isTerminated()) {
523         stateChar = 'T';
524     } else {
525         switch (state) {
526         case IDLE:
527             stateChar = 'I';
528             break;
529         case STOPPING_1:
530             stateChar = 's';
531             break;
532         case STOPPING_2:
533             stateChar = '5';
534             break;
535         case STOPPED:
536             stateChar = 'S';
537             break;
538         case RESUMING:
539             stateChar = 'R';
540             break;
541         case ACTIVE:
542             stateChar = 'A';
543             break;
544         case PAUSING:
545             stateChar = 'p';
546             break;
547         case PAUSED:
548             stateChar = 'P';
549             break;
550         case FLUSHED:
551             stateChar = 'F';
552             break;
553         default:
554             stateChar = '?';
555             break;
556         }
557     }
558     char nowInUnderrun;
559     switch (mObservedUnderruns.mBitFields.mMostRecent) {
560     case UNDERRUN_FULL:
561         nowInUnderrun = ' ';
562         break;
563     case UNDERRUN_PARTIAL:
564         nowInUnderrun = '<';
565         break;
566     case UNDERRUN_EMPTY:
567         nowInUnderrun = '*';
568         break;
569     default:
570         nowInUnderrun = '?';
571         break;
572     }
573 
574     std::pair<float /* volume */, bool /* active */> vsVolume = mVolumeHandler->getLastVolume();
575     snprintf(&buffer[8], size - 8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u "
576                                    "%5.2g %5.2g %5.2g%c  "
577                                    "%08X %08zX %08zX 0x%03X %9u%c %7u\n",
578             active ? "yes" : "no",
579             (mClient == 0) ? getpid_cached : mClient->pid(),
580             mStreamType,
581             mFormat,
582             mChannelMask,
583             mSessionId,
584             mFrameCount,
585             stateChar,
586             mFillingUpStatus,
587             mAudioTrackServerProxy->getSampleRate(),
588             20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
589             20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
590             20.0 * log10(vsVolume.first), // VolumeShaper(s) total volume
591             vsVolume.second ? 'A' : ' ',  // if any VolumeShapers active
592             mCblk->mServer,
593             (size_t)mMainBuffer, // use %zX as %p appends 0x
594             (size_t)mAuxBuffer,  // use %zX as %p appends 0x
595             mCblk->mFlags,
596             mAudioTrackServerProxy->getUnderrunFrames(),
597             nowInUnderrun,
598             (unsigned)mAudioTrackServerProxy->framesFlushed() % 10000000); // 7 digits
599 }
600 
sampleRate() const601 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
602     return mAudioTrackServerProxy->getSampleRate();
603 }
604 
605 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)606 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
607         AudioBufferProvider::Buffer* buffer)
608 {
609     ServerProxy::Buffer buf;
610     size_t desiredFrames = buffer->frameCount;
611     buf.mFrameCount = desiredFrames;
612     status_t status = mServerProxy->obtainBuffer(&buf);
613     buffer->frameCount = buf.mFrameCount;
614     buffer->raw = buf.mRaw;
615     if (buf.mFrameCount == 0 && !isStopping() && !isStopped() && !isPaused()) {
616         ALOGV("underrun,  framesReady(%zu) < framesDesired(%zd), state: %d",
617                 buf.mFrameCount, desiredFrames, mState);
618         mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
619     } else {
620         mAudioTrackServerProxy->tallyUnderrunFrames(0);
621     }
622 
623     return status;
624 }
625 
626 // releaseBuffer() is not overridden
627 
628 // ExtendedAudioBufferProvider interface
629 
630 // framesReady() may return an approximation of the number of frames if called
631 // from a different thread than the one calling Proxy->obtainBuffer() and
632 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
633 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const634 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
635     if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
636         // Static tracks return zero frames immediately upon stopping (for FastTracks).
637         // The remainder of the buffer is not drained.
638         return 0;
639     }
640     return mAudioTrackServerProxy->framesReady();
641 }
642 
framesReleased() const643 int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
644 {
645     return mAudioTrackServerProxy->framesReleased();
646 }
647 
onTimestamp(const ExtendedTimestamp & timestamp)648 void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp &timestamp)
649 {
650     // This call comes from a FastTrack and should be kept lockless.
651     // The server side frames are already translated to client frames.
652     mAudioTrackServerProxy->setTimestamp(timestamp);
653 
654     // We do not set drained here, as FastTrack timestamp may not go to very last frame.
655 }
656 
657 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const658 bool AudioFlinger::PlaybackThread::Track::isReady() const {
659     if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
660         return true;
661     }
662 
663     if (isStopping()) {
664         if (framesReady() > 0) {
665             mFillingUpStatus = FS_FILLED;
666         }
667         return true;
668     }
669 
670     if (framesReady() >= mServerProxy->getBufferSizeInFrames() ||
671             (mCblk->mFlags & CBLK_FORCEREADY)) {
672         mFillingUpStatus = FS_FILLED;
673         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
674         return true;
675     }
676     return false;
677 }
678 
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)679 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
680                                                     audio_session_t triggerSession __unused)
681 {
682     status_t status = NO_ERROR;
683     ALOGV("start(%d), calling pid %d session %d",
684             mName, IPCThreadState::self()->getCallingPid(), mSessionId);
685 
686     sp<ThreadBase> thread = mThread.promote();
687     if (thread != 0) {
688         if (isOffloaded()) {
689             Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
690             Mutex::Autolock _lth(thread->mLock);
691             sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
692             if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
693                     (ec != 0 && ec->isNonOffloadableEnabled())) {
694                 invalidate();
695                 return PERMISSION_DENIED;
696             }
697         }
698         Mutex::Autolock _lth(thread->mLock);
699         track_state state = mState;
700         // here the track could be either new, or restarted
701         // in both cases "unstop" the track
702 
703         // initial state-stopping. next state-pausing.
704         // What if resume is called ?
705 
706         if (state == PAUSED || state == PAUSING) {
707             if (mResumeToStopping) {
708                 // happened we need to resume to STOPPING_1
709                 mState = TrackBase::STOPPING_1;
710                 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
711             } else {
712                 mState = TrackBase::RESUMING;
713                 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
714             }
715         } else {
716             mState = TrackBase::ACTIVE;
717             ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
718         }
719 
720         // states to reset position info for non-offloaded/direct tracks
721         if (!isOffloaded() && !isDirect()
722                 && (state == IDLE || state == STOPPED || state == FLUSHED)) {
723             mFrameMap.reset();
724         }
725         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
726         if (isFastTrack()) {
727             // refresh fast track underruns on start because that field is never cleared
728             // by the fast mixer; furthermore, the same track can be recycled, i.e. start
729             // after stop.
730             mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
731         }
732         status = playbackThread->addTrack_l(this);
733         if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
734             triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
735             //  restore previous state if start was rejected by policy manager
736             if (status == PERMISSION_DENIED) {
737                 mState = state;
738             }
739         }
740         // track was already in the active list, not a problem
741         if (status == ALREADY_EXISTS) {
742             status = NO_ERROR;
743         } else {
744             // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
745             // It is usually unsafe to access the server proxy from a binder thread.
746             // But in this case we know the mixer thread (whether normal mixer or fast mixer)
747             // isn't looking at this track yet:  we still hold the normal mixer thread lock,
748             // and for fast tracks the track is not yet in the fast mixer thread's active set.
749             // For static tracks, this is used to acknowledge change in position or loop.
750             ServerProxy::Buffer buffer;
751             buffer.mFrameCount = 1;
752             (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
753         }
754     } else {
755         status = BAD_VALUE;
756     }
757     return status;
758 }
759 
stop()760 void AudioFlinger::PlaybackThread::Track::stop()
761 {
762     ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
763     sp<ThreadBase> thread = mThread.promote();
764     if (thread != 0) {
765         Mutex::Autolock _l(thread->mLock);
766         track_state state = mState;
767         if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
768             // If the track is not active (PAUSED and buffers full), flush buffers
769             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
770             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
771                 reset();
772                 mState = STOPPED;
773             } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
774                 mState = STOPPED;
775             } else {
776                 // For fast tracks prepareTracks_l() will set state to STOPPING_2
777                 // presentation is complete
778                 // For an offloaded track this starts a drain and state will
779                 // move to STOPPING_2 when drain completes and then STOPPED
780                 mState = STOPPING_1;
781                 if (isOffloaded()) {
782                     mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
783                 }
784             }
785             playbackThread->broadcast_l();
786             ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
787                     playbackThread);
788         }
789     }
790 }
791 
pause()792 void AudioFlinger::PlaybackThread::Track::pause()
793 {
794     ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
795     sp<ThreadBase> thread = mThread.promote();
796     if (thread != 0) {
797         Mutex::Autolock _l(thread->mLock);
798         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
799         switch (mState) {
800         case STOPPING_1:
801         case STOPPING_2:
802             if (!isOffloaded()) {
803                 /* nothing to do if track is not offloaded */
804                 break;
805             }
806 
807             // Offloaded track was draining, we need to carry on draining when resumed
808             mResumeToStopping = true;
809             // fall through...
810         case ACTIVE:
811         case RESUMING:
812             mState = PAUSING;
813             ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
814             playbackThread->broadcast_l();
815             break;
816 
817         default:
818             break;
819         }
820     }
821 }
822 
flush()823 void AudioFlinger::PlaybackThread::Track::flush()
824 {
825     ALOGV("flush(%d)", mName);
826     sp<ThreadBase> thread = mThread.promote();
827     if (thread != 0) {
828         Mutex::Autolock _l(thread->mLock);
829         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
830 
831         // Flush the ring buffer now if the track is not active in the PlaybackThread.
832         // Otherwise the flush would not be done until the track is resumed.
833         // Requires FastTrack removal be BLOCK_UNTIL_ACKED
834         if (playbackThread->mActiveTracks.indexOf(this) < 0) {
835             (void)mServerProxy->flushBufferIfNeeded();
836         }
837 
838         if (isOffloaded()) {
839             // If offloaded we allow flush during any state except terminated
840             // and keep the track active to avoid problems if user is seeking
841             // rapidly and underlying hardware has a significant delay handling
842             // a pause
843             if (isTerminated()) {
844                 return;
845             }
846 
847             ALOGV("flush: offload flush");
848             reset();
849 
850             if (mState == STOPPING_1 || mState == STOPPING_2) {
851                 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
852                 mState = ACTIVE;
853             }
854 
855             mFlushHwPending = true;
856             mResumeToStopping = false;
857         } else {
858             if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
859                     mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
860                 return;
861             }
862             // No point remaining in PAUSED state after a flush => go to
863             // FLUSHED state
864             mState = FLUSHED;
865             // do not reset the track if it is still in the process of being stopped or paused.
866             // this will be done by prepareTracks_l() when the track is stopped.
867             // prepareTracks_l() will see mState == FLUSHED, then
868             // remove from active track list, reset(), and trigger presentation complete
869             if (isDirect()) {
870                 mFlushHwPending = true;
871             }
872             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
873                 reset();
874             }
875         }
876         // Prevent flush being lost if the track is flushed and then resumed
877         // before mixer thread can run. This is important when offloading
878         // because the hardware buffer could hold a large amount of audio
879         playbackThread->broadcast_l();
880     }
881 }
882 
883 // must be called with thread lock held
flushAck()884 void AudioFlinger::PlaybackThread::Track::flushAck()
885 {
886     if (!isOffloaded() && !isDirect())
887         return;
888 
889     // Clear the client ring buffer so that the app can prime the buffer while paused.
890     // Otherwise it might not get cleared until playback is resumed and obtainBuffer() is called.
891     mServerProxy->flushBufferIfNeeded();
892 
893     mFlushHwPending = false;
894 }
895 
reset()896 void AudioFlinger::PlaybackThread::Track::reset()
897 {
898     // Do not reset twice to avoid discarding data written just after a flush and before
899     // the audioflinger thread detects the track is stopped.
900     if (!mResetDone) {
901         // Force underrun condition to avoid false underrun callback until first data is
902         // written to buffer
903         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
904         mFillingUpStatus = FS_FILLING;
905         mResetDone = true;
906         if (mState == FLUSHED) {
907             mState = IDLE;
908         }
909     }
910 }
911 
setParameters(const String8 & keyValuePairs)912 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
913 {
914     sp<ThreadBase> thread = mThread.promote();
915     if (thread == 0) {
916         ALOGE("thread is dead");
917         return FAILED_TRANSACTION;
918     } else if ((thread->type() == ThreadBase::DIRECT) ||
919                     (thread->type() == ThreadBase::OFFLOAD)) {
920         return thread->setParameters(keyValuePairs);
921     } else {
922         return PERMISSION_DENIED;
923     }
924 }
925 
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)926 VolumeShaper::Status AudioFlinger::PlaybackThread::Track::applyVolumeShaper(
927         const sp<VolumeShaper::Configuration>& configuration,
928         const sp<VolumeShaper::Operation>& operation)
929 {
930     sp<VolumeShaper::Configuration> newConfiguration;
931 
932     if (isOffloadedOrDirect()) {
933         const VolumeShaper::Configuration::OptionFlag optionFlag
934             = configuration->getOptionFlags();
935         if ((optionFlag & VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME) == 0) {
936             ALOGW("%s tracks do not support frame counted VolumeShaper,"
937                     " using clock time instead", isOffloaded() ? "Offload" : "Direct");
938             newConfiguration = new VolumeShaper::Configuration(*configuration);
939             newConfiguration->setOptionFlags(
940                 VolumeShaper::Configuration::OptionFlag(optionFlag
941                         | VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME));
942         }
943     }
944 
945     VolumeShaper::Status status = mVolumeHandler->applyVolumeShaper(
946             (newConfiguration.get() != nullptr ? newConfiguration : configuration), operation);
947 
948     if (isOffloadedOrDirect()) {
949         // Signal thread to fetch new volume.
950         sp<ThreadBase> thread = mThread.promote();
951         if (thread != 0) {
952              Mutex::Autolock _l(thread->mLock);
953             thread->broadcast_l();
954         }
955     }
956     return status;
957 }
958 
getVolumeShaperState(int id)959 sp<VolumeShaper::State> AudioFlinger::PlaybackThread::Track::getVolumeShaperState(int id)
960 {
961     // Note: We don't check if Thread exists.
962 
963     // mVolumeHandler is thread safe.
964     return mVolumeHandler->getVolumeShaperState(id);
965 }
966 
getTimestamp(AudioTimestamp & timestamp)967 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
968 {
969     if (!isOffloaded() && !isDirect()) {
970         return INVALID_OPERATION; // normal tracks handled through SSQ
971     }
972     sp<ThreadBase> thread = mThread.promote();
973     if (thread == 0) {
974         return INVALID_OPERATION;
975     }
976 
977     Mutex::Autolock _l(thread->mLock);
978     PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
979     return playbackThread->getTimestamp_l(timestamp);
980 }
981 
attachAuxEffect(int EffectId)982 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
983 {
984     status_t status = DEAD_OBJECT;
985     sp<ThreadBase> thread = mThread.promote();
986     if (thread != 0) {
987         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
988         sp<AudioFlinger> af = mClient->audioFlinger();
989 
990         Mutex::Autolock _l(af->mLock);
991 
992         sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
993 
994         if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
995             Mutex::Autolock _dl(playbackThread->mLock);
996             Mutex::Autolock _sl(srcThread->mLock);
997             sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
998             if (chain == 0) {
999                 return INVALID_OPERATION;
1000             }
1001 
1002             sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
1003             if (effect == 0) {
1004                 return INVALID_OPERATION;
1005             }
1006             srcThread->removeEffect_l(effect);
1007             status = playbackThread->addEffect_l(effect);
1008             if (status != NO_ERROR) {
1009                 srcThread->addEffect_l(effect);
1010                 return INVALID_OPERATION;
1011             }
1012             // removeEffect_l() has stopped the effect if it was active so it must be restarted
1013             if (effect->state() == EffectModule::ACTIVE ||
1014                     effect->state() == EffectModule::STOPPING) {
1015                 effect->start();
1016             }
1017 
1018             sp<EffectChain> dstChain = effect->chain().promote();
1019             if (dstChain == 0) {
1020                 srcThread->addEffect_l(effect);
1021                 return INVALID_OPERATION;
1022             }
1023             AudioSystem::unregisterEffect(effect->id());
1024             AudioSystem::registerEffect(&effect->desc(),
1025                                         srcThread->id(),
1026                                         dstChain->strategy(),
1027                                         AUDIO_SESSION_OUTPUT_MIX,
1028                                         effect->id());
1029             AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
1030         }
1031         status = playbackThread->attachAuxEffect(this, EffectId);
1032     }
1033     return status;
1034 }
1035 
setAuxBuffer(int EffectId,int32_t * buffer)1036 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
1037 {
1038     mAuxEffectId = EffectId;
1039     mAuxBuffer = buffer;
1040 }
1041 
presentationComplete(int64_t framesWritten,size_t audioHalFrames)1042 bool AudioFlinger::PlaybackThread::Track::presentationComplete(
1043         int64_t framesWritten, size_t audioHalFrames)
1044 {
1045     // TODO: improve this based on FrameMap if it exists, to ensure full drain.
1046     // This assists in proper timestamp computation as well as wakelock management.
1047 
1048     // a track is considered presented when the total number of frames written to audio HAL
1049     // corresponds to the number of frames written when presentationComplete() is called for the
1050     // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
1051     // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
1052     // to detect when all frames have been played. In this case framesWritten isn't
1053     // useful because it doesn't always reflect whether there is data in the h/w
1054     // buffers, particularly if a track has been paused and resumed during draining
1055     ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
1056             (long long)mPresentationCompleteFrames, (long long)framesWritten);
1057     if (mPresentationCompleteFrames == 0) {
1058         mPresentationCompleteFrames = framesWritten + audioHalFrames;
1059         ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu",
1060                 (long long)mPresentationCompleteFrames, audioHalFrames);
1061     }
1062 
1063     bool complete;
1064     if (isOffloaded()) {
1065         complete = true;
1066     } else if (isDirect() || isFastTrack()) { // these do not go through linear map
1067         complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
1068     } else {  // Normal tracks, OutputTracks, and PatchTracks
1069         complete = framesWritten >= (int64_t) mPresentationCompleteFrames
1070                 && mAudioTrackServerProxy->isDrained();
1071     }
1072 
1073     if (complete) {
1074         triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1075         mAudioTrackServerProxy->setStreamEndDone();
1076         return true;
1077     }
1078     return false;
1079 }
1080 
triggerEvents(AudioSystem::sync_event_t type)1081 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1082 {
1083     for (size_t i = 0; i < mSyncEvents.size(); i++) {
1084         if (mSyncEvents[i]->type() == type) {
1085             mSyncEvents[i]->trigger();
1086             mSyncEvents.removeAt(i);
1087             i--;
1088         }
1089     }
1090 }
1091 
1092 // implement VolumeBufferProvider interface
1093 
getVolumeLR()1094 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1095 {
1096     // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1097     ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1098     gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1099     float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1100     float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1101     // track volumes come from shared memory, so can't be trusted and must be clamped
1102     if (vl > GAIN_FLOAT_UNITY) {
1103         vl = GAIN_FLOAT_UNITY;
1104     }
1105     if (vr > GAIN_FLOAT_UNITY) {
1106         vr = GAIN_FLOAT_UNITY;
1107     }
1108     // now apply the cached master volume and stream type volume;
1109     // this is trusted but lacks any synchronization or barrier so may be stale
1110     float v = mCachedVolume;
1111     vl *= v;
1112     vr *= v;
1113     // re-combine into packed minifloat
1114     vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1115     // FIXME look at mute, pause, and stop flags
1116     return vlr;
1117 }
1118 
setSyncEvent(const sp<SyncEvent> & event)1119 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1120 {
1121     if (isTerminated() || mState == PAUSED ||
1122             ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1123                                       (mState == STOPPED)))) {
1124         ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu",
1125               mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1126         event->cancel();
1127         return INVALID_OPERATION;
1128     }
1129     (void) TrackBase::setSyncEvent(event);
1130     return NO_ERROR;
1131 }
1132 
invalidate()1133 void AudioFlinger::PlaybackThread::Track::invalidate()
1134 {
1135     TrackBase::invalidate();
1136     signalClientFlag(CBLK_INVALID);
1137 }
1138 
disable()1139 void AudioFlinger::PlaybackThread::Track::disable()
1140 {
1141     signalClientFlag(CBLK_DISABLED);
1142 }
1143 
signalClientFlag(int32_t flag)1144 void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
1145 {
1146     // FIXME should use proxy, and needs work
1147     audio_track_cblk_t* cblk = mCblk;
1148     android_atomic_or(flag, &cblk->mFlags);
1149     android_atomic_release_store(0x40000000, &cblk->mFutex);
1150     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1151     (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1152 }
1153 
signal()1154 void AudioFlinger::PlaybackThread::Track::signal()
1155 {
1156     sp<ThreadBase> thread = mThread.promote();
1157     if (thread != 0) {
1158         PlaybackThread *t = (PlaybackThread *)thread.get();
1159         Mutex::Autolock _l(t->mLock);
1160         t->broadcast_l();
1161     }
1162 }
1163 
1164 //To be called with thread lock held
isResumePending()1165 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1166 
1167     if (mState == RESUMING)
1168         return true;
1169     /* Resume is pending if track was stopping before pause was called */
1170     if (mState == STOPPING_1 &&
1171         mResumeToStopping)
1172         return true;
1173 
1174     return false;
1175 }
1176 
1177 //To be called with thread lock held
resumeAck()1178 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1179 
1180 
1181     if (mState == RESUMING)
1182         mState = ACTIVE;
1183 
1184     // Other possibility of  pending resume is stopping_1 state
1185     // Do not update the state from stopping as this prevents
1186     // drain being called.
1187     if (mState == STOPPING_1) {
1188         mResumeToStopping = false;
1189     }
1190 }
1191 
1192 //To be called with thread lock held
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sinkFramesWritten,const ExtendedTimestamp & timeStamp)1193 void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
1194         int64_t trackFramesReleased, int64_t sinkFramesWritten,
1195         const ExtendedTimestamp &timeStamp) {
1196     //update frame map
1197     mFrameMap.push(trackFramesReleased, sinkFramesWritten);
1198 
1199     // adjust server times and set drained state.
1200     //
1201     // Our timestamps are only updated when the track is on the Thread active list.
1202     // We need to ensure that tracks are not removed before full drain.
1203     ExtendedTimestamp local = timeStamp;
1204     bool checked = false;
1205     for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
1206             i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
1207         // Lookup the track frame corresponding to the sink frame position.
1208         if (local.mTimeNs[i] > 0) {
1209             local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
1210             // check drain state from the latest stage in the pipeline.
1211             if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
1212                 mAudioTrackServerProxy->setDrained(
1213                         local.mPosition[i] >= mAudioTrackServerProxy->framesReleased());
1214                 checked = true;
1215             }
1216         }
1217     }
1218     if (!checked) { // no server info, assume drained.
1219         mAudioTrackServerProxy->setDrained(true);
1220     }
1221     // Set correction for flushed frames that are not accounted for in released.
1222     local.mFlushed = mAudioTrackServerProxy->framesFlushed();
1223     mServerProxy->setTimestamp(local);
1224 }
1225 
1226 // ----------------------------------------------------------------------------
1227 
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,uid_t uid)1228 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1229             PlaybackThread *playbackThread,
1230             DuplicatingThread *sourceThread,
1231             uint32_t sampleRate,
1232             audio_format_t format,
1233             audio_channel_mask_t channelMask,
1234             size_t frameCount,
1235             uid_t uid)
1236     :   Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1237               sampleRate, format, channelMask, frameCount,
1238               NULL, 0, AUDIO_SESSION_NONE, uid, AUDIO_OUTPUT_FLAG_NONE,
1239               TYPE_OUTPUT),
1240     mActive(false), mSourceThread(sourceThread)
1241 {
1242 
1243     if (mCblk != NULL) {
1244         mOutBuffer.frameCount = 0;
1245         playbackThread->mTracks.add(this);
1246         ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1247                 "frameCount %zu, mChannelMask 0x%08x",
1248                 mCblk, mBuffer,
1249                 frameCount, mChannelMask);
1250         // since client and server are in the same process,
1251         // the buffer has the same virtual address on both sides
1252         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1253                 true /*clientInServer*/);
1254         mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1255         mClientProxy->setSendLevel(0.0);
1256         mClientProxy->setSampleRate(sampleRate);
1257     } else {
1258         ALOGW("Error creating output track on thread %p", playbackThread);
1259     }
1260 }
1261 
~OutputTrack()1262 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1263 {
1264     clearBufferQueue();
1265     // superclass destructor will now delete the server proxy and shared memory both refer to
1266 }
1267 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1268 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1269                                                           audio_session_t triggerSession)
1270 {
1271     status_t status = Track::start(event, triggerSession);
1272     if (status != NO_ERROR) {
1273         return status;
1274     }
1275 
1276     mActive = true;
1277     mRetryCount = 127;
1278     return status;
1279 }
1280 
stop()1281 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1282 {
1283     Track::stop();
1284     clearBufferQueue();
1285     mOutBuffer.frameCount = 0;
1286     mActive = false;
1287 }
1288 
write(void * data,uint32_t frames)1289 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1290 {
1291     Buffer *pInBuffer;
1292     Buffer inBuffer;
1293     bool outputBufferFull = false;
1294     inBuffer.frameCount = frames;
1295     inBuffer.raw = data;
1296 
1297     uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1298 
1299     if (!mActive && frames != 0) {
1300         (void) start();
1301     }
1302 
1303     while (waitTimeLeftMs) {
1304         // First write pending buffers, then new data
1305         if (mBufferQueue.size()) {
1306             pInBuffer = mBufferQueue.itemAt(0);
1307         } else {
1308             pInBuffer = &inBuffer;
1309         }
1310 
1311         if (pInBuffer->frameCount == 0) {
1312             break;
1313         }
1314 
1315         if (mOutBuffer.frameCount == 0) {
1316             mOutBuffer.frameCount = pInBuffer->frameCount;
1317             nsecs_t startTime = systemTime();
1318             status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1319             if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
1320                 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1321                         mThread.unsafe_get(), status);
1322                 outputBufferFull = true;
1323                 break;
1324             }
1325             uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1326             if (waitTimeLeftMs >= waitTimeMs) {
1327                 waitTimeLeftMs -= waitTimeMs;
1328             } else {
1329                 waitTimeLeftMs = 0;
1330             }
1331             if (status == NOT_ENOUGH_DATA) {
1332                 restartIfDisabled();
1333                 continue;
1334             }
1335         }
1336 
1337         uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1338                 pInBuffer->frameCount;
1339         memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1340         Proxy::Buffer buf;
1341         buf.mFrameCount = outFrames;
1342         buf.mRaw = NULL;
1343         mClientProxy->releaseBuffer(&buf);
1344         restartIfDisabled();
1345         pInBuffer->frameCount -= outFrames;
1346         pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1347         mOutBuffer.frameCount -= outFrames;
1348         mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1349 
1350         if (pInBuffer->frameCount == 0) {
1351             if (mBufferQueue.size()) {
1352                 mBufferQueue.removeAt(0);
1353                 free(pInBuffer->mBuffer);
1354                 delete pInBuffer;
1355                 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this,
1356                         mThread.unsafe_get(), mBufferQueue.size());
1357             } else {
1358                 break;
1359             }
1360         }
1361     }
1362 
1363     // If we could not write all frames, allocate a buffer and queue it for next time.
1364     if (inBuffer.frameCount) {
1365         sp<ThreadBase> thread = mThread.promote();
1366         if (thread != 0 && !thread->standby()) {
1367             if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1368                 pInBuffer = new Buffer;
1369                 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1370                 pInBuffer->frameCount = inBuffer.frameCount;
1371                 pInBuffer->raw = pInBuffer->mBuffer;
1372                 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1373                 mBufferQueue.add(pInBuffer);
1374                 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this,
1375                         mThread.unsafe_get(), mBufferQueue.size());
1376             } else {
1377                 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1378                         mThread.unsafe_get(), this);
1379             }
1380         }
1381     }
1382 
1383     // Calling write() with a 0 length buffer means that no more data will be written:
1384     // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1385     if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1386         stop();
1387     }
1388 
1389     return outputBufferFull;
1390 }
1391 
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1392 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1393         AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1394 {
1395     ClientProxy::Buffer buf;
1396     buf.mFrameCount = buffer->frameCount;
1397     struct timespec timeout;
1398     timeout.tv_sec = waitTimeMs / 1000;
1399     timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1400     status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1401     buffer->frameCount = buf.mFrameCount;
1402     buffer->raw = buf.mRaw;
1403     return status;
1404 }
1405 
clearBufferQueue()1406 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1407 {
1408     size_t size = mBufferQueue.size();
1409 
1410     for (size_t i = 0; i < size; i++) {
1411         Buffer *pBuffer = mBufferQueue.itemAt(i);
1412         free(pBuffer->mBuffer);
1413         delete pBuffer;
1414     }
1415     mBufferQueue.clear();
1416 }
1417 
restartIfDisabled()1418 void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
1419 {
1420     int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1421     if (mActive && (flags & CBLK_DISABLED)) {
1422         start();
1423     }
1424 }
1425 
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,audio_output_flags_t flags)1426 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1427                                                      audio_stream_type_t streamType,
1428                                                      uint32_t sampleRate,
1429                                                      audio_channel_mask_t channelMask,
1430                                                      audio_format_t format,
1431                                                      size_t frameCount,
1432                                                      void *buffer,
1433                                                      audio_output_flags_t flags)
1434     :   Track(playbackThread, NULL, streamType,
1435               sampleRate, format, channelMask, frameCount,
1436               buffer, 0, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1437               mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1438 {
1439     uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1440                                                                     playbackThread->sampleRate();
1441     mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1442     mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1443 
1444     ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1445                                       this, sampleRate,
1446                                       (int)mPeerTimeout.tv_sec,
1447                                       (int)(mPeerTimeout.tv_nsec / 1000000));
1448 }
1449 
~PatchTrack()1450 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1451 {
1452 }
1453 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1454 status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
1455                                                           audio_session_t triggerSession)
1456 {
1457     status_t status = Track::start(event, triggerSession);
1458     if (status != NO_ERROR) {
1459         return status;
1460     }
1461     android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1462     return status;
1463 }
1464 
1465 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1466 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1467         AudioBufferProvider::Buffer* buffer)
1468 {
1469     ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1470     Proxy::Buffer buf;
1471     buf.mFrameCount = buffer->frameCount;
1472     status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1473     ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1474     buffer->frameCount = buf.mFrameCount;
1475     if (buf.mFrameCount == 0) {
1476         return WOULD_BLOCK;
1477     }
1478     status = Track::getNextBuffer(buffer);
1479     return status;
1480 }
1481 
releaseBuffer(AudioBufferProvider::Buffer * buffer)1482 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1483 {
1484     ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1485     Proxy::Buffer buf;
1486     buf.mFrameCount = buffer->frameCount;
1487     buf.mRaw = buffer->raw;
1488     mPeerProxy->releaseBuffer(&buf);
1489     TrackBase::releaseBuffer(buffer);
1490 }
1491 
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1492 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1493                                                                 const struct timespec *timeOut)
1494 {
1495     status_t status = NO_ERROR;
1496     static const int32_t kMaxTries = 5;
1497     int32_t tryCounter = kMaxTries;
1498     do {
1499         if (status == NOT_ENOUGH_DATA) {
1500             restartIfDisabled();
1501         }
1502         status = mProxy->obtainBuffer(buffer, timeOut);
1503     } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
1504     return status;
1505 }
1506 
releaseBuffer(Proxy::Buffer * buffer)1507 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1508 {
1509     mProxy->releaseBuffer(buffer);
1510     restartIfDisabled();
1511     android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1512 }
1513 
restartIfDisabled()1514 void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
1515 {
1516     if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1517         ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1518         start();
1519     }
1520 }
1521 
1522 // ----------------------------------------------------------------------------
1523 //      Record
1524 // ----------------------------------------------------------------------------
1525 
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1526 AudioFlinger::RecordHandle::RecordHandle(
1527         const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1528     : BnAudioRecord(),
1529     mRecordTrack(recordTrack)
1530 {
1531 }
1532 
~RecordHandle()1533 AudioFlinger::RecordHandle::~RecordHandle() {
1534     stop_nonvirtual();
1535     mRecordTrack->destroy();
1536 }
1537 
start(int event,audio_session_t triggerSession)1538 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1539         audio_session_t triggerSession) {
1540     ALOGV("RecordHandle::start()");
1541     return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1542 }
1543 
stop()1544 void AudioFlinger::RecordHandle::stop() {
1545     stop_nonvirtual();
1546 }
1547 
stop_nonvirtual()1548 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1549     ALOGV("RecordHandle::stop()");
1550     mRecordTrack->stop();
1551 }
1552 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1553 status_t AudioFlinger::RecordHandle::onTransact(
1554     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1555 {
1556     return BnAudioRecord::onTransact(code, data, reply, flags);
1557 }
1558 
1559 // ----------------------------------------------------------------------------
1560 
1561 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,audio_session_t sessionId,uid_t uid,audio_input_flags_t flags,track_type type,audio_port_handle_t portId)1562 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1563             RecordThread *thread,
1564             const sp<Client>& client,
1565             uint32_t sampleRate,
1566             audio_format_t format,
1567             audio_channel_mask_t channelMask,
1568             size_t frameCount,
1569             void *buffer,
1570             audio_session_t sessionId,
1571             uid_t uid,
1572             audio_input_flags_t flags,
1573             track_type type,
1574             audio_port_handle_t portId)
1575     :   TrackBase(thread, client, sampleRate, format,
1576                   channelMask, frameCount, buffer, sessionId, uid, false /*isOut*/,
1577                   (type == TYPE_DEFAULT) ?
1578                           ((flags & AUDIO_INPUT_FLAG_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1579                           ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1580                   type, portId),
1581         mOverflow(false),
1582         mFramesToDrop(0),
1583         mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1584         mRecordBufferConverter(NULL),
1585         mFlags(flags)
1586 {
1587     if (mCblk == NULL) {
1588         return;
1589     }
1590 
1591     mRecordBufferConverter = new RecordBufferConverter(
1592             thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1593             channelMask, format, sampleRate);
1594     // Check if the RecordBufferConverter construction was successful.
1595     // If not, don't continue with construction.
1596     //
1597     // NOTE: It would be extremely rare that the record track cannot be created
1598     // for the current device, but a pending or future device change would make
1599     // the record track configuration valid.
1600     if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1601         ALOGE("RecordTrack unable to create record buffer converter");
1602         return;
1603     }
1604 
1605     mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1606             mFrameSize, !isExternalTrack());
1607 
1608     mResamplerBufferProvider = new ResamplerBufferProvider(this);
1609 
1610     if (flags & AUDIO_INPUT_FLAG_FAST) {
1611         ALOG_ASSERT(thread->mFastTrackAvail);
1612         thread->mFastTrackAvail = false;
1613     }
1614 }
1615 
~RecordTrack()1616 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1617 {
1618     ALOGV("%s", __func__);
1619     delete mRecordBufferConverter;
1620     delete mResamplerBufferProvider;
1621 }
1622 
initCheck() const1623 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1624 {
1625     status_t status = TrackBase::initCheck();
1626     if (status == NO_ERROR && mServerProxy == 0) {
1627         status = BAD_VALUE;
1628     }
1629     return status;
1630 }
1631 
1632 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1633 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1634 {
1635     ServerProxy::Buffer buf;
1636     buf.mFrameCount = buffer->frameCount;
1637     status_t status = mServerProxy->obtainBuffer(&buf);
1638     buffer->frameCount = buf.mFrameCount;
1639     buffer->raw = buf.mRaw;
1640     if (buf.mFrameCount == 0) {
1641         // FIXME also wake futex so that overrun is noticed more quickly
1642         (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1643     }
1644     return status;
1645 }
1646 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1647 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1648                                                         audio_session_t triggerSession)
1649 {
1650     sp<ThreadBase> thread = mThread.promote();
1651     if (thread != 0) {
1652         RecordThread *recordThread = (RecordThread *)thread.get();
1653         return recordThread->start(this, event, triggerSession);
1654     } else {
1655         return BAD_VALUE;
1656     }
1657 }
1658 
stop()1659 void AudioFlinger::RecordThread::RecordTrack::stop()
1660 {
1661     sp<ThreadBase> thread = mThread.promote();
1662     if (thread != 0) {
1663         RecordThread *recordThread = (RecordThread *)thread.get();
1664         if (recordThread->stop(this) && isExternalTrack()) {
1665             AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1666         }
1667     }
1668 }
1669 
destroy()1670 void AudioFlinger::RecordThread::RecordTrack::destroy()
1671 {
1672     // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1673     sp<RecordTrack> keep(this);
1674     {
1675         if (isExternalTrack()) {
1676             if (mState == ACTIVE || mState == RESUMING) {
1677                 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1678             }
1679             AudioSystem::releaseInput(mThreadIoHandle, mSessionId);
1680         }
1681         sp<ThreadBase> thread = mThread.promote();
1682         if (thread != 0) {
1683             Mutex::Autolock _l(thread->mLock);
1684             RecordThread *recordThread = (RecordThread *) thread.get();
1685             recordThread->destroyTrack_l(this);
1686         }
1687     }
1688 }
1689 
invalidate()1690 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1691 {
1692     TrackBase::invalidate();
1693     // FIXME should use proxy, and needs work
1694     audio_track_cblk_t* cblk = mCblk;
1695     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1696     android_atomic_release_store(0x40000000, &cblk->mFutex);
1697     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1698     (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1699 }
1700 
1701 
appendDumpHeader(String8 & result)1702 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1703 {
1704     result.append("    Active Client Fmt Chn mask Session S   Server fCount SRate\n");
1705 }
1706 
dump(char * buffer,size_t size,bool active)1707 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
1708 {
1709     snprintf(buffer, size, "    %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
1710             active ? "yes" : "no",
1711             (mClient == 0) ? getpid_cached : mClient->pid(),
1712             mFormat,
1713             mChannelMask,
1714             mSessionId,
1715             mState,
1716             mCblk->mServer,
1717             mFrameCount,
1718             mSampleRate);
1719 
1720 }
1721 
handleSyncStartEvent(const sp<SyncEvent> & event)1722 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1723 {
1724     if (event == mSyncStartEvent) {
1725         ssize_t framesToDrop = 0;
1726         sp<ThreadBase> threadBase = mThread.promote();
1727         if (threadBase != 0) {
1728             // TODO: use actual buffer filling status instead of 2 buffers when info is available
1729             // from audio HAL
1730             framesToDrop = threadBase->mFrameCount * 2;
1731         }
1732         mFramesToDrop = framesToDrop;
1733     }
1734 }
1735 
clearSyncStartEvent()1736 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1737 {
1738     if (mSyncStartEvent != 0) {
1739         mSyncStartEvent->cancel();
1740         mSyncStartEvent.clear();
1741     }
1742     mFramesToDrop = 0;
1743 }
1744 
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sourceFramesRead,uint32_t halSampleRate,const ExtendedTimestamp & timestamp)1745 void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
1746         int64_t trackFramesReleased, int64_t sourceFramesRead,
1747         uint32_t halSampleRate, const ExtendedTimestamp &timestamp)
1748 {
1749     ExtendedTimestamp local = timestamp;
1750 
1751     // Convert HAL frames to server-side track frames at track sample rate.
1752     // We use trackFramesReleased and sourceFramesRead as an anchor point.
1753     for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
1754         if (local.mTimeNs[i] != 0) {
1755             const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
1756             const int64_t relativeTrackFrames = relativeServerFrames
1757                     * mSampleRate / halSampleRate; // TODO: potential computation overflow
1758             local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
1759         }
1760     }
1761     mServerProxy->setTimestamp(local);
1762 }
1763 
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,audio_input_flags_t flags)1764 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
1765                                                      uint32_t sampleRate,
1766                                                      audio_channel_mask_t channelMask,
1767                                                      audio_format_t format,
1768                                                      size_t frameCount,
1769                                                      void *buffer,
1770                                                      audio_input_flags_t flags)
1771     :   RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
1772                 buffer, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1773                 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
1774 {
1775     uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
1776                                                                 recordThread->sampleRate();
1777     mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1778     mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1779 
1780     ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
1781                                       this, sampleRate,
1782                                       (int)mPeerTimeout.tv_sec,
1783                                       (int)(mPeerTimeout.tv_nsec / 1000000));
1784 }
1785 
~PatchRecord()1786 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
1787 {
1788 }
1789 
1790 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1791 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
1792                                                   AudioBufferProvider::Buffer* buffer)
1793 {
1794     ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
1795     Proxy::Buffer buf;
1796     buf.mFrameCount = buffer->frameCount;
1797     status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1798     ALOGV_IF(status != NO_ERROR,
1799              "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
1800     buffer->frameCount = buf.mFrameCount;
1801     if (buf.mFrameCount == 0) {
1802         return WOULD_BLOCK;
1803     }
1804     status = RecordTrack::getNextBuffer(buffer);
1805     return status;
1806 }
1807 
releaseBuffer(AudioBufferProvider::Buffer * buffer)1808 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1809 {
1810     ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
1811     Proxy::Buffer buf;
1812     buf.mFrameCount = buffer->frameCount;
1813     buf.mRaw = buffer->raw;
1814     mPeerProxy->releaseBuffer(&buf);
1815     TrackBase::releaseBuffer(buffer);
1816 }
1817 
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1818 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
1819                                                                const struct timespec *timeOut)
1820 {
1821     return mProxy->obtainBuffer(buffer, timeOut);
1822 }
1823 
releaseBuffer(Proxy::Buffer * buffer)1824 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
1825 {
1826     mProxy->releaseBuffer(buffer);
1827 }
1828 
1829 
1830 
MmapTrack(ThreadBase * thread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,audio_session_t sessionId,uid_t uid,audio_port_handle_t portId)1831 AudioFlinger::MmapThread::MmapTrack::MmapTrack(ThreadBase *thread,
1832         uint32_t sampleRate,
1833         audio_format_t format,
1834         audio_channel_mask_t channelMask,
1835         audio_session_t sessionId,
1836         uid_t uid,
1837         audio_port_handle_t portId)
1838     :   TrackBase(thread, NULL, sampleRate, format,
1839                   channelMask, 0, NULL, sessionId, uid, false,
1840                   ALLOC_NONE,
1841                   TYPE_DEFAULT, portId)
1842 {
1843 }
1844 
~MmapTrack()1845 AudioFlinger::MmapThread::MmapTrack::~MmapTrack()
1846 {
1847 }
1848 
initCheck() const1849 status_t AudioFlinger::MmapThread::MmapTrack::initCheck() const
1850 {
1851     return NO_ERROR;
1852 }
1853 
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)1854 status_t AudioFlinger::MmapThread::MmapTrack::start(AudioSystem::sync_event_t event __unused,
1855                                                         audio_session_t triggerSession __unused)
1856 {
1857     return NO_ERROR;
1858 }
1859 
stop()1860 void AudioFlinger::MmapThread::MmapTrack::stop()
1861 {
1862 }
1863 
1864 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1865 status_t AudioFlinger::MmapThread::MmapTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1866 {
1867     buffer->frameCount = 0;
1868     buffer->raw = nullptr;
1869     return INVALID_OPERATION;
1870 }
1871 
1872 // ExtendedAudioBufferProvider interface
framesReady() const1873 size_t AudioFlinger::MmapThread::MmapTrack::framesReady() const {
1874     return 0;
1875 }
1876 
framesReleased() const1877 int64_t AudioFlinger::MmapThread::MmapTrack::framesReleased() const
1878 {
1879     return 0;
1880 }
1881 
onTimestamp(const ExtendedTimestamp & timestamp __unused)1882 void AudioFlinger::MmapThread::MmapTrack::onTimestamp(const ExtendedTimestamp &timestamp __unused)
1883 {
1884 }
1885 
appendDumpHeader(String8 & result)1886 /*static*/ void AudioFlinger::MmapThread::MmapTrack::appendDumpHeader(String8& result)
1887 {
1888     result.append("    Client Fmt Chn mask  SRate\n");
1889 }
1890 
dump(char * buffer,size_t size)1891 void AudioFlinger::MmapThread::MmapTrack::dump(char* buffer, size_t size)
1892 {
1893     snprintf(buffer, size, "            %6u %3u    %08X %5u\n",
1894             mUid,
1895             mFormat,
1896             mChannelMask,
1897             mSampleRate);
1898 
1899 }
1900 
1901 } // namespace android
1902